- GuestGuest
Steel Winds Sword Style
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Mag Mag No Mi
Devil Fruit: Mag Mag No Mi(Magnet Magnet Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance: The Magnet Magnet Fruit appears as a fruit with swirls and spirals that oppose each other, half the fruit is red while the other half is blue with these swirls interlocking each other.
Devil Fruit Description: The Magnet Magnet Fruit allows for the user to freely manipulate metallic objects through the use of magnetic forces, this includes attraction, repulsion, as well as a mixture of the two to cause objects to hover and move in a fluid manner through the fine tuning of the magnetic forces.
Fighting Style: Steel Winds
Weapon Utilization: Steel Winds requires at least one sword to utilize but is more effective with two and whatever magnetic objects are strewn about.
Description: Briefly describe how your fighting style works.
Toggled and Passive Abilities:
Living Navigational Instrument: The user is capable of feeling magnetic pulls allowing them to navigate as if they had a compass or log pose. (magnetic navigational instruments must still be purchased for use of this effect.)
One Man Crew: Should the user have a specially designed ship they may crew it by themselves using magnetic modifications.
Attraction: The user may attract any number of non-player/boss items with magnetic properties to themselves within 500 meters of the user. The user is not restricted from attracting items that they own.
Techniques
- Light Techniques:
Gale Swing
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 1 Posts
Description: Cobalt swings her sword towards a target, the swing if it does not make contact with an object creates a stream of wind as a result extending its range to 10 meters.
Flow
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Immediate
Cooldown: 3 Posts
Duration: 2 Posts
Buffs: 25% Reflex
Description: Cobalt loosens her body allowing her to become much more free flowing almost to the extent of dancing in battle increasing her reflex.
Iron Impact
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Immediate
Cooldown: 3
Duration: 2
Buffs: +25% Attack
Description: Cobalt uses Magnetism to increase the power behind her swings essentially letting the magnets control her strikes.
Vacuum
Technique Type: Flat Hybrid
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 3 posts
Duration: 2 posts
Debuffs: -10% Reflex
Description: Cobalt thrusts her sword forward creating a vacuum of wind in its wake, people struck by the vacuum take damage and have their reflex reduced.
Zephyr
Technique Type: Flat
Technique Level: 20
Maximum Base Range: 200 Meters
Cooldown: 1 Posts
Description: Cobalt throws her sword extending its range by using magnetism if need be and then bullets herself to her sword. This technique will deal damage to the first target hit by the sword.
Iron Pull
Technique Type: Flat
Technique Level: 20
Maximum Base Range: 200 Meters
Cooldown: 1
Description: Cobalt Magnetizes a magnetic weapon behind her target and pulls it to her to strike them in the back.
Wind Bullet
Technique Type: Flat
Technique Level: 40
Maximum Base Range: 400 Meters
Cooldown: 1 Posts
Description: Cobalt thrusts her sword creating a burst of air pressure dealing damage to the first object hit by this air pressure.
- Medium Techniques:
Blue Streak
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 3 Posts
Description: Cobalt dashes forward passed a target cutting them along the way.
Turbulence
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 3 Posts
Description: Cobalt swings her sword in a manner scraping the ground beside her kicking up wind sending forth a wind tunnel to damage and push back a target.
Three Wind Blitz
Technique Type: Flat
Technique Level: 20
Maximum Base Range: Immediate
Cooldown: 3 Posts
Description: Cobalt takes a quick draw stance and strikes at a target in point blank range three times in a single instant.
Rough Mend
Technique Type: Heal
Technique Level: 20
Maximum Base Range: 200 Meters
Cooldown: 5 Posts
Description: Cobalt magnetizes metal breaking it apart and warping it until they have been strung into metallic thread and needles and uses them to stitch up a wound either on herself or someone else regardless of how painful it might be.
Sword Bullet
Technique Type: Flat
Technique Level: 40
Maximum Base Range: 400 meters
Cooldown: 3 Posts
Description: Cobalt takes a sword an magnetizes it propelling it forward like a bullet dealing damage to the first target hit.
- Heavy Techniques:
Eye of the Storm
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Immediate
Cooldown: 9 Posts
Duration: 4 Post
Buffs: +75% Defense (Self)
Description: Cobalt creates a zone of polarized force in her immediate area repelling anything magnetic or even powderizing weaker magnetic materials it with sheer magnetic force creating a wall of powdered metal around her for more variable defense.
