- Castor O. Nox
[tracker=/t980-castor-o-nox#4771]
Name : Castor O. Nox
Epithet : Sanpaku | The Azure Pheasant | Duke Of Lvneel | Saint Nox
Age : 25
Height : 5'9"
Weight : 175lbs
Species/Tribe : Three-Eye Tribesman
Faction : Pirate
World Position : Blockbuster
Alliance : -
Crew : Nox Pirates
Ship : The Wailing Calamity
Crew Role : Captain | Navigator | Book Collector | Pride Sin
Devil Fruit : Goro Goro no Mi
Bounty : [ber=r] 620,000,000
Quality Score : S
EXP Bonus : +0.20 (To all allies)
Income Bonus : +0.42 (Turf); +0.10 (Blockbuster); +0.20 (To all allies)
Shop Discount : -20%
Crew Pool : [bel=u] 96,000,000
Balance : [bel] 2,470,815,020
[[baneoftheweak]][[riseandshine]][[dreamsneverdie]]
[[bookworm]][[untouchable]][[childofdestiny]]
[[punchoutguru]][[berryprinter]]
Turf : [turf="/t296-turf-details-lvneel#1110"]Lvneel[/turf] [turf="/t309-turf-details-st-poplar#1124"]St. Poplar[/turf]
Posts : 795
San San No Mi [WIP]
Mon Apr 10, 2017 11:28 pm
San San No Mi
Devil Fruit: San San No Mi - Acid Acid Fruit
Devil Fruit Type: Paramecia
Devil Fruit Appearance:
The San San No Mi Fruit appears in the shape of a basketball sized orange, with white skin on it's outside a bright traditional orange colour at it's core. The fruit is extremely acidic, causing Lazarus to initially spit it out once tasting it's juices. Unlike traditional Devil Fruits, the spiral pattern is examined by peeling away the fruit's skin.
Devil Fruit Description:
San San no Mi is a Paramecia Devil Fruit that gives one the ability to essentially, become an "Acid Man". San San no Mi is a Paramecia that gives the user the ability to manipulate acid secreted from the pours in his body. San (酸) is the Japanese word for Acid, thus making this fruit the Acid Acid Fruit in the English Version. The acid in it's liquid and solid form is crimson red and in it's gaseous form, it's a light pink.
- The acid produced by the San San No Mi is unique and said to be stronger than hydrochloric acid or even nitric acid. At lower PH levels, mild irritation of the skin could examined, however, at higher levels, San's Acidity levels can eat through materials such as titanium, gold etc. The acid is produced in an aqueous form, once Lazarus begins using the San San abilities, strong fumes are omitted from his body. The amount of damage caused by the acid is based on the weight of the Technique, wether Unnamed, Light, Medium etc. For example, when facing surfaces a % check occurs, ATK V.S. DEF, if the percentage is within a particular range, it'd correlate to the level of disintegration that occurs.
- Lazarus garners the ability to produce an unlimited amount of Acid from his body in it's aqueous state. Though a liquid, it doesn't in any manner carry the same effect as water, however, prolonged exposure to this rare acid is extremely dangerous.
- Lazarus can also produce a gaseous form of the acid, which travels through the air as a red smog. Anything this smog touches, is afflicted as severely as the acid's aqueous form. If inhaled, it can cause serious internal damage. The amount of damage caused by the acid is based on the weight of the Technique, wether Unnamed, Light, Medium etc.
- Material Chart :
Attacks with 25% on the Damage Multiplier can break through stone and various earth gravel.
Attacks with 35% on the Damage Multiplier can break through irons and metals of like sturdiness.
Attacks with 50% on the Damage Multiplier can break through steels and metals of like sturdiness.
Attacks with 75% on the Damage Multiplier can break through Sea Stone and materials of like sturdiness.
Attacks with 25% on the Damage Multiplier can break through most materials.
Toggled and Passive Abilities:
Acidic Body: Lazarus has immunity to all forms of acid or acidic substances. Due to his odd pH composition, poisons and toxins alike don't affect his body externally as it would a normal person. As such, Lazarus gains immunity to acidic or toxic elements of fruits such as the Doku Doku No Mi. However, this ability isn't as cut and dry as it sounds, the immunity is based on ATK V.S. DEF calculations, where the percentage is 50% or less, immunity stands.
Fighting Style: Acid Fruit + Hasshoken
Weapon Utilisation: No
Specialisation: Mixed (Melee and Ranged)
Description:
Combing his training with the Happo Army with his versatile Devil Fruit capabilities through the application of acid, Sundance is able to create a unique blend of close and mid-range combat. The Strength of these shockwaves are based on the weight of the Technique, wether Unnamed, Light, Medium etc. and Lazarus's STR STAT.
Techniques
- Light Attacks:
Military Step-In
Technique Level: 1
Technique Range: 1.5M
Technique Cooldown: 2
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Advancing his body forward to assume an adamant lunging position, Lazarus's upper-body moves along with the lunge, expanding his elbow outwards to strike a surface. Shockwaves expand outward 4.0 in magnitude for applicable reference, capable of destroying corresponding % gap on Material Chart.
Acidic Sphere
Technique Level: 1
Technique Range: 10M
Technique Cooldown: 2
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Secreting droplets of acid from his pours, Sundance creates five small spheres, each five inches in length that can travel up to ten meters in any direction. If this acid gets on weaker metallic surfaces(copper, iron etc.) for duration, the objects begin to corrode. The same rule applies against human skin, it can leave second degree burns and rashes on the skins top.
Acidic Snake
Technique Level: 5
Technique Range:30M
Technique Cooldown: 3
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance releases a discharge of several litres of acid, forming it into a thirty meter long and fifteen meter thick snake. The snake engulfs it's targets, covering each of them in a decent amount of acid. If this acid gets on weaker metallic surfaces(copper, iron etc.) for duration the objects begin to corrode. The same rule applies against human skin, it can leave second degree burns and rashes on the skins top.
Eight Impact Fists Secret Technique - Tempest
Technique Level: 20
Technique Range: 50M
Technique Cooldown: 3
Technique Duration: 2
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Falling onto his back, Sundance begins to spin over a surface, swinging his legs around in a circular motion, similar to that of a tornado. Shockwaves are focused in his feet, all enemies/allies who come into contact with Sundance's swinging kicks can be pushed back up to fifty meters from the impact. The struck are funnelled upwards in a rotating fashion, as if being caught in the tailwinds of a tornado. Shockwaves expand outwards 5.0 in magnitude for applicable reference, capable of destroying stone.
