- GuestGuest
Mezra
Sat Jul 15, 2017 12:32 am
Mezra Lugia.
Basic Character Information
Starting Bonus: Super Rookie | [Starting Bonus Roll]
First Name: Mezra
Middle Name/Initial: N/A
Last Name: Lugia
Epithet: Golden Shot
Age: 39
Gender: Female
Race: Cyborg (Formerly Human)
Faction: Revolutionary
Profession: Merza has been an apprentice of a shipwright for most of her life. However, after joining the revolutionary army she has gotten used to her new body and became a skilled sharpshooter. She is also learning how to brawl, although this is still a skill that she is a novice at.
Physical Appearance
Height: 5'6"
Weight: 276lbs
Hair Style: Short and Neat
Hair Color: Blonde
Eye Color: Blue
Scars: N/A
Clothing and Accessories: Mezra does not often wear clothing due to the nature of her body. However, there are various accessories she will wear such as a bow around her neck, an armband upon her left arm and a headphone like an accessory around her head.
But in cases where she must hide who she is or if she needs to pretend that she is human, she will don a blue dress that covers the entire expanse of her body, white gloves, and brown loafers. However, even with her dress, she will still wear the bow.
Description: Mezra's body is nearly fully metal, the only organic matter which would be her internal organs aside from her lungs, heart, and her brain along with the skin and what lies beneath her face (discluding her eyes and nose). Other than that, her entire body is fully composed of a mixture of metals with the strength of iron.
Most of her body is white, from her entire torso to the expanse of her arms and legs and all the way up to her neck where inorganic meets organic material. Her shoulder and hip joints expose the black mechanical workings underneath, decorating each joint with a golden-colored metal. The metallic contraptions upon her wrists are to help Mezra better control the internal weapons in her body by allowing her to activate them whenever she wishes.
The Past
Main Traits: Dedicated, Stoic, Compassionate, Vengeful
Likes: Boats, Dawn, Cleaning, Autumn, Children, Vsco Girls
Dislikes: Idiots, Nobles, Child Abusers, Second Brunch, Bees
Unique laugh: Sksksksksksk
Hometown: Foosha Village
Personality: After all that has happened in her life, it isn't too surprising for Mezra to act more withdrawn to the world around her. She isn't the type to wear her emotions on her sleeve at all, preferring to keep to herself. It is in fact more of a way for her to act strong in the face of stress, to not burden others with her own troubles. In a sense, it is also simply due to the fact that years of witnessing violence has desensitized her from it, making her feel absolutely nothing in the face of violence, merely accepting it rather than rejecting it.
Mezra isn't completely an emotionless robot as some of her maternal instincts still lie within her. She is capable of compassion along with the intense desire to protect what she lives first before she makes any offensive. This behavior is the most prominent in combat where she will actively choose the wellbeing of her teammates or allies over the mission of the goal. Failure of the mission can always be reproduced, even if the difficulty is much higher, however, the lives of an ally can never be replaced.
As noble as she wishes that she can pretend to be, ultimately, Mezra's goals are incredibly self-motivated. Her entire reasoning to live is based on her personal desire for vengeance over anything else. She has long lost her ability to forgive and forget, vowing to take revenge on those that wrong her one day or another. If she sees an opportunity to harm someone that wronged her, she will most likely take this chance.
There is no hesitation within Mezra during combat typically, with her only thinking twice about attacking someone only if they are a child (12 or under). Otherwise, she wouldn't mind inflicting violence on others. She has grown used to pain, is willing to make large risks for larger rewards. While the safety of her allies is at the forefront of her mind, it doesn't mean that Mezra would actively jump in front of an attack or sacrifice her life for them. Rather, she would only rescue them or perhaps even avenge them.
- History:
Mezra was raised the daughter of a Shipwright, the one who would spend most of his time fixing up ships for anyone who had come. Because of the fact, there was always business as marines, pirates and various different people alike would come to either get a fix or maybe even gain a new one of their own, their family never knew poverty. Because of this Mezra lived a comfortable life, knowing that one day she would be the heiress to her father's business.
With this lifestyle, Mezra never really had any motivation to leave home. The village was where she grew up and therefore a place that remained special to her. Both of her parents were healthy and she had plenty of friends here. At most all she wanted to do was travel to Water 7 to learn more about the different techniques there.
