- GuestGuest
The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Tue Jan 03, 2017 10:18 pm
Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit: Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit Type: Mythical Zoan
Devil Fruit Appearance: The fruit superficially resembles a pomegranate. Apart from the swirls on the body and stem typical of Devil Fruits, the skin is a deep, dark, luminescent shade of brown, like syrup. Its insides contain multiple soft, translucent-gold seeds that almost resemble tapioca pearls, which may have had a hand in its consumer's choice in consuming the fruit as a parfait. If only the fruit itself tasted so sweet, but no; just one bite took Laurel far away . . . to a place where flavors go to die.
Devil Fruit Description: By consuming this Devil Fruit, the user gains the form and abilities of the sorcerous Bake-Danuki, the “monster raccoon dog” - or sometimes simply called the tanuki. The user is able to disguise themselves into other people, creatures, or objects, and transform rubbish into treasure, gruel into banquets, craft elaborate illusions, and can get away with drumming on their bellies on the night of the full moon while getting plastered with no ill side effects. Just don't expect a tanuki to ever pay off their debts or bills, no matter what their promissory notes might say.
Not all of the Bake-Danuki Model’s powers are flawless - in fact, very few are - but while other Devil Fruits like the Mane Mane no Mi also specialize in transforming its user into a perfect clone of another person down to their physical abilities, the Bake-Danuki Model has an advantage in that its disguises, while all “doomed” to have tanuki ears and tails on them as a defect, are not limited to just people the user has met, and the user has other tools to aid them in deception as well. As an old saying goes: “The kitsune has seven disguises; the tanuki has eight.”
Fighting Style: Elusive! The Uncaught Tanuki’s Masquerade
Weapon Utilization: Variety
Description: Combining her Devil Fruit’s ability with hidden explosives and various applications of Life Return, Tekkai, and Rokushiki, Laurel’s fighting style is highly unorthodox. She highly values having a psychological advantage over the opponent by changing the momentum of battle in her favor whilst striking at them as they adjust, and creating chaos which she can take advantage of. Of particular note is her ability to transform leaves into other objects, usually other tools that can assist her, although the need to embed writing onto them and their inherently short-lived nature makes relying on them alone a difficult task. Rather, by changing into different appearances, pulling weapons out of seemingly nowhere, and taking actions more “honorable” enemies might find insulting, Laurel strives for unpredictability as she uses her tools and transformations in tandem to shut down an opponent’s means to act against her, while she in turn pries into their psyche to figure out the best way to tear them apart.
Passive Abilities
Shapeshifting: The most famous ability of the tanuki is their powers of transformation, said to rival the kitsune’s own such power. The user can utilize their shapeshifting to transform into other animals, natural parts of the landscape, statues, and even ordinary household items in order to play tricks on people. Some tanuki were known to even transform into giants and horrible monsters, either to terrorize humans for amusement, or else to scare them away from places they shouldn’t be. For this reason, neither a Beast or Hybrid form is listed; instead, passive stat bonuses are given based on the size of the transformation assumed. The user is able to transform into other animals roughly as large as themselves or as small as a Dwarf. They can also assume the physical properties of members of other races, such as Longarm/leg or Horned Tribes, Fishmen, Minks, etc. At Tier 5, it becomes possible for the user to create fully functional extra limbs on their bodies.
That being said, shapeshifting changes very little of what the user was actually capable of to begin with: even if they become a fish, they wouldn’t be able to breathe underwater—not that doing so would enable them to swim to begin with—and (at Tier 3) transforming into a bird to fly would be possible, but it would take much more effort than it would for a natural flier to do so, and the sensation of being in midair would still feel very unnatural. Similarly, while other Zoan forms could be imitated, traits unique to that animal or Devil Fruit could not, such as a King Cobra’s venom or Mushi Mushi no Mi, Model: Suzumebachi’s ability to control hornets. In addition, any form the user assumes also has a pair of tanuki’s ears and tail as a “defect” to the disguise. Transformations cannot be maintained if the user is submerged in water.
More specific transformations which alter the capabilities of the user are listed in Toggled Abilities.
Foliage Transformation: Another staple ability of any self-respecting bake-danuki is the power to turn leaves (or pulp or paper made of them) into money of any sort, from modern paper currency to obscure or even entirely fictional coin mints; the point being, of course, to hoodwink unsuspecting vendors with perfect counterfeits that keep their form until the user has left the premises. (This fake currency cannot be used to make OOC purchases.)
Leaves can also be used to create simple objects; by inscribing a specific kanji onto the leaf corresponding to the intended object (for example, 皿 for a plate), the user may create create non-mechanical items, though without the use of specific Techiques they impart no special effects.
At Tier 3, the intricacy of possible items is heightened; the leaves can become “food” that look and taste like a banquet, even if the nutritional value is practically nil, or transform into short-lived (single-turn) illusions of fire or lightning or other natural calamities for intimidation, despite the fact that they are completely harmless compared to other tricks. At Tier 4, inscriptions are no longer necessary so long as the user can touch the leaf. The leaves’ transformations are short-lived, disappearing as soon as their one purpose is fulfilled or denied.
Modified Physiology: Eating this Devil Fruit caused the user to sprout a comically large fluffy tail, and their ears to transform and move to a different position - most unpleasant - but besides that, it has also incurred several other quirks of the tanuki on the mundane side of things. For one, the user’s nails double as sturdy claws that can easily grab onto smooth surfaces for climbing. Their tolerance for alcohol becomes formidable, metabolizing it beneficially, especially where sake is involved. And the aforementioned tail is actually prehensile—a power which stems from the abilities of mythical and ostensibly male tanuki, who can accomplish the same feats and more using more ballsy methods. The five senses have also improved considerably; for example, the user will have little difficulty straining their eyes against the dark without need of a lantern—despite the detrimental effects not using one is sure to have in the future.
Toggled Abilities
Runty Transformation: Transformations classified as Runty are typically under five feet in height, ranging from incorrigible street rats, to stray cats, to the mice they might catch. Low-maintenance, and low to the ground, these forms make for an ideal means of stealth, or making the user a harder target to hit. (ATK +10%, RX +15%, DEF -25%)
Wild Transformation: Transformations classified as Wild go in the opposite direction of Runty Transformations, sizing Laurel up to be up to, but no bigger than, twice her size. The obvious result is an increase in muscle mass at the expense of slowing the the good pirate down, though in terms of functionality, it doesn't alter her other techniques as far as range is concerned; its primary use is intimidation. Or for a king-sized fur tail mattress. (ATK +25%, RX -25%)
Winged Transformation: As the name states, this type of transformation involves the user transforming their arms into wings to take to the skies as if they were a bird Zoan. Or a flying pig. When you're a bake-danuki, strange things are possible! Alas, despite being physically capable of flight in this form, Laurel, in her stubbornness, has yet to adapt to the rush of "falling with style," and likely never will. (RX +25%, DEF -25%)
Techniques
- Light Techniques:
- Paws For Concern
Type: DoT
Level: 1
Maximum Base Range: 10m
Cooldown: 1 Post
Description: Laurel transforms the nails of her hands into large tanuki claws and takes a series of swipes at the enemy, mauling her target. Yes, she washes her hands, but be sure to have it disinfected, okay?
Bunbuku Chagama
Technique Type: Healing
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3 Posts
Description: Laurel transforms a leaf into a food item that either she or her intended recipient will find delicious. While the nutritional value is minimal, as it is just a leaf, the transformation’s illusion is elaborate enough to trick the body’s senses, even if the leaf was transformed right before the person’s eyes, and much like the warming effects of alcohol during the cold, the immediate placebo will keep the body going for just a little longer until something more substantial is used for healing.
Then again, if the recipient is fond of tea, there isn’t much to worry about.
Folk Remedy
Technique Type: Flat Damage Hybrid
Technique Level: 1
Maximum Base Range: 10m
Duration: 2 Posts
Debuffs: -10% RX (Target)
Cooldown: 3 Posts
Description: We all recall the old colloquialism: you may cure a hangover with the hair of the dog that bit you. That never sat right with Laurel, though, and now that she’s eaten her Devil Fruit, she’s come to resent the phrase—so in protest to fight a hangover (even when it’s not there) she swings her flask at her target so that it shatters over their head. Her opponents might not know where she procures a new flask soon after, but they’re also too busy dealing with a splitting headache. And Laurel will be ready to deal with that, too . . . with the hair of the dog that bit them.
Bantam Bouncer
Technique Type: Flat Damage
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 1 Post
Description: Laurel leaps in the air and transforms into a spinning ball of tanuki fur, bounding above the enemy’s head; once she reaches them, she falls directly towards them, reverting to her previous form to deliver a leg drop aimed at their head or shoulders. Alternatively, the technique can be used to jump away from enemies by kicking against them, using their body as leverage.
Who’s Down the Well?
Technique Type: Flat Damage
Technique Level: 20
Maximum Base Range: 200
Cooldown: 1 Post
Description: Not Laurel, that’s for sure. She transforms a leaf with the kanji for “bucket” (桶), and so one is made with a long rope attached that she swings, dropping from the sky and slamming towards the target.
Watch Out for Flying Leaves
Technique Type: DoT
Technique Level: 20
Maximum Base Range: 200m
Cooldown: 1 Post
Description: Laurel pulls out a leaf and ink pen from her robe pockets and hastily inscribes the kanji for a sharp weapon (example: “spear” (矛), sword, (刀)) on the leaf, transforming the leaf into a weapon of that type that can be used for a single attack that causes the target to bleed, after which the leaf returns to its normal state. The weapons can also be thrown.
Silt Strider
Technique Type: Flat Damage
Technique Level: 40
Maximum Base Range: 400
Cooldown: 1 Post
Description: Laurel rapidly writes down the kanji for “shoes” in her notebook, activating page after page and creating large, hollow clay sandals at her feet as she charges onwards, trampling down anything that gets in her way. Since the sandals are so large, they have excellent buoyancy, allowing Laurel to actually walk on water for a short period of time—as long as she keeps moving, that is. Garden flowers and little people all, beware!
- Medium Techniques:
- Chōjū-Giga
Technique Type: Stat Morph
Technique Level: 1
Buff: ATK +10%, RX +40% (Self)
Duration: 3 Posts
Cooldown: 6 Posts
Description: If Laurel had a natural Beast Form, it would be a tanuki as large as a red fox, and seem adorable . . . until it started talking, standing upright, drinking and smoking, and transforming into larger animals - like lions, or tigers, or bears, oh my - to harass her opponent. In essence, this is Laurel’s hypothetical natural Beast Form, modified with sharper teeth and claws for offensive purposes.
Bizarre Gachapon
Technique Type: Flat Damage
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 3 Posts
Description: Laurel takes two leaves and inscribes one with the kanji for “ball” and the other for “toy”: activating them both at once, the result being a 45 cm-wide capsule, and inside a marvelous . . . something! The toy is usually a high-end gift: Perfect Grade kits of Pacifista model figures; miniature ships, Pirate and Marine alike, crafted with loving detail to exquisite perfection; stuffed animals made with only the finest plush material; or even special figurines or life-size “pillows” of that one idol or character, mayhap even their most beloved! The only way to learn of the contents is to break the capsule, and the only way to do that is to bust it open on some poor mug’ skull. But darned if even the victim won’t be excited about this! After all, who doesn’t like getting a new toy?
What Laurel didn’t tell you is that the capsule is also loaded with an explosive that sets off as soon as the capsule is broken, destroying the toy in the process and leaving the recipient covered in soot. Truly, a lesson in the folly of transient materialism. Or Laurel was just being a jerk.
Hawking Tengu
Technique Type: DoT
Technique Level: 20
Maximum Base Range: 200m
Cooldown: 3 Posts
Description: A variation of the Bantam Bouncer technique in which Laurel sallies forth to her target with arms outstretched, leaping into the air in pursuit and, when in range, pounces on them to deliver a flurry of clawed roundhouse kicks, causing them to bleed. Especially useful for chasing down elusive marks over precarious terrain.
Let This Smile Have an Umbrella
Technique Type: Flat Damage Hybrid
Technique Level: 20
Maximum Base Range: 200m
Buff: DEF +20% (Self)
Duration: 3 Posts
Cooldown: 6 Posts
Description: When anticipating danger she can’t easily evade, Laurel pulls out a leaf from her coat that has been inscribed with the kanji for “umbrella” in advance, transforms the leaf into one made of metal and jabs it toward the opponent while reinforcing her entire body with Tekkai to deflect an attack.
Foot of Cupid
Technique Type: Flat Damage
Technique Level: 40
Maximum Base Range: 400m
Cooldown: 3 Posts
Description: Laurel transforms into a Tekkai-reinforced, human-sized foot that falls down from on high to stomp down on her target. May or may not be accompanied by sounds of blowing raspberries or surreal art.
- Heavy Techniques:
- Monstrous Night Parade
Technique Type: Stat Morph
Technique Level: 1
Buff: ATK +25% DEF +25%, RX 25% (Self)
Duration: 4 Posts
Cooldown: 9 Posts
Description: Using Life Return while using a Wild Transformation, Laurel greatly expands her muscle mass and density and takes on a much larger size than even her normal shapeshifting would allow: a giant tanuki, 3 meters tall at the shoulder, 6 meters in length, and four meters wide, making her roughly the size of an adult African elephant. This particular use of Life Return also taps into the Devil Fruit’s bestial side, drawing out a bake-danuki’s predatory instincts and molding Laurel’s body and mind to the youkai’s—its “Monster” part especially.
While using this ability, Laurel’s combat prowess is enhanced considerably, permitting not just increased strength and sturdiness but also allowing greater agility despite the upsurge in bulk, but the form is difficult to maintain for long periods of time, and requires even greater lengths of downtime.
