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Kaiser's Fighting style
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Formless
Fighting Style: The Nameless
Weapon Utilization: Anything he has on hand but mostly his sword and geta shoes
Description: Kaiser's fighting style is a word; Wild. It's formless allowing Kaiser to attack and seamlessly defend almost instantaneously. The moves themselves are less moves and more of him moving to a rhythm/timing of the battle almost reminiscent of capoeira. Kaiser just uses a lot of moves thrown in together until it works.
Toggled and Passive Abilities:
- Ginga (To Sway): (10+ Def & 10+ Attack)
[Toggle] The fundamental to Kaiser's fighting style and without it, he wouldn't be able to seamlessly transition between attack and defense so fluidly. This stance keeps Kaiser in a state of continuous motion, never allowing him to stay still. Due to this, Kaiser is always ready to switch to defensive styled moves or offensive oriented ones on the fly. It also allows Kaiser to incorporate feints and fakes which work in conjunction with his devil fruit ability to make illusions.
Techniques
- Light Techniques:
Armada
Type: Flat type
Cooldown:2
Duration:1
Buffs:N/A
Debuffs:N/A
Flavour: Kaiser will attempt to fake out his opponent, using the swaying motions of his ginga stance and if successful will land a reverse roundhouse kick aimed at the opponents temple at the side of their head or the neck side of the neck.
Gancho Giratoria
Type:Flat
Cooldown:2
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser will attempt to feint his opponent as the technique at first looks like a normal straight kick but deceptively turns into a spin as he steps in allowing for a spinning hook to the temple.
Helicóptero
Type: Flat
Cooldown:2
Duration:1
Buffs:
Debuffs:
Flavour: Using the ginga stance, kaiser sways in a continuous motion, before going into a brief handstand and spinning his legs in helicopter motion aiming for the top of the skull.
Kani Basami
Type:flat
Cooldown:2
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser using the ginga stance sways in order to feint and fake out his opponent before scissoring the opponent's upper body between his legs and toppling him in the backward direction. One the oppinent is on the floor, Kaiser with bash them in the face, groin or further injure their legs by getting them in a lock.
- Medium Techniques:
Au de sol
Type:Flat
cooldown:4
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser goes into a handstand, performing an overhead kick and immediately follows through with another over head kick using his opposite foot that had previously still been in the air and while his opponent is recovering he performs a cartwheel hitting his opponent twice in rapid succession with both legs.
Triangle choke
Type: Flat hybrid
Cooldown:9
Duration:3
Buffs:+10%atk
Debuffs:-10% rfx
Flavour:A chokehold that encircles the opponent's neck and one arm with the legs in a configuration similar to the shape of a triangle. Restricting the air way of his opponents.
- Heavy Techniques:
Khao Loi
Type:Flat
Cooldown:6
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser runs at an unbalanced opponent jumping into the air and kneeing his opponent in the face doing heavy damage.
dollyŏ chagi
Type: Flat
Cooldown:6
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser dodges an attack by spinning away or into it and then gets low, whilst he is low he will use the momentum gained from his earlier spin to preform a spinning reverse roundhouse kick allowing it to do heavy damage to unsuspecting foes.
Sok
Type: flat
Cooldown:6
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser, uses his elbow in seven different variations, creating an onslaught of attacks seemingly coming from multiple directions. Forward, back, left and right.
- AoE Techniques:
Wheel of death
Type: Flat
Cooldown:8
Duration:5
Buffs:
Debuffs:
Flavour: Kaiser, moves from his ginga stance into a windmill like fashion, spinning his legs around in a circular motion hitting anyone nearby, as he spins like a table top or windmill.
Poisonous night.
Type: DOT
Cooldown:8
Duration:5
Buffs:
Debuffs:
Flavour:Kaiser will spin in a windmill like fashion like when he is using wheel of death, however he will also release poison gas he has stored in his poison bombs he created. as he spins the poison, also follows suit getting sucked into the wind generated by his windmill causing the poison bomb to circulate like a tornado suffocating all who is around.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3928
Re: Kaiser's Fighting style
![This post has in-line assessment comments.](https://i.servimg.com/u/f60/18/75/26/17/clipbo10.png)
Your fighting style is created in the wrong section. Regardless of whether you actually apply your devil fruit in combat or not (honestly don't see how you wouldn't), you need to make a fighting style in that section with all the required fields filled.