Travelling became nothing but a silly childhood dream after Mezra's life had truly begun. After her father had died, she took over his business and settled down for life once she married the man she loved. The two would even have a child that they were both expecting quite soon. It seemed like her life couldn't get any better.
What she didn't know was that her father had a dark side to the business that he never told her about. After taking over his business, the responsibility would soon fall onto Mezra's shoulders. It wasn't till a year after she had held the business when she learned of this dark side, causing her entire world to flip upside down.
Her father in the past had borrowed a large sum of money from a group of nobles who now demanded him to pay it back thrice fold. Because of this, he had to resort to various illegal activities to repay his debt. With the debt still unpaid, the nobles wanted their money back promptly.
One day, a group of marines had barged into their house, arresting Mezra for so-called embezzlement and taking her away without much say in the matter. While her husband had tried to stop them, he was brutally beaten up in the process of helping her. Later she would learn that he had died from his injuries.
Prison life wasn't great as while she was able to stay in a cell of her own, it was a lonely matter and a horrible one when she knew that she had in fact been innocent. The only assurance that life was still worth living for her was the unborn child still in her womb yet even that would be taken from her. Once her child was born, they were taken away from her, leaving her all alone.
She was imprisoned for two more years before a group of revolutionaries had run into the prison, freeing all those that were involved, including Mezra as well. However, the chaos that was ensued had made escaping dangerous, and thus she was caught in the crossfire of many different attacks. As a result, she was gravely injured and close to death, but another stroke of luck had happened. She couldn't remember much aside from that but one of the revolutionaries had asked her if she wanted to keep living and all she could remember was saying yes.
Thus she was brought back from the dead, most of her body being replaced with metal to keep her alive. She was transformed into a cyborg, a new weapon of the army. Mezra was grateful for this new chance to live and thus wanted to make it up to the army that saved her. She readily agreed to join them, wanting to make a change to the government and dethrone the nobles that ruined her life.
For many years she did her best to get used to her new body, learning all the operations and how to use it in combat.
- Emi Roromiya
[tracker=/t1015-emi-roromiya#4973]
Name : Emi Roromiya
Epithet : Smiling Slayer
Age : 17
Height : 5'5"
Weight : 130 lbs
Species/Tribe : Human
Faction : Pirate
World Position : N/A
Crew : Meddling Kids
Ship : The Scorned Lady
Crew Role : Navigator/ First Mate
Devil Fruit : N/A
Bounty : [ber=r] 31,600,000
Balance : [ber] 22,050,000
Posts : 117
Re: Mezra
Sun Nov 10, 2019 8:26 pm
Approved!!
Mezra wrote:Mezra Lugia.
Basic Character Information
Starting Bonus: Super Rookie | [Starting Bonus Roll]
First Name: Mezra
Middle Name/Initial: N/A
Last Name: Lugia
Epithet: Golden Shot
Age: 39
Gender: Female
Race: Cyborg (Formerly Human)
Faction: Revolutionary
Profession: Merza has been an apprentice of a shipwright for most of her life. However, after joining the revolutionary army she has gotten used to her new body and became a skilled sharpshooter. She is also learning how to brawl, although this is still a skill that she is a novice at.
Physical Appearance
Height: 5'6"
Weight: 276lbs
Hair Style: Short and Neat
Hair Color: Blonde
Eye Color: Blue
Scars: N/A
Clothing and Accessories: Mezra does not often wear clothing due to the nature of her body. However, there are various accessories she will wear such as a bow around her neck, an armband upon her left arm and a headphone like an accessory around her head.
But in cases where she must hide who she is or if she needs to pretend that she is human, she will don a blue dress that covers the entire expanse of her body, white gloves, and brown loafers. However, even with her dress, she will still wear the bow.
Description: Mezra's body is nearly fully metal, the only organic matter which would be her internal organs aside from her lungs, heart, and her brain along with the skin and what lies beneath her face (discluding her eyes and nose). Other than that, her entire body is fully composed of a mixture of metals with the strength of iron.
Most of her body is white, from her entire torso to the expanse of her arms and legs and all the way up to her neck where inorganic meets organic material. Her shoulder and hip joints expose the black mechanical workings underneath, decorating each joint with a golden-colored metal. The metallic contraptions upon her wrists are to help Mezra better control the internal weapons in her body by allowing her to activate them whenever she wishes.