Fathom the Flask
Technique Type: Healing
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 7 Posts
Description: Laurel decides to take it easy and grab a swig from her bottle of sake, thereby stopping almost any action she had been doing prior. In doing so, her body metabolizes the sake in a way that heals a certain of health. Laurel can pass the flask to an ally in range, but it will only possess the efficacy of a Medium Technique, and thus must be calculated as such.
Crimson Hell’s Needle Hill
Technique Type: DoT Hybrid
Technique Level: 10
Maximum Base Range: 100m
Debuffs: -15% ATK, -15% RX
Duration: 5 Posts
Cooldown: 10 Posts
Description: Laurel uses Life Return to straighten every strand of fur on her tail and harden them, and swings her tail towards the enemy. The strands for fur dislodge, shooting towards her target, and if they connect, they lodge into the poor soul body like porcupine quills, causing debilitating pain and bleeding damage. Amidsts Laurel’s more playful arsenal, this is often used against those who have truly earned her wrath or otherwise wore her niceties thin.
Volare!
Technique Type: Flat Damage
Technique Level: 40
Maximum Base Range: 400
Cooldown: 5 Posts
Description: An advanced form of Bantam Bouncer and Hawking Tengu which utilizes Geppou and Tekkai. Instead of bounding above the enemy, Laurel leaps directly towards them in record speed to deliver an upward kick that launches the enemy in the air, pursuing them with three roundhouse kicks that send them higher and higher until the fourth, which she uses as a drop kick reinforced with Tekkai.
- AoE Techniques:
- I Can Stop Anytime I Want
Technique Type: Flat Damage
Technique Level: 1
Maximum Base Range: 10m (2.5m radius)
Cooldown: 7 Posts
Description: Having used up her last draw for her pinch of tobacco, Laurel finally contemplates if she should think about her health and give up tobacco once and for all. She empties her kiseru by flicking out the ash and other residue from its bowl . . . except the flick turns out to actually be a Rankyaku slash aimed at the target, with the compressed air exploding on contact.
Then she lights up a new pinch, because quitting is for wimps.
Obnoxious Cicada
Technique Type: Flat Damage Hybrid
Technique Level: 10
Maximum Base Range: 100m (25m radius)
Debuff: -20% RX (Targets)
Duration: 4 Posts
Cooldown: 11 Posts
Description: Do you hear that “nii NII NIINIINII” close by? No, that’s not a poorly-hidden ninja, or the Knights of Ni—it’s one of Laurel’s most explosive ideas hatched, literally. While it may look like a dinky toy pistol smoking at the barrel, it is in fact a leaf that was transformed into an imitation pistol and packed with powerful pyrotechnics that have just been set off, leading to the noise of this technique’s namesake. By throwing the “pistol” to the ground, it explodes with enough force that it jostles around everyone caught in the explosion, including Laurel, who is sent flying by however much damage was inflicted in the damage roll, measured in meters. Laurel is used to the kickback by now, but most others aren’t, and often end up dizzied for a short period as a result.
Buyin’ Out the Bar
Technique Type: DoT
Technique Level: 20
Maximum Base Range: 200 (50m radius)
Cooldown: 7 Posts
Description: “‘Hey!! Anyone wanna take me on?! If you can beat me, I’ll give you ten million Berries!!’—That’s that they said.”
Laurel announces to every NPC in earshot a provocation directed to or by her target (even better if she can use her Devil Fruit’s power to mimic another voice), to which there’s always at least one sap who takes the bait, and a riot soon breaks out in their vicinity. Ideally, the ire of every affected NPC is focused entirely on Laurel's targets. Naturally, the technique is useless if no NPCs are nearby, or if those NPCs happen to all side with the target, while being even more effective at gathering the masses if Laurel can convincingly impersonate someone those NPCs know well as a foe.
Usage of the skill may also produce unsolicited ragtimes, drunken revelry, indescribable levels of damage to persons and property, and further arguments as to who’s going to pay for it all. Truly a vicious cycle.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Wed Jan 04, 2017 7:42 am
Although it is always enjoyable to read your content, I did warn you that I'd be nitpicking on your fruit~
1. While it is clever, you blindsided me with the ability to reduce the size of your tail and ears using life return. One of the main reasons why I agreed to Bake-Danuki was because we came to an agreement that the ears and tail would remain a major flaw in her disguise. While it is acceptable to attempt hiding them using clothing and headgear, it is not okay to minimize their sizes in an attempt to close the gap between Mane Mane's disguising ability and yours.
2. That's not a Toy: It states in the description that your weapon lasts for one basic attack, and yet the technique has a duration. I'm confused as to why that is. Does it imply that for that duration, you are free to grab as many leaves as you like and create a new weapon for each attack? (Which is totally okay, but some clarification would help us plebians. XD)
3. A Conveniently-Shaped Statue: Raising your defense is okay (even by 100%, if you'd like, since you're giving yourself a 100% reflex debuff) but let's remove the 50% damage reflection. While it makes sense for someone to be hurt when hitting something really hard, that could be implied to just about anyone who has a really high defense in comparison to their assailant, even if they weren't actually made of stone (or whatever it is the Jizo Statue is made of).
4. Buyin' Out the Bar: <---- Love it.
1. While it is clever, you blindsided me with the ability to reduce the size of your tail and ears using life return. One of the main reasons why I agreed to Bake-Danuki was because we came to an agreement that the ears and tail would remain a major flaw in her disguise. While it is acceptable to attempt hiding them using clothing and headgear, it is not okay to minimize their sizes in an attempt to close the gap between Mane Mane's disguising ability and yours.
2. That's not a Toy: It states in the description that your weapon lasts for one basic attack, and yet the technique has a duration. I'm confused as to why that is. Does it imply that for that duration, you are free to grab as many leaves as you like and create a new weapon for each attack? (Which is totally okay, but some clarification would help us plebians. XD)
3. A Conveniently-Shaped Statue: Raising your defense is okay (even by 100%, if you'd like, since you're giving yourself a 100% reflex debuff) but let's remove the 50% damage reflection. While it makes sense for someone to be hurt when hitting something really hard, that could be implied to just about anyone who has a really high defense in comparison to their assailant, even if they weren't actually made of stone (or whatever it is the Jizo Statue is made of).
4. Buyin' Out the Bar: <---- Love it.
- GuestGuest
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Wed Jan 04, 2017 8:50 am
1. Shucks. Welp, it was worth a shot! Removed that and its references in tech descriptions.
2. Ah, this was bad explaining on my part. The post duration is meant to explain how long the weapon will stay as a weapon before it changes back into a leaf from idleness, although I guess that's a moot point if it stays in her hand the whole time, lol. But the idea of being able to stay on the offensive in this manner for a brief time is appealing, so I'll keep the duration with that as the basis.
3. Tweaked the modifications - the damage reflect was meant to be in the same vein as Lucci's Tekkai "Utsugi", but double defense is nothing to sneeze at in its own right!
4. The only thing I regret is these fights cannot always be accompanied by a piano rag in a bar. T_T
2. Ah, this was bad explaining on my part. The post duration is meant to explain how long the weapon will stay as a weapon before it changes back into a leaf from idleness, although I guess that's a moot point if it stays in her hand the whole time, lol. But the idea of being able to stay on the offensive in this manner for a brief time is appealing, so I'll keep the duration with that as the basis.
3. Tweaked the modifications - the damage reflect was meant to be in the same vein as Lucci's Tekkai "Utsugi", but double defense is nothing to sneeze at in its own right!
4. The only thing I regret is these fights cannot always be accompanied by a piano rag in a bar. T_T
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Wed Jan 04, 2017 8:54 am
And thus sets sail our first Mythical Zoan user~
Approved!
Approved!
Laurel O’Halloran wrote:Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit: Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit Type: Mythical Zoan
Devil Fruit Appearance: The fruit superficially resembles a pomegranate. Apart from the swirls on the body and stem typical of Devil Fruits, the skin is a deep, dark, luminescent shade of brown, like syrup.
Devil Fruit Description: This Devil Fruit grants its user the ability to assume the form and powers of the Bake-Danuki, or “monster raccoon dog.” Bake-Danuki are sorcerous creatures of folklore which can shapeshift themselves into people or objects, or leaves and other rubbish into great treasures of gold or banquets. The user, likewise can transmogrify themselves into nearly any person, creature, or inanimate object they can imagine that is within the limits of their overall size and weight, and turn foliage into money or simple tools to assist them.
Devil Fruit Passive Abilities:
Shapeshifting: The user is able transform and reshape their body at will, taking on another form that is within the limits of their size. This allows the user to impersonate other people or species, as well as creatures or inanimate objects, either for deception or for combat, going beyond the the three basic forms a Zoan Devil Fruit bestows - for this reason, the user’s Beast and Hybrid Forms are not listed. They can even become smaller and lighter, change their voice, and at Tier 4, grow extra limbs on their body. Unlike the Mane Mane no Mi, which allows its user to become a perfect physical double of another person in terms of body type, strength, flexibility, and non-Devil Fruit abilities, the Bake-Danuki’s transformations are mostly superficial, and do not replace the user’s natural abilities or bestow new ones. Similarly, while other Zoan forms could be imitated, traits unique to that animal or Devil Fruit could not, such as a King Cobra’s venom or Mushi Mushi no Mi, Model: Suzumebachi’s ability to control hornets. In addition, any form the user takes leaves a pair of tanuki’s ears and tail on the new form. Transformations cannot be maintained if the user is submerged in water.
Foliage Transformation: The user is able to create simple objects using plant leaves, based on other quintessential tanuki legends. These objects can range from money (both coins and paper), to clothing, and even tools, so long as the user is able to hold what is created. Creating something from a leaf requires that the user inscribe the respective kanji for the object onto the leaf (for example, 皿 for a plate) with a clear image of the item and its intended use in their mind. At Tier 4, inscriptions are no longer necessary so long as the user can touch the leaf. It is possible to create single-use non-mechanical weapons that impart no special effects or bonuses, but they are Technique-specific. Their strength depends on the user’s level (maximum of Tier/2 rounded down) as well as the Technique being utilized. The leaves’ transformations are short-lived; “money” disappears as soon as the user leaves the premises, and “tools” and “weapons” are gone as soon as their one purpose is fulfilled or denied.
Prehensile Tail: In all forms, the user sports a giant, fluffy tail that can be as long as they are tall. Aside from assisting with balance, it is also strong enough to support the user’s weight with ease. When transformed as an inanimate object, the user can use the tail to move the rest of their body. It can also be used to grab and hang on to ledges or sufficiently strong branches, or otherwise serve as an extra arm. This stems from the abilities of mythical and ostensibly male tanuki, who could accomplish the same feats and more using . . . more ballsy methods.
Modified Claws/Nails: Tanuki possess dexterous paws and sharp, curved claws which they use to climb trees regularly, being the only species of canine besides the gray fox known to do so regularly. The user likewise gains sharp and sturdy nails (which become fully fledged claws in Beast and Hybrid Forms) that can be used to grab onto surfaces considered difficult, or even impossible, for an ordinary human to traverse, and do so with the finesse of an expert climber. They also serve as improvised weapons in a pinch. In Beast Form, the dewclaws serve as opposable thumbs, allowing for greater dexterity.
Fighting Style: Elusive! The Uncaught Tanuki’s Masquerade
Weapon Utilization: Variety
Specialization: Melee Focus
Description: Combining her Devil Fruit’s ability with various applications of Life Return and Rokushiki (the latter which she had learned partially from Mazin), Laurel’s fighting style is highly unorthodox, even for a Zoan. She highly values having a psychological advantage over the opponent by changing the “flow” of battle whilst striking at them as they adjust, and creating chaos which she can take advantage of. By changing into different appearances, pulling weapons out of seemingly nowhere, and taking actions more “honorable” enemies might find insulting, Laurel strives for unpredictability as she pries for openings in the enemy’s psyche to help her better get into their heads and figure out the best way to tear them apart.
Techniques
- Light Attacks:
Paws for Concern
Technique Level: 1
Technique Range: Melee
Technique Cooldown: 2 posts
Technique Description: Laurel transforms her hands into large tanuki paws and takes a series of swipes at the enemy, mauling those who get too close.
Bantam Bouncer
Technique Level: 1
Technique Range: 10m
Technique Cooldown: 3
Technique Description: Laurel leaps in the air and transforms into a spinning ball of tanuki fur, bounding above the enemy’s head (provided they aren’t taller than the technique's range); once she reaches them, she falls directly towards them, reverting to her previous form to deliver a leg drop aimed at their head or shoulders. Alternatively, the technique can be used to jump away from enemies by kicking against them, using their body as leverage.
Mysterious Stranger
Technique Level: 5
Technique Range: Self
Technique Cooldown: 2-20 posts | 1 to 10-post duration
Technique Description: Using a variety of her abilities, mainly Devil Fruit powers, Laurel adopts a disguise that completely changes her appearance, shapeshifting her body, transforming leaves into functional clothes, and even changing her voice to better blend in to her environment. This skill allows Laurel to easily infiltrate otherwise hostile territory (she’s gotten away with pretending to be a Marine Captain more than once), but she would need to be wary about impersonating people who happen to be well-acquainted with those around her. As always, it’s important for her to stay conscious about her ears and tail.
Killer Raccoon Dog
Technique Level: 20
Technique Range: Self
Technique Cooldown: 2-10 posts | 1 to 5-post duration
Technique Description: Laurel’s natural Beast Form, a tanuki as large as a red fox, seems adorable . . . until it starts talking, standing upright, drinking and smoking, and transforming into other small animals to scratch up and bite the opponent. In essence, this is Laurel’s Beast Form, modified for offensive purposes. As a small target with sharp weapons, Laurel’s Attack and Reflex rise by 15%, but Defense is lowered by 30%.
