- GuestGuest
GanGan No Mi ][ Building stuff as a form of attack
Mon Feb 24, 2020 4:54 pm
GanGan No Mi
Devil Fruit: GanGan No Mi
Devil Fruit Type: Paramecia
Devil Fruit Appearance: A brick-looking fruit with a grey stripe down the middle, it looks like it has a tin roof almost.
Devil Fruit Description: The GanGan No Mi turns the user into a living factory, a manufacturing human. The user can eat any non-living material or item (Barring seawater and seastone) and recycle it down to its basic materials inside their body. Once the raw material is in sufficient quantities it can be used to rapidly produce items like clothing, jewelry, weapons, etc.
Although it easily produces low-level equipment, hardier and more powerful equipment takes inordinately longer to produce.
Complexity and/or beauty =/= more powerful. Beautiful jewelry can easily be made with the right materials, intricate patterns and all, and (if the user possesses the knowledge) mechanisms like watches and clocks are made lickety-split. But if you want a sword that is better than the average navy cutlass you've come to the wrong place.
Fighting Style: Crabid Trickster
Weapon Utilization: Devil Fruit
Description: Cruz D. Malacos isn't much of a fighter, but she is especially fond of not dying. Most of her moves are debilitating attacks or consist of her releasing large quantities of annoying materials or toys onto the battlefield.
Toggled and Passive Abilities:
Harvester (Passive): Due to the nature of the GanGan No Mi the user is able to easily consume and break down any material, even if it is toxic, poisonous, or just otherwise hazardous.
Warehouse (Passive): Material that has been broken down and items that have been manufactured but not spat out yet remain in a large internal storage within the GanGan user, about the size of a modern storage warehouse. (Not technically infinite, but unlikely to be filled)
Factory (Passive): Materials within the warehouse can be manufactured based upon the knowledge of the user, not the skill. It is not necessary to have skill in creating what you manufacture, but it is necessary to have knowledge of how the manufactured item is structured.
Shipping (Passive): Completed manufactured products and raw material from the storage can be expunged from the user through the mouth, though it is not impossible to ship items larger than the user's mouth doing so causes the jaw to ache.
Scatter! (Toggle) Cruz puts a burst of speed into her movement in an effort to get the h*ll out of whatever situation she's in. +20% Reflex -20% Attack
Built Like They Used To (Toggle): By placing her claws strategically, Cruz can lessen the force of incoming blows more easily. Of course, this stance makes it a bit harder to properly pinch someone. +20% Defense -20% Attack
Techniques
(The following techniques can either be all devil fruit techniques, or a combination of devil fruit, and natural/weapon techniques)
- Light Techniques:
Crab Grab
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: The way of the crab is to grab. Take your grabbiest picher and grab a boyo. It doesn't do too much damage if I'm being honest, but confound if it doesn't hurt.
Shipping: Oobleck
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3
Duration: 2
Buffs: N/A
Debuffs: Willpower -25%
Description: Cruz just absolutely bastes a single target in a mix of random liquids from her storage, coating them in the most disgusting mixture she can think of. If that doesn't drain willpower, I don't know what will.
... That stuff is going to leave a nasty stain.
Crabwalk Climber
Technique Type: Stat Morph - DoT Hybrid
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3
Duration: 2
Buffs: Reflex +10%
Debuffs: N/A
Description: Cruz uses her scary little legs to clumb up onto the body of one of her opponents, scuttling around on their body and using it as cover, all while pinching them all over. Sometimes she also makes hissing noises while she does it just for that extra level of creepiness.
Shipping: Thumpet
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Cruz uses her powers to quickly maufature and launch a trumpet at her opponent. This trumpet is not always made out of proper trumpet materials, but it shouldn't be too bad if you pick it up and give it a play.
- Medium Techniques:
Impressive Invertebrate Impact
Technique Type: Flat
Technique Level: 1
Maximum Base Range: Melee
Cooldown: 3
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Cruz just straight up hammers a loser with her claw. (her left one specifically, it's a little bit bigger than her right.)