Please delete this thread and remake your fighting style in the correct section.
Please delete this thread and remake your fighting style in the correct section.
Kaizer wrote:Formless
Fighting Style: The Nameless
Weapon Utilization: Anything he has on hand but mostly his sword and geta shoes
Description: Kaiser's fighting style is a word; Wild. It's formless allowing Kaiser to attack and seamlessly defend almost instantaneously. The moves themselves are less moves and more of him moving to a rhythm/timing of the battle almost reminiscent of capoeira. Kaiser just uses a lot of moves thrown in together until it works.
Toggled and Passive Abilities:
- Ginga (To Sway): (10+ Def & 10+ Attack)
[Toggle] The fundamental to Kaiser's fighting style and without it, he wouldn't be able to seamlessly transition between attack and defense so fluidly. This stance keeps Kaiser in a state of continuous motion, never allowing him to stay still. Due to this, Kaiser is always ready to switch to defensive styled moves or offensive oriented ones on the fly. It also allows Kaiser to incorporate feints and fakes which work in conjunction with his devil fruit ability to make illusions.
Techniques
- Light Techniques:
Armada
Type: Flat type
Cooldown:2
Duration:1
Buffs:N/A
Debuffs:N/A
Flavour: Kaiser will attempt to fake out his opponent, using the swaying motions of his ginga stance and if successful will land a reverse roundhouse kick aimed at the opponents temple at the side of their head or the neck side of the neck.
Gancho Giratoria
Type:Flat
Cooldown:2
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser will attempt to feint his opponent as the technique at first looks like a normal straight kick but deceptively turns into a spin as he steps in allowing for a spinning hook to the temple.
Helicóptero
Type: Flat
Cooldown:2
Duration:1
Buffs:
Debuffs:
Flavour: Using the ginga stance, kaiser sways in a continuous motion, before going into a brief handstand and spinning his legs in helicopter motion aiming for the top of the skull.
Kani Basami
Type:flat
Cooldown:2
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser using the ginga stance sways in order to feint and fake out his opponent before scissoring the opponent's upper body between his legs and toppling him in the backward direction. One the oppinent is on the floor, Kaiser with bash them in the face, groin or further injure their legs by getting them in a lock.
- Medium Techniques:
Au de sol
Type:Flat
cooldown:4
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser goes into a handstand, performing an overhead kick and immediately follows through with another over head kick using his opposite foot that had previously still been in the air and while his opponent is recovering he performs a cartwheel hitting his opponent twice in rapid succession with both legs.
Triangle choke
Type: Flat hybrid
Cooldown:9
Duration:3
Buffs:+10%atk
Debuffs:-10% rfx
Flavour:A chokehold that encircles the opponent's neck and one arm with the legs in a configuration similar to the shape of a triangle. Restricting the air way of his opponents.
- Heavy Techniques:
Khao Loi
Type:Flat
Cooldown:6
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser runs at an unbalanced opponent jumping into the air and kneeing his opponent in the face doing heavy damage.
dollyŏ chagi
Type: Flat
Cooldown:6
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser dodges an attack by spinning away or into it and then gets low, whilst he is low he will use the momentum gained from his earlier spin to preform a spinning reverse roundhouse kick allowing it to do heavy damage to unsuspecting foes.
Sok
Type: flat
Cooldown:6
Duration:1
Buffs:
Debuffs:
Flavour: Kaiser, uses his elbow in seven different variations, creating an onslaught of attacks seemingly coming from multiple directions. Forward, back, left and right.
- AoE Techniques:
Wheel of death
Type: Flat
Cooldown:8
Duration:5
Buffs:
Debuffs:
Flavour: Kaiser, moves from his ginga stance into a windmill like fashion, spinning his legs around in a circular motion hitting anyone nearby, as he spins like a table top or windmill.
Poisonous night.
Type: DOT
Cooldown:8
Duration:5
Buffs:
Debuffs:
Flavour:Kaiser will spin in a windmill like fashion like when he is using wheel of death, however he will also release poison gas he has stored in his poison bombs he created. as he spins the poison, also follows suit getting sucked into the wind generated by his windmill causing the poison bomb to circulate like a tornado suffocating all who is around.
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