Fathom the Flask
Technique Level: 40
Technique Range: Melee
Technique Cooldown: 2 posts
Technique Description: Laurel decides to take it easy and grab a swig of alcohol from her flask. Besides emptying the flask for a quick refreshment, thereby stopping almost any action she had been doing prior, she gives herself an excuse to swing the flask at a nearby target, after which it shatters to pieces without wasting a drop of booze.Nobody knows where she gets a new flask soon after, but Laurel is not only assaulting her target, she’s littering. The fiend.
- Medium Attacks:
That’s Not A Toy
Technique Level: 1
Technique Range: 10m
Technique Cooldown: 5-15 posts | 1 to 3-post duration
Technique Description: Laurel pulls out a leaf and ink pen from her robe pockets and hastily inscribes the kanji for “spear” (矛), sword, (刀), or scepter/mace (笏) on the leaf, transforming the leaf into a weak weapon of that type that can be used for one basic attack. The weapons can also be thrown. This technique can be used up to three consecutive posts, with Laurel pulling out and inscribing a new leaf to transform in order to maintain pressure. After the weapons makes contact with something, whether that be the target or something intercepting the attack, it reverts back into a leaf.
Volare
Technique Level: 5
Technique Range: 50m
Technique Cooldown: 7 posts
Technique Description:An advanced form of Bantam Bouncer which utilizes Geppou. Instead of bounding above the enemy, Laurel simply leaps towards them in record speed to deliver a vertical kick. If Laurel’s Attack exceeds the enemy’s Defense, the kick brings the enemy in the air and Laurel pursues in her spinning furball form. From here, checks for Laurel’s Attack versus target’s Defense are made; if the enemy’s Defense is <75% of Laurel’s Attack, she is able to strike the enemy again and send them even higher, and continue pursuing using Geppou; if their defense is <50% of Laurel’s Attack, she strikes again and juggles them even higher, and once she reaches them again, or in the event that her opponent’s Defense exceeds one of the previous two checks, she strikes the target back down to earth.
The Real Bad News Bears
Technique Level: 20
Technique Range: Self
Technique Cooldown: 5-15 posts | 1 to 5-post duration
Technique Description: Laurel transforms into a large animal - about as big as a bear, but could be any “scary” predator - and uses the new body’s teeth, claws, and other potential weapons to attack. Aside from the potential panic this form could cause amidst NPCs, the form increases Laurel’s Attack and Defense by 15% as long as it’s in use, but lowers Reflex by 30%.
A Conveniently-Shaped Statue
Technique Level: 40
Technique Range: Self
Technique Cooldown: 6-9 posts | 2 to 3-post duration
Technique Description: Laurel transforms into a Jizo statue (well, almost any kind of statue, really) of her natural size and hardens her body using Tekkai, increasing her physical density and the hardness of her body greatly; using this technique in midair causes her to fall rapidly, and potentially crush an unsuspecting opponent (complete with comical anvil sounds!). It may also be used to hide from potential enemies, changing her ears and tail (which don’t leave) into the same color as the statue form. In either case, the use of Tekkai means Laurel’s Defense rises by 100%, but it also renders Laurel immobile, effectively dropping her Reflex to 0.
- Heavy Attacks:
Crimson Hell’s Needle Hill
Technique Level: 1
Technique Range: Melee
Technique Cooldown: 10 posts
Technique Description: Laurel uses Life Return to straighten every strand of fur on her tail and harden them. With a swing of her hips, her tail, now made a weapon comparable to a giant cactus, swings towards the enemy to mangle them. If it connects, the strands of fur that made contact with the target’s skin detach from the tail and embed into the skin, potentially causing severe pain, and attacks made against the affected area double in damage output. This effect, of course, is useless against opponents who are armored, including through Tekkai or the defensive use of Busoshoku Haki.
Frozen Hell’s William Tell
Technique Level: 10
Technique Range: 100m
Technique Cooldown: 10 posts
Technique Description: Laurel uses Soru in a way it probably wasn’t meant to be used: rapidly pulling up to ten leaves from her robe pocket, inscribing them with the kanji “刀”, then throwing them all at her target. The leaves transform into knives which fly at the enemy, such that the reflection from the blades resemble a burst of snow, albeit with increasingly dubious accuracy the farther away the enemy is. The knives revert back to leaves after they’ve hit something.
Tanuki’s Monstrous Night Parade
Technique Level: 40
Technique Range: Self
Technique Cooldown: 10-25 posts | 2 to 5-post duration
Technique Description: Using Life Return while in Beast Form, Laurel greatly expands her muscle mass and density and takes on a much larger size: 3 meters tall at the shoulder, 6 meters in length, and four meters wide. This particular use of Life Return also taps into the Devil Fruit’s bestial side, drawing out a tanuki’s predatory instincts and molding Laurel’s body and mind to the animal’s--its “Monster” part especially. While using this ability, Laurel’s Attack, Defense, and Reflex rise each by 30% as a result of the increase in bulk, and the strength and agility to move faster than normal despite her larger size, but it also robs Laurel of most of her ability to reason and draws her mind closer to a simple animal’s, lowering her Willpower by 90%, including the ability to use Haki. If Laurel’s Willpower should fall to 0 for any reason, she would snap back into her Human form in a state of paralysis for as long as the force influencing it lasts.
- AOE Attacks:
I Can Stop Anytime I Want
Technique Level: 1
Technique Range: 10m
Technique Radius: 2.5m
Technique Cooldown: 20 posts
Technique Description: Having used up her last draw for her pinch of tobacco, or deciding to make a new one, Laurel empties her kiseru by flicking out the ash and other residue from its bowl . . . only the flick turns out to be a Rankyaku slash aimed at the target, with the compressed air exploding on contact. Then she lights up a new pinch, ‘cuz quitting is for wimps.
Buyin’ Out the Bar
Technique Level: 25
Technique Range: 200m
Technique Radius: 50m
Technique Cooldown: 25 posts
Technique Description: “‘Hey!! Anyone wanna take me on?! If you beat me, I’ll give you 8 million Berries!!!’...is what that person said.”
Laurel announces to all nameless, neutral NPCs within earshot a false challenge “created” by her target (even better if she can use her Devil Fruit powers to mimic their voice), to which there’s always at least one sap who takes the bait, and a riot soon breaks out in the target’s vicinity. Each affected NPC is placed at Level 1, with 50 points in each stat. The technique radius is indicative of how many people were ultimately caught up in the mayhem, whether they wanted to be or not; ideally, up to 50 NPCs are focused on the target. Naturally, the technique is useless if no NPCs are nearby, or if those NPCs happen to be allied with the target, and it is even more effective at gathering the masses if Laurel can convincingly impersonate someone those NPCs would trust.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Thu Sep 07, 2017 1:54 pm
Since your fighting style is still running on the old system, you might have a huge handicap! So, I'm unlocking this thread so you can update it using the new template provided here.
- GuestGuest
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Wed Dec 13, 2017 12:18 pm
Extreme Makeover: Laurel Edition
Well, maybe not, but it's finally done, and quite a lot's changed, and a fair bit hasn't! Some techs got booted or compressed into others for redundancy or from me not seeing what else I could do with them, others got revamped or given extra ways to branch out, many were renamed, and some new ones altogether stepped right in to fill the void.
Now, I will be forward and say that the Transformation passives were intended to be used alongside the techniques that specifically mention them, but I'll also admit I don't quite know how that would fly. On one hand, I'm not too worried about Monstrous Night Parade because it's under the 100% stat modifier threshold anyway, and even Hawking Tengu, which surpasses the MT modifier threshold, does so in a way that, in the end, there's actually more stats debuffed than there are improved when the Winged Transformation is taken into account. Chōjū-Jinbutsu-Giga, however, might pose a bit of concern. The idea was to lock out that specific type of transformation out during the cooldown period, but perhaps there are other ideas...?
Of course, seeing how DF passive bonuses are indeed a thing, perhaps I'm worrying myself over nothing. Otherwise, I hope you enjoy giving everything a read all over again. :p
Well, maybe not, but it's finally done, and quite a lot's changed, and a fair bit hasn't! Some techs got booted or compressed into others for redundancy or from me not seeing what else I could do with them, others got revamped or given extra ways to branch out, many were renamed, and some new ones altogether stepped right in to fill the void.
Now, I will be forward and say that the Transformation passives were intended to be used alongside the techniques that specifically mention them, but I'll also admit I don't quite know how that would fly. On one hand, I'm not too worried about Monstrous Night Parade because it's under the 100% stat modifier threshold anyway, and even Hawking Tengu, which surpasses the MT modifier threshold, does so in a way that, in the end, there's actually more stats debuffed than there are improved when the Winged Transformation is taken into account. Chōjū-Jinbutsu-Giga, however, might pose a bit of concern. The idea was to lock out that specific type of transformation out during the cooldown period, but perhaps there are other ideas...?
Of course, seeing how DF passive bonuses are indeed a thing, perhaps I'm worrying myself over nothing. Otherwise, I hope you enjoy giving everything a read all over again. :p
- Acacia
[tracker=/t897-grimm-aldous-acacia#4096]
Name : Acacia
Epithet : "Black Seed" ("Kurotane")
Age : 27
Height : 8'5" / 257 cm
Weight : 351 lbs / 159 kg
Species/Tribe : Human
Faction : New Revolutionary Army
Devil Fruit : Mochi Mochi no Mi
Bounty : [ber=r] 250,000,000
Balance : [ber] 582,800,000
[[untouchable]][[childofdestiny]]
[[improviseadaptovercome]]
Posts : 125
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Sat Dec 16, 2017 5:31 pm
[Comments in orange.]
Laurel O’Halloran wrote:Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit: Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit Type: Mythical Zoan
Devil Fruit Appearance: The fruit superficially resembles a pomegranate. Apart from the swirls on the body and stem typical of Devil Fruits, the skin is a deep, dark, luminescent shade of brown, like syrup. Its insides contain multiple soft, translucent-gold seeds that almost resemble tapioca pearls, which may have had a hand in its consumer's choice in consuming the fruit as a parfait. If only the fruit itself tasted so sweet, but no; just one bite took Laurel far away . . . to a place where flavors go to die.
Devil Fruit Description: By consuming this Devil Fruit, the user gains the form and abilities of the sorcerous Bake-Danuki, the “monster raccoon dog” - or sometimes simply called the tanuki. The user is able to disguise themselves into other people, creatures, or objects, and transform rubbish into treasure, gruel into banquets, craft elaborate illusions, and can get away with drumming on their bellies on the night of the full moon while getting plastered with no ill side effects. Just don't expect a tanuki to ever pay off their debts or bills, no matter what their promissory notes might say.
Not all of the Bake-Danuki Model’s powers are flawless - in fact, very few are - but while other Devil Fruits like the Mane Mane no Mi also specialize in transforming its user into a perfect clone of another person down to their physical abilities, the Bake-Danuki Model has an advantage in that its disguises, while all “doomed” to have tanuki ears and tails on them as a defect, are not limited to just people the user has met, and the user has other tools to aid them in deception as well. As an old saying goes: “The kitsune has seven disguises; the tanuki has eight.”
Fighting Style: Elusive! The Uncaught Tanuki’s Masquerade
Weapon Utilization: Variety
Description: Combining her Devil Fruit’s ability with various applications of Life Return and Rokushiki, Laurel’s fighting style is highly unorthodox. She highly values having a psychological advantage over the opponent by changing the momentum of battle in her favor whilst striking at them as they adjust, and creating chaos which she can take advantage of. Of particular note is her ability to transform leaves into other objects, usually other tools that can assist her, although the need to embed writing onto them and their inherently short-lived nature makes relying on them alone a difficult task. Rather, by changing into different appearances, pulling weapons out of seemingly nowhere, and taking actions more “honorable” enemies might find insulting, Laurel strives for unpredictability as she uses her “tools” and transformations in tandem to shut down an opponent’s means to act against her, while she in turn pries into their psyche to figure out the best way to tear them apart.
Toggled and Passive Abilities
Shapeshifting: (Toggle) The most famous ability of the tanuki is their powers of transformation, said to rival the kitsune’s own such power. The user can utilize their shapeshifting to transform into other animals, natural parts of the landscape, statues, and even ordinary household items in order to play tricks on people. Some tanuki were known to even transform into giants and horrible monsters, either to terrorize humans for amusement, or else to scare them away from places they shouldn’t be. For this reason, neither a Beast or Hybrid form is listed; instead, passive stat bonuses are given based on the size of the transformation assumed. The user is able to transform into other animals as large as their own size or as small as a Dwarf. They can also assume the physical properties of members of other races, such as Longarm/leg or Horned Tribes, Fishmen, Minks, etc. At Tier 5, it becomes possible for the user to create fully functional extra limbs on their bodies.
That being said, shapeshifting changes very little of what the user was actually capable of to begin with: even if they become a fish, they wouldn’t be able to breathe underwater—not that doing so would enable them to swim to begin with—and (at Tier 3) transforming into a bird to fly would be possible, but it would take much more effort than it would for a natural flier to do so, and the sensation of being in midair would still feel very unnatural. Similarly, while other Zoan forms could be imitated, traits unique to that animal or Devil Fruit could not, such as a King Cobra’s venom or Mushi Mushi no Mi, Model: Suzumebachi’s ability to control hornets. In addition, any form the user assumes also has a pair of tanuki’s ears and tail as a “defect” to the disguise. Transformations cannot be maintained if the user is submerged in water.
