[Bio] Molly Tohv
2 posters
- Molly Tohv
- [tracker=/t2798-tracker-molly-tohv#18529]
Name : Molly Tohv
Epithet : "Nine-lives"
Age : 20
Height : 2'6" (76.2 cm)
Weight : Approx. 30 lbs.
Species/Tribe : Mink
Balance : [bel] 50,000
[[childofdestiny]]
[[improviseadaptovercome]]
Posts : 5
[Bio] Molly Tohv
Tue Feb 20, 2024 9:45 pm
MOLLY TOHV
Basic Character Information
Forename: Molly
Middle Name/Initial: N/A
Surname: Tohv
Epithet: "Nine-lives" Molly
Birthdate: April 13, 1809 (20 years old)
Gender: Female (she/her)
Species/Tribe: Mink
Faction: Pirate
Profession:
- Grenadier: With a taste for explosives and skill with a firearm, Molly specializes in that which blazes and burns. While precision shooting is not her specialty, she is deadly at close- to mid-range. She's highly destructive, to the point of risking her own hide in the friendly fire. Keep your wits about you, Molly's not one to give warnings.
- Thief: Even with her boisterous personality, Molly is an able and willing sneak-thief. The best weapons are often kept under lock and key, and she obviously must be able to access them! Also, traps tend to be more successful when their victims are not aware of them. This is, perhaps, the only time she's quiet—an easy tell that she's up to no good, for those who are familiar with her.
Physical Appearance
Height: 2'6" (76.2 cm)
Weight: Approx. 30 lbs.
Hair Style: While a majority of Molly's fur is only mid-length, it grows into a long, unruly mane around her neck and chest.
Hair Color: In cat terms, Molly's coloration is that of a golden tabby.
Eye Color: Dark amber
Scars:
- Her tail—rather, the lack of one
- A large slave's brand that takes up a majority of her back
Gear:
- The wardrobe: Molly wears a shirt with an oversized collar that she modified, having trimmed it shorter and removed its sleeves. She also wears several belts and silk sashes that hold up her various firearms and baggy trousers.
At times, she can be seen wearing a large, silk wild-rag around her neck. Not only does this help obscure her features, but it does protect from the elements both hot and cold.
Important to note are her boots. They are crudely-modified children's boots, and Molly does not enjoy wearing them. She has only begun wearing them recently to help hide her identity as a mink, begrudgingly attempting to pass as a child instead.
- Lyon's frock: The well-worn and sun-bleached frock coat of someone very important to Molly. While it was small on its former owner, it is ill-fitting in a different way for the miniature mink. More often than not, she opts to wear it like a cape—the oversized sleeves are too inconvenient. It's very helpful at hiding her form and her guns!
- Who's hat is that?: Molly's hat isn't only a few sizes too big—it also has a ridiculously wide brim. She really likes it and refuses to get a new one. To avoid losing it to sudden gusts of wind and blast waves, she has fitted a cord with an adjustable knot to it to wear around the neck.
- The arsenal: Most important of Molly's equipment are, naturally, her guns. She carries two firearms: a unique 9-barrel pepperbox handgun, and a hand mortar. The 9 rounds of the pepperbox are the reason for Molly's epithet—they must be preloaded before battle, as she has little time to reload in the moment.
While unwieldy, Molly seems particularly fond of these firearms. The handgun is unreliable at long-range, but Molly seems to enjoy dispatching her opponents at point-blank.
The hand mortar is typically reserved for longer ranges when real cannons are not available. She can also simply throw her own grenades—of which, most are homemade. An environmentally-conscious queen; give her your empty glass bottles, she recycles!
Description: While still a proud mink, even Molly will admit she just looks like a feral cat walking on two legs. From the tips of her ears to the pads of her paws, one would be hard-pressed to find anything that suggests otherwise—save for her opposable thumbs, that is. In a world full of monstrously tall figures, one might think this highly inconvenient—and it certainly can be. However, scurrying underfoot has its own advantages if one knows how to use them.
She sports rounded ears and notably long, white whiskers. Her hands are very paw-like, and her claws are retractable.
Once upon a time, she had a long, glorious tail—alas, it has been reduced to a short, fuzzy stump for some time now.