Crab Shipping: Bubble Blusterscreen
Technique Type: Stat Morph
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 6
Duration: 3
Buffs: N/A
Debuffs: Reflex -50%
Description: A mass of naturally produced crab-bubbles and other bubbles like soap and oil are launched from Cruz's mouth with the intent of masking someones senses.
- Heavy Techniques:
Limb Return
Technique Type: Heal
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Did you know that many if not all spevies of crab can regrow their limbs? Now, apply that to a species native to the Grand Line. Cruz literally just straight-up regenerates herself, even repairing crippled or broken limbs.
By sinking her teeth into a friend she can extend this regeneration to them... for some inexplicable reason. Anyone who doesn't have a natural regeneration factor is still going to need to keep their severed arm close if they want it reattached this way, or at least the removed limb/organ will need to be recently lost, she's a crab, not a miracle worker.
Shipping: Fragile Products
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 5
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Cruz pelts her opponent with manufactured glassware or porcelain, it hurts.
Crab Shipping: Pinmissile
Technique Type: DoT
Technique Level: 10
Maximum Base Range: 100m
Cooldown: 5
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Making use of her bodies natural poisons, Cruz manufactures and fires a large needle-like projectile coated and filled with poison. Should it hit it will deliver it's dastardly payload. This stuff is in high enough concentration and quantity to damage fabrics and stain metals.
- AoE Techniques:
Crab Shipping: Crabid Caltrop Field!
Technique Type: Stat Morph - DoT Hybrid
Technique Level: 1
Maximum Base Range: 10m
Maximum Base AoE Radius: 2.5m
Cooldown: 11
Duration: 4
Buffs: N/A
Debuffs: Reflex -30%
Description: This dastardly field of special caltrops are made of Cruz's own flesh which, may I remind you, contains poison. Little red caltrops covered in Cruz's flesh-poison coat an area... Only the bravest should attempt to make their way through one of these little minefields and god help you if she spat them right on top of you.
Extremely useful for stopping an enemy advance in a hallway or other corridor or doorway.
Crab Shipping: Nightmare Oil Slick!
Technique Type: Stat Morph
Technique Level: 10
Maximum Base Range: 100m
Maximum Base AoE Radius: 25m
Cooldown: 11
Duration: 4
Buffs: N/A
Debuffs: Reflex -75%
Description: An oil slick once again mixed with crab poison, this slippery concoction has a mucous-like consistency and is incredibly difficult to clean out of clothes so it often leaves nasty stains. DO NOT ATTEMPT TO BURN IT, THAT WILL TRANSFER THE POISON INTO THE AIR.
- GuestGuest
Re: GanGan No Mi ][ Building stuff as a form of attack
Tue Feb 25, 2020 7:20 am
Just a couple minor comments made in red below :3
Cruz D. Malacos wrote:GanGan No Mi
Devil Fruit: GanGan No Mi
Devil Fruit Type: Paramecia
Devil Fruit Appearance: A brick-looking fruit with a grey stripe down the middle, it looks like it has a tin roof almost.
Devil Fruit Description: The GanGan No Mi turns the user into a living factory, a manufacturing human. The user can eat any non-living material or item (Barring seawater and seastone) and recycle it down to its basic materials inside their body. Once the raw material is in sufficient quantities it can be used to rapidly produce items like clothing, jewelry, weapons, etc.
Although it easily produces low-level equipment, hardier and more powerful equipment takes inordinately longer to produce.
Complexity and/or beauty =/= more powerful. Beautiful jewelry can easily be made with the right materials, intricate patterns and all, and (if the user possesses the knowledge) mechanisms like watches and clocks are made lickety-split. But if you want a sword that is better than the average navy cutlass you've come to the wrong place.
Fighting Style: Crabid Trickster
Weapon Utilization: Devil Fruit
Description: Cruz D. Malacos isn't much of a fighter, but she is especially fond of not dying. Most of her moves are debilitating attacks or consist of her releasing large quantities of annoying materials or toys onto the battlefield.