Transformations are classified as follows:
- Wild Transformation: By assuming the forms of other intimidating animals their own size, the user gains some of their more fearsome attributes, albeit not without some mental strain. Some application of Life Return may be necessary in the case of even larger specimens. (ATK +20%, WP -20%)
- Small Transformation: Transformations classified as Small are typically under five feet in height, ranging from incorrigible street rats, to stray cats, to the mice they might catch. Low-maintenance, and low to the ground, these forms make for an ideal means of stealth, or making the user a harder target to hit. (ATK +10%, RX +10%, DEF -20%)
- Winged Transformation: As the name states, this type of transformation involves the user transforming their arms into wings to take to the skies as if they were a bird Zoan. Or a flying pig. When you're a bake-danuki, strange things are possible! Alas, despite being physically capable of flight in this form, Laurel, in her stubbornness, has yet to adapt to the rush of "falling with style," and likely never will. (RX +20%, DEF -10%, WP -10%.)
Foliage Transformation (Toggle): Another staple ability of any self-respecting bake-danuki is the power to turn leaves (or pulp or paper made of them) into money of any sort, from modern paper currency to obscure or even entirely fictional coin mints; the point being, of course, to hoodwink unsuspecting vendors with perfect counterfeits that keep their form until the user has left the premises. (This fake currency cannot be used to make OOC purchases.)
Leaves can also be used to create simple objects; by inscribing a specific kanji onto the leaf corresponding to the intended object (for example, 皿 for a plate), the user may create create non-mechanical items, though without the use of specific Techiques they impart no special effects.
At Tier 3, the intricacy of possible items is heightened; the leaves can become “food” that look and taste like a banquet, even if the nutritional value is practically nil, or transform into short-lived (single-turn) illusions of fire or lightning or other natural calamities for intimidation, despite the fact that they are completely harmless compared to other tricks. At Tier 4, inscriptions are no longer necessary so long as the user can touch the leaf. The leaves’ transformations are short-lived, disappearing as soon as their one purpose is fulfilled or denied.
Modified Physiology (Passive): Eating this Devil Fruit caused the user to sprout a comically large fluffy tail, and their ears to transform and move to a different position - most unpleasant - but besides that, it has also incurred several other quirks of the tanuki on the mundane side of things. For one, the user’s nails double as sturdy claws that can easily grab onto smooth surfaces for climbing. Their tolerance for alcohol becomes formidable, metabolizing it beneficially, especially where sake is involved. And the aforementioned tail is actually prehensile—a power which stems from the abilities of mythical and ostensibly male tanuki, who can accomplish the same feats and more using more ballsy methods. The five senses have also improved considerably; for example, the user will have little difficulty straining their eyes against the dark without need of a lantern—despite the detrimental effects not using one is sure to have in the future.
(N.B.: None of these perks incur any stat buffs or debuffs, except for the sake; see Techniques.)
Techniques
- Light Techniques:
Paws For Concern
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 2
Duration: Instant
Description: Laurel transforms the nails of her hands and feet into large tanuki claws and takes a series of swipes at the enemy, mauling those who get too close.
That tail sure is soft, though. . . .
Fathom the Flask
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 2
Duration: Instant
Description: Laurel decides to take it easy and grab a swig from her bottle of sake, thereby stopping almost any action she had been doing prior. In doing so, her body metabolizes the sake in a way that heals a small amount of health equal to the amount it would inflict as damage.
Bantam Bouncer
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 3 Posts [Cooldown should be 3 posts.]
Duration: Instant
Description: Laurel leaps in the air and transforms into a spinning ball of tanuki fur, bounding above the enemy’s head; once she reaches them, she falls directly towards them, reverting to her previous form to deliver a leg drop aimed at their head or shoulders. Alternatively, the technique can be used to jump away from enemies by kicking against them, using their body as leverage.
Watch Out for Flying Leaf Litter
Technique Level: 20
Maximum Base Range: Self or 200 Meters
Cooldown: 2-6 Posts [Cooldown should be 3-4 posts.]
Duration: 1-2 posts
Buffs: Self: ATK +20%
Debuffs: Self: DEF -20%
Description: Laurel pulls out a leaf and ink pen from her robe pockets and hastily inscribes the kanji for a weapon (example: “spear” (矛), sword, (刀), or scepter/mace (笏)) on the leaf, transforming the leaf into a weapon of that type that can be used for basic attacks for a short period of time, after which they revert back to their former state. The weapons can also be thrown, although leaving the proximity of their master will return them to their original form as well.
Silt Strider
Technique Level: 40
Maximum Base Range: 400 Meters
Cooldown: 2-4 posts
Duration: 1-2 posts [Make this an instant ability since there are no DoTs in our combat system. You can still RP it as a longer-lasting ability if you like, but the mechanical damage must be calculated and inflicted upon use.]
Description: Laurel rapidly writes down the kanji for “shoes” in her notebook, activating page after page and creating large, hollow clay sandals at her feet as she charges onwards, trampling down anything that gets in her way. Since the sandals are so large, they have excellent buoyancy, allowing Laurel to actually walk on water for a short period of time—as long as she keeps moving, that is. Garden flowers and little people all, beware!
- Medium Techniques:
Chōjū-Jinbutsu-Giga
Technique Level: 1
Maximum Base Range: Self
Cooldown: 8 Posts
Duration: 3 Posts
Buffs: Self: ATK +20%, RX +20%
Debuffs: Self: DEF -40%
Description: If Laurel had a natural Beast Form, it would be a tanuki as large as a red fox, and seem adorable . . . until it started talking, standing upright, drinking and smoking, and transforming into larger animals - like lions, or tigers, or bears, oh my - to harass her opponent. In essence, this is Laurel’s hypothetical natural Beast Form, modified with sharper teeth and claws for offensive purposes.
Damn. Between those claws from earlier and now this, there’s no way she doesn’t bite or scratch.
. . . Can I pet her anyway?
Bizarre Piñata-Pon
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 5
Duration: Instant
Description: Laurel takes two leaves and inscribes one with the kanji for “scepter” and the other for “toy”: activating them both at once, the result is a staff the same length as herself, with a 45 cm-wide capsule tied at one end the resembling a spikeless flail. But it’s that capsule tied at the end you should really be paying attention to: for inside is a marvelous . . . something! The toys are usually high-end gifts: Perfect Grade kits of Pacifista model figures; miniature ships, Pirate and Marine alike, crafted with loving detail to exquisite perfection; stuffed animals made with only the finest plush material; or even special figurines or life-size “pillows” of that one idol or character, mayhap even their most beloved character! The only way to learn of the contents is to break the capsule, and the only way to do that is to bust it open on some poor mug’s skull by swinging the staff in their direction. But darned if even the victim won’t be excited about this! After all, who doesn’t like getting a new toy?
Nobody knows what sort of bauble will burst out from that capsule—not even Laurel herself—but between this mystery and heavy dosage of schadenfreude Laurel receives, it’s small wonder how one can find a distracting addiction in using this technique.
. . . And eventually, after the battle, the new toy disappears in a puff of smoke, and reverts back to its original form: a leaf. A firm and crushing reminder that the joy of the “gifted” was founded on a transient, material folly—and all the while Laurel, their “giver,” is doubled over, one hand clutched over her stomach, the other pointing at them as she titters and twitters and cackles and guffaws. Inwardly, anyway. Point is, the whole thing tickles the closet sadist inside her.
Gachapon!
Hawking Tengu
Technique Level: 20
Maximum Base Range: 200 Meters
Cooldown: 6
Duration: Instant
Buffs: Self: ATK+ 10%, RX +30%
Debuffs: Self: DEF -20%, WP -20%
Description: A variation of the Bantam Bouncer technique which utilizes a Winged Transformation. Sallying forth to her target with winged arms outstretched, Laurel leaps into the air in pursuit and, when in suitable range, pounces on them from above to deliver a flurry of clawed roundhouse kicks. Especially useful for chasing down elusive marks over precarious terrain.
Anyway, who’re calling a tengu? Laurel’s nose is a lot rounder and cuter, isn’t that right? Isn’t that right? [There’s no reason why this needs to be a buffing/debuffing technique. Just use this in tandem with your winged transformation toggle’s buffs if you must. You’re already going over the 1-ish stat altering technique per type. Also change the cooldown to 5 for both this and the one below.]
Flash! Bam! Alakazam!
Technique Level: 40
Maximum Base Range: 400 Meters
Cooldown: 6 Posts
Duration: Instant
Buffs: Target: ATK+ 10%, DEF +30%
Debuffs: Target: RX -10%, WP -30%
Description: Using a leaf and her kiseru or sake flask, Laurel conjures an illusion of spewing bolts of lightning, intense flames, or other such grandiose glamour which, while harmless, is nonetheless immensely effective at catching others by surprise or intimidating them; even if the victim realizes no harm is coming to them, some individuals may nonetheless feel prickling or burning sensations as a result of the “nocebo effect” this technique enforces and adrenaline kicks into overdrive.
- Heavy Techniques:
Crimson Hell’s Needle Hill
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 6 Posts [Cooldown should be 8.]
Duration: Instant
Description: Laurel uses Life Return to straighten every strand of fur on her tail and harden them. With a swing of her hips, her tail, now made a weapon comparable to a giant cactus, is slammed against the enemy to mangle them. If it connects, the strands of fur that made contact with the target’s skin detach from the tail and embed into the skin, causing debilitating pain to its victim. A startlingly vicious and cruel technique that stands out among Laurel’s more playful arsenal, this is often used against those who have truly earned her wrath or otherwise worn her niceties thin.
Well, it’s my hand. I’m gonna pet ‘er!
Volare!
Technique Level: 10
Maximum Base Range: 100 Meters
Cooldown: 10 [Cooldown should be 8.]
Duration: Instant
Buffs: Self: ATK +45%, RX +45% (On turn used)
Debuffs: Self: DEF -50%, WP -40% (After turn used, for five posts) [There’s really no reason for the buffs to last five posts. The debuffs only have to last for as long as the buffs did. ]
Description: An advanced form of Bantam Bouncer and Hawking Tengu which utilizes Geppou. Instead of bounding above the enemy, Laurel leaps directly towards them in record speed to deliver a vertical kick that launches the enemy in the air, only to pursue her mark in her spinning furball form, kicking them higher and higher until the fourth strike, which she uses to drop her target down to earth. The entire maneuver is quite taxing on her body, though adrenaline will suppress that strain until after the act is done.
Monstrous Night Parade
Technique Level: 40
Maximum Base Range: Self
Cooldown: 14 Posts
Duration: 6 Posts
Buffs: Self: ATK +30% DEF +30%, RX 30%
Debuffs: Self: WP -90%
Description: Using Life Return while using a Large Transformation, Laurel greatly expands her muscle mass and density and takes on a much larger size than even her normal shapeshifting would allow: a giant tanuki, 3 meters tall at the shoulder, 6 meters in length, and four meters wide, making her roughly the size of an adult African elephant. This particular use of Life Return also taps into the Devil Fruit’s bestial side, drawing out a bake-danuki’s predatory instincts and molding Laurel’s body and mind to the youkai’s—its “Monster” part especially.
While using this ability, Laurel’s combat prowess is enhanced considerably, permitting not just increased strength and sturdiness but also allowing greater agility despite the upsurge in bulk—but it also robs her of most of her ability to reason and draws her mind closer to a simple animal’s, relying on pure instinct. If Laurel’s Willpower should be debuffed to 0 for any reason, she would snap back into her Human form in a state of paralysis for as long as the force influencing it lasts. The aftereffects it has on Laurel’s body are nothing to shrug at, either.
- AoE Techniques:
I Can Stop Anytime I Want
Technique Level: 1
Maximum Base Range: 10 Meters
Maximum Base Radius: 2.5 Meters
Cooldown: 15
Duration: Instant
Description: Having used up her last draw for her pinch of tobacco, Laurel finally contemplates if she should think about her health and give up tobacco once and for all. She empties her kiseru by flicking out the ash and other residue from its bowl . . . except the flick turns out to actually be a Rankyaku slash aimed at the target, with the compressed air exploding on contact.
Then she lights up a new pinch, because quitting is for wimps. Besides, it’s damned fine tobacco; being kizami, it was made specially made for her kiseru pipes, finely shredded and quick to burn, yet she can make a single pinch last about fifteen minutes, it’s homegrown, it’s got a mild and smooth taste like green tea. . . .
My hand’s turning purple. I think I’ll have to cut it off.
If I'm not supposed to pet her, then why is she so soft?!
Buyin’ Out the Bar
Technique Level: 20
Maximum Base Range: 200 Meters
Maximum Base Radius: 50 Meters
Cooldown: 21 Posts
Duration: 6 Posts
Buffs: Target(s): ATK +35%, WP +15%
Debuffs: Target(s): RX -25%, DEF-25%
Description:
“‘Hey!! Anyone wanna take me on?! If you can beat me, I’ll give you ten million Berries!!’—Or, that’s that they said.”
Laurel announces every NPC in earshot a false provocation “created” by her target (even better if she can use her Devil Fruit powers to mimic their voice), to which there’s always at least one sap who takes the bait, and a riot soon breaks out in their vicinity. Each affected NPC is placed at Level 1, with 50 points in each stat. The technique radius is indicative of how many people were ultimately caught up in the mayhem, whether they wanted to be or not; ideally, up to 50 NPCs are focused on the targets. Naturally, the technique is useless if no NPCs are nearby, or if those NPCs happen to be allied with the target, while being even more effective at gathering the masses if Laurel can convincingly impersonate someone those NPCs know well, either as friend or foe. [I’ll have to say no to this technique simply because it would be a disaster to try and track this many NPCs stats, even if only for 6 posts.]
Usage of the skill may also produce unsolicited ragtimes, drunken revelry, indescribable levels of damage to persons and property, and further arguments as to who’s going to pay for it all. Truly a vicious cycle.