The Past
Main Traits:
- Bold: Molly is direct, blunt, and driven. She is very honest about her desires and goals, and will do whatever it takes to get them! While she's not completely without forethought, she's often prone to impulsiveness and impatience. Said impulsions can be unpredictable and chaotic when first meeting her, but with time, she is actually quite easy to read. While you might not know what she's scheming, you will at least be able to tell that she is, in fact, scheming.
- Original: She's full of ideas—good and bad. Molly thinks outside of the box and has the confidence to follow through with even the riskiest plans, so long as the payoff appeals to her own sensitivities. This is exacerbated when in her wheelhouse—given enough gunpowder, she'd rig an entire island to blow just for the thrill.
- Insensitive: While she's no wallflower, Molly is highly indifferent to most people and their problems. Molly won't waste her time with problems she can't practically solve, and she's an awful listener when you need a shoulder to cry on. It's just not something she thinks nor cares about, generally.
- Defiant: Molly's a rebel and a punk to her very core. While that passion might make her a good revolutionary, she is also awful at following orders and strict rules! She's allergic to responsibility, it would seem.
Likes:
- Money!
- Spicy foods (note: she does not have a high tolerance)
- Fire and explosions
- People that give her what she wants
Dislikes:
- Wearing shoes
- Authority (especially the government)
- Rain
- People who ask stupid questions!
Unique laugh: "Dokkakakakaka!" - Molly laughs loudly and boisterously, despite her small stature and sweet face.
Hometown: Molly doesn't remember where she was born, and even if she did, she wouldn't consider it home. She was born a slave, and doesn't show any sentiment for her formative years.
Personality: Molly is the life of the party, as long as you can see past her innate lust for destruction! A true chaotic-neutral, the mink is opportunistic, and will ultimately make decisions based on what she thinks will get her what she wants. For this reason, she may appear highly unpredictable.
While not directly malicious, she is not always well-meaning. Ever the fickle feline, her loyalty is hard to earn and hard to keep! Of course, she's not averse to maintaining friendships that are beneficial to her—mutual or otherwise.
Though her personality is as energetic and warm as a wildfire on a windy day, what drives her is relatively simple and common—freedom. For the time being, Molly drifts where the current takes her, only trying to profit off of whatever adrenaline and money she finds along the way. But fun is her primary motivator.
Molly causes mayhem and takes risks like she has something to prove. Deep down, maybe she does.
Needless to say, she's not fond of authority—namely, the World Government and the Marines, but 'stick-up-the-arse' types count, too. When she has some new explosive she wants to experiment with, those who threaten her freedom are her guinea pigs of choice.
Alas, recent worldly events have forced Molly to restrain herself, much to her chagrin. If she was living on the edge before, she's now hanging on for dear life. Without a crew to support her (and keep her on a leash), Molly is lying low... compared to how she would normally behave, at least.
This pressure has made her somehow more volatile. Like a bottle of champagne shaken, she's ready to erupt. She's more stressed than she has been in a very long time—watch your ships, she might accidentally set something ablaze.
In combat, Molly's true colors can finally shine—to the point of blinding, in some cases. She's completely feral. With feline mobility, she tears through the battlefield—dodging past, sliding under, and climbing up enemies only to blast them in the face. Due to her small stature, many might not notice her at first, but once the triggers are pulled and the grenades detonate, she's hard to miss. Molly's speed and evasion are purely fueled by the adrenaline of being smaller than almost everyone that wants her dead—one wrong move and its over. Thus, in combat, she's almost manic. When the bullets run out, she fights on in any way she can: teeth, claws, knives, and pistol-whips included. If her fire dies out, it'll be kicking and screaming.
She claims nothing makes her feel more alive than relentless combat. Few things sate the adrenaline junkie more, and she shows no remorse for what she inflicts upon her opponents and even would-be allies.
- History:
Little Molly was born a slave—her own mother no more than a blurry memory now. She was an extremely small child, to the extent that she was almost mistaken for an actual feral cat. Even upon the realization that she was a mink, however, she was sold as a 'pet' for some sick slave trader's wife.
An accessory more than a person, her earliest years were bleak. Molly barely knew how to speak, couldn't read, and had no agency of her own. But as she aged, she began to show signs of a personality—a rude one, at that.
It started small, hesitating at commands, getting herself dirty—not being a perfectly obedient doll. But any belligerence was only exacerbated by punishment. Even at such a young age, she disregarded rules and authority.