The Past
Main Traits: Dedicated, Stoic, Compassionate, Vengeful
Likes: Boats, Dawn, Cleaning, Autumn, Children, Vsco Girls
Dislikes: Idiots, Nobles, Child Abusers, Second Brunch, Bees
Unique laugh: Sksksksksksk
Hometown: Foosha Village
Personality: After all that has happened in her life, it isn't too surprising for Mezra to act more withdrawn to the world around her. She isn't the type to wear her emotions on her sleeve at all, preferring to keep to herself. It is in fact more of a way for her to act strong in the face of stress, to not burden others with her own troubles. In a sense, it is also simply due to the fact that years of witnessing violence has desensitized her from it, making her feel absolutely nothing in the face of violence, merely accepting it rather than rejecting it.
Mezra isn't completely an emotionless robot as some of her maternal instincts still lie within her. She is capable of compassion along with the intense desire to protect what she lives first before she makes any offensive. This behavior is the most prominent in combat where she will actively choose the wellbeing of her teammates or allies over the mission of the goal. Failure of the mission can always be reproduced, even if the difficulty is much higher, however, the lives of an ally can never be replaced.
As noble as she wishes that she can pretend to be, ultimately, Mezra's goals are incredibly self-motivated. Her entire reasoning to live is based on her personal desire for vengeance over anything else. She has long lost her ability to forgive and forget, vowing to take revenge on those that wrong her one day or another. If she sees an opportunity to harm someone that wronged her, she will most likely take this chance.
There is no hesitation within Mezra during combat typically, with her only thinking twice about attacking someone only if they are a child (12 or under). Otherwise, she wouldn't mind inflicting violence on others. She has grown used to pain, is willing to make large risks for larger rewards. While the safety of her allies is at the forefront of her mind, it doesn't mean that Mezra would actively jump in front of an attack or sacrifice her life for them. Rather, she would only rescue them or perhaps even avenge them.
- History:
Mezra was raised the daughter of a Shipwright, the one who would spend most of his time fixing up ships for anyone who had come. Because of the fact, there was always business as marines, pirates and various different people alike would come to either get a fix or maybe even gain a new one of their own, their family never knew poverty. Because of this Mezra lived a comfortable life, knowing that one day she would be the heiress to her father's business.
With this lifestyle, Mezra never really had any motivation to leave home. The village was where she grew up and therefore a place that remained special to her. Both of her parents were healthy and she had plenty of friends here. At most all she wanted to do was travel to Water 7 to learn more about the different techniques there.
Travelling became nothing but a silly childhood dream after Mezra's life had truly begun. After her father had died, she took over his business and settled down for life once she married the man she loved. The two would even have a child that they were both expecting quite soon. It seemed like her life couldn't get any better.
What she didn't know was that her father had a dark side to the business that he never told her about. After taking over his business, the responsibility would soon fall onto Mezra's shoulders. It wasn't till a year after she had held the business when she learned of this dark side, causing her entire world to flip upside down.
Her father in the past had borrowed a large sum of money from a group of nobles who now demanded him to pay it back thrice fold. Because of this, he had to resort to various illegal activities to repay his debt. With the debt still unpaid, the nobles wanted their money back promptly.
One day, a group of marines had barged into their house, arresting Mezra for so-called embezzlement and taking her away without much say in the matter. While her husband had tried to stop them, he was brutally beaten up in the process of helping her. Later she would learn that he had died from his injuries.
Prison life wasn't great as while she was able to stay in a cell of her own, it was a lonely matter and a horrible one when she knew that she had in fact been innocent. The only assurance that life was still worth living for her was the unborn child still in her womb yet even that would be taken from her. Once her child was born, they were taken away from her, leaving her all alone.
She was imprisoned for two more years before a group of revolutionaries had run into the prison, freeing all those that were involved, including Mezra as well. However, the chaos that was ensued had made escaping dangerous, and thus she was caught in the crossfire of many different attacks. As a result, she was gravely injured and close to death, but another stroke of luck had happened. She couldn't remember much aside from that but one of the revolutionaries had asked her if she wanted to keep living and all she could remember was saying yes.
Thus she was brought back from the dead, most of her body being replaced with metal to keep her alive. She was transformed into a cyborg, a new weapon of the army. Mezra was grateful for this new chance to live and thus wanted to make it up to the army that saved her. She readily agreed to join them, wanting to make a change to the government and dethrone the nobles that ruined her life.
For many years she did her best to get used to her new body, learning all the operations and how to use it in combat.
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