- GuestGuest
Wolfram Whitefang
Mon Mar 01, 2021 3:43 pm
Wolfram Lazarus Whitefang
Basic Character Information
Starting Bonus: Hardboiled.
First Name: Wolfram.
Middle Name/Initial: Lazarus.
Last Name: Whitefang.
Epithet: The Black Wolf.
Birthdate: 8/10/1799.
Gender: Male.
Species/Race/Tribe: Human.
Faction: Marine.
Profession:
Swordsman: Wolfram is quite handy with a blade, or just anything sharp and pointy. He's a skilled blade wielder on and off the battlefield. He's a man whose bark is as equally sharp as his bite.
Chef: Growing up rather feral he learned to eat what he killed. Years of hunting led to years of cooking. From simple spitfire roasts to more elaborate meals that make the taste buds sing - he's a surprisingly competent cook.
Physical Appearance
Height: 7'3"
Weight: 275 lbs
Hair Style: Short and straight.
Hair Color: Black.
Eye Color: Cyan.
Scars: Various scars cover his body, but the most visible one is the cut over the right side of his lip.
Clothing and Accessories:
Wolfram is a man who rarely cares about his appearance. What's the point of getting all dressed up when your clothes are just gonna get blood and dirt on them, anyways? Despite this he does try to dress up properly when the time calls for it.
His casual wear is very boring, consisting of plain, mono-colored, top, usually is a darker shade (blues, blacks, etc) sometimes skintight, sometimes looser. While his legs are clad in loose white or grey pants or hamaka. Black boots and the occasional black gloves are common place on him as well.
However, when in uniform he dons the colors of the Marines boldly if not a bit sloppily. The whites and blues are a stark contrast to his otherwise feral disposition. He is but a mere beast dressed in finery that he is ill-suited for, a mockery of a beast pretending to be a man.
Description:
Wolfram is an imposing man standing at 7'3 feet with the weight 275 pounds of near pure muscle. He's a strong bodied young man - whose age doesn't soothe the raging fire in his cyan colored eyes. Feral and unrestrained he appears as a person who thrives on wild side of life. Scars litter his pale flesh, while a mop of short, straight, black, hair covers his scalp. Though handsome - it belies the savagery buried deep within his very soul.
The Past
Main Traits:
Positive: Guileful, Tenacious, Candid, Easygoing, Intuitive, Resolute.
Negative: Crass, Volatile, Languid, Hedonistic, Relentless, Callous.
Likes: Challenges, Food, Alcohol, Onsen, Sweets.
Dislikes: Busybodies, Suck-ups, Cowards, Hungriness, Pirates.
Unique laugh: "KAHAHAHAHA!"
Hometown:
Goa City lies at the core of Dawn Island, ruled by the Outlook Family. The family members are all World Nobles, given special treatment by the Government. While the outskirts of Goa City, also known as the Gray Terminal, are a filthy dump, a paradise for scavengers. The center of the island is mostly forested, with a large mountain sitting at its heart. Close to the coast on the opposite shore from Goa City is Foosha Village, a peaceful town generally left alone by the residents of Goa City.
Personality:
In combat Wolfram is a savage, predatory beast of a man. He treats every fight like a "hunt" whether he savors it or finds it not worth his time, depends on the strength of and vigor of his opponent. A lively fight is far more entertaining than one where the target can't hardly fight back. That being said his mood and temperament is determined by the severity of the fight.
If it is a situation which requires all of his time and focus he'll be much more serious and straightforward. While one where he encounters weak and cowardly "prey" he'll take his time, maybe toy with them, or simply kill or catch them right off the bat to get it over with, out of sheer boredom. When he puts his all in a fight he steadily becomes more bloodthirsty and volatile - practically going into a frenzy at the chance at taking down an enemy.
