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Mō kōgeki
Mon Jul 20, 2020 8:56 pm
Mō kōgeki
Fighting Style: Mō kōgeki (Onslaught)
Weapon Utilization: Katar
Description: The user utilizes their superior physical prowess in order to close the distance between two points using both acrobatics and a movement technique that was created when the user attempted to copy the technique known as Soru. Using such an ability allows the user to close the distance between himself and a target, using his Katar and bladed boots to strike at enemies from unconventional angles. Effectively delivering an onslaught of attacks to an opponent.
Toggled and Passive Abilities:
Reckless Footwork: - (RX +20%, WP -20%) - The user exerts themselves physically and mentally to gain faster mobility through increasing their speed.
Quick Countering: - (Def +20%, Atk -20%) - The user showcases caution, forgoing their attack potential so that they can parry incoming attacks effectively.
Techniques
- Light Techniques:
Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Medium Techniques:
Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Heavy Techniques:
Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- AoE Techniques:
Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
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