Lacerate
Technique Type: DoT
Technique Level: 5
Maximum Base Range: Melee
Cooldown: 5 Posts
Description: Cobalt strikes a target with a sword, on the moment of impact Cobalt vibrates the sword ripping open a wound causing severe bleeding.
Steel Gale
Technique Type: Flat
Technique Level: 10
Maximum Base Range: 100 meters
Cooldown: 5 Posts
Description: Cobalt performs an upswing with her sword creating wind pressure with the swing launching a flying slash.
Great Thundering Shock
Technique Type: Flat Hybrid
Technique Level: 40
Maximum Base Range: 400 Meters
Cooldown: 9 Posts
Duration: 4 Posts.
Debuffs: -30% Willpower(Target)
Description: Cobalt performs an extremely heavy strike at a target, never actually cutting the target yet instead hitting them with such intense air pressure that they take damage and find themselves intimidated by by how powerful the strike can be inflicting a reduction to their willpower.
- AoE Techniques:
Iron Cyclone
Technique Type: Flat
Technique Level: 1
Maximum Base Range: Immediate
Maximum Base Radius: 2.5 meters
Cooldown: 7 posts
Description: Cobalt swings her sword while magnetizing it away from her and spinning it around her in several rotations hurting or damaging anything in its radius before having the weapon return to her.
Rain of Blades
Technique Type: Flat
Technique Level: 10
Maximum Base Range: Immediate
Maximum Base Radius: 25 meters
Cooldown: 7 posts.
Description: Cobalt magnetizes bladed weapons around the battlefield raising them up in the air above it. Releasing all of the blades at once causes them to rain down on the poor souls below.
Deaths Glare
Technique Type: Stat Morph
Technique Level: 20
Maximum Base Range: 200 Meters
Maximum Base AoE Radius: 50 Meters
Cooldown: 11 Posts
Duration: 4 Posts
Debuffs: -75% Willpower
Description: Cobalt Gives her meanest glare put the fear of her wrath into the hearts of those she had glared at reducing their willpower significantly.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3928
Re: Steel Winds Sword Style
![This post has in-line assessment comments.](https://i.servimg.com/u/f60/18/75/26/17/clipbo10.png)
Approved!
Cobalt wrote:Wild Rose Style
Fighting Style: Wild Rose Style
Weapon Utilization: Wild Rose Style is a single sword style that can naturally be used with any sword, this however is tailored for use with the Sword called Thorn.
Specialization: Wild Rose Style Specializes in Swift Melee attacks, but it is not shy to the occasional ranged Wind Slashes.
Description: Wild Rose is a style developed by Cobalt Stelle and most of its attacks are themed around roses. The style is separated into two parts, the normal selection of attacks and the rampaging selection of attacks. Normal attacks are generally used at any given time and is generally more well controlled, these are the attacks aptly named after roses. Rampage attacks are when Cobalt loses control of her blood lust and are often wild and unpredictable these often share a rose theme but sometimes have more varying names.
People swear that Rose petals flow behind every swing of the sword, how this is so is uncertain.
Techniques
- Light Attacks:
Blue Rose Style: Rose Blade
Technique Level: 1
Technique Range: Melee
Technique Cooldown: 2 Posts
Technique Description: A simple slash attack of the blue rose, it is slightly stronger than any normal attack. Those who see this attack swear that they blade has a blue streak behind it with dancing blue rose petals earning Cobalt the Epithet Blue Streak.
Blue Rose Style: Thorn Jab
Technique Level: 1
Technique Range: Melee
Technique Cooldown: 3 Posts
Technique Description: Cobalt lunges forth to strike an opponent with a single jab of her sword similar to a form of fencing.
Blue Rose Style: Petal Dance
Technique Level: 5
Technique Range: N/A
Technique Cooldown: 5 Posts 3 Posts Duration
Technique Description: The Petal Dance places Cobalt into a fighting stance intended for speed and grace, this stance grants her a +10 to Reflex, but leaves her attacks weakened with a -10 to attack for 3 posts.
Blue Rose Style: Rose Bloom
Technique Level: 20
Technique Range: 50 meters.