Corrosive Shield
Technique Level: 40
Technique Range: 30M
Technique Cooldown: 5
Technique Duration: 2
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Discharging several litres of acid, Sundance quickly forms a shield of liquid acid. It's shallowness can be up to 30 meters deep, on weaker metallic surfaces(copper, iron etc.) within one post, the objects begin to corrode. Same applies against human skin, it can leave second degree burns and rashes on skin tops. This shield can last for up to two posts.
- Medium Attacks:
Eight Impact Fists Secret Technique - Railgun
Technique Level: 1
Technique Range: 10M
Technique Cooldown: 6
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Inching his arm backwards at shoulder length, Sundance fires off a staggering right straight punch. The impact of the punch sends off a blast of wind, which travels in a streamline motion for ten meters before losing force. Severe internal damage can be examined on humans caught in the punch's wrath. Shockwaves expand outwards 6.0 in magnitude for applicable reference.
Eight Impact Fists Secret Technique - Kangaroo Smash
Technique Level: 5
Technique Range: 50M
Technique Cooldown: 7
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Flipping into a cartwheel motion to build momentum, Sundance slams the front part of his feet downwards mid-motion, onto a surface. Severe internal damage can be examined on human's caught in the kick's route, those struck can be pushed as far as fifty meters in any direction. Shockwaves expand outwards 6.0 in magnitude for applicable reference.
Acidic Pegs
Technique Level: 20
Technique Range: 20M
Technique Cooldown: 7
Technique Duration: 2
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
From his finger tips, Sundance is able to fire up to ten acidic liquid pegs, outward in a spear like fashion. Upon contact to a surface, the liquid hardens into a solid state, corroding through the struck. If this acid gets on stronger metallic surfaces(steel, gold etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave second degree burns and melting of skin, possibly bones.
Acidic Armour
Technique Level: 40
Technique Range: 150M
Technique Cooldown: 8
Technique Duration: 3
Technique Buffs: - Defence capabilities increase by 20% Defence for duration.
Technique Debuffs: - Reflexes decrease by 20% for duration of technique.
Technique Description:
Discharging large volumes of acid, Sundance is able to cover himself in acidic armour, a coating he's able to grow up to ten feet in height. The limbs of the amour can expand up to 150 Meters in attempts of grabbing or holding targets. If this acid gets on stronger metallic surfaces(steel, gold etc.) within two posts, the objects begin to corrode, the afflicted are sucked into the metallic armour. Within one post, against human skin, it can leave second degree burns and melting of skin, possibly bones.
- Heavy Attacks:
Eight Impact Fists Secret Technique - Machine Gun Jab
Technique Level: 1
Technique Range: 10 Meters
Technique Cooldown: 8
Technique Duration: 4
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Coating his hand in acid, Sundance releases a flurry of right and left jabs towards his opponent, in a barrage. The punches can push enemies backwards ten meters upon contact, striking multiple foes within range. Shockwaves expand outwards 8.0 in magnitude for applicable reference. The weight of the punch breaks all surfaces the shockwaves reverb against.
Acidic Dragoon
Technique Level: 10
Technique Range: 100M
Technique Cooldown: 8
Technique Duration: 3
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Discharging large volumes of acid, Sundance forms it's aqueous form into that of a dragoon head, the creature stands at around twenty feet in height and 1.8 feet wide. It has no legs and slides around the ground, scooping up enemies in it's path, it's reach is up to 100 Meters from it's creation point.If this acid gets on stronger metallic surfaces(titanium, steel etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave third degree burns and melting skin, muscle and bone for those swallowed in the dragon's belly. Acid stays streamline in the acidic mass until dissolving after duration.
Eight Impact Fists Secret Technique - Kong's Will
Technique Level: 40
Technique Range: 1.5M
Technique Cooldown: 10
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Inherited from his sensei Kong, Sundance raises his hand to shoulder length, cocking in backwards in position for a right/left straight punch. Controlling the vibrations centred around his buckled fist, Sundance changes course of the attack moments before impact, swerving his punch at angle, to deliver a side-ways uppercut. Direct contact with the punch can break titanium equipments one tier lower than Sundance's own and dependent on Stats, severe internal damage can be examined on human's caught in the punch's route. Shockwaves expand outwards 9.0 in magnitude for applicable reference. The weight of the punch breaks all surfaces the shockwaves reverb against.
- AOE Attacks:
Acidic Gas Field
Technique Level: 1
Technique Range: 10 Diameter
Technique Radius: 2.5M
Technique Cooldown: 15
Technique Duration: 5
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance's body glows bright red, compressing the acid within his body, he burps, releasing a large gas field which expands ten diameters outwards in all directions. If this smog gets on weaker metallic surfaces(iron, copper etc.) within one posts, the objects begin to corrode. Within two post, against human skin, it can leave second degree burns and melting skin, causing skin to break apart and slightly melt. However, if this gas inhaled, it can burn away tissue in the nose, making it impossible for the afflicted to breath from their nose.
Acidic Torrential
Technique Level: 20
Technique Range: 200 Diameter
Technique Radius: 50 Diameter
Technique Cooldown: 20
Technique Duration: 5
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance releases large volumes of acid, enough to flood a small village. The acid forms several waves which rush and resurgence against objects within the area. The acid can travel up to 200M but the waves strongest surge can be exhibited at 50M. If this acid gets on stronger metallic surfaces(titanium, sea-stone etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave third degree burns and melting skin, muscle and bone within the first fifty meters of the acid's release point.
________________________________________________________
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: San San No Mi [WIP]
Tue Apr 11, 2017 4:15 pm
[Comments be in orange.]
Punch D. Sundance wrote:San San No Mi
Devil Fruit: San San No Mi - Acid Acid Fruit
Devil Fruit Type: Paramecia
Devil Fruit Appearance:
The San San No Mi Fruit appears in the shape of a basketball sized orange, with white skin on it's outside a bright traditional orange colour at it's core. The fruit is extremely acidic, causing Sundance to initially spit it out once tasting it's juices. Unlike traditional Devil Fruits, the spiral pattern is examined by peeling away the fruit's skin.
