- Patrick Murdoch
- [tracker=/t2186-patrick-murdoch#12695]
Name : Patrick Murdoch
Epithet : Captain
Age : 60
Height : 5'5'' / 165 cm
Weight : 180 lbs. / 82 kg
Species : Human
Faction : Pirate
Marine Rank : Former Captain
Crew Role : Navigator
Balance : [ber] 50,000
[[childofdestiny]][[punchoutguru]][[nauticalalmanac]]
[[improviseadaptovercome]]
Posts : 12
[Fighting Style] Salty Seadog
![This post has in-line assessment comments.](https://i.servimg.com/u/f60/18/75/26/17/clipbo10.png)
Salty Seadog
Fighting Style: Salty Seadog
Weapon Utilization: Fists, wits and bottles upon bottles of booze.
Description: Suffering from an old injury, Patrick isn’t much of a fighter anymore. He can still throw a punch without throwing out his back (most of the time), but any fancy martial arts are behind him. His current style is a mixture between wrestling and bar brawling. Punches, holds and broken bottles are all fair game to him.
Most of the time, the captain leaves the actual fighting to the younger generations. He sits on the sidelines, shouting encouragement and advice. Having decades of experience under his belt allows him to guide those willing to listen. In a similar vein, his sharp wit and tongue help him motivate people, or really get under their skin.
Toggled and Passive Abilities:
Captain [Passive] - Patrick can read the flow of a brawl, or even a battlefield, to identify the key players and the weaknesses in formations.
Tipsy [Toggle] - Booze helps Patrick forget his worries and ignore his pain. While tipsy, he gains +10% DEF, but in turn loses -10% RX.
Drunk [Toggle] - It takes a lot to get the old sailor drunk, but when he does succeed he becomes a stumbling tank who cares about very little. While drunk, he gains +20% DEF, but in turn loses -20% RX.
Techniques
- Light Techniques:
Sip
Type: Canceller
Cooldown: 2 turns
Flavour: Paddy uncorks a bottle of whiskey and takes a sip. It dulls the pain and allows him to shrug off something nasty ailing him. Like hangover for instance.
Captain Hook
Type: Flat
Cooldown: 2 posts
Flavour: Paddy takes a violent swing at any youngster dumb enough to spark his ire.
Collision Course
Type: Flat
Cooldown: 2 posts
Flavour: Paddy stumbles into an opponent with all his generous weight.
Sailor’s Mouth
Type: Stat Morph
Cooldown: 6
Duration: 2
Debuffs: -25% RX
Flavour: Paddy slings colorful insults at a foe, including but not limited to rather rude claims about their mother. On success, the foe is left briefly distracted, confused and hesitating.
- Medium Techniques:
Gulp
Type: Canceller
Cooldown: 4 turns
Flavour: Brandishing the trusty whiskey bottle, Paddy gulps down a big mouthful. It dulls incoming pain notably and allows him to ignore heavier ailments.
Bottle Bash
Type: Flat
Cooldown: 4 posts
Flavour: Paddy bashes a foe with a bottle hard enough to break it on their skull. It's a mystery how his pockets hold all those bottles.
- Heavy Techniques:
Chug
Type: Canceller
Cooldown: 6 turns
Flavour: Throwing caution and care to the wind, Paddy chugs an entire bottle of whiskey. It allows him to ignore significant amounts of pain and shrug off even the nastiest ailments.
Chokehold
Type: DoT
Cooldown: 6 posts
Duration: 5 posts
Flavour: Grabbing a careless enemy into a stranglehold, Paddy slowly squeezes the life out of them. Even if the enemy breaks free, having their windpipe throttled leaves lingering damage.
Veteran’s Wisdom
Type: Stat Morph
Cooldown: 12
Duration: 4
Buffs: +75% ATK
Flavour: Paddy nudges an ally and points out a glaring weakness in the enemy defenses. For a while, the enlightened ally can exploit the opening for devastating results.
- AoE Techniques:
Man-O’-War
Type: Stat Morph
Cooldown: 14
Duration: 4
Buffs: +25% ATK, +25% DEF, +25% RX to all allies
Flavour: Paddy shares his tactical insight with his allies, allowing them to exploit the openings in the enemy formations. Motivated allies briefly perform better, until the enemies catch on and reorganize.