Technique Cooldown: 5 Posts
Technique Description: The first of Cobalt's many wind slashes which create air pressure to extend the range of an attack, this attack is a jab forward which strikes in a moderate range from the very tip of the extended blade. The Air pressure then fans out like that of a small rose increasing the area of impact on ones body.
Red Rose Style: Drilled Dance
Technique Level: 40
Technique Range: Melee
Technique Cooldown: 5 Posts
Technique Description: One of Cobalt's most vicious attacks and one of the few from her red style which do not have a rose themed name. Drilled Dance is a series of high speed jabs all aimed at a specific target, the jabs on their own are somewhat weak, but combined they are significantly stronger.
- Medium Attacks:
Blue Rose Style: Thorn Stinger
Technique Level: 1
Technique Range: Melee
Technique Cooldown: 5 posts.
Technique Description: A stronger version of the Thorn Jab, Cobalt lunges forward putting more weight behind the sword to a stronger attack.
Blue Rose Style: Flying Petals
Technique Level: 5
Technique Range: Melee
Technique Cooldown: 5 Posts 3 Posts Duration
Technique Description: Cobalt uses the air as if it were solid ground allowing her semi flight capabilities, so long as she has two feet to dance on the air with, because she has to focus on her movement and she is a more accessible target her reflex is reduced by 25. She may maintain this state for a maximum for 3 posts.
Blue Rose Style: Altissimo
Technique Level: 20
Technique Range: Melee
Technique Cooldown: 7 Posts.
Technique Description: A two part attack, Cobalt swings her sword and the quickly back swings with a return attack.
Blue Rose Style: Thorn Blade
Technique Level: 40
Technique Range: 400 Meters
Technique Cooldown: 7 Posts
Technique Description: Cobalt launches a wind slash by creating air pressure around her sword. Contrary to its name, Thorn blade does not actually appear to be thorny, however it is Cobalt's fastest ranged attack as well and her longest ranged attack. Due to its range and speed the attack lacks weight only coming in at medium.
- Heavy Attacks:
Blue Rose Style: Thorn Hammer
Technique Level: 1
Technique Range: Melee
Technique Cooldown: 15 Posts.
Technique Description: Simple Heavy swing from Cobalts sword. The Blade aims to decapitate the target.
Blue Rose Style: Thorn Spiral
Technique Level: 10
Technique Range: 100 Meters
Technique Cooldown: 13 Posts.
Technique Description: Cobalt swings her sword in a way that it creates a wind strike by creating wind pressure, the wind pressure ends up curving while also sporadically causing thorn like wind spikes to jut out from the attack creating a thorn spiral until it hits something to deal damage.
Red Rose Style: Dragons Sapphire Eye
Technique Level: 40
Technique Range: Melee
Technique Cooldown: 15 Posts
Technique Description: Cobalt does a single downward swing with her sword powerful enough to cleave anyone in half. The attack is so strong that it unleashes air pressure around the blade making it feel even stronger. To anyone who survives this attack and have less willpower than Cobalt's Attack, they will find themselves mentally shaken by the fear of sheer power reducing their willpower by 50 for 5 posts, Cobalt however has to exert enough energy into this strike that it lightly exhausts her reducing her reflex by 50 for 5 posts as well.
- AOE Attacks:
Red Rose Style: Thorn Bush
Technique Level: 1
Technique Range: Melee
Technique Radius: 2.25 meters
Technique Cooldown: 20 Posts
Technique Description: The weakest red rose style attack performed by Cobalt, the attack is the result of Cobalt entering a state of fury, swinging about everywhere around her causing damage anyone caught by her blade.
Blue Rose Style: Thorn Vortex
Technique Level: 20
Technique Range: 200 Meters
Technique Radius: 50 Meters
Technique Cooldown: 25 Posts 5 Posts Duration
Technique Description: The Bigger Brother of Cobalt's Thorn Spiral, this attack rather than creating a spiral wind slash instead kicks up the wind to create a wind slash mixed with a dust devil creating a sort of thorn tornado, the power of the wind slash also doesn't dissipate when it hits small objects allowing it to travel and pick up enemies along its path.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3928
Re: Steel Winds Sword Style
![This post has in-line assessment comments.](https://i.servimg.com/u/f60/18/75/26/17/clipbo10.png)
Since your fighting style is still running on the old system, you might have a huge handicap! So, I'm unlocking this thread so you can update it using the new template provided here.