Toggled and Passive Abilities:
Harvester (Passive): Due to the nature of the GanGan No Mi the user is able to easily consume and break down any material, even if it is toxic, poisonous, or just otherwise hazardous.
Warehouse (Passive): Material that has been broken down and items that have been manufactured but not spat out yet remain in a large internal storage within the GanGan user, about the size of a modern storage warehouse. (Not technically infinite, but unlikely to be filled)
Factory (Passive): Materials within the warehouse can be manufactured based upon the knowledge of the user, not the skill. It is not necessary to have skill in creating what you manufacture, but it is necessary to have knowledge of how the manufactured item is structured.
Shipping (Passive): Completed manufactured products and raw material from the storage can be expunged from the user through the mouth, though it is not impossible to ship items larger than the user's mouth doing so causes the jaw to ache.
Scatter! (Toggle) Cruz puts a burst of speed into her movement in an effort to get the h*ll out of whatever situation she's in. +20% Reflex -20% Attack
Built Like They Used To (Toggle): By placing her claws strategically, Cruz can lessen the force of incoming blows more easily. Of course, this stance makes it a bit harder to properly pinch someone. [ Toggled abilities must include stat morphs, otherwise they are simply passives. ]
Techniques
(The following techniques can either be all devil fruit techniques, or a combination of devil fruit, and natural/weapon techniques)
- Light Techniques:
Crab Grab
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: The way of the crab is to grab. Take your grabbiest picher and grab a boyo. It doesn't do too much damage if I'm being honest, but confound if it doesn't hurt.
Shipping: Oobleck
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3
Duration: 2
Buffs: N/A
Debuffs: Willpower -25%
Description: Cruz just absolutely bastes a single target in a mix of random liquids from her storage, coating them in the most disgusting mixture she can think of. If that doesn't drain willpower, I don't know what will.
... That stuff is going to leave a nasty stain.
Crabwalk Climber
Technique Type: Stat Morph - DoT Hybrid
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3
Duration: 2
Buffs: Reflex +10%
Debuffs: N/A
Description: Cruz uses her scary little legs to clumb up onto the body of one of her opponents, scuttling around on their body and using it as cover, all while pinching them all over. Sometimes she also makes hissing noises while she does it just for that extra level of creepiness.
- Medium Techniques:
Impressive Invertebrate Impact
Technique Type: Flat
Technique Level: 1
Maximum Base Range: Melee
Cooldown: 3
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Cruz just straight up hammers a loser with her claw. (her left one specifically, it's a little bit bigger than her right.)
- Heavy Techniques:
Limb Return
Technique Type: Heal
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 5 [ Cooldown should be 7 for HT heals. ]
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Did you know that many if not all spevies of crab can regrow their limbs? Now, apply that to a species native to the Grand Line. Cruz literally just straight-up regenerates herself, even repairing crippled or broken limbs.
By sinking her teeth into a friend she can extend this regeneration to them... for some inexplicable reason. Anyone who doesn't have a natural regeneration factor is still going to need to keep their severed arm close if they want it reattached this way, or at least the removed limb/organ will need to be recently lost, she's a crab, not a miracle worker.
- AoE Techniques:
Shipping: Crabid Caltrop Field!
Technique Type: Stat Morph - DoT Hybrid
Technique Level: 1
Maximum Base Range: 10m
Maximum Base AoE Radius: 2.5m
Cooldown: 11
Duration: 4
Buffs: N/A
Debuffs: Reflex -30%
Description: This dastardly field of special caltrops are made of Cruz's own flesh which, may I remind you, contains poison. Little red caltrops covered in Cruz's flesh-poison coat an area... Only the bravest should attempt to make their way through one of these little minefields and god help you if she spat them right on top of you.
Extremely useful for stopping an enemy advance in a hallway or other corridor or doorway.
- GuestGuest
Re: GanGan No Mi ][ Building stuff as a form of attack
Tue Feb 25, 2020 9:48 am
Approved!
Cruz D. Malacos wrote:GanGan No Mi
Devil Fruit: GanGan No Mi
Devil Fruit Type: Paramecia
Devil Fruit Appearance: A brick-looking fruit with a grey stripe down the middle, it looks like it has a tin roof almost.