Devil Fruit Description:
San San no Mi is a Paramecia Devil Fruit that gives one the ability to essentially, become an "Acid Man". San San no Mi is a Paramecia that gives one the ability to increase the pH level in all things(including his own body), thus causing them to become acid(s) which the user is able to manipulate. San (酸) is the Japanese word for Acid, thus making this fruit the Acid Acid Fruit in the English Version. The acid in it's liquid and solid form is crimson red and in it's gaseous form, it's a light pink. [In general, paramecia fruits have had two different categories of abilities. One category allows the user to generate things from their body and using that generated substance, affect the environment. The other category allows the user to directly manipulate something in the environment. But, so far (not counting Mingo's awakening), we haven't seen a single paramecia fruit do both. And so, while it is completely okay for you to corrode objects in the environment through acid that you secrete from your body, it wouldn't conform to OP convention for you to be able to directly affect the pH of substances, essentially turning them acidic.]
- The acid produced by the San San No Mi is unique and said to be stronger than hydrochloric acid or even nitric acid. At lower PH levels, mild irritation of the skin could examined, however, at higher levels, San's Acidity levels can eat through materials such as titanium, gold etc. The acid is produced in an aqueous form, once Sundance begins using the San San abilities, strong fumes are omitted from his body. [Do keep in mind that when dealing with named equipment and the skin of other players, the affect of your acids will still be guided by the combat guide and equipment-breaking rules.]
- Sundance garners the ability to produce an unlimited amount of Acid from his body in it's aqueous state. Though a liquid, it doesn't in any manner carry the same effect as water, however, prolonged exposure to this rare acid is extremely dangerous.
- Sundance can increase the pH levels within humans upon making contact, causing them in some cases, to burn from the inside out. However, constant contact would be needed for an action of this magnitude to occur. [In reference to the point mentioned above, let's get rid of this ability.]
- Sundance can also produce a gaseous form of the acid, which travels through the air as a red smog. Anything this smog touches, is afflicted as severely as the acid's aqueous form. If inhaled, it can cause serious internal damage.
- Sundance has immunity to all forms of acid or acidic substances. Due to his odd pH composition, poisons and toxins alike don't affect his body as it would a normal person. As such, Sundance gains immunity to acidic or toxic elements of fruits such as the Doku Doku No Mi. [While it is okay to have some resistance to poisonous substances, that resistance should only be attributed to your external organs. Poison and acid work in fundamentally different ways. Poison affects the internal organs by simply shutting them down or by messing with the nervous system. While acid is much more brute force, as it essentially corrodes whatever organs it comes into touch with. So, unless your blood and organs are also all formed entirely of acid, ingesting poison would still have some effect on you.]
Devil Fruit Passive Abilities:
Acidic Body: All physical based attacks are laced with residue of the acid produced by the San San No Mi.
Fighting Style: Acid Fruit + Hasshoken
Weapon Utilization: No
Specialization: Mixed (Melee and Ranged)
Description:
Combing his training with the Happo Army with his versatile Devil Fruit capabilities through the application of acid, Sundance is able to create a unique blend of close and mid-range combat.
Techniques
- Light Attacks:
Military Step-In
Technique Level: 1
Technique Range: 5M
Technique Cooldown: Two Posts [I wish you'd use digits instead of words to denote these. It'd make it so much easier to identify it with a quick glance.
Technique Duration: One Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Advancing his body forward to assume an adamant lunging position, Punch's upper-body moves along with the lunge, expanding his elbow outwards to strike a surface. Shockwaves expand outwards and encompass a five meter radius before trickling in-scale of intensity, 4.0 in magnitude for applicable reference, capable of destroying stone. [I'm assuming this shockwaves are only for show and don't actually damage opponents? Because, if they do, this would contradict the AoE techniques, which at level 1, only have a maximum radius of 2.5m. I'd probably just remove exact mentions of radii in all of your techniques except for the AoEs.]
Acidic Sphere
Technique Level: 1
Technique Range: 5M
Technique Cooldown: Two Posts
Technique Duration: Three Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Secreting droplets of acid from his pours, Sundance creates five small spheres, each five diameter in length [I'm assuming you're trying to say "5m" diameter, in which case, the comment above applies.]. If this acid gets on weaker metallic surfaces(copper, iron etc.) within three posts, the objects begin to corrode. Within two posts, against human skin, it can leave second degree burns and rashes on the skins top. [Stat checks apply with strong enough opponents.]
Acidic Snake
Technique Level: 5
Technique Range:30M
Technique Cooldown: Three Posts
Technique Duration: One Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance releases a discharge of several litres of acid, forming it into a thirty meter long and fifteen meter thick snake. The snake engulfs it's targets, covering each of them in a decent amount of acid. If this acid gets on weaker metallic surfaces(copper, iron etc.) within three posts, the objects begin to corrode. Within two posts, against human skin, it can leave second degree burns and rashes on the skins top. [I'm assuming the serpent doesn't actually immobilize targets. But, if it does, you should apply reflex debuffs to represent that.]
Eight Impact Fists Secret Technique - Tempest
Technique Level: 20
Technique Range: 100M
Technique Cooldown: Four Posts
Technique Duration: Two Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Falling onto his back, Sundance begins to spin over a surface, swinging his legs around in a circular motion, similar to that of a tornado. Shockwaves are focused in his feet, all enemies/allies who come into contact with Sundance's swinging kicks can be pushed back up to fifty meters from the impact. The struck are funnelled upwards in a rotating fashion, as if being caught in the tailwinds of a tornado. Shockwaves expand outwards and encompass a one hundred meter radius before trickling in-scale of intensity, 5.0 in magnitude for applicable reference, capable of destroying stone. [Again, these shockwaves sound like an AoE, unless they're simply for aesthetic effects, in which case it's cool.]
Corrosive Shield
Technique Level: 40
Technique Range: 30M
Technique Cooldown: Five Posts
Technique Duration: Two Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Discharging several litres of acid, Sundance quickly forms a shield of liquid acid. It's shallowness can be up to 30 meters deep, on weaker metallic surfaces(copper, iron etc.) within three posts, the objects begin to corrode. Within two posts, against human skin, it can leave second degree burns and rashes on skin tops. [Also, one thing we should clarify is the damage over time deal. Despite the technique's duration being two posts, the damage dealt by it to one particular person will not be increased just because it lasts for two posts. In fact, it might be a bit counterproductive if you give the acid such a slow-acting effect. Because, every light technique with a duration will deal only one light technique's worth of damage over the course of its duration. So, having a duration associated with your techniques might actually suggest that you're dealing one light technique's worth of damage only as long as your technique continues to affect your target throughout its duration. If this is not the case, I'd suggest you just give your acid a very fast-acting effect (after all, scary acids like that do exist in real life, so no reason why yours couldn't be like that).]