- GuestGuest
Re: Steel Winds Sword Style
![This post has in-line assessment comments.](https://i.servimg.com/u/f60/18/75/26/17/clipbo10.png)
![Steel Winds Sword Style Alappr11](https://i.servimg.com/u/f62/18/75/26/17/alappr11.png)
Cobalt wrote:Mag Mag No Mi
Devil Fruit: Mag Mag No Mi(Magnet Magnet Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance: The Magnet Magnet Fruit appears as a fruit with swirls and spirals that oppose each other, half the fruit is red while the other half is blue with these swirls interlocking each other.
Devil Fruit Description: The Magnet Magnet Fruit allows for the user to freely manipulate metallic objects through the use of magnetic forces, this includes attraction, repulsion, as well as a mixture of the two to cause objects to hover and move in a fluid manner through the fine tuning of the magnetic forces.
Fighting Style: Steel Winds
Weapon Utilization: Steel Winds requires at least one sword to utilize but is more effective with two and whatever magnetic objects are strewn about.
Description: Briefly describe how your fighting style works.
Toggled and Passive Abilities:
Living Navigational Instrument: The user is capable of feeling magnetic pulls allowing them to navigate as if they had a compass or log pose. (magnetic navigational instruments must still be purchased for use of this effect.)
One Man Crew: Should the user have a specially designed ship they may crew it by themselves using magnetic modifications.
Attraction: The user may attract any number of non-player/boss items with magnetic problems to themselves within 500 meters of the user. The user is not restricted from attracting items that they own.
Techniques
- Light Techniques:
Gale Swing
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 2 Posts
Description: Cobalt swings her sword towards a target, the swing if it does not make contact with an object creates a stream of wind as a result extending its range to 10 meters.
Flow
Technique Level: 1
Maximum Base Range: Immediate
Cooldown: 4 Posts
Duration: 2 Posts
Buffs: 20% Reflex(Self)
Debuffs: -20% Attack(Self)
Description: Cobalt loosens her body allowing her to become much more free flowing almost to the extent of dancing in battle increasing her reflex but reduces the force of her attacks.
Vacuum
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 4 posts
Duration: 2 posts
Buffs: 20% Defense(Target)
Debuffs: -20% Reflex(Target)
Description: Cobalt thrusts her sword forward creating a vacuum of wind in its wake, people struck by the vacuum take damage and have their reflex reduced but force them into a defensive stance as a result.
Zephyr
Technique Level: 20
Maximum Base Range: 200 Meters
Cooldown: 2 Posts
Description: Cobalt throws her sword extending its range by using magnetism if need be and then bullets herself to her sword. This technique will deal damage to the first target hit by the sword.
Wind Bullet
Technique Level: 40
Maximum Base Range: 400 Meters
Cooldown: 2 Posts
Description: Cobalt thrusts her sword creating a burst of air pressure dealing damage to the first object hit by this air pressure.
- Medium Techniques:
Blue Streak
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 5 Posts
Description: Cobalt dashes forward passed a target cutting them along the way.
Turbulence
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 5 Posts
Description: Cobalt swings her sword in a manner scraping the ground beside her kicking up wind sending forth a wind tunnel to damage and push back a target.
Three Wind Blitz
Technique Level: 20
Maximum Base Range: Immediate
Cooldown: 5 Posts
Description: Cobalt takes a quick draw stance and strikes at a target in point blank range three times in a single instant.
Sword Bullet
Technique Level: 40
Maximum Base Range: 400 meters
Cooldown: 5 Posts
Description: Cobalt takes a sword an magnetizes it propelling it forward like a bullet dealing damage to the first target hit.
- Heavy Techniques:
Eye of the Storm
Technique Level: 1
Maximum Base Range: Immediate
Cooldown: 9 Posts
Duration: 1 Post
Buffs: +100% Defense(Self)
Debuffs: -100% Reflex(Self)
Description: Cobalt sacrifices all movement to concentrate on her magnetic capabilities forming a shield of polar forces, as a result any attack made by a magnetic object incable of breaking Cobalt’s defense stat take heavy damage with some objects being shattered or powderized by the sheer magnetic force.
