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Erik Matell's Equipment (WIP)
Mon Jul 20, 2020 5:55 am
Erik Matell's Equipment
You can create your equipment using the following template. Create a topic titled [(Your character's full name)'s Equipment]. Any equipment you add later to your character will be added in this topic. Format of the topic title : Bob B. Smith's Equipment.
Character Name:Erik Matell Your character's full name goes here.
Number of Equipment Pieces: How many pieces of equipment do you own? New characters start out with two Tier 1 pieces of equipment. Note that not every item you own does not need to be an official piece of equipment. The equipment system is only for items that you feel are worthy of giving you stat points and being named with their own little profile. Each piece of equipment can contain multiple items (i.e. ammunition, pair of swords, throwing knives etc.) also, however, the stat points gained from them will not stack based on the number of items in a single equipment piece. A pair of swords listed under one piece of equipment will still only give one equipment's worth of stat points.
Highest tiered equipment: What is the tier of your highest tiered equipment?
Total Equipment Stat Points: How many additional total stats do you get from all your pieces of equipment?
Equipment Name: The name of this equipment.
Equipment Type: Is it a sword? An armor piece? A special den-den mushi?
Equipment Tier: What is the tier of this equipment?
Equipment Stats: List the stat assignments you'd like to apply to your character from this equipment.
Equipment Description: Describe how this equipment works, and what its purpose is.
Equipment Name: The name of this equipment.
Equipment Type: Is it a sword? An armor piece? A special den-den mushi?
Equipment Tier: What is the tier of this equipment?
Equipment Stats: List the stat assignments you'd like to apply to your character from this equipment. Tier 1 equipment provides +5 stat points. You can choose to distribute these points however you like.
Equipment Description: Describe how this equipment works, and what its purpose is.
Techniques
- Equipment Techniques:
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Cooldown: How long before you can use this technique again?
Duration: Durations are only applicable for stat morphs or hybrids. (See Combat Guide for durations and cooldowns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Devil Fruit Equipment Techniques:
Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Cooldown: How long before you can use this technique again?
Duration: Durations are only applicable for stat morphs or hybrids.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
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