They were just going to kill her, but they decided it'd be a waste. Instead, they resold her as a laborer. It would be terribly difficult for someone so small, but it would a humiliating end for the ungrateful child.
On the ship to her new home, tied up in the dark amongst other slaves, Molly had no idea what to expect. She'd probably just die, beaten to death when she couldn't do the heavy lifting—that's what she believed.
But it would seem she was a lucky cat.
That night, still at sea, pirates raided the merchants' cargo ship. It was chaotic and frightening, but the slaves were freed and taken aboard. The merchants' ship was set ablaze, beautiful tongues of orange reflected on the waves, turning the sea into molten gold.
It was a horrible crime, but a majority of the pirate crew were freed slaves, themselves. They seemed proud to pay it forward.
Not all of the slaves stayed with the pirates. Many had families to return to, or their own causes. Molly, a mere 8 years old, had nowhere to go. She never even mentioned her mother to the crew, not keen on sharing any part of her story.
There was only one other mink on the crew—a large lion by the name of Lyonder. He was the long-time gunner of the ship, respected for his discernment and strength. But, given that he was a mink, Molly was at first put in his care.
Lyonder wasn't in support of keeping the stray, at first. He thought they should drop her off at the next peaceful island they passed—surely some empty-nester had room for a kitten. However, as she came out of her shell, Molly showed more spunk than anyone could've predicted. They ended up keeping her for longer than planned.
She was a real fireball, spitting and hissing at the crew when they teased her. She also had a slightly concerning infatuation with fire—for the first couple of years, she had to be kept on a tight leash. Lyonder took to keeping an eye on her himself, teaching her some manners along the way. As much as he could that is.
The two of them had an affinity for each other, it seemed. Molly made it verbally clear that she liked him more than anyone else, and she was often seen at his side (or even riding on his shoulders). Of course, she insisted that this preference wasn't due to Lyon being in charge of the ship's artillery, but most of the crew doubted her.
As Molly grew, it became more and more difficult to keep her from the gunpowder. After one particular instance—in which, she used stolen supplies to make her own grenade, resulting in her blowing her own tail off—it was decided it would be safer to actually teach her before she killed herself. Not only was she passionate, but she proved herself talented, as well. In time, she began to join the crew in battle, filling her own niche.
But the crew was aging. Molly was insatiable, eager for combat and adventure, but Lyonder and the others were keen on staying in calmer blues—perhaps even retiring, if they could afford to.
Eventually, Molly decided she'd strike out on her own. There was a bittersweet goodbye, more emotional on the crew's part than Molly's, and they went their separate ways.
On a small catboat given to her by Lyon, she's lived alone ever since. Her penchant for arson has gained her a small reputation, but she's participated in her fair share of theft, as well. But storms are brewing in the larger world.
Although Molly being an enemy of the World Government might be justified, given her track record, she's more than a little upset by it. She's been forced to hide her identity as a mink, not as a destructive and violent criminal—the mounting pressure has made her anxious and aggressive.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: [Bio] Molly Tohv
Wed Feb 21, 2024 8:45 pm
[warn=""]A great read overall. Molly sure has a lot of personality. I'm almost ready to approve this. I just need you to edit your username to conform to the Username Naming Scheme (Rule #11 in the General Rules. You can request the new username in [discord]approval-requests[/discord].
I did take the liberty of editing your topic title's style to be more uniform with other titles. I also fixed an issue with formatting in your history (a large portion was in italics where I assume you didn't want it to be).[/warn]
I did take the liberty of editing your topic title's style to be more uniform with other titles. I also fixed an issue with formatting in your history (a large portion was in italics where I assume you didn't want it to be).[/warn]
molotov wrote:MOLLY TOHV
Basic Character Information
Forename: Molly
Middle Name/Initial: N/A
Surname: Tohv
Epithet: "Nine-lives" Molly
Birthdate: April 13, 1809 (20 years old)
Gender: Female (she/her)
Species/Tribe: Mink
Faction: Pirate
Profession:
- Grenadier: With a taste for explosives and skill with a firearm, Molly specializes in that which blazes and burns. While precision shooting is not her specialty, she is deadly at close- to mid-range. She's highly destructive, to the point of risking her own hide in the friendly fire. Keep your wits about you, Molly's not one to give warnings.