[One thing you ought to realize is that too many of your techniques are simply stat-altering and don’t appear to deal damage concurrently. This also means that you have that many less techniques to actually make use of those stat-alterations with. If you’re attempting to become a support-type character in combat, this would work, but it will put you at a severe disadvantage in 1v1 fights.]
- GuestGuest
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Tue Dec 19, 2017 9:22 am
Crimson Hell’s Needle Hill: The reason for the cooldown is, since there’s no modifiers for this tech anymore (none I could make wok with the system’s equivalent exchange and still translate into a justifiable reason in-RP, at least), I felt it’d be better to do away with those and make it a standard HT with the recommended minimum cooldown.
Buyin’ Out the Bar: I guess I should clarify that the “Target(s)” here applies to whoever is having the mob sicced on them, and not the mob itself. In that sense, I’ll likely drop the statement of those in the mob being Level 1/having 50 across all stats if that makes things easier; it’s sort of an artifact kept over from its old system’s self, after all.
Besides those two things, I think everything else is accounted for.
As for the last note, it's fine. Half of Laurel's shtick is about messing with people rather than fighting them head on - not that she was much of a fighter to start with - and I think it'll keep the skillset fun.
Buyin’ Out the Bar: I guess I should clarify that the “Target(s)” here applies to whoever is having the mob sicced on them, and not the mob itself. In that sense, I’ll likely drop the statement of those in the mob being Level 1/having 50 across all stats if that makes things easier; it’s sort of an artifact kept over from its old system’s self, after all.
Besides those two things, I think everything else is accounted for.
As for the last note, it's fine. Half of Laurel's shtick is about messing with people rather than fighting them head on - not that she was much of a fighter to start with - and I think it'll keep the skillset fun.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Tue Dec 19, 2017 3:40 pm
Laurel O’Halloran wrote:Crimson Hell’s Needle Hill: The reason for the cooldown is, since there’s no modifiers for this tech anymore (none I could make wok with the system’s equivalent exchange and still translate into a justifiable reason in-RP, at least), I felt it’d be better to do away with those and make it a standard HT with the recommended minimum cooldown. [I gathered that. But, the minimum cooldown for HTs is 8 posts, not 6.]
Buyin’ Out the Bar: I guess I should clarify that the “Target(s)” here applies to whoever is having the mob sicced on them, and not the mob itself. In that sense, I’ll likely drop the statement of those in the mob being Level 1/having 50 across all stats if that makes things easier; it’s sort of an artifact kept over from its old system’s self, after all. [Fair enough. But I appreciate the update nonetheless, because Level 1 NPCs with 50 stats does not equal grunts. Grunts are assumed to be level 0, with 5-10 stats each.]
Besides those two things, I think everything else is accounted for.
As for the last note, it's fine. Half of Laurel's shtick is about messing with people rather than fighting them head on - not that she was much of a fighter to start with - and I think it'll keep the skillset fun.
- GuestGuest
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Tue Dec 19, 2017 4:02 pm
Oh, color me dumb! Somehow I got Cooldown and Duration post lengths mixed up, which is where that six came from. That's been fixed.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Tue Dec 19, 2017 4:22 pm
Pffft. I forgot my dumbish coloured crayon.
Approved!
Approved!
Laurel O’Halloran wrote:Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit: Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit Type: Mythical Zoan
Devil Fruit Appearance: The fruit superficially resembles a pomegranate. Apart from the swirls on the body and stem typical of Devil Fruits, the skin is a deep, dark, luminescent shade of brown, like syrup. Its insides contain multiple soft, translucent-gold seeds that almost resemble tapioca pearls, which may have had a hand in its consumer's choice in consuming the fruit as a parfait. If only the fruit itself tasted so sweet, but no; just one bite took Laurel far away . . . to a place where flavors go to die.
Devil Fruit Description: By consuming this Devil Fruit, the user gains the form and abilities of the sorcerous Bake-Danuki, the “monster raccoon dog” - or sometimes simply called the tanuki. The user is able to disguise themselves into other people, creatures, or objects, and transform rubbish into treasure, gruel into banquets, craft elaborate illusions, and can get away with drumming on their bellies on the night of the full moon while getting plastered with no ill side effects. Just don't expect a tanuki to ever pay off their debts or bills, no matter what their promissory notes might say.
Not all of the Bake-Danuki Model’s powers are flawless - in fact, very few are - but while other Devil Fruits like the Mane Mane no Mi also specialize in transforming its user into a perfect clone of another person down to their physical abilities, the Bake-Danuki Model has an advantage in that its disguises, while all “doomed” to have tanuki ears and tails on them as a defect, are not limited to just people the user has met, and the user has other tools to aid them in deception as well. As an old saying goes: “The kitsune has seven disguises; the tanuki has eight.”
Fighting Style: Elusive! The Uncaught Tanuki’s Masquerade
Weapon Utilization: Variety
Description: Combining her Devil Fruit’s ability with various applications of Life Return and Rokushiki, Laurel’s fighting style is highly unorthodox. She highly values having a psychological advantage over the opponent by changing the momentum of battle in her favor whilst striking at them as they adjust, and creating chaos which she can take advantage of. Of particular note is her ability to transform leaves into other objects, usually other tools that can assist her, although the need to embed writing onto them and their inherently short-lived nature makes relying on them alone a difficult task. Rather, by changing into different appearances, pulling weapons out of seemingly nowhere, and taking actions more “honorable” enemies might find insulting, Laurel strives for unpredictability as she uses her “tools” and transformations in tandem to shut down an opponent’s means to act against her, while she in turn pries into their psyche to figure out the best way to tear them apart.
Toggled and Passive Abilities
Shapeshifting: (Toggle) The most famous ability of the tanuki is their powers of transformation, said to rival the kitsune’s own such power. The user can utilize their shapeshifting to transform into other animals, natural parts of the landscape, statues, and even ordinary household items in order to play tricks on people. Some tanuki were known to even transform into giants and horrible monsters, either to terrorize humans for amusement, or else to scare them away from places they shouldn’t be. For this reason, neither a Beast or Hybrid form is listed; instead, passive stat bonuses are given based on the size of the transformation assumed. The user is able to transform into other animals as large as their own size or as small as a Dwarf. They can also assume the physical properties of members of other races, such as Longarm/leg or Horned Tribes, Fishmen, Minks, etc. At Tier 5, it becomes possible for the user to create fully functional extra limbs on their bodies.
That being said, shapeshifting changes very little of what the user was actually capable of to begin with: even if they become a fish, they wouldn’t be able to breathe underwater—not that doing so would enable them to swim to begin with—and (at Tier 3) transforming into a bird to fly would be possible, but it would take much more effort than it would for a natural flier to do so, and the sensation of being in midair would still feel very unnatural. Similarly, while other Zoan forms could be imitated, traits unique to that animal or Devil Fruit could not, such as a King Cobra’s venom or Mushi Mushi no Mi, Model: Suzumebachi’s ability to control hornets. In addition, any form the user assumes also has a pair of tanuki’s ears and tail as a “defect” to the disguise. Transformations cannot be maintained if the user is submerged in water.
Transformations are classified as follows:
- Wild Transformation: By assuming the forms of other intimidating animals their own size, the user gains some of their more fearsome attributes, albeit not without some mental strain. Some application of Life Return may be necessary in the case of even larger specimens. (ATK +20%, WP -20%)
- Small Transformation: Transformations classified as Small are typically under five feet in height, ranging from incorrigible street rats, to stray cats, to the mice they might catch. Low-maintenance, and low to the ground, these forms make for an ideal means of stealth, or making the user a harder target to hit. (ATK +10%, RX +10%, DEF -20%)
- Winged Transformation: As the name states, this type of transformation involves the user transforming their arms into wings to take to the skies as if they were a bird Zoan. Or a flying pig. When you're a bake-danuki, strange things are possible! Alas, despite being physically capable of flight in this form, Laurel, in her stubbornness, has yet to adapt to the rush of "falling with style," and likely never will. (RX +20%, DEF -10%, WP -10%.)
Foliage Transformation (Toggle): Another staple ability of any self-respecting bake-danuki is the power to turn leaves (or pulp or paper made of them) into money of any sort, from modern paper currency to obscure or even entirely fictional coin mints; the point being, of course, to hoodwink unsuspecting vendors with perfect counterfeits that keep their form until the user has left the premises. (This fake currency cannot be used to make OOC purchases.)
Leaves can also be used to create simple objects; by inscribing a specific kanji onto the leaf corresponding to the intended object (for example, 皿 for a plate), the user may create create non-mechanical items, though without the use of specific Techiques they impart no special effects.
At Tier 3, the intricacy of possible items is heightened; the leaves can become “food” that look and taste like a banquet, even if the nutritional value is practically nil, or transform into short-lived (single-turn) illusions of fire or lightning or other natural calamities for intimidation, despite the fact that they are completely harmless compared to other tricks. At Tier 4, inscriptions are no longer necessary so long as the user can touch the leaf. The leaves’ transformations are short-lived, disappearing as soon as their one purpose is fulfilled or denied.
Modified Physiology (Passive): Eating this Devil Fruit caused the user to sprout a comically large fluffy tail, and their ears to transform and move to a different position - most unpleasant - but besides that, it has also incurred several other quirks of the tanuki on the mundane side of things. For one, the user’s nails double as sturdy claws that can easily grab onto smooth surfaces for climbing. Their tolerance for alcohol becomes formidable, metabolizing it beneficially, especially where sake is involved. And the aforementioned tail is actually prehensile—a power which stems from the abilities of mythical and ostensibly male tanuki, who can accomplish the same feats and more using more ballsy methods. The five senses have also improved considerably; for example, the user will have little difficulty straining their eyes against the dark without need of a lantern—despite the detrimental effects not using one is sure to have in the future.
(N.B.: None of these perks incur any stat buffs or debuffs, except for the sake; see Techniques.)
Techniques
- Light Techniques:
Paws For Concern
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 2
Duration: Instant
Description: Laurel transforms the nails of her hands and feet into large tanuki claws and takes a series of swipes at the enemy, mauling those who get too close.
That tail sure is soft, though. . . .
Fathom the Flask
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 2
Duration: Instant
Description: Laurel decides to take it easy and grab a swig from her bottle of sake, thereby stopping almost any action she had been doing prior. In doing so, her body metabolizes the sake in a way that heals a small amount of health equal to the amount it would inflict as damage.
Bantam Bouncer
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 2 Posts
Duration: Instant
Description: Laurel leaps in the air and transforms into a spinning ball of tanuki fur, bounding above the enemy’s head; once she reaches them, she falls directly towards them, reverting to her previous form to deliver a leg drop aimed at their head or shoulders. Alternatively, the technique can be used to jump away from enemies by kicking against them, using their body as leverage.
Watch Out for Flying Leaf Litter
Technique Level: 20
Maximum Base Range: Self or 200 Meters
Cooldown: 3-4 Posts
Duration: 1-2 posts
Buffs: Self: ATK +20%
Debuffs: Self: DEF -20%
Description: Laurel pulls out a leaf and ink pen from her robe pockets and hastily inscribes the kanji for a weapon (example: “spear” (矛), sword, (刀), or scepter/mace (笏)) on the leaf, transforming the leaf into a weapon of that type that can be used for basic attacks for a short period of time, after which they revert back to their former state. The weapons can also be thrown, although leaving the proximity of their master will return them to their original form as well.
Silt Strider
Technique Level: 40
Maximum Base Range: 400 Meters
Cooldown: 2
Duration: Instant
Description: Laurel rapidly writes down the kanji for “shoes” in her notebook, activating page after page and creating large, hollow clay sandals at her feet as she charges onwards, trampling down anything that gets in her way. Since the sandals are so large, they have excellent buoyancy, allowing Laurel to actually walk on water for a short period of time—as long as she keeps moving, that is. Garden flowers and little people all, beware!
- Medium Techniques:
Chōjū-Jinbutsu-Giga
Technique Level: 1
Maximum Base Range: Self
Cooldown: 8 Posts
Duration: 3 Posts
Buffs: Self: ATK +20%, RX +20%
Debuffs: Self: DEF -40%
Description: If Laurel had a natural Beast Form, it would be a tanuki as large as a red fox, and seem adorable . . . until it started talking, standing upright, drinking and smoking, and transforming into larger animals - like lions, or tigers, or bears, oh my - to harass her opponent. In essence, this is Laurel’s hypothetical natural Beast Form, modified with sharper teeth and claws for offensive purposes.
Damn. Between those claws from earlier and now this, there’s no way she doesn’t bite or scratch.
. . . Can I pet her anyway?
Bizarre Piñata-Pon
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 5
Duration: Instant
Description: Laurel takes two leaves and inscribes one with the kanji for “scepter” and the other for “toy”: activating them both at once, the result is a staff the same length as herself, with a 45 cm-wide capsule tied at one end the resembling a spikeless flail. But it’s that capsule tied at the end you should really be paying attention to: for inside is a marvelous . . . something! The toys are usually high-end gifts: Perfect Grade kits of Pacifista model figures; miniature ships, Pirate and Marine alike, crafted with loving detail to exquisite perfection; stuffed animals made with only the finest plush material; or even special figurines or life-size “pillows” of that one idol or character, mayhap even their most beloved character! The only way to learn of the contents is to break the capsule, and the only way to do that is to bust it open on some poor mug’s skull by swinging the staff in their direction. But darned if even the victim won’t be excited about this! After all, who doesn’t like getting a new toy?
Nobody knows what sort of bauble will burst out from that capsule—not even Laurel herself—but between this mystery and heavy dosage of schadenfreude Laurel receives, it’s small wonder how one can find a distracting addiction in using this technique.
. . . And eventually, after the battle, the new toy disappears in a puff of smoke, and reverts back to its original form: a leaf. A firm and crushing reminder that the joy of the “gifted” was founded on a transient, material folly—and all the while Laurel, their “giver,” is doubled over, one hand clutched over her stomach, the other pointing at them as she titters and twitters and cackles and guffaws. Inwardly, anyway. Point is, the whole thing tickles the closet sadist inside her.