Out of combat a bit of his savagery still shows at the forefront - though far more restrained. He's rather vulgar and blunt, speaking his mind whenever he feels its necessary. He has a hard time handling large amounts of conversation especially if the people he's interacting with are overly exuberant or obnoxious. While he can be relatively amicable his natural callousness makes it hard for him to connect with people on an emotional level.
This inability to understand people at a personal level makes him appear cold and standoffish even when he's trying not to be. That being said he has good traits - he's surprisingly kind-hearted, showing a protective streak towards innocent, weak, or infirm, individuals particularly children and the elderly. Willing to help them in their time of need as well go out of his way to get them things like sweets or other such items when he enters a friendly enough town.
He takes his job seriously and with pride - though it is marred by his seething hatred for pirates - it is in no way less true. All and all he's a passionate, dedicated, and forthright young man though tainted by past tragedies and injustice - he tries his damnedest to change the world for the better.
- History:
- (1799-1809)
Wolfram Lazarus Whitefang was born thirty years ago in the year 1799 on Dawn Island. His mother was a simple house wife who lived her days tending to the garden, cooking, and cleaning. While his father, Leon E. Whitefang was a marine like his father before him, and his father's father, and so on. The Whitefang line came from a storied ancestry of Marines, brave men and women who served the World Government for decades.
However, they had the unfortunate luck of never reaching too far up in the ranks. Thus what could have been prestige and honor was instead an all but fleeting recognition in the grand scheme of things. The perpetual underdogs left in the dust of their peers - often made them the joke of many a marine.
"Oh, it's a Whitefang huh? Poor bastard!" This kind of behavior was not uncommon but only fueled each and every member to do better, those with little success.
This was the life that Wolfram L. Whitefang was brought in to. Wailing loudly in the arms of his mother - in their small home in Foosha Village. Wolfram affectionately nicknamed "Puppy" by his parents, was a firecracker of a child.
Always exploring, playing, and generally making a ruckus as all kids do. However, it was his foolhardy nature that would change his life forever. One careless mistake - led to years of suffering, that completely warped his personality.
Pirates weren't uncommon, as a child Wolfram was told stories about them. That they were "big and mean" and "reeked of evil and hatred", pirates, that in his head were big burly men with jagged swords and crooked teeth. So it would be quite the shock when he met his first pirate.
A beautiful, buxom, woman, with hair as golden as the sun and eyes as rich as the bluest ocean. Her beauty hid the monster she actually was however - as this cunning lass was known to trick children with fake kindness and other ploys before kidnapping them. None knew her actual name, but instead knew her by her alias: "Mother Madame".
Like any young child Wolfram was oblivious to the woman's schemes and wanting to be the upright "future admiral" he dreamed of - he followed her to her ship in hopes of helping her with whatever problem she had with it.
Upon entering it he was surrounded by her crew mates, tied up, and put in a cage alongside other children who fell for her manipulations. That would be the last time he saw his family or home for five whole years...(1809-1814)
Wolfram was brought to what he assumed was an abandoned island alongside other terrified children. Those who attempted to flee were hunt down and beaten before being brought back, and the only way off the island were two ports - one which was on the other side of a mountainous and heavily jungle-laden island in which all of them being so young had no chance of surviving.
And so, he and the other children were resigned to their fates. One which was in the hands of Mother Madame and she alone. You see, this particular pirate crew worked differently from most. For one, there was more than one "Mother Madame" it was a title inherited by the next woman in the crew. They too raised by the crew and groomed to become the next "Mother".
In fact, everyone in the crew were former children kidnapped by previous "Mothers" and forced to become pirates or else they were killed or simply left for dead. The crew was known as "The Nursery" though such a kind name hid their sadistic and cruel nature.
In order to choose who would be in their crew they decided who became the current Mother's "favorite children". To become this child was pit against child in various ways forced to compete with each other to gain Mother Madame's favor.