- Thief: Even with her boisterous personality, Molly is an able and willing sneak-thief. The best weapons are often kept under lock and key, and she obviously must be able to access them! Also, traps tend to be more successful when their victims are not aware of them. This is, perhaps, the only time she's quiet—an easy tell that she's up to no good, for those who are familiar with her.
Physical Appearance
Height: 2'6" (76.2 cm)
Weight: Approx. 30 lbs.
Hair Style: While a majority of Molly's fur is only mid-length, it grows into a long, unruly mane around her neck and chest.
Hair Color: In cat terms, Molly's coloration is that of a golden tabby.
Eye Color: Dark amber
Scars:
- Her tail—rather, the lack of one
- A large slave's brand that takes up a majority of her back
Gear:
- The wardrobe: Molly wears a shirt with an oversized collar that she modified, having trimmed it shorter and removed its sleeves. She also wears several belts and silk sashes that hold up her various firearms and baggy trousers.
At times, she can be seen wearing a large, silk wild-rag around her neck. Not only does this help obscure her features, but it does protect from the elements both hot and cold.
Important to note are her boots. They are crudely-modified children's boots, and Molly does not enjoy wearing them. She has only begun wearing them recently to help hide her identity as a mink, begrudgingly attempting to pass as a child instead.
- Lyon's frock: The well-worn and sun-bleached frock coat of someone very important to Molly. While it was small on its former owner, it is ill-fitting in a different way for the miniature mink. More often than not, she opts to wear it like a cape—the oversized sleeves are too inconvenient. It's very helpful at hiding her form and her guns!
- Who's hat is that?: Molly's hat isn't only a few sizes too big—it also has a ridiculously wide brim. She really likes it and refuses to get a new one. To avoid losing it to sudden gusts of wind and blast waves, she has fitted a cord with an adjustable knot to it to wear around the neck.
- The arsenal: Most important of Molly's equipment are, naturally, her guns. She carries two firearms: a unique 9-barrel pepperbox handgun, and a hand mortar. The 9 rounds of the pepperbox are the reason for Molly's epithet—they must be preloaded before battle, as she has little time to reload in the moment.
While unwieldy, Molly seems particularly fond of these firearms. The handgun is unreliable at long-range, but Molly seems to enjoy dispatching her opponents at point-blank.
The hand mortar is typically reserved for longer ranges when real cannons are not available. She can also simply throw her own grenades—of which, most are homemade. An environmentally-conscious queen; give her your empty glass bottles, she recycles!
Description: While still a proud mink, even Molly will admit she just looks like a feral cat walking on two legs. From the tips of her ears to the pads of her paws, one would be hard-pressed to find anything that suggests otherwise—save for her opposable thumbs, that is. In a world full of monstrously tall figures, one might think this highly inconvenient—and it certainly can be. However, scurrying underfoot has its own advantages if one knows how to use them.
She sports rounded ears and notably long, white whiskers. Her hands are very paw-like, and her claws are retractable.
Once upon a time, she had a long, glorious tail—alas, it has been reduced to a short, fuzzy stump for some time now.
The Past
Main Traits:
- Bold: Molly is direct, blunt, and driven. She is very honest about her desires and goals, and will do whatever it takes to get them! While she's not completely without forethought, she's often prone to impulsiveness and impatience. Said impulsions can be unpredictable and chaotic when first meeting her, but with time, she is actually quite easy to read. While you might not know what she's scheming, you will at least be able to tell that she is, in fact, scheming.
- Original: She's full of ideas—good and bad. Molly thinks outside of the box and has the confidence to follow through with even the riskiest plans, so long as the payoff appeals to her own sensitivities. This is exacerbated when in her wheelhouse—given enough gunpowder, she'd rig an entire island to blow just for the thrill.
- Insensitive: While she's no wallflower, Molly is highly indifferent to most people and their problems. Molly won't waste her time with problems she can't practically solve, and she's an awful listener when you need a shoulder to cry on. It's just not something she thinks nor cares about, generally.
- Defiant: Molly's a rebel and a punk to her very core. While that passion might make her a good revolutionary, she is also awful at following orders and strict rules! She's allergic to responsibility, it would seem.
Likes:
- Money!
- Spicy foods (note: she does not have a high tolerance)
- Fire and explosions
- People that give her what she wants
Dislikes:
- Wearing shoes
- Authority (especially the government)
- Rain
- People who ask stupid questions!
Unique laugh: "Dokkakakakaka!" - Molly laughs loudly and boisterously, despite her small stature and sweet face.