- Medium Attacks:
Eight Impact Fists Secret Technique - Railgun
Technique Level: 1
Technique Range: 10M
Technique Cooldown: Six Posts
Technique Duration: One Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Inching his arm backwards at shoulder length, Sundance fires off a staggering right straight punch. The impact of the punch sends off a blast of wind, which travels in a streamline motion for ten meters before losing force. Direct contact with the punch can break iron equipments/objects two tiers lower than Sundance's own and dependent on Stats [I've intentionally made the rule of named equipment breaking to involve repeated targeted strikes from heavy attacks. Just because equipment creation and repairs can be both time-consuming and expensive, it's only fair that the process involved in breaking them be a bit more demanding. Don't add to my staff work! T_T], severe internal damage can be examined on humans caught in the punch's wrath. Shockwaves expand outwards and encompass a ten meter radius before trickling in-scale of intensity, 6.0 in magnitude for applicable reference.
Eight Impact Fists Secret Technique - Kangaroo Smash
Technique Level: 5
Technique Range: 50M
Technique Cooldown: Seven Posts
Technique Duration: One Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Flipping into a cartwheel motion to build momentum, Sundance slams the front part of his feet downwards mid-motion, onto a surface. Direct contact with the kick can break iron equipments one tier lower than Sundance's [And again, any mention of equipment breaking should be left out. The capacity of heavy attacks being able to break equipment is already implied through the equipment rules, so it doesn't need to be explicitly mentioned in your heavy techniques either.] own and dependent on Stats, severe internal damage can be examined on human's caught in the kick's route. Shockwaves expand outwards and encompass a fifty meter radius before trickling in-scale of intensity, 6.0 in magnitude for applicable reference.
Acidic Pegs
Technique Level: 20
Technique Range: 20M
Technique Cooldown: Seven Posts
Technique Duration: Two Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
From his finger tips, Sundance is able to fire up to ten acidic liquid pegs, outward in a spear like fashion. Upon contact to a surface, the liquid hardens into a solid state, corroding through the struck. If this acid gets on stronger metallic surfaces(steel, gold etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave second degree burns and melting of skin, possibly bones.
Acidic Armour
Technique Level: 40
Technique Range: 150M
Technique Cooldown: Eight Posts
Technique Duration: Three Posts
Technique Buffs: - Defence capabilities increase by +20 Defence for duration. [I’d recommend changing these into percentage values. A hard-set value of +20 might become rather ineffective at higher levels.]
Technique Debuffs: - Reflexes decrease by -20 for duration of technique.
Technique Description:
Discharging large volumes of acid, Sundance is able to cover himself in acidic armour, a coating he's able to grow up to one hundred and fifty meter in height and/or width. [Woah! XD This totally sounds like a 150m AoE rather than an attack with a maximum range of 150m. The maximum range suggests how far you're able to target someone with an attack, not how much area you can affect with the attack. XD]If this acid gets on stronger metallic surfaces(steel, gold etc.) within two posts, the objects begin to corrode, the afflicted are sucked into the metallic armour. Within one post, against human skin, it can leave second degree burns and melting of skin, possibly bones.
- Heavy Attacks:
Eight Impact Fists Secret Technique - Machine Gun Jab
Technique Level: 1
Technique Range: 10 Meters
Technique Cooldown: Eight Posts
Technique Duration: Four Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Coating his hand in acid, Sundance releases a flurry of right and left jabs towards his opponent, in a barrage. The punches can push enemies backwards ten meters upon contact, striking multiple foes within range. Shockwaves expand outwards and encompass a ten meter radius before trickling in-scale of intensity, 8.0 in magnitude for applicable reference. The weight of the punch breaks all surfaces the shockwaves reverb against.
Acidic Dragoon
Technique Level: 10
Technique Range: 100M
Technique Cooldown: Eight Posts
Technique Duration: Three Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Discharging large volumes of acid, Sundance forms it's aqueous form into that of a dragoon head, the creature stands at around fifty meters in height and over twenty-two meters wide. It has no legs and slides around the ground, scooping up enemies in it's path.If this acid gets on stronger metallic surfaces(titanium, steel etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave third degree burns and melting skin, muscle and bone for those swallowed in the dragon's belly. After duration, the acidic dragoon explodes, splattering small blobs up to ten meters in diameter. [More AoEs... T_T]
Eight Impact Fists Secret Technique - Kong's Will
Technique Level: 40
Technique Range: 400M
Technique Cooldown: Ten Posts
Technique Duration: One Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Inherited from his sensei Kong, Sundance raises his hand to shoulder length, cocking in backwards in position for a right/left straight punch. Controlling the vibrations centred around his buckled fist, Sundance changes course of the attack moments before impact, swerving his punch at angle, to deliver a side-ways uppercut. Direct contact with the punch can break titanium equipments one tier lower than Sundance's own and dependent on Stats, severe internal damage can be examined on human's caught in the punche's route. Shockwaves expand outwards and encompass a four hundred meter radius before trickling in-scale of intensity, 9.0 in magnitude for applicable reference. The weight of the punch breaks all surfaces the shockwaves reverb against.
- AOE Attacks:
Acidic Gas Field
Technique Level: 1
Technique Range: 10M
Technique Radius: 4M [The maximum radius of an AoE is 25% its maximum range. So, in this case, 2.5m.]
Technique Cooldown: 15 Posts
Technique Duration: Five Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance's body glows bright red, compressing the acid within his body, he burps, releasing a large gas field which expands ten diameters outwards in all directions. If this smog gets on weaker metallic surfaces(iron, copper etc.) within three posts, the objects begin to corrode. Within four post, against human skin, it can leave second degree burns and melting skin, causing skin to break apart and slightly melt. However, if this gas inhaled, it can burn away tissue in the nose, making it impossible for the afflicted to breath from their nose.
Acidic Torrential
Technique Level: 20
Technique Range: 200 Diameter
Technique Radius: 50 Diameter
Technique Cooldown: 20 Posts
Technique Duration: Five Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance releases large volumes of acid, enough to flood a small village [AKA a "hamlet" :D]. The acid forms several waves which rush and resurgence against objects within the area. The acid can travel up to 200M but the waves strongest surge can be exhibited at 50M. If this acid gets on stronger metallic surfaces(titanium, sea-stone etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave third degree burns and melting skin, muscle and bone within the first fifty meters of the acid's release point.
