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Wild Hunt
Tue Mar 02, 2021 8:28 pm
Wild Hunt
Fighting Style: Wild Hunt
Weapon Utilization: Sword
Description: Wild Hunt is a combat style that uses fast and brutal sword strikes mixed with various punches and kicks. It's a quick and dirty style that uses every advantage to win a fight, coming off more like a thuggish bar brawl then a refined art of war. A violent and bloody style where Wolfram throws his whole being into, a very risk and reward type of combat.
Toggled and Passive Abilities:
Jungle Fever (Toggle): Life is not kind towards the weak, it's eat or be eaten. Wolfram learned this the hard way and in order to compensate for his original fragility as a child he developed a reactionary bloodlust. When in the throes of battle he rises to the challenge boasting a 20% boost in his ATK, however, suffering a steep loss of 20% DEF.
Moonlit Oath (Toggle) Alone with only the moon to comfort him in the dark - a small, scared, child made an oath while bathed in it's pale glow. "No matter what, I'll keep on surviving!" This promise he still holds close to his heart, even now. When at his lowest he remembers these words which further invigorate him to keep on fighting! Granting him a 20% DEF boost at the cost of 20% ATK.
Blood Hound (Passive) Out of the several skills and abilities Wolfram learned in order to survive - his sense of smell happened to be one of his most valued one. He adapted his olfactory senses to pick out scents around him. It is a useful ability that is a boon in many situations - from sensing the smell of fresh blood or figuring out the right spice for a dish, his keen sense only heightens his likeness to the wolf that he is often compared to.
Techniques
- Light Techniques:
Iron Claw
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A simple forward slash of the blade.
Piercing Fang
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A quick jab using bodily momentum with the tip of the blade thrusted forward.
Furious Fang
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: The user unleashes a flurry of rapid forward sword jabs.
Wolfsbane
Type: Canceller
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: Either by sword or palm - the user deflects the oncoming blow just enough to disengage or dodge the target.
- Medium Techniques:
Fang & Claw
Type: Flat
Cooldown: 4
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: The user unleashes a vicious burst of sword slashes ending with a pointed forward blade stab.
Sanguine Bite
Type: DoT
Cooldown: 4
Duration: 5
Buffs: N/A
Debuffs: N/A
Flavour: The user sheathes their sword before drawing it again in a bloodletting blow, inflicting external bleeding on the foe.
- Heavy Techniques:
Harbinger: Pale Moon
Type: HoT
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: The user is reminded of the solace of the moonlight in the encroaching darkness, slowly invigorating their stamina over time.
Harbinger: Red Moon
Type: Stat Morph
Cooldown: 12
Duration: 4
Buffs: 50% ATK | 25% RX.
Debuffs: N/A
Flavour: The user releases an animalistic growl, yell, or snarl, calling upon the savagery from within. Forced mentally into a state of bloodlust the user becomes a beast whose only intent is to tear the enemy limb from limb. A temporarily berserker state that heightens the user's ATK by 50% and RX by 25%.
Harbinger: Black Moon
Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: A violent and vicious attack that focuses on unleashing a flurry of powers slashes on a single target, ending with a brutal cross slash finisher.
- AoE Techniques:
Harbinger: Full Moon
Type: Flat
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: With their sword sheathed the users draws their blade and unleashes a powerful circular spin, hitting multiple targets within his range.
Ruinous Howl
Type: Canceller
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: The user releases a powerful, unexpected scream of rage, putting the targets around him off guard enough to halt their current efforts.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: Wild Hunt
Wed Mar 03, 2021 7:38 pm
Excellent work. Just had one small comment - for Stat Morphs, you have to specify which stat you are buffing. You can buff multiple stats too, but, you need to split the percentage.
Wolfram Whitefang wrote:Wild Hunt
Fighting Style: Wild Hunt
Weapon Utilization: Sword
Description: Wild Hunt is a combat style that uses fast and brutal sword strikes mixed with various punches and kicks. It's a quick and dirty style that uses every advantage to win a fight, coming off more like a thuggish bar brawl then a refined art of war. A violent and bloody style where Wolfram throws his whole being into, a very risk and reward type of combat.
Toggled and Passive Abilities:
Jungle Fever (Toggle): Life is not kind towards the weak, it's eat or be eaten. Wolfram learned this the hard way and in order to compensate for his original fragility as a child he developed a reactionary bloodlust. When in the throes of battle he rises to the challenge boasting a 20% boost in his ATK, however, suffering a steep loss of 20% DEF.
Moonlit Oath (Toggle) Alone with only the moon to comfort him in the dark - a small, scared, child made an oath while bathed in it's pale glow. "No matter what, I'll keep on surviving!" This promise he still holds close to his heart, even now. When at his lowest he remembers these words which further invigorate him to keep on fighting! Granting him a 20% DEF boost at the cost of 20% ATK.
Blood Hound (Passive) Out of the several skills and abilities Wolfram learned in order to survive - his sense of smell happened to be one of his most valued one. He adapted his olfactory senses to pick out scents around him. It is a useful ability that is a boon in many situations - from sensing the smell of fresh blood or figuring out the right spice for a dish, his keen sense only heightens his likeness to the wolf that he is often compared to.
Techniques
- Light Techniques:
Iron Claw
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A simple forward slash of the blade.