Hometown: Molly doesn't remember where she was born, and even if she did, she wouldn't consider it home. She was born a slave, and doesn't show any sentiment for her formative years.
Personality: Molly is the life of the party, as long as you can see past her innate lust for destruction! A true chaotic-neutral, the mink is opportunistic, and will ultimately make decisions based on what she thinks will get her what she wants. For this reason, she may appear highly unpredictable.
While not directly malicious, she is not always well-meaning. Ever the fickle feline, her loyalty is hard to earn and hard to keep! Of course, she's not averse to maintaining friendships that are beneficial to her—mutual or otherwise.
Though her personality is as energetic and warm as a wildfire on a windy day, what drives her is relatively simple and common—freedom. For the time being, Molly drifts where the current takes her, only trying to profit off of whatever adrenaline and money she finds along the way. But fun is her primary motivator.
Molly causes mayhem and takes risks like she has something to prove. Deep down, maybe she does.
Needless to say, she's not fond of authority—namely, the World Government and the Marines, but 'stick-up-the-arse' types count, too. When she has some new explosive she wants to experiment with, those who threaten her freedom are her guinea pigs of choice.
Alas, recent worldly events have forced Molly to restrain herself, much to her chagrin. If she was living on the edge before, she's now hanging on for dear life. Without a crew to support her (and keep her on a leash), Molly is lying low... compared to how she would normally behave, at least.
This pressure has made her somehow more volatile. Like a bottle of champagne shaken, she's ready to erupt. She's more stressed than she has been in a very long time—watch your ships, she might accidentally set something ablaze.
In combat, Molly's true colors can finally shine—to the point of blinding, in some cases. She's completely feral. With feline mobility, she tears through the battlefield—dodging past, sliding under, and climbing up enemies only to blast them in the face. Due to her small stature, many might not notice her at first, but once the triggers are pulled and the grenades detonate, she's hard to miss. Molly's speed and evasion are purely fueled by the adrenaline of being smaller than almost everyone that wants her dead—one wrong move and its over. Thus, in combat, she's almost manic. When the bullets run out, she fights on in any way she can: teeth, claws, knives, and pistol-whips included. If her fire dies out, it'll be kicking and screaming.
She claims nothing makes her feel more alive than relentless combat. Few things sate the adrenaline junkie more, and she shows no remorse for what she inflicts upon her opponents and even would-be allies.
- History:
Little Molly was born a slave—her own mother no more than a blurry memory now. She was an extremely small child, to the extent that she was almost mistaken for an actual feral cat. Even upon the realization that she was a mink, however, she was sold as a 'pet' for some sick slave trader's wife.
An accessory more than a person, her earliest years were bleak. Molly barely knew how to speak, couldn't read, and had no agency of her own. But as she aged, she began to show signs of a personality—a rude one, at that.
It started small, hesitating at commands, getting herself dirty—not being a perfectly obedient doll. But any belligerence was only exacerbated by punishment. Even at such a young age, she disregarded rules and authority.
They were just going to kill her, but they decided it'd be a waste. Instead, they resold her as a laborer. It would be terribly difficult for someone so small, but it would a humiliating end for the ungrateful child.
On the ship to her new home, tied up in the dark amongst other slaves, Molly had no idea what to expect. She'd probably just die, beaten to death when she couldn't do the heavy lifting—that's what she believed.
But it would seem she was a lucky cat.
That night, still at sea, pirates raided the merchants' cargo ship. It was chaotic and frightening, but the slaves were freed and taken aboard. The merchants' ship was set ablaze, beautiful tongues of orange reflected on the waves, turning the sea into molten gold.
It was a horrible crime, but a majority of the pirate crew were freed slaves, themselves. They seemed proud to pay it forward.
Not all of the slaves stayed with the pirates. Many had families to return to, or their own causes. Molly, a mere 8 years old, had nowhere to go. She never even mentioned her mother to the crew, not keen on sharing any part of her story.
There was only one other mink on the crew—a large lion by the name of Lyonder. He was the long-time gunner of the ship, respected for his discernment and strength. But, given that he was a mink, Molly was at first put in his care.
Lyonder wasn't in support of keeping the stray, at first. He thought they should drop her off at the next peaceful island they passed—surely some empty-nester had room for a kitten. However, as she came out of her shell, Molly showed more spunk than anyone could've predicted. They ended up keeping her for longer than planned.