- Castor O. Nox
[tracker=/t980-castor-o-nox#4771]
Name : Castor O. Nox
Epithet : Sanpaku | The Azure Pheasant | Duke Of Lvneel | Saint Nox
Age : 25
Height : 5'9"
Weight : 175lbs
Species/Tribe : Three-Eye Tribesman
Faction : Pirate
World Position : Blockbuster
Alliance : -
Crew : Nox Pirates
Ship : The Wailing Calamity
Crew Role : Captain | Navigator | Book Collector | Pride Sin
Devil Fruit : Goro Goro no Mi
Bounty : [ber=r] 620,000,000
Quality Score : S
EXP Bonus : +0.20 (To all allies)
Income Bonus : +0.42 (Turf); +0.10 (Blockbuster); +0.20 (To all allies)
Shop Discount : -20%
Crew Pool : [bel=u] 96,000,000
Balance : [bel] 2,470,815,020
[[baneoftheweak]][[riseandshine]][[dreamsneverdie]]
[[bookworm]][[untouchable]][[childofdestiny]]
[[punchoutguru]][[berryprinter]]
Turf : [turf="/t296-turf-details-lvneel#1110"]Lvneel[/turf] [turf="/t309-turf-details-st-poplar#1124"]St. Poplar[/turf]
Posts : 795
Re: San San No Mi [WIP]
Tue Apr 11, 2017 5:41 pm
Round 2! Fight!
Gray wrote:[Comments be in orange.]Punch D. Sundance wrote:San San No Mi
Devil Fruit: San San No Mi - Acid Acid Fruit
Devil Fruit Type: Paramecia
Devil Fruit Appearance:
The San San No Mi Fruit appears in the shape of a basketball sized orange, with white skin on it's outside a bright traditional orange colour at it's core. The fruit is extremely acidic, causing Sundance to initially spit it out once tasting it's juices. Unlike traditional Devil Fruits, the spiral pattern is examined by peeling away the fruit's skin.
Devil Fruit Description:
San San no Mi is a Paramecia Devil Fruit that gives one the ability to essentially, become an "Acid Man". San San no Mi is a Paramecia that gives one the ability to increase the pH level in all things(including his own body), thus causing them to become acid(s) which the user is able to manipulate. San (酸) is the Japanese word for Acid, thus making this fruit the Acid Acid Fruit in the English Version. The acid in it's liquid and solid form is crimson red and in it's gaseous form, it's a light pink. [In general, paramecia fruits have had two different categories of abilities. One category allows the user to generate things from their body and using that generated substance, affect the environment. The other category allows the user to directly manipulate something in the environment. But, so far (not counting Mingo's awakening), we haven't seen a single paramecia fruit do both. And so, while it is completely okay for you to corrode objects in the environment through acid that you secrete from your body, it wouldn't conform to OP convention for you to be able to directly affect the pH of substances, essentially turning them acidic.]
- The acid produced by the San San No Mi is unique and said to be stronger than hydrochloric acid or even nitric acid. At lower PH levels, mild irritation of the skin could examined, however, at higher levels, San's Acidity levels can eat through materials such as titanium, gold etc. The acid is produced in an aqueous form, once Sundance begins using the San San abilities, strong fumes are omitted from his body. [Do keep in mind that when dealing with named equipment and the skin of other players, the affect of your acids will still be guided by the combat guide and equipment-breaking rules.]
- Sundance garners the ability to produce an unlimited amount of Acid from his body in it's aqueous state. Though a liquid, it doesn't in any manner carry the same effect as water, however, prolonged exposure to this rare acid is extremely dangerous.
- Sundance can increase the pH levels within humans upon making contact, causing them in some cases, to burn from the inside out. However, constant contact would be needed for an action of this magnitude to occur. [In reference to the point mentioned above, let's get rid of this ability.]
- Sundance can also produce a gaseous form of the acid, which travels through the air as a red smog. Anything this smog touches, is afflicted as severely as the acid's aqueous form. If inhaled, it can cause serious internal damage.
- Sundance has immunity to all forms of acid or acidic substances. Due to his odd pH composition, poisons and toxins alike don't affect his body as it would a normal person. As such, Sundance gains immunity to acidic or toxic elements of fruits such as the Doku Doku No Mi. [While it is okay to have some resistance to poisonous substances, that resistance should only be attributed to your external organs. Poison and acid work in fundamentally different ways. Poison affects the internal organs by simply shutting them down or by messing with the nervous system. While acid is much more brute force, as it essentially corrodes whatever organs it comes into touch with. So, unless your blood and organs are also all formed entirely of acid, ingesting poison would still have some effect on you.]
Devil Fruit Passive Abilities:
Acidic Body: All physical based attacks are laced with residue of the acid produced by the San San No Mi.
Fighting Style: Acid Fruit + Hasshoken
Weapon Utilization: No
Specialization: Mixed (Melee and Ranged)
Description:
Combing his training with the Happo Army with his versatile Devil Fruit capabilities through the application of acid, Sundance is able to create a unique blend of close and mid-range combat.
Techniques
- Light Attacks:
Military Step-In
Technique Level: 1
Technique Range: 5M
Technique Cooldown: Two Posts [I wish you'd use digits instead of words to denote these. It'd make it so much easier to identify it with a quick glance.
Technique Duration: One Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Advancing his body forward to assume an adamant lunging position, Punch's upper-body moves along with the lunge, expanding his elbow outwards to strike a surface. Shockwaves expand outwards and encompass a five meter radius before trickling in-scale of intensity, 4.0 in magnitude for applicable reference, capable of destroying stone. [I'm assuming this shockwaves are only for show and don't actually damage opponents? Because, if they do, this would contradict the AoE techniques, which at level 1, only have a maximum radius of 2.5m. I'd probably just remove exact mentions of radii in all of your techniques except for the AoEs.]
Acidic Sphere
Technique Level: 1
Technique Range: 5M
Technique Cooldown: Two Posts
Technique Duration: Three Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Secreting droplets of acid from his pours, Sundance creates five small spheres, each five diameter in length [I'm assuming you're trying to say "5m" diameter, in which case, the comment above applies.]. If this acid gets on weaker metallic surfaces(copper, iron etc.) within three posts, the objects begin to corrode. Within two posts, against human skin, it can leave second degree burns and rashes on the skins top. [Stat checks apply with strong enough opponents.]