Bastard Call
Type: Stat Morph
Cooldown: 14
Duration: 4
Debuffs: -25% ATK, -25% DEF, -25% RX to all enemies
Flavour: Paddy loudly berates his foes for their shortcomings, calling out the flaws in their techniques and tactics. Those who get caught up in his pace lose their focus and motivation, severely hampering their ability to fight.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3928
Re: [Fighting Style] Salty Seadog
![This post has in-line assessment comments.](https://i.servimg.com/u/f60/18/75/26/17/clipbo10.png)
The fighting style looks great, but, considering your stats assignment, I would highly recommend making more Cancellers instead to capitalise on your high DEF. Otherwise, I'd recommend redistributing your stats.
Patrick Murdoch wrote:Salty Seadog
Fighting Style: Salty Seadog
Weapon Utilization: Fists, wits and bottles upon bottles of booze.
Description: Suffering from an old injury, Patrick isn’t much of a fighter anymore. He can still throw a punch without throwing out his back (most of the time), but any fancy martial arts are behind him. His current style is a mixture between wrestling and bar brawling. Punches, holds and broken bottles are all fair game to him.
Most of the time, the captain leaves the actual fighting to the younger generations. He sits on the sidelines, shouting encouragement and advice. Having decades of experience under his belt allows him to guide those willing to listen. In a similar vein, his sharp wit and tongue help him motivate people, or really get under their skin.
Toggled and Passive Abilities:
Captain [Passive] - Patrick can read the flow of a brawl, or even a battlefield, to identify the key players and the weaknesses in formations.
Tipsy [Toggle] - Booze helps Patrick forget his worries and ignore his pain. While tipsy, he gains +10% DEF, but in turn loses -10% RX.
Drunk [Toggle] - It takes a lot to get the old sailor drunk, but when he does succeed he becomes a stumbling tank who cares about very little. While drunk, he gains +20% DEF, but in turn loses -20% RX.
Techniques
- Light Techniques:
Sip
Type: Healing
Cooldown: 4 turns
Flavour: Paddy uncorks a bottle of whiskey and takes a sip. While the booze dulls the pain, it doesn’t actually heal all that much.
Captain Hook
Type: Flat
Cooldown: 2 posts
Flavour: Paddy takes a violent swing at any youngster dumb enough to spark his ire.
Collision Course
Type: Flat
Cooldown: 2 posts
Flavour: Paddy stumbles into an opponent with all his generous weight.
Sailor’s Mouth
Type: Stat Morph
Cooldown: 6
Duration: 2
Debuffs: -25% RX
Flavour: Paddy slings colorful insults at a foe, including but not limited to rather rude claims about their mother. On success, the foe is left briefly distracted, confused and hesitating.
- Medium Techniques:
Gulp
Type: Healing
Cooldown: 6 turns
Flavour: Brandishing the trusty whiskey bottle, Paddy gulps down a big mouthful. Despite easing the pain notably, alcohol is a poor substitute for actual healing.
Bottle Bash
Type: Flat
Cooldown: 4 posts
Flavour: Paddy bashes a foe with a bottle hard enough to break it on their skull. It's a mystery how his pockets hold all those bottles.
- Heavy Techniques:
Chug
Type: Healing
Cooldown: 8 turns
Flavour: Throwing caution and care to the wind, Paddy chugs an entire bottle of whiskey. It allows him to ignore significantly more pain, until he gets actual medical attention.
Chokehold
Type: DoT
Cooldown: 6 posts
Duration: 5 posts
Flavour: Grabbing a careless enemy into a stranglehold, Paddy slowly squeezes the life out of them. Even if the enemy breaks free, having their windpipe throttled leaves lingering damage.
Veteran’s Wisdom
Type: Stat Morph
Cooldown: 12
Duration: 4
Buffs: +75% ATK
Flavour: Paddy nudges an ally and points out a glaring weakness in the enemy defenses. For a while, the enlightened ally can exploit the opening for devastating results.
- AoE Techniques:
Man-O’-War
Type: Stat Morph
Cooldown: 14
Duration: 4
Buffs: +25% ATK, +25% DEF, +25% RX to all allies
Flavour: Paddy shares his tactical insight with his allies, allowing them to exploit the openings in the enemy formations. Motivated allies briefly perform better, until the enemies catch on and reorganize.