She was a real fireball, spitting and hissing at the crew when they teased her. She also had a slightly concerning infatuation with fire—for the first couple of years, she had to be kept on a tight leash. Lyonder took to keeping an eye on her himself, teaching her some manners along the way. As much as he could[/is] that is.
The two of them had an affinity for each other, it seemed. Molly made it verbally clear that she liked him more than anyone else, and she was often seen at his side (or even riding on his shoulders). Of course, she insisted that this preference wasn't due to Lyon being in charge of the ship's artillery, but most of the crew doubted her.
As Molly grew, it became more and more difficult to keep her from the gunpowder. After one particular instance—in which, she used stolen supplies to make her own grenade, resulting in her blowing her own tail off—it was decided it would be safer to actually teach her before she killed herself. Not only was she passionate, but she proved herself talented, as well. In time, she began to join the crew in battle, filling her own niche.
But the crew was aging. Molly was insatiable, eager for combat and adventure, but Lyonder and the others were keen on staying in calmer blues—perhaps even retiring, if they could afford to.
Eventually, Molly decided she'd strike out on her own. There was a bittersweet goodbye, more emotional on the crew's part than Molly's, and they went their separate ways.
On a small catboat given to her by Lyon, she's lived alone ever since. Her penchant for arson has gained her a small reputation, but she's participated in her fair share of theft, as well. But storms are brewing in the larger world.
Although Molly being an enemy of the World Government might be justified, given her track record, she's more than a little upset by it. She's been forced to hide her identity as a mink, not as a destructive and violent criminal—the mounting pressure has made her anxious and aggressive.
Molly Tohv appreciated this post
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: [Bio] Molly Tohv
Wed Feb 21, 2024 9:05 pm
[approve]Your username has been updated and your bio is approved! Can't wait to see what bombastic adventures Molly gets up to.[/approve]
Molly Tohv wrote:MOLLY TOHV
Basic Character Information
Forename: Molly
Middle Name/Initial: N/A
Surname: Tohv
Epithet: "Nine-lives" Molly
Birthdate: April 13, 1809 (20 years old)
Gender: Female (she/her)
Species/Tribe: Mink
Faction: Pirate
Profession:
- Grenadier: With a taste for explosives and skill with a firearm, Molly specializes in that which blazes and burns. While precision shooting is not her specialty, she is deadly at close- to mid-range. She's highly destructive, to the point of risking her own hide in the friendly fire. Keep your wits about you, Molly's not one to give warnings.
- Thief: Even with her boisterous personality, Molly is an able and willing sneak-thief. The best weapons are often kept under lock and key, and she obviously must be able to access them! Also, traps tend to be more successful when their victims are not aware of them. This is, perhaps, the only time she's quiet—an easy tell that she's up to no good, for those who are familiar with her.
Physical Appearance
Height: 2'6" (76.2 cm)
Weight: Approx. 30 lbs.
Hair Style: While a majority of Molly's fur is only mid-length, it grows into a long, unruly mane around her neck and chest.
Hair Color: In cat terms, Molly's coloration is that of a golden tabby.
Eye Color: Dark amber
Scars:
- Her tail—rather, the lack of one
- A large slave's brand that takes up a majority of her back
Gear:
- The wardrobe: Molly wears a shirt with an oversized collar that she modified, having trimmed it shorter and removed its sleeves. She also wears several belts and silk sashes that hold up her various firearms and baggy trousers.
At times, she can be seen wearing a large, silk wild-rag around her neck. Not only does this help obscure her features, but it does protect from the elements both hot and cold.
Important to note are her boots. They are crudely-modified children's boots, and Molly does not enjoy wearing them. She has only begun wearing them recently to help hide her identity as a mink, begrudgingly attempting to pass as a child instead.
- Lyon's frock: The well-worn and sun-bleached frock coat of someone very important to Molly. While it was small on its former owner, it is ill-fitting in a different way for the miniature mink. More often than not, she opts to wear it like a cape—the oversized sleeves are too inconvenient. It's very helpful at hiding her form and her guns!
- Who's hat is that?: Molly's hat isn't only a few sizes too big—it also has a ridiculously wide brim. She really likes it and refuses to get a new one. To avoid losing it to sudden gusts of wind and blast waves, she has fitted a cord with an adjustable knot to it to wear around the neck.