Wolfram was not one of those children. In fact his fervent disobedience led to countless beatings. When the time came to select her favorite children - the surviving kids were pit against each other in a bloody royale to the death. However, Wolfram refused to fight and was beaten to an inch of his life - presumed dead by Mother Madame his body was discarded on the mountainside in which they fought as they left the island to train her new crewmates.
Fate had other plans for him however, and having survived near death - he was forced to survive in the wilderness all alone. For several years Wolfram did nothing but survive - holding on to the little bit of hope in him that he would get through this and get revenge on Mother Madame. This burning desire for revenge festered in him all that time - spurring him to keep going, to keep living in sheer spite of her and her wretched crew.
For five years he lived on the island, finally being found by a group of marines looking in on rumors on the island about pirate activity. However, the information was outdated by quite a few years - Mother Madame and her crewmates having long said left the place. Instead they found the half starved and feral once child - now teen and brought him to their ship, hoping to get information from him.
When he had none, they offered to bring him to the nearest civilized island - having recognized his last name being the same of his father's who worked endlessly trying to find the whereabouts of his son.
In fact, it was the sole reason he even acknowledged the man as his relentless search led to him getting recognition not by his skills but by his sheer determination. It was with that realization that he decided to send him to his home on Dawn Island - instead of the nearest town's orphanage like he originally wanted to. It was this that changed everything, and after five whole years lost and alone - he finally was reunited with his family.(1814-1822)
While he was finally home not all was well. His recovery was a long way away - he had lacked an education since he was ten years old, and his mind was consumed by nothing but mindless hatred. Hoping to soothe her son's distress and angst ridden mind - his mother tried to reintroduce him to society. Teaching him life skills such as cooking and cleaning - something he oddly found relaxing as it calmed his troubled mind.
His education was slowly brought back up to where he left off as a child and he found himself slowly becoming more like his past self. Though the scars were still there - both physically and mentally and no matter what his parents did they couldn't stop the burning hatred that still burnt in his chest.
They also noticed his violent tendencies, a remnant of his time in the wild surrounded by dangerous creatures. While he was doing better to acclimate with society - he still had moments where he'd lash out in fear or rage from the simplest things. His father, hoping to help channel this volatile energy into something more focused and controlled took to teaching the young swordsmanship.
Being a capable swordsman himself and noticing his son's abilities with a knife - no doubt born from his survivalist's skills with makeshift weapons while lost in that mountainous jungle. His insight proved correct as Wolfram took to sword fighting like a fish to water - learning quickly and even surpassing his father's skills in only a couple of years.
Time continued on and as he grew older he grew more restless - finding it hard to focus on his usual projects like usual. At night he was plagued with nightmares of a deep, dark, jungle, and the taunting, mocking, laughs of Mother Madame and her cohorts. Waking in a fit covered in cold sweat for the ninth time finally spurred him into action. The next morning he confronted his parents on his plans - to join the Marines.
His parents though worried for him knew he was a Whitefang and that like many Whitefang family memories, he would one day follow their time-honored tradition of serving the World Government. Seeing them off he made his way to enlist, not being seen for several years, once again. Though this time, he actually kept in contact with his family.(1822-Present)
Countless years of hard work, blood, sweat, and tears, led to Wolfram finally making it into the Marines. Though the infamous "Whitefang Curse" continued to bar his way - he persevered and broke past his limits. By the time he reached the age of thirty years old he had achieved the rank of... Petty Officer. A paltry consolation for all the hard work and effort he went through and something he would not stand for.
There was still much that needed to be done, so much he needed to achieve - and he wouldn't get it where he was now. Not when he had to enact his revenge nor finally break his family's stupid "curse". It was time to prove the world wrong - for he was Wolfram L. Whitefang, Marine, future bane to pirates everywhere!
And the hunt was far from over...