Piercing Fang
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A quick jab using bodily momentum with the tip of the blade thrusted forward.
Furious Fang
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: The user unleashes a flurry of rapid forward sword jabs.
Wolfsbane
Type: Canceller
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: Either by sword or palm - the user deflects the oncoming blow just enough to disengage or dodge the target.
- Medium Techniques:
Fang & Claw
Type: Flat
Cooldown: 4
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: The user unleashes a vicious burst of sword slashes ending with a pointed forward blade stab.
Sanguine Bite
Type: DoT
Cooldown: 4
Duration: 5
Buffs: N/A
Debuffs: N/A
Flavour: The user sheathes their sword before drawing it again in a bloodletting blow, inflicting external bleeding on the foe.
- Heavy Techniques:
Harbinger: Pale Moon
Type: HoT
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: The user is reminded of the solace of the moonlight in the encroaching darkness, slowly invigorating their stamina over time.
Harbinger: Red Moon
Type: Stat Morph
Cooldown: 12
Duration: 4
Buffs: 75%
Debuffs: N/A
Flavour: The user releases an animalistic growl, yell, or snarl, calling upon the savagery from within. Forced mentally into a state of bloodlust the user becomes a beast whose only intent is to tear the enemy limb from limb. A temporarily berserker state that heightens the user's physical capabilities at the cost of their rational mind.
Harbinger: Black Moon
Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: A violent and vicious attack that focuses on unleashing a flurry of powers slashes on a single target, ending with a brutal cross slash finisher.
- AoE Techniques:
Harbinger: Full Moon
Type: Flat
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: With their sword sheathed the users draws their blade and unleashes a powerful circular spin, hitting multiple targets within his range.
Ruinous Howl
Type: Canceller
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: The user releases a powerful, unexpected scream of rage, putting the targets around him off guard enough to halt their current efforts.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: Wild Hunt
Wed Mar 03, 2021 7:53 pm
Approved!
Wolfram Whitefang wrote:Wild Hunt
Fighting Style: Wild Hunt
Weapon Utilization: Sword
Description: Wild Hunt is a combat style that uses fast and brutal sword strikes mixed with various punches and kicks. It's a quick and dirty style that uses every advantage to win a fight, coming off more like a thuggish bar brawl then a refined art of war. A violent and bloody style where Wolfram throws his whole being into, a very risk and reward type of combat.
Toggled and Passive Abilities:
Jungle Fever (Toggle): Life is not kind towards the weak, it's eat or be eaten. Wolfram learned this the hard way and in order to compensate for his original fragility as a child he developed a reactionary bloodlust. When in the throes of battle he rises to the challenge boasting a 20% boost in his ATK, however, suffering a steep loss of 20% DEF.
Moonlit Oath (Toggle) Alone with only the moon to comfort him in the dark - a small, scared, child made an oath while bathed in it's pale glow. "No matter what, I'll keep on surviving!" This promise he still holds close to his heart, even now. When at his lowest he remembers these words which further invigorate him to keep on fighting! Granting him a 20% DEF boost at the cost of 20% ATK.
Blood Hound (Passive) Out of the several skills and abilities Wolfram learned in order to survive - his sense of smell happened to be one of his most valued one. He adapted his olfactory senses to pick out scents around him. It is a useful ability that is a boon in many situations - from sensing the smell of fresh blood or figuring out the right spice for a dish, his keen sense only heightens his likeness to the wolf that he is often compared to.
Techniques
- Light Techniques:
Iron Claw
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A simple forward slash of the blade.
Piercing Fang
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A quick jab using bodily momentum with the tip of the blade thrusted forward.
Furious Fang
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: The user unleashes a flurry of rapid forward sword jabs.
Wolfsbane
Type: Canceller
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: Either by sword or palm - the user deflects the oncoming blow just enough to disengage or dodge the target.
- Medium Techniques:
Fang & Claw
Type: Flat
Cooldown: 4
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: The user unleashes a vicious burst of sword slashes ending with a pointed forward blade stab.
Sanguine Bite
Type: DoT
Cooldown: 4
Duration: 5
Buffs: N/A
Debuffs: N/A
Flavour: The user sheathes their sword before drawing it again in a bloodletting blow, inflicting external bleeding on the foe.
- Heavy Techniques:
Harbinger: Pale Moon
Type: HoT
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: The user is reminded of the solace of the moonlight in the encroaching darkness, slowly invigorating their stamina over time.
Harbinger: Red Moon
Type: Stat Morph
Cooldown: 12
Duration: 4
Buffs: 50% ATK | 25% RX.
Debuffs: N/A
Flavour: The user releases an animalistic growl, yell, or snarl, calling upon the savagery from within. Forced mentally into a state of bloodlust the user becomes a beast whose only intent is to tear the enemy limb from limb. A temporarily berserker state that heightens the user's ATK by 50% and RX by 25%.
Harbinger: Black Moon
Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: A violent and vicious attack that focuses on unleashing a flurry of powers slashes on a single target, ending with a brutal cross slash finisher.
- AoE Techniques:
Harbinger: Full Moon
Type: Flat
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: With their sword sheathed the users draws their blade and unleashes a powerful circular spin, hitting multiple targets within his range.
Ruinous Howl
Type: Canceller
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: The user releases a powerful, unexpected scream of rage, putting the targets around him off guard enough to halt their current efforts.
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