- The arsenal: Most important of Molly's equipment are, naturally, her guns. She carries two firearms: a unique 9-barrel pepperbox handgun, and a hand mortar. The 9 rounds of the pepperbox are the reason for Molly's epithet—they must be preloaded before battle, as she has little time to reload in the moment.
While unwieldy, Molly seems particularly fond of these firearms. The handgun is unreliable at long-range, but Molly seems to enjoy dispatching her opponents at point-blank.
The hand mortar is typically reserved for longer ranges when real cannons are not available. She can also simply throw her own grenades—of which, most are homemade. An environmentally-conscious queen; give her your empty glass bottles, she recycles!
Description: While still a proud mink, even Molly will admit she just looks like a feral cat walking on two legs. From the tips of her ears to the pads of her paws, one would be hard-pressed to find anything that suggests otherwise—save for her opposable thumbs, that is. In a world full of monstrously tall figures, one might think this highly inconvenient—and it certainly can be. However, scurrying underfoot has its own advantages if one knows how to use them.
She sports rounded ears and notably long, white whiskers. Her hands are very paw-like, and her claws are retractable.
Once upon a time, she had a long, glorious tail—alas, it has been reduced to a short, fuzzy stump for some time now.
The Past
Main Traits:
- Bold: Molly is direct, blunt, and driven. She is very honest about her desires and goals, and will do whatever it takes to get them! While she's not completely without forethought, she's often prone to impulsiveness and impatience. Said impulsions can be unpredictable and chaotic when first meeting her, but with time, she is actually quite easy to read. While you might not know what she's scheming, you will at least be able to tell that she is, in fact, scheming.
- Original: She's full of ideas—good and bad. Molly thinks outside of the box and has the confidence to follow through with even the riskiest plans, so long as the payoff appeals to her own sensitivities. This is exacerbated when in her wheelhouse—given enough gunpowder, she'd rig an entire island to blow just for the thrill.
- Insensitive: While she's no wallflower, Molly is highly indifferent to most people and their problems. Molly won't waste her time with problems she can't practically solve, and she's an awful listener when you need a shoulder to cry on. It's just not something she thinks nor cares about, generally.
- Defiant: Molly's a rebel and a punk to her very core. While that passion might make her a good revolutionary, she is also awful at following orders and strict rules! She's allergic to responsibility, it would seem.
Likes:
- Money!
- Spicy foods (note: she does not have a high tolerance)
- Fire and explosions
- People that give her what she wants
Dislikes:
- Wearing shoes
- Authority (especially the government)
- Rain
- People who ask stupid questions!
Unique laugh: "Dokkakakakaka!" - Molly laughs loudly and boisterously, despite her small stature and sweet face.
Hometown: Molly doesn't remember where she was born, and even if she did, she wouldn't consider it home. She was born a slave, and doesn't show any sentiment for her formative years.
Personality: Molly is the life of the party, as long as you can see past her innate lust for destruction! A true chaotic-neutral, the mink is opportunistic, and will ultimately make decisions based on what she thinks will get her what she wants. For this reason, she may appear highly unpredictable.
While not directly malicious, she is not always well-meaning. Ever the fickle feline, her loyalty is hard to earn and hard to keep! Of course, she's not averse to maintaining friendships that are beneficial to her—mutual or otherwise.
Though her personality is as energetic and warm as a wildfire on a windy day, what drives her is relatively simple and common—freedom. For the time being, Molly drifts where the current takes her, only trying to profit off of whatever adrenaline and money she finds along the way. But fun is her primary motivator.
Molly causes mayhem and takes risks like she has something to prove. Deep down, maybe she does.
Needless to say, she's not fond of authority—namely, the World Government and the Marines, but 'stick-up-the-arse' types count, too. When she has some new explosive she wants to experiment with, those who threaten her freedom are her guinea pigs of choice.
Alas, recent worldly events have forced Molly to restrain herself, much to her chagrin. If she was living on the edge before, she's now hanging on for dear life. Without a crew to support her (and keep her on a leash), Molly is lying low... compared to how she would normally behave, at least.
This pressure has made her somehow more volatile. Like a bottle of champagne shaken, she's ready to erupt. She's more stressed than she has been in a very long time—watch your ships, she might accidentally set something ablaze.