Gachapon!
Hawking Tengu
Technique Level: 20
Maximum Base Range: 200 Meters
Cooldown: 5
Duration: Instant
Description: A variation of the Bantam Bouncer technique in which Laurel sallies forth to her target with arms outstretched, leaping into the air in pursuit and, when in suitable range, pounces on them from above to deliver a flurry of clawed roundhouse kicks. Especially useful for chasing down elusive marks over precarious terrain.
Anyway, who’re calling a tengu? Laurel’s nose is a lot rounder and cuter, isn’t that right? Isn’t that right?
Flash! Bam! Alakazam!
Technique Level: 40
Maximum Base Range: 400 Meters
Cooldown: 6 Posts
Duration: Instant
Buffs: Target: ATK+ 10%, DEF +30%
Debuffs: Target: RX -10%, WP -30%
Description: Using a leaf and her kiseru or sake flask, Laurel conjures an illusion of spewing bolts of lightning, intense flames, or other such grandiose glamour which, while harmless, is nonetheless immensely effective at catching others by surprise or intimidating them; even if the victim realizes no harm is coming to them, some individuals may nonetheless feel prickling or burning sensations as a result of the “nocebo effect” this technique enforces and adrenaline kicks into overdrive.
- Heavy Techniques:
Crimson Hell’s Needle Hill
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 8 Posts
Duration: Instant
Description: Laurel uses Life Return to straighten every strand of fur on her tail and harden them. With a swing of her hips, her tail, now made a weapon comparable to a giant cactus, is slammed against the enemy to mangle them. If it connects, the strands of fur that made contact with the target’s skin detach from the tail and embed into the skin, causing debilitating pain to its victim. A startlingly vicious and cruel technique that stands out among Laurel’s more playful arsenal, this is often used against those who have truly earned her wrath or otherwise worn her niceties thin.
Well, it’s my hand. I’m gonna pet ‘er!
Volare!
Technique Level: 10
Maximum Base Range: 100 Meters
Cooldown: 8
Duration: Instant
Buffs: Self: ATK +45%, RX +45%
Debuffs: Self: DEF -50%, WP -40%
Description: An advanced form of Bantam Bouncer and Hawking Tengu which utilizes Geppou. Instead of bounding above the enemy, Laurel leaps directly towards them in record speed to deliver a vertical kick that launches the enemy in the air, only to pursue her mark in her spinning furball form, kicking them higher and higher until the fourth strike, which she uses to drop her target down to earth. The entire maneuver is quite taxing on her body, though adrenaline will suppress that strain until after the act is done.
Monstrous Night Parade
Technique Level: 40
Maximum Base Range: Self
Cooldown: 14 Posts
Duration: 6 Posts
Buffs: Self: ATK +30% DEF +30%, RX 30%
Debuffs: Self: WP -90%
Description: Using Life Return while using a Wild Transformation, Laurel greatly expands her muscle mass and density and takes on a much larger size than even her normal shapeshifting would allow: a giant tanuki, 3 meters tall at the shoulder, 6 meters in length, and four meters wide, making her roughly the size of an adult African elephant. This particular use of Life Return also taps into the Devil Fruit’s bestial side, drawing out a bake-danuki’s predatory instincts and molding Laurel’s body and mind to the youkai’s—its “Monster” part especially.
While using this ability, Laurel’s combat prowess is enhanced considerably, permitting not just increased strength and sturdiness but also allowing greater agility despite the upsurge in bulk—but it also robs her of most of her ability to reason and draws her mind closer to a simple animal’s, relying on pure instinct. If Laurel’s Willpower should be debuffed to 0 for any reason, she would snap back into her Human form in a state of paralysis for as long as the force influencing it lasts. The aftereffects it has on Laurel’s body are nothing to shrug at, either.
- AoE Techniques:
I Can Stop Anytime I Want
Technique Level: 1
Maximum Base Range: 10 Meters
Maximum Base Radius: 2.5 Meters
Cooldown: 15
Duration: Instant
Description: Having used up her last draw for her pinch of tobacco, Laurel finally contemplates if she should think about her health and give up tobacco once and for all. She empties her kiseru by flicking out the ash and other residue from its bowl . . . except the flick turns out to actually be a Rankyaku slash aimed at the target, with the compressed air exploding on contact.
Then she lights up a new pinch, because quitting is for wimps. Besides, it’s damned fine tobacco; being kizami, it was made specially made for her kiseru pipes, finely shredded and quick to burn, yet she can make a single pinch last about fifteen minutes, it’s homegrown, it’s got a mild and smooth taste like green tea. . . .
My hand’s turning purple. I think I’ll have to cut it off.
If I'm not supposed to pet her, then why is she so soft?!
Buyin’ Out the Bar
Technique Level: 20
Maximum Base Range: 200 Meters
Maximum Base Radius: 50 Meters
Cooldown: 21 Posts
Duration: 6 Posts
Buffs: Target(s): ATK +35%, WP +15%
Debuffs: Target(s): RX -25%, DEF-25%
Description:
“‘Hey!! Anyone wanna take me on?! If you can beat me, I’ll give you ten million Berries!!’—That’s that they said.”
Laurel announces to every NPC in earshot a false provocation “created” by her target (even better if she can use her Devil Fruit powers to mimic their voice), to which there’s always at least one sap who takes the bait, and a riot soon breaks out in their vicinity. Ideally, the ire of every affected NPC is focused entirely on Laurel's targets. Naturally, the technique is useless if no NPCs are nearby, or if those NPCs happen to be allied with the target, while being even more effective at gathering the masses if Laurel can convincingly impersonate someone those NPCs know well, either as friend or foe.
Usage of the skill may also produce unsolicited ragtimes, drunken revelry, indescribable levels of damage to persons and property, and further arguments as to who’s going to pay for it all. Truly a vicious cycle.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Thu Aug 01, 2019 5:05 pm
Excellent use of the new combat updates~
Approved!
Approved!
Laurel O’Halloran wrote:Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit: Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit Type: Mythical Zoan
Devil Fruit Appearance: The fruit superficially resembles a pomegranate. Apart from the swirls on the body and stem typical of Devil Fruits, the skin is a deep, dark, luminescent shade of brown, like syrup. Its insides contain multiple soft, translucent-gold seeds that almost resemble tapioca pearls, which may have had a hand in its consumer's choice in consuming the fruit as a parfait. If only the fruit itself tasted so sweet, but no; just one bite took Laurel far away . . . to a place where flavors go to die.
Devil Fruit Description: By consuming this Devil Fruit, the user gains the form and abilities of the sorcerous Bake-Danuki, the “monster raccoon dog” - or sometimes simply called the tanuki. The user is able to disguise themselves into other people, creatures, or objects, and transform rubbish into treasure, gruel into banquets, craft elaborate illusions, and can get away with drumming on their bellies on the night of the full moon while getting plastered with no ill side effects. Just don't expect a tanuki to ever pay off their debts or bills, no matter what their promissory notes might say.
Not all of the Bake-Danuki Model’s powers are flawless - in fact, very few are - but while other Devil Fruits like the Mane Mane no Mi also specialize in transforming its user into a perfect clone of another person down to their physical abilities, the Bake-Danuki Model has an advantage in that its disguises, while all “doomed” to have tanuki ears and tails on them as a defect, are not limited to just people the user has met, and the user has other tools to aid them in deception as well. As an old saying goes: “The kitsune has seven disguises; the tanuki has eight.”
Fighting Style: Elusive! The Uncaught Tanuki’s Masquerade
Weapon Utilization: Variety
Description: Combining her Devil Fruit’s ability with hidden explosives and various applications of Life Return, Tekkai, and Rokushiki, Laurel’s fighting style is highly unorthodox. She highly values having a psychological advantage over the opponent by changing the momentum of battle in her favor whilst striking at them as they adjust, and creating chaos which she can take advantage of. Of particular note is her ability to transform leaves into other objects, usually other tools that can assist her, although the need to embed writing onto them and their inherently short-lived nature makes relying on them alone a difficult task. Rather, by changing into different appearances, pulling weapons out of seemingly nowhere, and taking actions more “honorable” enemies might find insulting, Laurel strives for unpredictability as she uses her tools and transformations in tandem to shut down an opponent’s means to act against her, while she in turn pries into their psyche to figure out the best way to tear them apart.
Passive Abilities
Shapeshifting: The most famous ability of the tanuki is their powers of transformation, said to rival the kitsune’s own such power. The user can utilize their shapeshifting to transform into other animals, natural parts of the landscape, statues, and even ordinary household items in order to play tricks on people. Some tanuki were known to even transform into giants and horrible monsters, either to terrorize humans for amusement, or else to scare them away from places they shouldn’t be. For this reason, neither a Beast or Hybrid form is listed; instead, passive stat bonuses are given based on the size of the transformation assumed. The user is able to transform into other animals as large as their own size or as small as a Dwarf. They can also assume the physical properties of members of other races, such as Longarm/leg or Horned Tribes, Fishmen, Minks, etc. At Tier 5, it becomes possible for the user to create fully functional extra limbs on their bodies.
That being said, shapeshifting changes very little of what the user was actually capable of to begin with: even if they become a fish, they wouldn’t be able to breathe underwater—not that doing so would enable them to swim to begin with—and (at Tier 3) transforming into a bird to fly would be possible, but it would take much more effort than it would for a natural flier to do so, and the sensation of being in midair would still feel very unnatural. Similarly, while other Zoan forms could be imitated, traits unique to that animal or Devil Fruit could not, such as a King Cobra’s venom or Mushi Mushi no Mi, Model: Suzumebachi’s ability to control hornets. In addition, any form the user assumes also has a pair of tanuki’s ears and tail as a “defect” to the disguise. Transformations cannot be maintained if the user is submerged in water.
More specific transformations which alter the capabilities of the user are listed in Toggled Abilities.
Foliage Transformation: Another staple ability of any self-respecting bake-danuki is the power to turn leaves (or pulp or paper made of them) into money of any sort, from modern paper currency to obscure or even entirely fictional coin mints; the point being, of course, to hoodwink unsuspecting vendors with perfect counterfeits that keep their form until the user has left the premises. (This fake currency cannot be used to make OOC purchases.)
Leaves can also be used to create simple objects; by inscribing a specific kanji onto the leaf corresponding to the intended object (for example, 皿 for a plate), the user may create create non-mechanical items, though without the use of specific Techiques they impart no special effects.
At Tier 3, the intricacy of possible items is heightened; the leaves can become “food” that look and taste like a banquet, even if the nutritional value is practically nil, or transform into short-lived (single-turn) illusions of fire or lightning or other natural calamities for intimidation, despite the fact that they are completely harmless compared to other tricks. At Tier 4, inscriptions are no longer necessary so long as the user can touch the leaf. The leaves’ transformations are short-lived, disappearing as soon as their one purpose is fulfilled or denied.
Modified Physiology: Eating this Devil Fruit caused the user to sprout a comically large fluffy tail, and their ears to transform and move to a different position - most unpleasant - but besides that, it has also incurred several other quirks of the tanuki on the mundane side of things. For one, the user’s nails double as sturdy claws that can easily grab onto smooth surfaces for climbing. Their tolerance for alcohol becomes formidable, metabolizing it beneficially, especially where sake is involved. And the aforementioned tail is actually prehensile—a power which stems from the abilities of mythical and ostensibly male tanuki, who can accomplish the same feats and more using more ballsy methods. The five senses have also improved considerably; for example, the user will have little difficulty straining their eyes against the dark without need of a lantern—despite the detrimental effects not using one is sure to have in the future.
Toggled Abilities
Small Transformation: Transformations classified as Small are typically under five feet in height, ranging from incorrigible street rats, to stray cats, to the mice they might catch. Low-maintenance, and low to the ground, these forms make for an ideal means of stealth, or making the user a harder target to hit. (ATK +10%, RX +10%, DEF -20%)
Winged Transformation: As the name states, this type of transformation involves the user transforming their arms into wings to take to the skies as if they were a bird Zoan. Or a flying pig. When you're a bake-danuki, strange things are possible! Alas, despite being physically capable of flight in this form, Laurel, in her stubbornness, has yet to adapt to the rush of "falling with style," and likely never will. (RX +20%, DEF -10%, WP -10%.)
Techniques
- Light Techniques:
Paws For Concern
Type: DoT
Level: 1
Maximum Base Range: 10m
Cooldown: 1 Post
Description: Laurel transforms the nails of her hands into large tanuki claws and takes a series of swipes at the enemy, mauling her target. Yes, she washes her hands, but be sure to have it disinfected, okay?
Bunbuku Chagama
Technique Type: Healing
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3 Posts
Description: Laurel transforms a leaf into a food item that either she or her intended recipient will find delicious. While the nutritional value is minimal, as it is just a leaf, the transformation’s illusion is elaborate enough to trick the body’s senses, even if the leaf was transformed right before the person’s eyes, and much like the warming effects of alcohol during the cold, the immediate placebo will keep the body going for just a little longer until something more substantial is used for healing.
Then again, if the recipient is fond of tea, there isn’t much to worry about.
Folk Remedy
Technique Type: Flat Damage Hybrid
Technique Level: 1
Maximum Base Range: 10m
Duration: 2 Posts
Debuffs: -10% RX (Target)
Cooldown: 3 Posts
Description: We all recall the old colloquialism: you may cure a hangover with the hair of the dog that bit you. That never sat right with Laurel, though, and now that she’s eaten her Devil Fruit, she’s come to resent the phrase—so in protest to fight a hangover (even when it’s not there) she swings her flask at her target so that it shatters over their head. Her opponents might not know where she procures a new flask soon after, but they’re also too busy dealing with a splitting headache. And Laurel will be ready to deal with that, too . . . with the hair of the dog that bit them.