Steel Gale
Technique Level: 10
Maximum Base Range: 100 meters
Cooldown: 8 Posts
Description: Cobalt performs an upswing with her sword creating wind pressure with the swing launching a flying slash.
Great Thundering Shock
Technique Level: 40
Maximum Base Range: 400 Meters
Cooldown: 11 Posts
Duration: 3 Posts.
Debuffs: -50% Willpower(Target) -50% reflex(Self)
Description: Cobalt performs an extremely heavy strike at a target, never actually cutting the target yet instead hitting them with such intense air pressure that they take damage and find themselves intimidated by by how powerful the strike can be inflicting a reduction to their willpower. This attack however takes severe amounts of exertion out of Cobalt that she is exhausted as a result.
- Heavy Techniques:
Iron Cyclone
Technique Level: 1
Maximum Base Range: Immediate
Maximum Base Radius: 2.5 meters
Cooldown: 15 posts
Description: Cobalt swings her sword while magnetizing it away from her and spinning it around her in several rotations hurting or damaging anything in its radius before having the weapon return to her.
Rain of Blades
Technique Level: 20
Maximum Base Range: Immediate
Maximum Base Radius: 50 meters
Cooldown: 15 posts.
Description: Cobalt magnetizes bladed weapons around the battlefield raising them up in the air above it. Releasing all of the blades at once causes them to rain down on the poor souls below.
- GuestGuest
Re: Steel Winds Sword Style
![This post has in-line assessment comments.](https://i.servimg.com/u/f60/18/75/26/17/clipbo10.png)
Ready for regrading, most techs have been adjusted to accommodate combat update, all stat morphs have basically been changed due to the removal of counteraction stats.
Added a new AoE, there are 4 other techs that I have opted not to make at the current moment they have been placed in spoilers a placeholders.
Added a new AoE, there are 4 other techs that I have opted not to make at the current moment they have been placed in spoilers a placeholders.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3928
Re: Steel Winds Sword Style
![This post has in-line assessment comments.](https://i.servimg.com/u/f60/18/75/26/17/clipbo10.png)
Approved!
Cobalt wrote:Mag Mag No Mi
Devil Fruit: Mag Mag No Mi(Magnet Magnet Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance: The Magnet Magnet Fruit appears as a fruit with swirls and spirals that oppose each other, half the fruit is red while the other half is blue with these swirls interlocking each other.
Devil Fruit Description: The Magnet Magnet Fruit allows for the user to freely manipulate metallic objects through the use of magnetic forces, this includes attraction, repulsion, as well as a mixture of the two to cause objects to hover and move in a fluid manner through the fine tuning of the magnetic forces.
Fighting Style: Steel Winds
Weapon Utilization: Steel Winds requires at least one sword to utilize but is more effective with two and whatever magnetic objects are strewn about.
Description: Briefly describe how your fighting style works.
Toggled and Passive Abilities:
Living Navigational Instrument: The user is capable of feeling magnetic pulls allowing them to navigate as if they had a compass or log pose. (magnetic navigational instruments must still be purchased for use of this effect.)
One Man Crew: Should the user have a specially designed ship they may crew it by themselves using magnetic modifications.
Attraction: The user may attract any number of non-player/boss items with magnetic properties to themselves within 500 meters of the user. The user is not restricted from attracting items that they own.
Techniques
- Light Techniques:
Gale Swing
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 1 Posts
Description: Cobalt swings her sword towards a target, the swing if it does not make contact with an object creates a stream of wind as a result extending its range to 10 meters.
Flow
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Immediate
Cooldown: 3 Posts
Duration: 2 Posts
Buffs: 25% Reflex
Description: Cobalt loosens her body allowing her to become much more free flowing almost to the extent of dancing in battle increasing her reflex.
Iron Impact
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Immediate
Cooldown: 3
Duration: 2
Buffs: +25% Attack
Description: Cobalt uses Magnetism to increase the power behind her swings essentially letting the magnets control her strikes.
Vacuum
Technique Type: Flat Hybrid
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 3 posts
Duration: 2 posts
Debuffs: -10% Reflex
Description: Cobalt thrusts her sword forward creating a vacuum of wind in its wake, people struck by the vacuum take damage and have their reflex reduced.
