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Anonymous
Guest
Guest

Mezra  Empty Mezra

This post has in-line assessment comments.Sat Jul 15, 2017 12:32 am

Mezra Lugia.


Mezra  Tumblr_nl3ipmrIdg1s7an0do2_r1_500

Basic Character Information


Starting Bonus: Super Rookie | [Starting Bonus Roll]


First Name: Mezra
Middle Name/Initial: N/A
Last Name: Lugia
Epithet: Golden Shot
Age: 39
Gender: Female
Race: Cyborg (Formerly Human)
Faction: Revolutionary
Profession: Merza has been an apprentice of a shipwright for most of her life. However, after joining the revolutionary army she has gotten used to her new body and became a skilled sharpshooter. She is also learning how to brawl, although this is still a skill that she is a novice at.


Physical Appearance


Height: 5'6"
Weight: 276lbs

Hair Style: Short and Neat
Hair Color: Blonde
Eye Color: Blue
Scars: N/A
Clothing and Accessories: Mezra does not often wear clothing due to the nature of her body. However, there are various accessories she will wear such as a bow around her neck, an armband upon her left arm and a headphone like an accessory around her head.

But in cases where she must hide who she is or if she needs to pretend that she is human, she will don a blue dress that covers the entire expanse of her body, white gloves, and brown loafers. However, even with her dress, she will still wear the bow.

Description: Mezra's body is nearly fully metal, the only organic matter which would be her internal organs aside from her lungs, heart, and her brain along with the skin and what lies beneath her face (discluding her eyes and nose). Other than that, her entire body is fully composed of a mixture of metals with the strength of iron.

Most of her body is white, from her entire torso to the expanse of her arms and legs and all the way up to her neck where inorganic meets organic material. Her shoulder and hip joints expose the black mechanical workings underneath, decorating each joint with a golden-colored metal. The metallic contraptions upon her wrists are to help Mezra better control the internal weapons in her body by allowing her to activate them whenever she wishes.


The Past


Main Traits: Dedicated, Stoic, Compassionate, Vengeful
Likes: Boats, Dawn, Cleaning, Autumn, Children, Vsco Girls
Dislikes: Idiots, Nobles, Child Abusers, Second Brunch, Bees
Unique laugh: Sksksksksksk

Hometown: Foosha Village
Personality: After all that has happened in her life, it isn't too surprising for Mezra to act more withdrawn to the world around her. She isn't the type to wear her emotions on her sleeve at all, preferring to keep to herself. It is in fact more of a way for her to act strong in the face of stress, to not burden others with her own troubles. In a sense, it is also simply due to the fact that years of witnessing violence has desensitized her from it, making her feel absolutely nothing in the face of violence, merely accepting it rather than rejecting it.

Mezra isn't completely an emotionless robot as some of her maternal instincts still lie within her. She is capable of compassion along with the intense desire to protect what she lives first before she makes any offensive. This behavior is the most prominent in combat where she will actively choose the wellbeing of her teammates or allies over the mission of the goal. Failure of the mission can always be reproduced, even if the difficulty is much higher, however, the lives of an ally can never be replaced.

As noble as she wishes that she can pretend to be, ultimately, Mezra's goals are incredibly self-motivated. Her entire reasoning to live is based on her personal desire for vengeance over anything else. She has long lost her ability to forgive and forget, vowing to take revenge on those that wrong her one day or another. If she sees an opportunity to harm someone that wronged her, she will most likely take this chance.

There is no hesitation within Mezra during combat typically, with her only thinking twice about attacking someone only if they are a child (12 or under). Otherwise, she wouldn't mind inflicting violence on others. She has grown used to pain, is willing to make large risks for larger rewards. While the safety of her allies is at the forefront of her mind, it doesn't mean that Mezra would actively jump in front of an attack or sacrifice her life for them. Rather, she would only rescue them or perhaps even avenge them.