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3991
Re: Wolfram Whitefang
Tue Mar 02, 2021 11:31 am
This was a refreshingly engaging bio. I found the history to be especially well-written! While on the surface, I thought Wolfram to be a tad credgy (an unhealthy mix of cringy and edgy) simply based on the name and face claim, your writing made me look past it and see his potential as an interesting character. Well done!
Your bio is approved!
Your bio is approved!
Wolfram Whitefang wrote:Wolfram Lazarus Whitefang
Basic Character Information
Starting Bonus: Hardboiled.
First Name: Wolfram.
Middle Name/Initial: Lazarus.
Last Name: Whitefang.
Epithet: The Black Wolf.
Birthdate: 8/10/1799.
Gender: Male.
Species/Race/Tribe: Human.
Faction: Marine.
Profession:
Swordsman: Wolfram is quite handy with a blade, or just anything sharp and pointy. He's a skilled blade wielder on and off the battlefield. He's a man whose bark is as equally sharp as his bite.
Chef: Growing up rather feral he learned to eat what he killed. Years of hunting led to years of cooking. From simple spitfire roasts to more elaborate meals that make the taste buds sing - he's a surprisingly competent cook.
Physical Appearance
Height: 7'3"
Weight: 275 lbs
Hair Style: Short and straight.
Hair Color: Black.
Eye Color: Cyan.
Scars: Various scars cover his body, but the most visible one is the cut over the right side of his lip.
Clothing and Accessories:
Wolfram is a man who rarely cares about his appearance. What's the point of getting all dressed up when your clothes are just gonna get blood and dirt on them, anyways? Despite this he does try to dress up properly when the time calls for it.
His casual wear is very boring, consisting of plain, mono-colored, top, usually is a darker shade (blues, blacks, etc) sometimes skintight, sometimes looser. While his legs are clad in loose white or grey pants or hamaka. Black boots and the occasional black gloves are common place on him as well.
However, when in uniform he dons the colors of the Marines boldly if not a bit sloppily. The whites and blues are a stark contrast to his otherwise feral disposition. He is but a mere beast dressed in finery that he is ill-suited for, a mockery of a beast pretending to be a man.
Description:
Wolfram is an imposing man standing at 7'3 feet with the weight 275 pounds of near pure muscle. He's a strong bodied young man - whose age doesn't soothe the raging fire in his cyan colored eyes. Feral and unrestrained he appears as a person who thrives on wild side of life. Scars litter his pale flesh, while a mop of short, straight, black, hair covers his scalp. Though handsome - it belies the savagery buried deep within his very soul.
The Past
Main Traits:
Positive: Guileful, Tenacious, Candid, Easygoing, Intuitive, Resolute.
Negative: Crass, Volatile, Languid, Hedonistic, Relentless, Callous.
Likes: Challenges, Food, Alcohol, Onsen, Sweets.
Dislikes: Busybodies, Suck-ups, Cowards, Hungriness, Pirates.
Unique laugh: "KAHAHAHAHA!"
Hometown:
Goa City lies at the core of Dawn Island, ruled by the Outlook Family. The family members are all World Nobles, given special treatment by the Government. While the outskirts of Goa City, also known as the Gray Terminal, are a filthy dump, a paradise for scavengers. The center of the island is mostly forested, with a large mountain sitting at its heart. Close to the coast on the opposite shore from Goa City is Foosha Village, a peaceful town generally left alone by the residents of Goa City.
Personality:
In combat Wolfram is a savage, predatory beast of a man. He treats every fight like a "hunt" whether he savors it or finds it not worth his time, depends on the strength of and vigor of his opponent. A lively fight is far more entertaining than one where the target can't hardly fight back. That being said his mood and temperament is determined by the severity of the fight.
If it is a situation which requires all of his time and focus he'll be much more serious and straightforward. While one where he encounters weak and cowardly "prey" he'll take his time, maybe toy with them, or simply kill or catch them right off the bat to get it over with, out of sheer boredom. When he puts his all in a fight he steadily becomes more bloodthirsty and volatile - practically going into a frenzy at the chance at taking down an enemy.