Acidic Snake
Technique Level: 5
Technique Range:30M
Technique Cooldown: Three Posts
Technique Duration: One Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance releases a discharge of several litres of acid, forming it into a thirty meter long and fifteen meter thick snake. The snake engulfs it's targets, covering each of them in a decent amount of acid. If this acid gets on weaker metallic surfaces(copper, iron etc.) within three posts, the objects begin to corrode. Within two posts, against human skin, it can leave second degree burns and rashes on the skins top. [I'm assuming the serpent doesn't actually immobilize targets. But, if it does, you should apply reflex debuffs to represent that.]
Eight Impact Fists Secret Technique - Tempest
Technique Level: 20
Technique Range: 100M
Technique Cooldown: Four Posts
Technique Duration: Two Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Falling onto his back, Sundance begins to spin over a surface, swinging his legs around in a circular motion, similar to that of a tornado. Shockwaves are focused in his feet, all enemies/allies who come into contact with Sundance's swinging kicks can be pushed back up to fifty meters from the impact. The struck are funnelled upwards in a rotating fashion, as if being caught in the tailwinds of a tornado. Shockwaves expand outwards and encompass a one hundred meter radius before trickling in-scale of intensity, 5.0 in magnitude for applicable reference, capable of destroying stone. [Again, these shockwaves sound like an AoE, unless they're simply for aesthetic effects, in which case it's cool.]
Corrosive Shield
Technique Level: 40
Technique Range: 30M
Technique Cooldown: Five Posts
Technique Duration: Two Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Discharging several litres of acid, Sundance quickly forms a shield of liquid acid. It's shallowness can be up to 30 meters deep, on weaker metallic surfaces(copper, iron etc.) within three posts, the objects begin to corrode. Within two posts, against human skin, it can leave second degree burns and rashes on skin tops. [Also, one thing we should clarify is the damage over time deal. Despite the technique's duration being two posts, the damage dealt by it to one particular person will not be increased just because it lasts for two posts. In fact, it might be a bit counterproductive if you give the acid such a slow-acting effect. Because, every light technique with a duration will deal only one light technique's worth of damage over the course of its duration. So, having a duration associated with your techniques might actually suggest that you're dealing one light technique's worth of damage only as long as your technique continues to affect your target throughout its duration. If this is not the case, I'd suggest you just give your acid a very fast-acting effect (after all, scary acids like that do exist in real life, so no reason why yours couldn't be like that).]
- Medium Attacks:
Eight Impact Fists Secret Technique - Railgun
Technique Level: 1
Technique Range: 10M
Technique Cooldown: Six Posts
Technique Duration: One Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Inching his arm backwards at shoulder length, Sundance fires off a staggering right straight punch. The impact of the punch sends off a blast of wind, which travels in a streamline motion for ten meters before losing force. Direct contact with the punch can break iron equipments/objects two tiers lower than Sundance's own and dependent on Stats [I've intentionally made the rule of named equipment breaking to involve repeated targeted strikes from heavy attacks. Just because equipment creation and repairs can be both time-consuming and expensive, it's only fair that the process involved in breaking them be a bit more demanding. Don't add to my staff work! T_T], severe internal damage can be examined on humans caught in the punch's wrath. Shockwaves expand outwards and encompass a ten meter radius before trickling in-scale of intensity, 6.0 in magnitude for applicable reference.
Eight Impact Fists Secret Technique - Kangaroo Smash
Technique Level: 5
Technique Range: 50M
Technique Cooldown: Seven Posts
Technique Duration: One Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Flipping into a cartwheel motion to build momentum, Sundance slams the front part of his feet downwards mid-motion, onto a surface. Direct contact with the kick can break iron equipments one tier lower than Sundance's [And again, any mention of equipment breaking should be left out. The capacity of heavy attacks being able to break equipment is already implied through the equipment rules, so it doesn't need to be explicitly mentioned in your heavy techniques either.] own and dependent on Stats, severe internal damage can be examined on human's caught in the kick's route. Shockwaves expand outwards and encompass a fifty meter radius before trickling in-scale of intensity, 6.0 in magnitude for applicable reference.
Acidic Pegs
Technique Level: 20
Technique Range: 20M
Technique Cooldown: Seven Posts
Technique Duration: Two Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
From his finger tips, Sundance is able to fire up to ten acidic liquid pegs, outward in a spear like fashion. Upon contact to a surface, the liquid hardens into a solid state, corroding through the struck. If this acid gets on stronger metallic surfaces(steel, gold etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave second degree burns and melting of skin, possibly bones.
Acidic Armour
Technique Level: 40
Technique Range: 150M
Technique Cooldown: Eight Posts
Technique Duration: Three Posts
Technique Buffs: - Defence capabilities increase by +20 Defence for duration. [I’d recommend changing these into percentage values. A hard-set value of +20 might become rather ineffective at higher levels.]
Technique Debuffs: - Reflexes decrease by -20 for duration of technique.
Technique Description:
Discharging large volumes of acid, Sundance is able to cover himself in acidic armour, a coating he's able to grow up to one hundred and fifty meter in height and/or width. [Woah! XD This totally sounds like a 150m AoE rather than an attack with a maximum range of 150m. The maximum range suggests how far you're able to target someone with an attack, not how much area you can affect with the attack. XD]If this acid gets on stronger metallic surfaces(steel, gold etc.) within two posts, the objects begin to corrode, the afflicted are sucked into the metallic armour. Within one post, against human skin, it can leave second degree burns and melting of skin, possibly bones.
- Heavy Attacks:
Eight Impact Fists Secret Technique - Machine Gun Jab
Technique Level: 1
Technique Range: 10 Meters
Technique Cooldown: Eight Posts
Technique Duration: Four Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Coating his hand in acid, Sundance releases a flurry of right and left jabs towards his opponent, in a barrage. The punches can push enemies backwards ten meters upon contact, striking multiple foes within range. Shockwaves expand outwards and encompass a ten meter radius before trickling in-scale of intensity, 8.0 in magnitude for applicable reference. The weight of the punch breaks all surfaces the shockwaves reverb against.