History:


Last edited by Mezra on Sun Nov 10, 2019 6:05 pm; edited 8 times in total
Anonymous
Guest
Guest

Mezra  Empty Re: Mezra

This post has in-line assessment comments.Sat Nov 09, 2019 3:11 am
Revived from the graveyard as per request.
Emi Roromiya
Emi Roromiya
Mezra  CHwDBFC
[tracker=/t1015-emi-roromiya#4973]
Name : Emi Roromiya
Epithet : Smiling Slayer
Age : 17
Height : 5'5"
Weight : 130 lbs
Species/Tribe : Human
Faction : Pirate
World Position : N/A
Crew : Meddling Kids
Ship : The Scorned Lady
Crew Role : Navigator/ First Mate
Devil Fruit : N/A
Bounty : [ber=r] 31,600,000
Balance : [ber] 22,050,000
Posts : 117

Mezra  Empty Re: Mezra

This post has in-line assessment comments.Sun Nov 10, 2019 8:26 pm
Approved!!

Mezra wrote:

Mezra Lugia.


Mezra  Tumblr_nl3ipmrIdg1s7an0do2_r1_500

Basic Character Information


Starting Bonus: Super Rookie | [Starting Bonus Roll]


First Name: Mezra
Middle Name/Initial: N/A
Last Name: Lugia
Epithet: Golden Shot
Age: 39
Gender: Female
Race: Cyborg (Formerly Human)
Faction: Revolutionary
Profession: Merza has been an apprentice of a shipwright for most of her life. However, after joining the revolutionary army she has gotten used to her new body and became a skilled sharpshooter. She is also learning how to brawl, although this is still a skill that she is a novice at.


Physical Appearance


Height: 5'6"
Weight: 276lbs

Hair Style: Short and Neat
Hair Color: Blonde
Eye Color: Blue
Scars: N/A
Clothing and Accessories: Mezra does not often wear clothing due to the nature of her body. However, there are various accessories she will wear such as a bow around her neck, an armband upon her left arm and a headphone like an accessory around her head.

But in cases where she must hide who she is or if she needs to pretend that she is human, she will don a blue dress that covers the entire expanse of her body, white gloves, and brown loafers. However, even with her dress, she will still wear the bow.

Description: Mezra's body is nearly fully metal, the only organic matter which would be her internal organs aside from her lungs, heart, and her brain along with the skin and what lies beneath her face (discluding her eyes and nose). Other than that, her entire body is fully composed of a mixture of metals with the strength of iron.

Most of her body is white, from her entire torso to the expanse of her arms and legs and all the way up to her neck where inorganic meets organic material. Her shoulder and hip joints expose the black mechanical workings underneath, decorating each joint with a golden-colored metal. The metallic contraptions upon her wrists are to help Mezra better control the internal weapons in her body by allowing her to activate them whenever she wishes.


The Past


Main Traits: Dedicated, Stoic, Compassionate, Vengeful
Likes: Boats, Dawn, Cleaning, Autumn, Children, Vsco Girls
Dislikes: Idiots, Nobles, Child Abusers, Second Brunch, Bees
Unique laugh: Sksksksksksk

Hometown: Foosha Village
Personality: After all that has happened in her life, it isn't too surprising for Mezra to act more withdrawn to the world around her. She isn't the type to wear her emotions on her sleeve at all, preferring to keep to herself. It is in fact more of a way for her to act strong in the face of stress, to not burden others with her own troubles. In a sense, it is also simply due to the fact that years of witnessing violence has desensitized her from it, making her feel absolutely nothing in the face of violence, merely accepting it rather than rejecting it.

Mezra isn't completely an emotionless robot as some of her maternal instincts still lie within her. She is capable of compassion along with the intense desire to protect what she lives first before she makes any offensive. This behavior is the most prominent in combat where she will actively choose the wellbeing of her teammates or allies over the mission of the goal. Failure of the mission can always be reproduced, even if the difficulty is much higher, however, the lives of an ally can never be replaced.

As noble as she wishes that she can pretend to be, ultimately, Mezra's goals are incredibly self-motivated. Her entire reasoning to live is based on her personal desire for vengeance over anything else. She has long lost her ability to forgive and forget, vowing to take revenge on those that wrong her one day or another. If she sees an opportunity to harm someone that wronged her, she will most likely take this chance.

There is no hesitation within Mezra during combat typically, with her only thinking twice about attacking someone only if they are a child (12 or under). Otherwise, she wouldn't mind inflicting violence on others. She has grown used to pain, is willing to make large risks for larger rewards. While the safety of her allies is at the forefront of her mind, it doesn't mean that Mezra would actively jump in front of an attack or sacrifice her life for them. Rather, she would only rescue them or perhaps even avenge them.

History:

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