In combat, Molly's true colors can finally shine—to the point of blinding, in some cases. She's completely feral. With feline mobility, she tears through the battlefield—dodging past, sliding under, and climbing up enemies only to blast them in the face. Due to her small stature, many might not notice her at first, but once the triggers are pulled and the grenades detonate, she's hard to miss. Molly's speed and evasion are purely fueled by the adrenaline of being smaller than almost everyone that wants her dead—one wrong move and its over. Thus, in combat, she's almost manic. When the bullets run out, she fights on in any way she can: teeth, claws, knives, and pistol-whips included. If her fire dies out, it'll be kicking and screaming.
She claims nothing makes her feel more alive than relentless combat. Few things sate the adrenaline junkie more, and she shows no remorse for what she inflicts upon her opponents and even would-be allies.
- History:
Little Molly was born a slave—her own mother no more than a blurry memory now. She was an extremely small child, to the extent that she was almost mistaken for an actual feral cat. Even upon the realization that she was a mink, however, she was sold as a 'pet' for some sick slave trader's wife.
An accessory more than a person, her earliest years were bleak. Molly barely knew how to speak, couldn't read, and had no agency of her own. But as she aged, she began to show signs of a personality—a rude one, at that.
It started small, hesitating at commands, getting herself dirty—not being a perfectly obedient doll. But any belligerence was only exacerbated by punishment. Even at such a young age, she disregarded rules and authority.
They were just going to kill her, but they decided it'd be a waste. Instead, they resold her as a laborer. It would be terribly difficult for someone so small, but it would a humiliating end for the ungrateful child.
On the ship to her new home, tied up in the dark amongst other slaves, Molly had no idea what to expect. She'd probably just die, beaten to death when she couldn't do the heavy lifting—that's what she believed.
But it would seem she was a lucky cat.
That night, still at sea, pirates raided the merchants' cargo ship. It was chaotic and frightening, but the slaves were freed and taken aboard. The merchants' ship was set ablaze, beautiful tongues of orange reflected on the waves, turning the sea into molten gold.
It was a horrible crime, but a majority of the pirate crew were freed slaves, themselves. They seemed proud to pay it forward.
Not all of the slaves stayed with the pirates. Many had families to return to, or their own causes. Molly, a mere 8 years old, had nowhere to go. She never even mentioned her mother to the crew, not keen on sharing any part of her story.
There was only one other mink on the crew—a large lion by the name of Lyonder. He was the long-time gunner of the ship, respected for his discernment and strength. But, given that he was a mink, Molly was at first put in his care.
Lyonder wasn't in support of keeping the stray, at first. He thought they should drop her off at the next peaceful island they passed—surely some empty-nester had room for a kitten. However, as she came out of her shell, Molly showed more spunk than anyone could've predicted. They ended up keeping her for longer than planned.
She was a real fireball, spitting and hissing at the crew when they teased her. She also had a slightly concerning infatuation with fire—for the first couple of years, she had to be kept on a tight leash. Lyonder took to keeping an eye on her himself, teaching her some manners along the way. As much as he could that is.
The two of them had an affinity for each other, it seemed. Molly made it verbally clear that she liked him more than anyone else, and she was often seen at his side (or even riding on his shoulders). Of course, she insisted that this preference wasn't due to Lyon being in charge of the ship's artillery, but most of the crew doubted her.
As Molly grew, it became more and more difficult to keep her from the gunpowder. After one particular instance—in which, she used stolen supplies to make her own grenade, resulting in her blowing her own tail off—it was decided it would be safer to actually teach her before she killed herself. Not only was she passionate, but she proved herself talented, as well. In time, she began to join the crew in battle, filling her own niche.
But the crew was aging. Molly was insatiable, eager for combat and adventure, but Lyonder and the others were keen on staying in calmer blues—perhaps even retiring, if they could afford to.
Eventually, Molly decided she'd strike out on her own. There was a bittersweet goodbye, more emotional on the crew's part than Molly's, and they went their separate ways.
On a small catboat given to her by Lyon, she's lived alone ever since. Her penchant for arson has gained her a small reputation, but she's participated in her fair share of theft, as well. But storms are brewing in the larger world.
Although Molly being an enemy of the World Government might be justified, given her track record, she's more than a little upset by it. She's been forced to hide her identity as a mink, not as a destructive and violent criminal—the mounting pressure has made her anxious and aggressive.
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