Acidic Dragoon
Technique Level: 10
Technique Range: 100M
Technique Cooldown: Eight Posts
Technique Duration: Three Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Discharging large volumes of acid, Sundance forms it's aqueous form into that of a dragoon head, the creature stands at around fifty meters in height and over twenty-two meters wide. It has no legs and slides around the ground, scooping up enemies in it's path.If this acid gets on stronger metallic surfaces(titanium, steel etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave third degree burns and melting skin, muscle and bone for those swallowed in the dragon's belly. After duration, the acidic dragoon explodes, splattering small blobs up to ten meters in diameter. [More AoEs... T_T]
Eight Impact Fists Secret Technique - Kong's Will
Technique Level: 40
Technique Range: 400M
Technique Cooldown: Ten Posts
Technique Duration: One Post
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Inherited from his sensei Kong, Sundance raises his hand to shoulder length, cocking in backwards in position for a right/left straight punch. Controlling the vibrations centred around his buckled fist, Sundance changes course of the attack moments before impact, swerving his punch at angle, to deliver a side-ways uppercut. Direct contact with the punch can break titanium equipments one tier lower than Sundance's own and dependent on Stats, severe internal damage can be examined on human's caught in the punche's route. Shockwaves expand outwards and encompass a four hundred meter radius before trickling in-scale of intensity, 9.0 in magnitude for applicable reference. The weight of the punch breaks all surfaces the shockwaves reverb against.
- AOE Attacks:
Acidic Gas Field
Technique Level: 1
Technique Range: 10M
Technique Radius: 4M [The maximum radius of an AoE is 25% its maximum range. So, in this case, 2.5m.]
Technique Cooldown: 15 Posts
Technique Duration: Five Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance's body glows bright red, compressing the acid within his body, he burps, releasing a large gas field which expands ten diameters outwards in all directions. If this smog gets on weaker metallic surfaces(iron, copper etc.) within three posts, the objects begin to corrode. Within four post, against human skin, it can leave second degree burns and melting skin, causing skin to break apart and slightly melt. However, if this gas inhaled, it can burn away tissue in the nose, making it impossible for the afflicted to breath from their nose.
Acidic Torrential
Technique Level: 20
Technique Range: 200 Diameter
Technique Radius: 50 Diameter
Technique Cooldown: 20 Posts
Technique Duration: Five Posts
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance releases large volumes of acid, enough to flood a small village [AKA a "hamlet" :D]. The acid forms several waves which rush and resurgence against objects within the area. The acid can travel up to 200M but the waves strongest surge can be exhibited at 50M. If this acid gets on stronger metallic surfaces(titanium, sea-stone etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave third degree burns and melting skin, muscle and bone within the first fifty meters of the acid's release point.
________________________________________________________
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: San San No Mi [WIP]
Tue Apr 11, 2017 5:55 pm
Woot! Who would've thought that we'd be done in two rounds~ Nicely done! Enjoy acidifying people~
Punch D. Sundance wrote:San San No Mi
Devil Fruit: San San No Mi - Acid Acid Fruit
Devil Fruit Type: Paramecia
Devil Fruit Appearance:
The San San No Mi Fruit appears in the shape of a basketball sized orange, with white skin on it's outside a bright traditional orange colour at it's core. The fruit is extremely acidic, causing Sundance to initially spit it out once tasting it's juices. Unlike traditional Devil Fruits, the spiral pattern is examined by peeling away the fruit's skin.
Devil Fruit Description:
San San no Mi is a Paramecia Devil Fruit that gives one the ability to essentially, become an "Acid Man". San San no Mi is a Paramecia that gives the user the ability to manipulate acid secreted from the pours in his body. San (酸) is the Japanese word for Acid, thus making this fruit the Acid Acid Fruit in the English Version. The acid in it's liquid and solid form is crimson red and in it's gaseous form, it's a light pink.
- The acid produced by the San San No Mi is unique and said to be stronger than hydrochloric acid or even nitric acid. At lower PH levels, mild irritation of the skin could examined, however, at higher levels, San's Acidity levels can eat through materials such as titanium, gold etc. The acid is produced in an aqueous form, once Sundance begins using the San San abilities, strong fumes are omitted from his body. Guided by Combat Guide and Equipment Breaking Rulings.
- Sundance garners the ability to produce an unlimited amount of Acid from his body in it's aqueous state. Though a liquid, it doesn't in any manner carry the same effect as water, however, prolonged exposure to this rare acid is extremely dangerous.
- Sundance can also produce a gaseous form of the acid, which travels through the air as a red smog. Anything this smog touches, is afflicted as severely as the acid's aqueous form. If inhaled, it can cause serious internal damage.
- Sundance has immunity to all forms of acid or acidic substances. Due to his odd pH composition, poisons and toxins alike don't affect his body externally as it would a normal person. As such, Sundance gains immunity to acidic or toxic elements of fruits such as the Doku Doku No Mi. However, this ability isn't as cut and dry as it sounds, the immunity protects Sundance's external organs, damage done internally by poisons and toxins are more volatile, and though a slight resistance is noted, affects will still eventually kick in.
Devil Fruit Passive Abilities:
Acidic Body: All physical based attacks are laced with residue of the acid produced by the San San No Mi.
Fighting Style: Acid Fruit + Hasshoken
Weapon Utilisation: No
Specialisation: Mixed (Melee and Ranged)
Description:
Combing his training with the Happo Army with his versatile Devil Fruit capabilities through the application of acid, Sundance is able to create a unique blend of close and mid-range combat.
Techniques
- Light Attacks:
Military Step-In
Technique Level: 1
Technique Range: 1.5M
Technique Cooldown: 2
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Advancing his body forward to assume an adamant lunging position, Punch's upper-body moves along with the lunge, expanding his elbow outwards to strike a surface. Shockwaves expand outward 4.0 in magnitude for applicable reference, capable of destroying stone.
Acidic Sphere
Technique Level: 1
Technique Range: 10M
Technique Cooldown: 2
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Secreting droplets of acid from his pours, Sundance creates five small spheres, each five inches in length that can travel up to ten meters in any direction. If this acid gets on weaker metallic surfaces(copper, iron etc.) for duration, the objects begin to corrode. The same rule applies against human skin, it can leave second degree burns and rashes on the skins top.
Acidic Snake
Technique Level: 5
Technique Range:30M
Technique Cooldown: 3
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance releases a discharge of several litres of acid, forming it into a thirty meter long and fifteen meter thick snake. The snake engulfs it's targets, covering each of them in a decent amount of acid. If this acid gets on weaker metallic surfaces(copper, iron etc.) for duration the objects begin to corrode. The same rule applies against human skin, it can leave second degree burns and rashes on the skins top.