Zephyr
Technique Type: Flat
Technique Level: 20
Maximum Base Range: 200 Meters
Cooldown: 1 Posts
Description: Cobalt throws her sword extending its range by using magnetism if need be and then bullets herself to her sword. This technique will deal damage to the first target hit by the sword.
Iron Pull
Technique Type: Flat
Technique Level: 20
Maximum Base Range: 200 Meters
Cooldown: 1
Description: Cobalt Magnetizes a magnetic weapon behind her target and pulls it to her to strike them in the back.
Wind Bullet
Technique Type: Flat
Technique Level: 40
Maximum Base Range: 400 Meters
Cooldown: 1 Posts
Description: Cobalt thrusts her sword creating a burst of air pressure dealing damage to the first object hit by this air pressure.
- Medium Techniques:
Blue Streak
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 3 Posts
Description: Cobalt dashes forward passed a target cutting them along the way.
Turbulence
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 3 Posts
Description: Cobalt swings her sword in a manner scraping the ground beside her kicking up wind sending forth a wind tunnel to damage and push back a target.
Three Wind Blitz
Technique Type: Flat
Technique Level: 20
Maximum Base Range: Immediate
Cooldown: 3 Posts
Description: Cobalt takes a quick draw stance and strikes at a target in point blank range three times in a single instant.
Rough Mend
Technique Type: Heal
Technique Level: 20
Maximum Base Range: 200 Meters
Cooldown: 5 Posts
Description: Cobalt magnetizes metal breaking it apart and warping it until they have been strung into metallic thread and needles and uses them to stitch up a wound either on herself or someone else regardless of how painful it might be.
Sword Bullet
Technique Type: Flat
Technique Level: 40
Maximum Base Range: 400 meters
Cooldown: 3 Posts
Description: Cobalt takes a sword an magnetizes it propelling it forward like a bullet dealing damage to the first target hit.
- Heavy Techniques:
Eye of the Storm
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Immediate
Cooldown: 9 Posts
Duration: 4 Post
Buffs: +75% Defense (Self)
Description: Cobalt creates a zone of polarized force in her immediate area repelling anything magnetic or even powderizing weaker magnetic materials it with sheer magnetic force creating a wall of powdered metal around her for more variable defense.
Lacerate
Technique Type: DoT
Technique Level: 5
Maximum Base Range: Melee
Cooldown: 5 Posts
Description: Cobalt strikes a target with a sword, on the moment of impact Cobalt vibrates the sword ripping open a wound causing severe bleeding.
Steel Gale
Technique Type: Flat
Technique Level: 10
Maximum Base Range: 100 meters
Cooldown: 5 Posts
Description: Cobalt performs an upswing with her sword creating wind pressure with the swing launching a flying slash.
Great Thundering Shock
Technique Type: Flat Hybrid
Technique Level: 40
Maximum Base Range: 400 Meters
Cooldown: 9 Posts
Duration: 4 Posts.
Debuffs: -30% Willpower(Target)
Description: Cobalt performs an extremely heavy strike at a target, never actually cutting the target yet instead hitting them with such intense air pressure that they take damage and find themselves intimidated by by how powerful the strike can be inflicting a reduction to their willpower.
- AoE Techniques:
Iron Cyclone
Technique Type: Flat
Technique Level: 1
Maximum Base Range: Immediate
Maximum Base Radius: 2.5 meters
Cooldown: 7 posts
Description: Cobalt swings her sword while magnetizing it away from her and spinning it around her in several rotations hurting or damaging anything in its radius before having the weapon return to her.
Rain of Blades
Technique Type: Flat
Technique Level: 10
Maximum Base Range: Immediate
Maximum Base Radius: 25 meters
Cooldown: 7 posts.
Description: Cobalt magnetizes bladed weapons around the battlefield raising them up in the air above it. Releasing all of the blades at once causes them to rain down on the poor souls below.
Deaths Glare
Technique Type: Stat Morph
Technique Level: 20
Maximum Base Range: 200 Meters
Maximum Base AoE Radius: 50 Meters
Cooldown: 11 Posts
Duration: 4 Posts
Debuffs: -75% Willpower
Description: Cobalt Gives her meanest glare put the fear of her wrath into the hearts of those she had glared at reducing their willpower significantly.
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