Out of combat a bit of his savagery still shows at the forefront - though far more restrained. He's rather vulgar and blunt, speaking his mind whenever he feels its necessary. He has a hard time handling large amounts of conversation especially if the people he's interacting with are overly exuberant or obnoxious. While he can be relatively amicable his natural callousness makes it hard for him to connect with people on an emotional level.
This inability to understand people at a personal level makes him appear cold and standoffish even when he's trying not to be. That being said he has good traits - he's surprisingly kind-hearted, showing a protective streak towards innocent, weak, or infirm, individuals particularly children and the elderly. Willing to help them in their time of need as well go out of his way to get them things like sweets or other such items when he enters a friendly enough town.
He takes his job seriously and with pride - though it is marred by his seething hatred for pirates - it is in no way less true. All and all he's a passionate, dedicated, and forthright young man though tainted by past tragedies and injustice - he tries his damnedest to change the world for the better.
- History:
(1799-1809)
Wolfram Lazarus Whitefang was born thirty years ago in the year 1799 on Dawn Island. His mother was a simple house wife who lived her days tending to the garden, cooking, and cleaning. While his father, Leon E. Whitefang was a marine like his father before him, and his father's father, and so on. The Whitefang line came from a storied ancestry of Marines, brave men and women who served the World Government for decades.
However, they had the unfortunate luck of never reaching too far up in the ranks. Thus what could have been prestige and honor was instead an all but fleeting recognition in the grand scheme of things. The perpetual underdogs left in the dust of their peers - often made them the joke of many a marine.
"Oh, it's a Whitefang huh? Poor bastard!" This kind of behavior was not uncommon but only fueled each and every member to do better, those with little success.
This was the life that Wolfram L. Whitefang was brought in to. Wailing loudly in the arms of his mother - in their small home in Foosha Village. Wolfram affectionately nicknamed "Puppy" by his parents, was a firecracker of a child.
Always exploring, playing, and generally making a ruckus as all kids do. However, it was his foolhardy nature that would change his life forever. One careless mistake - led to years of suffering, that completely warped his personality.
Pirates weren't uncommon, as a child Wolfram was told stories about them. That they were "big and mean" and "reeked of evil and hatred", pirates, that in his head were big burly men with jagged swords and crooked teeth. So it would be quite the shock when he met his first pirate.
A beautiful, buxom, woman, with hair as golden as the sun and eyes as rich as the bluest ocean. Her beauty hid the monster she actually was however - as this cunning lass was known to trick children with fake kindness and other ploys before kidnapping them. None knew her actual name, but instead knew her by her alias: "Mother Madame".
Like any young child Wolfram was oblivious to the woman's schemes and wanting to be the upright "future admiral" he dreamed of - he followed her to her ship in hopes of helping her with whatever problem she had with it.
Upon entering it he was surrounded by her crew mates, tied up, and put in a cage alongside other children who fell for her manipulations. That would be the last time he saw his family or home for five whole years...(1809-1814)
Wolfram was brought to what he assumed was an abandoned island alongside other terrified children. Those who attempted to flee were hunt down and beaten before being brought back, and the only way off the island were two ports - one which was on the other side of a mountainous and heavily jungle-laden island in which all of them being so young had no chance of surviving.
And so, he and the other children were resigned to their fates. One which was in the hands of Mother Madame and she alone. You see, this particular pirate crew worked differently from most. For one, there was more than one "Mother Madame" it was a title inherited by the next woman in the crew. They too raised by the crew and groomed to become the next "Mother".
In fact, everyone in the crew were former children kidnapped by previous "Mothers" and forced to become pirates or else they were killed or simply left for dead. The crew was known as "The Nursery" though such a kind name hid their sadistic and cruel nature.
In order to choose who would be in their crew they decided who became the current Mother's "favorite children". To become this child was pit against child in various ways forced to compete with each other to gain Mother Madame's favor.