Bantam Bouncer
Technique Type: Flat Damage
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 1 Post
Description: Laurel leaps in the air and transforms into a spinning ball of tanuki fur, bounding above the enemy’s head; once she reaches them, she falls directly towards them, reverting to her previous form to deliver a leg drop aimed at their head or shoulders. Alternatively, the technique can be used to jump away from enemies by kicking against them, using their body as leverage.
Who’s Down the Well?
Technique Type: Flat Damage
Technique Level: 20
Maximum Base Range: 200
Cooldown: 1 Post
Description: Not Laurel, that’s for sure. She transforms a leaf with the kanji for “bucket” (桶), and so one is made with a long rope attached that she swings, dropping from the sky and slamming towards the target.
Watch Out for Flying Leaves
Technique Type: DoT
Technique Level: 20
Maximum Base Range: 200m
Cooldown: 1 Post
Description: Laurel pulls out a leaf and ink pen from her robe pockets and hastily inscribes the kanji for a sharp weapon (example: “spear” (矛), sword, (刀)) on the leaf, transforming the leaf into a weapon of that type that can be used for a single attack that causes the target to bleed, after which the leaf returns to its normal state. The weapons can also be thrown.
Silt Strider
Technique Type: Flat Damage
Technique Level: 40
Maximum Base Range: 400
Cooldown: 1 Post
Description: Laurel rapidly writes down the kanji for “shoes” in her notebook, activating page after page and creating large, hollow clay sandals at her feet as she charges onwards, trampling down anything that gets in her way. Since the sandals are so large, they have excellent buoyancy, allowing Laurel to actually walk on water for a short period of time—as long as she keeps moving, that is. Garden flowers and little people all, beware!
- Medium Techniques:
Chōjū-Giga
Technique Type: Stat Morph
Technique Level: 1
Buff: ATK +10%, RX +40% (Self)
Duration: 3 Posts
Cooldown: 6 Posts
Description: If Laurel had a natural Beast Form, it would be a tanuki as large as a red fox, and seem adorable . . . until it started talking, standing upright, drinking and smoking, and transforming into larger animals - like lions, or tigers, or bears, oh my - to harass her opponent. In essence, this is Laurel’s hypothetical natural Beast Form, modified with sharper teeth and claws for offensive purposes.
Bizarre Gachapon
Technique Type: Flat Damage
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 3 Posts
Description: Laurel takes two leaves and inscribes one with the kanji for “ball” and the other for “toy”: activating them both at once, the result being a 45 cm-wide capsule, and inside a marvelous . . . something! The toy is usually a high-end gift: Perfect Grade kits of Pacifista model figures; miniature ships, Pirate and Marine alike, crafted with loving detail to exquisite perfection; stuffed animals made with only the finest plush material; or even special figurines or life-size “pillows” of that one idol or character, mayhap even their most beloved! The only way to learn of the contents is to break the capsule, and the only way to do that is to bust it open on some poor mug’ skull. But darned if even the victim won’t be excited about this! After all, who doesn’t like getting a new toy?
What Laurel didn’t tell you is that the capsule is also loaded with an explosive that sets off as soon as the capsule is broken, destroying the toy in the process and leaving the recipient covered in soot. Truly, a lesson in the folly of transient materialism. Or Laurel was just being a jerk.
Hawking Tengu
Technique Type: DoT
Technique Level: 20
Maximum Base Range: 200m
Cooldown: 3 Posts
Description: A variation of the Bantam Bouncer technique in which Laurel sallies forth to her target with arms outstretched, leaping into the air in pursuit and, when in range, pounces on them to deliver a flurry of clawed roundhouse kicks, causing them to bleed. Especially useful for chasing down elusive marks over precarious terrain.
Let This Smile Have an Umbrella
Technique Type: Flat Damage Hybrid
Technique Level: 20
Maximum Base Range: 200m
Buff: DEF +20% (Self)
Duration: 3 Posts
Cooldown: 6 Posts
Description: When anticipating danger she can’t easily evade, Laurel pulls out a leaf from her coat that has been inscribed with the kanji for “umbrella” in advance, transforms the leaf into one made of metal and jabs it toward the opponent while reinforcing her entire body with Tekkai to deflect an attack.
Fall of Cupid
Technique Type: Flat Damage
Technique Level: 40
Maximum Base Range: 400m
Cooldown: 3 Posts
Description: Laurel transforms into a Tekkai-reinforced, human-sized foot that falls down from on high to stomp down on her target.
- Heavy Techniques:
Monstrous Night Parade
Technique Type: Stat Morph
Technique Level: 1
Buff: ATK +25% DEF +25%, RX 25% (Self)
Duration: 4 Posts
Cooldown: 9 Posts
Description: Using Life Return while using a Wild Transformation, Laurel greatly expands her muscle mass and density and takes on a much larger size than even her normal shapeshifting would allow: a giant tanuki, 3 meters tall at the shoulder, 6 meters in length, and four meters wide, making her roughly the size of an adult African elephant. This particular use of Life Return also taps into the Devil Fruit’s bestial side, drawing out a bake-danuki’s predatory instincts and molding Laurel’s body and mind to the youkai’s—its “Monster” part especially.
While using this ability, Laurel’s combat prowess is enhanced considerably, permitting not just increased strength and sturdiness but also allowing greater agility despite the upsurge in bulk, but the form is difficult to maintain for long periods of time, and requires even greater lengths of downtime.
Fathom the Flask
Technique Type: Healing
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 7 Posts
Description: Laurel decides to take it easy and grab a swig from her bottle of sake, thereby stopping almost any action she had been doing prior. In doing so, her body metabolizes the sake in a way that heals a certain of health. Laurel can pass the flask to an ally in range, but it will only possess the efficacy of a Medium Technique, and thus must be calculated as such.
Crimson Hell’s Needle Hill
Technique Type: DoT Hybrid
Technique Level: 10
Maximum Base Range: 100m
Debuffs: -15% ATK, -15% RX
Duration: 5 Posts
Cooldown: 10 Posts
Description: Laurel uses Life Return to straighten every strand of fur on her tail and harden them, and swings her tail towards the enemy. The strands for fur dislodge, shooting towards her target, and if they connect, they lodge into the poor soul body like porcupine quills, causing debilitating pain and bleeding damage. Amidsts Laurel’s more playful arsenal, this is often used against those who have truly earned her wrath or otherwise wore her niceties thin.
Volare!
Technique Type: Flat Damage
Technique Level: 40
Maximum Base Range: 400
Cooldown: 5 Posts
Description: An advanced form of Bantam Bouncer and Hawking Tengu which utilizes Geppou and Tekkai. Instead of bounding above the enemy, Laurel leaps directly towards them in record speed to deliver an upward kick that launches the enemy in the air, pursuing them with three roundhouse kicks that send them higher and higher until the fourth, which she uses as a drop kick reinforced with Tekkai.
- AoE Techniques:
I Can Stop Anytime I Want
Technique Type: Flat Damage
Technique Level: 10
Maximum Base Range: 10m
Cooldown: 7 Posts
Description: Having used up her last draw for her pinch of tobacco, Laurel finally contemplates if she should think about her health and give up tobacco once and for all. She empties her kiseru by flicking out the ash and other residue from its bowl . . . except the flick turns out to actually be a Rankyaku slash aimed at the target, with the compressed air exploding on contact.
Then she lights up a new pinch, because quitting is for wimps.
Obnoxious Cicada
Technique Type: Flat Damage Hybrid
Technique Level: 10
Maximum Base Range: 100m (25m radius)
Debuff: -20% RX (Targets)
Duration: 4 Posts
Cooldown: 11 Posts
Description: Do you hear that “nii NII NIINIINII” close by? No, that’s not a poorly-hidden ninja, or the Knights of Ni—it’s one of Laurel’s most explosive ideas hatched, literally. While it may look like a dinky toy pistol smoking at the barrel, it is in fact a leaf that was transformed into an imitation pistol and packed with powerful pyrotechnics that have just been set off, leading to the noise of this technique’s namesake. By throwing the “pistol” to the ground, it explodes with enough force that it jostles around everyone caught in the explosion, including Laurel, who is sent flying by however much damage was inflicted in the damage roll, measured in meters. Laurel is used to the kickback by now, but most others aren’t, and often end up dizzied for a short period as a result.
Buyin’ Out the Bar
Technique Type: DoT
Technique Level: 20
Maximum Base Range: 200 (50m radius)
Cooldown: 7 Posts
Description: “‘Hey!! Anyone wanna take me on?! If you can beat me, I’ll give you ten million Berries!!’—That’s that they said.”
Laurel announces to every NPC in earshot a provocation directed to or by her target (even better if she can use her Devil Fruit’s power to mimic another voice), to which there’s always at least one sap who takes the bait, and a riot soon breaks out in their vicinity. Ideally, the ire of every affected NPC is focused entirely on Laurel's targets. Naturally, the technique is useless if no NPCs are nearby, or if those NPCs happen to all side with the target, while being even more effective at gathering the masses if Laurel can convincingly impersonate someone those NPCs know well as a foe.
Usage of the skill may also produce unsolicited ragtimes, drunken revelry, indescribable levels of damage to persons and property, and further arguments as to who’s going to pay for it all. Truly a vicious cycle.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Tue Aug 20, 2019 5:57 pm
Unlocked for toggled ability updates.
You can have up to three toggles with a max of +25%/-25% stat morph.
You can have up to three toggles with a max of +25%/-25% stat morph.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: The Uncaught Tanuki’s Masquerade (Inu Inu no Mi, Model: Bake-Danuki)
Wed Aug 21, 2019 10:28 am
Definitely love the name switch from "Small transformation" to "Runty transformation".
Approved!
Approved!
Laurel O’Halloran wrote:Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit: Inu Inu no Mi, Model: Bake-Danuki
Devil Fruit Type: Mythical Zoan
Devil Fruit Appearance: The fruit superficially resembles a pomegranate. Apart from the swirls on the body and stem typical of Devil Fruits, the skin is a deep, dark, luminescent shade of brown, like syrup. Its insides contain multiple soft, translucent-gold seeds that almost resemble tapioca pearls, which may have had a hand in its consumer's choice in consuming the fruit as a parfait. If only the fruit itself tasted so sweet, but no; just one bite took Laurel far away . . . to a place where flavors go to die.
Devil Fruit Description: By consuming this Devil Fruit, the user gains the form and abilities of the sorcerous Bake-Danuki, the “monster raccoon dog” - or sometimes simply called the tanuki. The user is able to disguise themselves into other people, creatures, or objects, and transform rubbish into treasure, gruel into banquets, craft elaborate illusions, and can get away with drumming on their bellies on the night of the full moon while getting plastered with no ill side effects. Just don't expect a tanuki to ever pay off their debts or bills, no matter what their promissory notes might say.
Not all of the Bake-Danuki Model’s powers are flawless - in fact, very few are - but while other Devil Fruits like the Mane Mane no Mi also specialize in transforming its user into a perfect clone of another person down to their physical abilities, the Bake-Danuki Model has an advantage in that its disguises, while all “doomed” to have tanuki ears and tails on them as a defect, are not limited to just people the user has met, and the user has other tools to aid them in deception as well. As an old saying goes: “The kitsune has seven disguises; the tanuki has eight.”
Fighting Style: Elusive! The Uncaught Tanuki’s Masquerade
Weapon Utilization: Variety
Description: Combining her Devil Fruit’s ability with hidden explosives and various applications of Life Return, Tekkai, and Rokushiki, Laurel’s fighting style is highly unorthodox. She highly values having a psychological advantage over the opponent by changing the momentum of battle in her favor whilst striking at them as they adjust, and creating chaos which she can take advantage of. Of particular note is her ability to transform leaves into other objects, usually other tools that can assist her, although the need to embed writing onto them and their inherently short-lived nature makes relying on them alone a difficult task. Rather, by changing into different appearances, pulling weapons out of seemingly nowhere, and taking actions more “honorable” enemies might find insulting, Laurel strives for unpredictability as she uses her tools and transformations in tandem to shut down an opponent’s means to act against her, while she in turn pries into their psyche to figure out the best way to tear them apart.
Passive Abilities
Shapeshifting: The most famous ability of the tanuki is their powers of transformation, said to rival the kitsune’s own such power. The user can utilize their shapeshifting to transform into other animals, natural parts of the landscape, statues, and even ordinary household items in order to play tricks on people. Some tanuki were known to even transform into giants and horrible monsters, either to terrorize humans for amusement, or else to scare them away from places they shouldn’t be. For this reason, neither a Beast or Hybrid form is listed; instead, passive stat bonuses are given based on the size of the transformation assumed. The user is able to transform into other animals roughly as large as themselves or as small as a Dwarf. They can also assume the physical properties of members of other races, such as Longarm/leg or Horned Tribes, Fishmen, Minks, etc. At Tier 5, it becomes possible for the user to create fully functional extra limbs on their bodies.
That being said, shapeshifting changes very little of what the user was actually capable of to begin with: even if they become a fish, they wouldn’t be able to breathe underwater—not that doing so would enable them to swim to begin with—and (at Tier 3) transforming into a bird to fly would be possible, but it would take much more effort than it would for a natural flier to do so, and the sensation of being in midair would still feel very unnatural. Similarly, while other Zoan forms could be imitated, traits unique to that animal or Devil Fruit could not, such as a King Cobra’s venom or Mushi Mushi no Mi, Model: Suzumebachi’s ability to control hornets. In addition, any form the user assumes also has a pair of tanuki’s ears and tail as a “defect” to the disguise. Transformations cannot be maintained if the user is submerged in water.