Eight Impact Fists Secret Technique - Tempest
Technique Level: 20
Technique Range: 50M
Technique Cooldown: 3
Technique Duration: 2
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Falling onto his back, Sundance begins to spin over a surface, swinging his legs around in a circular motion, similar to that of a tornado. Shockwaves are focused in his feet, all enemies/allies who come into contact with Sundance's swinging kicks can be pushed back up to fifty meters from the impact. The struck are funnelled upwards in a rotating fashion, as if being caught in the tailwinds of a tornado. Shockwaves expand outwards 5.0 in magnitude for applicable reference, capable of destroying stone.
Corrosive Shield
Technique Level: 40
Technique Range: 30M
Technique Cooldown: 5
Technique Duration: 2
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Discharging several litres of acid, Sundance quickly forms a shield of liquid acid. It's shallowness can be up to 30 meters deep, on weaker metallic surfaces(copper, iron etc.) within one post, the objects begin to corrode. Same applies against human skin, it can leave second degree burns and rashes on skin tops. This shield can last for up to two posts.
- Medium Attacks:
Eight Impact Fists Secret Technique - Railgun
Technique Level: 1
Technique Range: 10M
Technique Cooldown: 6
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Inching his arm backwards at shoulder length, Sundance fires off a staggering right straight punch. The impact of the punch sends off a blast of wind, which travels in a streamline motion for ten meters before losing force. Severe internal damage can be examined on humans caught in the punch's wrath. Shockwaves expand outwards 6.0 in magnitude for applicable reference.
Eight Impact Fists Secret Technique - Kangaroo Smash
Technique Level: 5
Technique Range: 50M
Technique Cooldown: 7
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Flipping into a cartwheel motion to build momentum, Sundance slams the front part of his feet downwards mid-motion, onto a surface. Severe internal damage can be examined on human's caught in the kick's route, those struck can be pushed as far as fifty meters in any direction. Shockwaves expand outwards 6.0 in magnitude for applicable reference.
Acidic Pegs
Technique Level: 20
Technique Range: 20M
Technique Cooldown: 7
Technique Duration: 2
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
From his finger tips, Sundance is able to fire up to ten acidic liquid pegs, outward in a spear like fashion. Upon contact to a surface, the liquid hardens into a solid state, corroding through the struck. If this acid gets on stronger metallic surfaces(steel, gold etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave second degree burns and melting of skin, possibly bones.
Acidic Armour
Technique Level: 40
Technique Range: 150M
Technique Cooldown: 8
Technique Duration: 3
Technique Buffs: - Defence capabilities increase by 20% Defence for duration.
Technique Debuffs: - Reflexes decrease by 20% for duration of technique.
Technique Description:
Discharging large volumes of acid, Sundance is able to cover himself in acidic armour, a coating he's able to grow up to ten feet in height. The limbs of the amour can expand up to 150 Meters in attempts of grabbing or holding targets. If this acid gets on stronger metallic surfaces(steel, gold etc.) within two posts, the objects begin to corrode, the afflicted are sucked into the metallic armour. Within one post, against human skin, it can leave second degree burns and melting of skin, possibly bones.
- Heavy Attacks:
Eight Impact Fists Secret Technique - Machine Gun Jab
Technique Level: 1
Technique Range: 10 Meters
Technique Cooldown: 8
Technique Duration: 4
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Coating his hand in acid, Sundance releases a flurry of right and left jabs towards his opponent, in a barrage. The punches can push enemies backwards ten meters upon contact, striking multiple foes within range. Shockwaves expand outwards 8.0 in magnitude for applicable reference. The weight of the punch breaks all surfaces the shockwaves reverb against.
Acidic Dragoon
Technique Level: 10
Technique Range: 100M
Technique Cooldown: 8
Technique Duration: 3
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Discharging large volumes of acid, Sundance forms it's aqueous form into that of a dragoon head, the creature stands at around twenty feet in height and 1.8 feet wide. It has no legs and slides around the ground, scooping up enemies in it's path, it's reach is up to 100 Meters from it's creation point.If this acid gets on stronger metallic surfaces(titanium, steel etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave third degree burns and melting skin, muscle and bone for those swallowed in the dragon's belly. Acid stays streamline in the acidic mass until dissolving after duration.
Eight Impact Fists Secret Technique - Kong's Will
Technique Level: 40
Technique Range: 1.5M
Technique Cooldown: 10
Technique Duration: 1
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Inherited from his sensei Kong, Sundance raises his hand to shoulder length, cocking in backwards in position for a right/left straight punch. Controlling the vibrations centred around his buckled fist, Sundance changes course of the attack moments before impact, swerving his punch at angle, to deliver a side-ways uppercut. Direct contact with the punch can break titanium equipments one tier lower than Sundance's own and dependent on Stats, severe internal damage can be examined on human's caught in the punch's route. Shockwaves expand outwards 9.0 in magnitude for applicable reference. The weight of the punch breaks all surfaces the shockwaves reverb against.
- AOE Attacks:
Acidic Gas Field
Technique Level: 1
Technique Range: 10 Diameter
Technique Radius: 2.5M
Technique Cooldown: 15
Technique Duration: 5
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance's body glows bright red, compressing the acid within his body, he burps, releasing a large gas field which expands ten diameters outwards in all directions. If this smog gets on weaker metallic surfaces(iron, copper etc.) within one posts, the objects begin to corrode. Within two post, against human skin, it can leave second degree burns and melting skin, causing skin to break apart and slightly melt. However, if this gas inhaled, it can burn away tissue in the nose, making it impossible for the afflicted to breath from their nose.
Acidic Torrential
Technique Level: 20
Technique Range: 200 Diameter
Technique Radius: 50 Diameter
Technique Cooldown: 20
Technique Duration: 5
Technique Buffs: N/A
Technique Debuffs: N/A
Technique Description:
Sundance releases large volumes of acid, enough to flood a small village. The acid forms several waves which rush and resurgence against objects within the area. The acid can travel up to 200M but the waves strongest surge can be exhibited at 50M. If this acid gets on stronger metallic surfaces(titanium, sea-stone etc.) within two posts, the objects begin to corrode. Within one post, against human skin, it can leave third degree burns and melting skin, muscle and bone within the first fifty meters of the acid's release point.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: San San No Mi [WIP]
Thu Sep 07, 2017 4:56 pm
Since your fighting style is still running on the old system, you might have a huge handicap! So, I'm unlocking this thread so you can update it using the new template provided here.
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