Wolfram was not one of those children. In fact his fervent disobedience led to countless beatings. When the time came to select her favorite children - the surviving kids were pit against each other in a bloody royale to the death. However, Wolfram refused to fight and was beaten to an inch of his life - presumed dead by Mother Madame his body was discarded on the mountainside in which they fought as they left the island to train her new crewmates.
Fate had other plans for him however, and having survived near death - he was forced to survive in the wilderness all alone. For several years Wolfram did nothing but survive - holding on to the little bit of hope in him that he would get through this and get revenge on Mother Madame. This burning desire for revenge festered in him all that time - spurring him to keep going, to keep living in sheer spite of her and her wretched crew.
For five years he lived on the island, finally being found by a group of marines looking in on rumors on the island about pirate activity. However, the information was outdated by quite a few years - Mother Madame and her crewmates having long said left the place. Instead they found the half starved and feral once child - now teen and brought him to their ship, hoping to get information from him.
When he had none, they offered to bring him to the nearest civilized island - having recognized his last name being the same of his father's who worked endlessly trying to find the whereabouts of his son.
In fact, it was the sole reason he even acknowledged the man as his relentless search led to him getting recognition not by his skills but by his sheer determination. It was with that realization that he decided to send him to his home on Dawn Island - instead of the nearest town's orphanage like he originally wanted to. It was this that changed everything, and after five whole years lost and alone - he finally was reunited with his family.(1814-1822)
While he was finally home not all was well. His recovery was a long way away - he had lacked an education since he was ten years old, and his mind was consumed by nothing but mindless hatred. Hoping to soothe her son's distress and angst ridden mind - his mother tried to reintroduce him to society. Teaching him life skills such as cooking and cleaning - something he oddly found relaxing as it calmed his troubled mind.
His education was slowly brought back up to where he left off as a child and he found himself slowly becoming more like his past self. Though the scars were still there - both physically and mentally and no matter what his parents did they couldn't stop the burning hatred that still burnt in his chest.
They also noticed his violent tendencies, a remnant of his time in the wild surrounded by dangerous creatures. While he was doing better to acclimate with society - he still had moments where he'd lash out in fear or rage from the simplest things. His father, hoping to help channel this volatile energy into something more focused and controlled took to teaching the young swordsmanship.
Being a capable swordsman himself and noticing his son's abilities with a knife - no doubt born from his survivalist's skills with makeshift weapons while lost in that mountainous jungle. His insight proved correct as Wolfram took to sword fighting like a fish to water - learning quickly and even surpassing his father's skills in only a couple of years.
Time continued on and as he grew older he grew more restless - finding it hard to focus on his usual projects like usual. At night he was plagued with nightmares of a deep, dark, jungle, and the taunting, mocking, laughs of Mother Madame and her cohorts. Waking in a fit covered in cold sweat for the ninth time finally spurred him into action. The next morning he confronted his parents on his plans - to join the Marines.
His parents though worried for him knew he was a Whitefang and that like many Whitefang family memories, he would one day follow their time-honored tradition of serving the World Government. Seeing them off he made his way to enlist, not being seen for several years, once again. Though this time, he actually kept in contact with his family.(1822-Present)
Countless years of hard work, blood, sweat, and tears, led to Wolfram finally making it into the Marines. Though the infamous "Whitefang Curse" continued to bar his way - he persevered and broke past his limits. By the time he reached the age of thirty years old he had achieved the rank of... Petty Officer. A paltry consolation for all the hard work and effort he went through and something he would not stand for.
There was still much that needed to be done, so much he needed to achieve - and he wouldn't get it where he was now. Not when he had to enact his revenge nor finally break his family's stupid "curse". It was time to prove the world wrong - for he was Wolfram L. Whitefang, Marine, future bane to pirates everywhere!
And the hunt was far from over...
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