Bastard Call
Type: Stat Morph
Cooldown: 14
Duration: 4
Debuffs: -25% ATK, -25% DEF, -25% RX to all enemies
Flavour: Paddy loudly berates his foes for their shortcomings, calling out the flaws in their techniques and tactics. Those who get caught up in his pace lose their focus and motivation, severely hampering their ability to fight.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3928
Re: [Fighting Style] Salty Seadog
![This post has in-line assessment comments.](https://i.servimg.com/u/f60/18/75/26/17/clipbo10.png)
Approved! Try not to break your nose!
Patrick Murdoch wrote:Salty Seadog
Fighting Style: Salty Seadog
Weapon Utilization: Fists, wits and bottles upon bottles of booze.
Description: Suffering from an old injury, Patrick isn’t much of a fighter anymore. He can still throw a punch without throwing out his back (most of the time), but any fancy martial arts are behind him. His current style is a mixture between wrestling and bar brawling. Punches, holds and broken bottles are all fair game to him.
Most of the time, the captain leaves the actual fighting to the younger generations. He sits on the sidelines, shouting encouragement and advice. Having decades of experience under his belt allows him to guide those willing to listen. In a similar vein, his sharp wit and tongue help him motivate people, or really get under their skin.
Toggled and Passive Abilities:
Captain [Passive] - Patrick can read the flow of a brawl, or even a battlefield, to identify the key players and the weaknesses in formations.
Tipsy [Toggle] - Booze helps Patrick forget his worries and ignore his pain. While tipsy, he gains +10% DEF, but in turn loses -10% RX.
Drunk [Toggle] - It takes a lot to get the old sailor drunk, but when he does succeed he becomes a stumbling tank who cares about very little. While drunk, he gains +20% DEF, but in turn loses -20% RX.
Techniques
- Light Techniques:
Sip
Type: Canceller
Cooldown: 2 turns
Flavour: Paddy uncorks a bottle of whiskey and takes a sip. It dulls the pain and allows him to shrug off something nasty ailing him. Like hangover for instance.
Captain Hook
Type: Flat
Cooldown: 2 posts
Flavour: Paddy takes a violent swing at any youngster dumb enough to spark his ire.
Collision Course
Type: Flat
Cooldown: 2 posts
Flavour: Paddy stumbles into an opponent with all his generous weight.
Sailor’s Mouth
Type: Stat Morph
Cooldown: 6
Duration: 2
Debuffs: -25% RX
Flavour: Paddy slings colorful insults at a foe, including but not limited to rather rude claims about their mother. On success, the foe is left briefly distracted, confused and hesitating.
- Medium Techniques:
Gulp
Type: Canceller
Cooldown: 4 turns
Flavour: Brandishing the trusty whiskey bottle, Paddy gulps down a big mouthful. It dulls incoming pain notably and allows him to ignore heavier ailments.
Bottle Bash
Type: Flat
Cooldown: 4 posts
Flavour: Paddy bashes a foe with a bottle hard enough to break it on their skull. It's a mystery how his pockets hold all those bottles.
- Heavy Techniques:
Chug
Type: Canceller
Cooldown: 6 turns
Flavour: Throwing caution and care to the wind, Paddy chugs an entire bottle of whiskey. It allows him to ignore significant amounts of pain and shrug off even the nastiest ailments.
Chokehold
Type: DoT
Cooldown: 6 posts
Duration: 5 posts
Flavour: Grabbing a careless enemy into a stranglehold, Paddy slowly squeezes the life out of them. Even if the enemy breaks free, having their windpipe throttled leaves lingering damage.
Veteran’s Wisdom
Type: Stat Morph
Cooldown: 12
Duration: 4
Buffs: +75% ATK
Flavour: Paddy nudges an ally and points out a glaring weakness in the enemy defenses. For a while, the enlightened ally can exploit the opening for devastating results.
- AoE Techniques:
Man-O’-War
Type: Stat Morph
Cooldown: 14
Duration: 4
Buffs: +25% ATK, +25% DEF, +25% RX to all allies
Flavour: Paddy shares his tactical insight with his allies, allowing them to exploit the openings in the enemy formations. Motivated allies briefly perform better, until the enemies catch on and reorganize.
Bastard Call
Type: Stat Morph
Cooldown: 14
Duration: 4
Debuffs: -25% ATK, -25% DEF, -25% RX to all enemies
Flavour: Paddy loudly berates his foes for their shortcomings, calling out the flaws in their techniques and tactics. Those who get caught up in his pace lose their focus and motivation, severely hampering their ability to fight.
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