More specific transformations which alter the capabilities of the user are listed in Toggled Abilities.
Foliage Transformation: Another staple ability of any self-respecting bake-danuki is the power to turn leaves (or pulp or paper made of them) into money of any sort, from modern paper currency to obscure or even entirely fictional coin mints; the point being, of course, to hoodwink unsuspecting vendors with perfect counterfeits that keep their form until the user has left the premises. (This fake currency cannot be used to make OOC purchases.)
Leaves can also be used to create simple objects; by inscribing a specific kanji onto the leaf corresponding to the intended object (for example, 皿 for a plate), the user may create create non-mechanical items, though without the use of specific Techiques they impart no special effects.
At Tier 3, the intricacy of possible items is heightened; the leaves can become “food” that look and taste like a banquet, even if the nutritional value is practically nil, or transform into short-lived (single-turn) illusions of fire or lightning or other natural calamities for intimidation, despite the fact that they are completely harmless compared to other tricks. At Tier 4, inscriptions are no longer necessary so long as the user can touch the leaf. The leaves’ transformations are short-lived, disappearing as soon as their one purpose is fulfilled or denied.
Modified Physiology: Eating this Devil Fruit caused the user to sprout a comically large fluffy tail, and their ears to transform and move to a different position - most unpleasant - but besides that, it has also incurred several other quirks of the tanuki on the mundane side of things. For one, the user’s nails double as sturdy claws that can easily grab onto smooth surfaces for climbing. Their tolerance for alcohol becomes formidable, metabolizing it beneficially, especially where sake is involved. And the aforementioned tail is actually prehensile—a power which stems from the abilities of mythical and ostensibly male tanuki, who can accomplish the same feats and more using more ballsy methods. The five senses have also improved considerably; for example, the user will have little difficulty straining their eyes against the dark without need of a lantern—despite the detrimental effects not using one is sure to have in the future.
Toggled Abilities
Runty Transformation: Transformations classified as Runty are typically under five feet in height, ranging from incorrigible street rats, to stray cats, to the mice they might catch. Low-maintenance, and low to the ground, these forms make for an ideal means of stealth, or making the user a harder target to hit. (ATK +10%, RX +15%, DEF -25%)
Wild Transformation: Transformations classified as Wild go in the opposite direction of Runty Transformations, sizing Laurel up to be up to, but no bigger than, twice her size. The obvious result is an increase in muscle mass at the expense of slowing the the good pirate down, though in terms of functionality, it doesn't alter her other techniques as far as range is concerned; its primary use is intimidation. Or for a king-sized fur tail mattress. (ATK +25%, RX -25%)
Winged Transformation: As the name states, this type of transformation involves the user transforming their arms into wings to take to the skies as if they were a bird Zoan. Or a flying pig. When you're a bake-danuki, strange things are possible! Alas, despite being physically capable of flight in this form, Laurel, in her stubbornness, has yet to adapt to the rush of "falling with style," and likely never will. (RX +25%, DEF -25%)
Techniques
- Light Techniques:
Paws For Concern
Type: DoT
Level: 1
Maximum Base Range: 10m
Cooldown: 1 Post
Description: Laurel transforms the nails of her hands into large tanuki claws and takes a series of swipes at the enemy, mauling her target. Yes, she washes her hands, but be sure to have it disinfected, okay?
Bunbuku Chagama
Technique Type: Healing
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3 Posts
Description: Laurel transforms a leaf into a food item that either she or her intended recipient will find delicious. While the nutritional value is minimal, as it is just a leaf, the transformation’s illusion is elaborate enough to trick the body’s senses, even if the leaf was transformed right before the person’s eyes, and much like the warming effects of alcohol during the cold, the immediate placebo will keep the body going for just a little longer until something more substantial is used for healing.
Then again, if the recipient is fond of tea, there isn’t much to worry about.
Folk Remedy
Technique Type: Flat Damage Hybrid
Technique Level: 1
Maximum Base Range: 10m
Duration: 2 Posts
Debuffs: -10% RX (Target)
Cooldown: 3 Posts
Description: We all recall the old colloquialism: you may cure a hangover with the hair of the dog that bit you. That never sat right with Laurel, though, and now that she’s eaten her Devil Fruit, she’s come to resent the phrase—so in protest to fight a hangover (even when it’s not there) she swings her flask at her target so that it shatters over their head. Her opponents might not know where she procures a new flask soon after, but they’re also too busy dealing with a splitting headache. And Laurel will be ready to deal with that, too . . . with the hair of the dog that bit them.
Bantam Bouncer
Technique Type: Flat Damage
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 1 Post
Description: Laurel leaps in the air and transforms into a spinning ball of tanuki fur, bounding above the enemy’s head; once she reaches them, she falls directly towards them, reverting to her previous form to deliver a leg drop aimed at their head or shoulders. Alternatively, the technique can be used to jump away from enemies by kicking against them, using their body as leverage.
Who’s Down the Well?
Technique Type: Flat Damage
Technique Level: 20
Maximum Base Range: 200
Cooldown: 1 Post
Description: Not Laurel, that’s for sure. She transforms a leaf with the kanji for “bucket” (桶), and so one is made with a long rope attached that she swings, dropping from the sky and slamming towards the target.
Watch Out for Flying Leaves
Technique Type: DoT
Technique Level: 20
Maximum Base Range: 200m
Cooldown: 1 Post
Description: Laurel pulls out a leaf and ink pen from her robe pockets and hastily inscribes the kanji for a sharp weapon (example: “spear” (矛), sword, (刀)) on the leaf, transforming the leaf into a weapon of that type that can be used for a single attack that causes the target to bleed, after which the leaf returns to its normal state. The weapons can also be thrown.
Silt Strider
Technique Type: Flat Damage
Technique Level: 40
Maximum Base Range: 400
Cooldown: 1 Post
Description: Laurel rapidly writes down the kanji for “shoes” in her notebook, activating page after page and creating large, hollow clay sandals at her feet as she charges onwards, trampling down anything that gets in her way. Since the sandals are so large, they have excellent buoyancy, allowing Laurel to actually walk on water for a short period of time—as long as she keeps moving, that is. Garden flowers and little people all, beware!
- Medium Techniques:
Chōjū-Giga
Technique Type: Stat Morph
Technique Level: 1
Buff: ATK +10%, RX +40% (Self)
Duration: 3 Posts
Cooldown: 6 Posts
Description: If Laurel had a natural Beast Form, it would be a tanuki as large as a red fox, and seem adorable . . . until it started talking, standing upright, drinking and smoking, and transforming into larger animals - like lions, or tigers, or bears, oh my - to harass her opponent. In essence, this is Laurel’s hypothetical natural Beast Form, modified with sharper teeth and claws for offensive purposes.
Bizarre Gachapon
Technique Type: Flat Damage
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 3 Posts
Description: Laurel takes two leaves and inscribes one with the kanji for “ball” and the other for “toy”: activating them both at once, the result being a 45 cm-wide capsule, and inside a marvelous . . . something! The toy is usually a high-end gift: Perfect Grade kits of Pacifista model figures; miniature ships, Pirate and Marine alike, crafted with loving detail to exquisite perfection; stuffed animals made with only the finest plush material; or even special figurines or life-size “pillows” of that one idol or character, mayhap even their most beloved! The only way to learn of the contents is to break the capsule, and the only way to do that is to bust it open on some poor mug’ skull. But darned if even the victim won’t be excited about this! After all, who doesn’t like getting a new toy?
What Laurel didn’t tell you is that the capsule is also loaded with an explosive that sets off as soon as the capsule is broken, destroying the toy in the process and leaving the recipient covered in soot. Truly, a lesson in the folly of transient materialism. Or Laurel was just being a jerk.
Hawking Tengu
Technique Type: DoT
Technique Level: 20
Maximum Base Range: 200m
Cooldown: 3 Posts
Description: A variation of the Bantam Bouncer technique in which Laurel sallies forth to her target with arms outstretched, leaping into the air in pursuit and, when in range, pounces on them to deliver a flurry of clawed roundhouse kicks, causing them to bleed. Especially useful for chasing down elusive marks over precarious terrain.
Let This Smile Have an Umbrella
Technique Type: Flat Damage Hybrid
Technique Level: 20
Maximum Base Range: 200m
Buff: DEF +20% (Self)
Duration: 3 Posts
Cooldown: 6 Posts
Description: When anticipating danger she can’t easily evade, Laurel pulls out a leaf from her coat that has been inscribed with the kanji for “umbrella” in advance, transforms the leaf into one made of metal and jabs it toward the opponent while reinforcing her entire body with Tekkai to deflect an attack.
Foot of Cupid
Technique Type: Flat Damage
Technique Level: 40
Maximum Base Range: 400m
Cooldown: 3 Posts
Description: Laurel transforms into a Tekkai-reinforced, human-sized foot that falls down from on high to stomp down on her target. May or may not be accompanied by sounds of blowing raspberries or surreal art.
- Heavy Techniques:
Monstrous Night Parade
Technique Type: Stat Morph
Technique Level: 1
Buff: ATK +25% DEF +25%, RX 25% (Self)
Duration: 4 Posts
Cooldown: 9 Posts
Description: Using Life Return while using a Wild Transformation, Laurel greatly expands her muscle mass and density and takes on a much larger size than even her normal shapeshifting would allow: a giant tanuki, 3 meters tall at the shoulder, 6 meters in length, and four meters wide, making her roughly the size of an adult African elephant. This particular use of Life Return also taps into the Devil Fruit’s bestial side, drawing out a bake-danuki’s predatory instincts and molding Laurel’s body and mind to the youkai’s—its “Monster” part especially.
While using this ability, Laurel’s combat prowess is enhanced considerably, permitting not just increased strength and sturdiness but also allowing greater agility despite the upsurge in bulk, but the form is difficult to maintain for long periods of time, and requires even greater lengths of downtime.
Fathom the Flask
Technique Type: Healing
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 7 Posts
Description: Laurel decides to take it easy and grab a swig from her bottle of sake, thereby stopping almost any action she had been doing prior. In doing so, her body metabolizes the sake in a way that heals a certain of health. Laurel can pass the flask to an ally in range, but it will only possess the efficacy of a Medium Technique, and thus must be calculated as such.
Crimson Hell’s Needle Hill
Technique Type: DoT Hybrid
Technique Level: 10
Maximum Base Range: 100m
Debuffs: -15% ATK, -15% RX
Duration: 5 Posts
Cooldown: 10 Posts
Description: Laurel uses Life Return to straighten every strand of fur on her tail and harden them, and swings her tail towards the enemy. The strands for fur dislodge, shooting towards her target, and if they connect, they lodge into the poor soul body like porcupine quills, causing debilitating pain and bleeding damage. Amidsts Laurel’s more playful arsenal, this is often used against those who have truly earned her wrath or otherwise wore her niceties thin.
Volare!
Technique Type: Flat Damage
Technique Level: 40
Maximum Base Range: 400
Cooldown: 5 Posts
Description: An advanced form of Bantam Bouncer and Hawking Tengu which utilizes Geppou and Tekkai. Instead of bounding above the enemy, Laurel leaps directly towards them in record speed to deliver an upward kick that launches the enemy in the air, pursuing them with three roundhouse kicks that send them higher and higher until the fourth, which she uses as a drop kick reinforced with Tekkai.
- AoE Techniques:
I Can Stop Anytime I Want
Technique Type: Flat Damage
Technique Level: 1
Maximum Base Range: 10m (2.5m radius)
Cooldown: 7 Posts
Description: Having used up her last draw for her pinch of tobacco, Laurel finally contemplates if she should think about her health and give up tobacco once and for all. She empties her kiseru by flicking out the ash and other residue from its bowl . . . except the flick turns out to actually be a Rankyaku slash aimed at the target, with the compressed air exploding on contact.
Then she lights up a new pinch, because quitting is for wimps.
Obnoxious Cicada
Technique Type: Flat Damage Hybrid
Technique Level: 10
Maximum Base Range: 100m (25m radius)
Debuff: -20% RX (Targets)
Duration: 4 Posts
Cooldown: 11 Posts
Description: Do you hear that “nii NII NIINIINII” close by? No, that’s not a poorly-hidden ninja, or the Knights of Ni—it’s one of Laurel’s most explosive ideas hatched, literally. While it may look like a dinky toy pistol smoking at the barrel, it is in fact a leaf that was transformed into an imitation pistol and packed with powerful pyrotechnics that have just been set off, leading to the noise of this technique’s namesake. By throwing the “pistol” to the ground, it explodes with enough force that it jostles around everyone caught in the explosion, including Laurel, who is sent flying by however much damage was inflicted in the damage roll, measured in meters. Laurel is used to the kickback by now, but most others aren’t, and often end up dizzied for a short period as a result.
Buyin’ Out the Bar
Technique Type: DoT
Technique Level: 20
Maximum Base Range: 200 (50m radius)
Cooldown: 7 Posts
Description: “‘Hey!! Anyone wanna take me on?! If you can beat me, I’ll give you ten million Berries!!’—That’s that they said.”
Laurel announces to every NPC in earshot a provocation directed to or by her target (even better if she can use her Devil Fruit’s power to mimic another voice), to which there’s always at least one sap who takes the bait, and a riot soon breaks out in their vicinity. Ideally, the ire of every affected NPC is focused entirely on Laurel's targets. Naturally, the technique is useless if no NPCs are nearby, or if those NPCs happen to all side with the target, while being even more effective at gathering the masses if Laurel can convincingly impersonate someone those NPCs know well as a foe.
Usage of the skill may also produce unsolicited ragtimes, drunken revelry, indescribable levels of damage to persons and property, and further arguments as to who’s going to pay for it all. Truly a vicious cycle.
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