- GuestGuest
Swole R. Bucannon's Equipment
Sat Dec 26, 2020 9:04 am
Swole R. Bucannon's Equipment
Character Name: Swole Rotunde Bucannon
Number of Equipment Pieces: 4
Highest tiered equipment: 1
Total Equipment Stat Points: 20
Equipment Name: Mighty Arms MK I
Equipment Type: Mechanical Arms
Equipment Tier: 1
Equipment Stats: Attack +5
Equipment Description: A pair of mechanical arms that contain fish-tanks where the forearms should be. Within these forearms, there are extremely slender electrical eels that are used to generate power, as well as to electrify the water that is stored within the fish-tanks. He can release this water in various ways, though not in any complicated way as these are merely the prototype versions of his arms.
Equipment Name: Water Tank
Equipment Type: Backpack
Equipment Tier: 1
Equipment Stats: Defense +5
Equipment Description: A backpack that is filled to the brim with water, connected by tubes to his arms, supplying the arms with water whenever they run out. He relies on it to catch rain, otherwise he fills it up whenever he is near a water source by taking a dip in the water or by manually filling it up. It is not all that heavy for him despite the fact that it is filled up with a few gallons of water.
Equipment Name: Magnification Eye
Equipment Type: Eyeballs
Equipment Tier: 1
Equipment Stats: Reflex +5
Equipment Description: He has created a mechanical eye that is capable of being controlled with the same lymph nodes that his own eye would use naturally. Unfortunately, he uses it as more of a magnifying glass, since he hasn't been able to lose an eye to activate the object in the first place. As of right now, he merely wears it as a necklace, but that is planned to be changed at a later date.
Equipment Name: S.L.A.B. (Suspiciously Lightweight Armored Breastplate)
Equipment Type: Armor
Equipment Tier: 1
Equipment Stats: Defense +5
Equipment Description: He has equipped himself with a lightweight shirt that is modified in such a manner that it can resist more damage than your average article of clothing, though he has been planning to tinker with the object so that he can unlock more of its hidden potential. At the moment they are in a prototype phase. He can move this implanted material from shirt to shirt upon 'repair'.
Techniques
- Equipment Techniques:
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Cooldown: How long before you can use this technique again?
Duration: Durations are only applicable for stat morphs or hybrids. (See Combat Guide for durations and cooldowns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Devil Fruit Equipment Techniques:
Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Cooldown: How long before you can use this technique again?
Duration: Durations are only applicable for stat morphs or hybrids.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: Swole R. Bucannon's Equipment
Wed Dec 30, 2020 11:13 am
Approved!
Swole wrote:Swole R. Bucannon's Equipment
Character Name: Swole Rotunde Bucannon
Number of Equipment Pieces: 2
Highest tiered equipment: 1
Total Equipment Stat Points: 10
Equipment Name: Mighty Arms MK I
Equipment Type: Mechanical Arms
Equipment Tier: 1
Equipment Stats: Attack +5
Equipment Description: A pair of mechanical arms that contain fish-tanks where the forearms should be. Within these forearms, there are extremely slender electrical eels that are used to generate power, as well as to electrify the water that is stored within the fish-tanks. He can release this water in various ways, though not in any complicated way as these are merely the prototype versions of his arms.
Equipment Name: S.L.A.B. (Suspiciously Lightweight Armored Breastplate)
Equipment Type: Armor
Equipment Tier: 1
Equipment Stats: Defense +5
Equipment Description: He has equipped himself with a lightweight shirt that is modified in such a manner that it can resist more damage than your average article of clothing, though he has been planning to tinker with the object so that he can unlock more of its hidden potential. At the moment they are in a prototype phase. He can move this implanted material from shirt to shirt upon 'repair'.
Techniques
- Equipment Techniques:
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Cooldown: How long before you can use this technique again?
Duration: Durations are only applicable for stat morphs or hybrids. (See Combat Guide for durations and cooldowns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Devil Fruit Equipment Techniques:
Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Cooldown: How long before you can use this technique again?
Duration: Durations are only applicable for stat morphs or hybrids.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: Swole R. Bucannon's Equipment
Wed Dec 30, 2020 5:56 pm
Edited your total number of equipment pieces and total stat points for ya. Approved!
Swole wrote:Swole R. Bucannon's Equipment
Character Name: Swole Rotunde Bucannon
Number of Equipment Pieces: 2
Highest tiered equipment: 1
Total Equipment Stat Points: 10
Equipment Name: Mighty Arms MK I
Equipment Type: Mechanical Arms
Equipment Tier: 1
Equipment Stats: Attack +5
Equipment Description: A pair of mechanical arms that contain fish-tanks where the forearms should be. Within these forearms, there are extremely slender electrical eels that are used to generate power, as well as to electrify the water that is stored within the fish-tanks. He can release this water in various ways, though not in any complicated way as these are merely the prototype versions of his arms.
Equipment Name: Water Tank
Equipment Type: Backpack
Equipment Tier: 1
Equipment Stats: Defense +5
Equipment Description: A backpack that is filled to the brim with water, connected by tubes to his arms, supplying the arms with water whenever they run out. He relies on it to catch rain, otherwise he fills it up whenever he is near a water source by taking a dip in the water or by manually filling it up. It is not all that heavy for him despite the fact that it is filled up with a few gallons of water.
Equipment Name: Magnification Eye
Equipment Type: Eyeballs
Equipment Tier: 1
Equipment Stats: Reflex +5
Equipment Description: He has created a mechanical eye that is capable of being controlled with the same lymph nodes that his own eye would use naturally. Unfortunately, he uses it as more of a magnifying glass, since he hasn't been able to lose an eye to activate the object in the first place. As of right now, he merely wears it as a necklace, but that is planned to be changed at a later date.
Equipment Name: S.L.A.B. (Suspiciously Lightweight Armored Breastplate)
Equipment Type: Armor
Equipment Tier: 1
Equipment Stats: Defense +5
Equipment Description: He has equipped himself with a lightweight shirt that is modified in such a manner that it can resist more damage than your average article of clothing, though he has been planning to tinker with the object so that he can unlock more of its hidden potential. At the moment they are in a prototype phase. He can move this implanted material from shirt to shirt upon 'repair'.
Techniques
- Equipment Techniques:
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Cooldown: How long before you can use this technique again?
Duration: Durations are only applicable for stat morphs or hybrids. (See Combat Guide for durations and cooldowns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Devil Fruit Equipment Techniques:
Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Cooldown: How long before you can use this technique again?
Duration: Durations are only applicable for stat morphs or hybrids.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
Permissions in this forum:
You cannot reply to topics in this forum