Devil Fruit Description: The GanGan No Mi turns the user into a living factory, a manufacturing human. The user can eat any non-living material or item (Barring seawater and seastone) and recycle it down to its basic materials inside their body. Once the raw material is in sufficient quantities it can be used to rapidly produce items like clothing, jewelry, weapons, etc.
Although it easily produces low-level equipment, hardier and more powerful equipment takes inordinately longer to produce.
Complexity and/or beauty =/= more powerful. Beautiful jewelry can easily be made with the right materials, intricate patterns and all, and (if the user possesses the knowledge) mechanisms like watches and clocks are made lickety-split. But if you want a sword that is better than the average navy cutlass you've come to the wrong place.
Fighting Style: Crabid Trickster
Weapon Utilization: Devil Fruit
Description: Cruz D. Malacos isn't much of a fighter, but she is especially fond of not dying. Most of her moves are debilitating attacks or consist of her releasing large quantities of annoying materials or toys onto the battlefield.
Toggled and Passive Abilities:
Harvester (Passive): Due to the nature of the GanGan No Mi the user is able to easily consume and break down any material, even if it is toxic, poisonous, or just otherwise hazardous.
Warehouse (Passive): Material that has been broken down and items that have been manufactured but not spat out yet remain in a large internal storage within the GanGan user, about the size of a modern storage warehouse. (Not technically infinite, but unlikely to be filled)
Factory (Passive): Materials within the warehouse can be manufactured based upon the knowledge of the user, not the skill. It is not necessary to have skill in creating what you manufacture, but it is necessary to have knowledge of how the manufactured item is structured.
Shipping (Passive): Completed manufactured products and raw material from the storage can be expunged from the user through the mouth, though it is not impossible to ship items larger than the user's mouth doing so causes the jaw to ache.
Scatter! (Toggle) Cruz puts a burst of speed into her movement in an effort to get the h*ll out of whatever situation she's in. +20% Reflex -20% Attack
Built Like They Used To (Toggle): By placing her claws strategically, Cruz can lessen the force of incoming blows more easily. Of course, this stance makes it a bit harder to properly pinch someone. +20% Defense -20% Attack
Techniques
(The following techniques can either be all devil fruit techniques, or a combination of devil fruit, and natural/weapon techniques)
- Light Techniques:
Crab Grab
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: The way of the crab is to grab. Take your grabbiest picher and grab a boyo. It doesn't do too much damage if I'm being honest, but confound if it doesn't hurt.
Shipping: Oobleck
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3
Duration: 2
Buffs: N/A
Debuffs: Willpower -25%
Description: Cruz just absolutely bastes a single target in a mix of random liquids from her storage, coating them in the most disgusting mixture she can think of. If that doesn't drain willpower, I don't know what will.
... That stuff is going to leave a nasty stain.
Crabwalk Climber
Technique Type: Stat Morph - DoT Hybrid
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3
Duration: 2
Buffs: Reflex +10%
Debuffs: N/A
Description: Cruz uses her scary little legs to clumb up onto the body of one of her opponents, scuttling around on their body and using it as cover, all while pinching them all over. Sometimes she also makes hissing noises while she does it just for that extra level of creepiness.
- Medium Techniques:
Impressive Invertebrate Impact
Technique Type: Flat
Technique Level: 1
Maximum Base Range: Melee
Cooldown: 3
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Cruz just straight up hammers a loser with her claw. (her left one specifically, it's a little bit bigger than her right.)
- Heavy Techniques:
Limb Return
Technique Type: Heal
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Did you know that many if not all spevies of crab can regrow their limbs? Now, apply that to a species native to the Grand Line. Cruz literally just straight-up regenerates herself, even repairing crippled or broken limbs.
By sinking her teeth into a friend she can extend this regeneration to them... for some inexplicable reason. Anyone who doesn't have a natural regeneration factor is still going to need to keep their severed arm close if they want it reattached this way, or at least the removed limb/organ will need to be recently lost, she's a crab, not a miracle worker.
- AoE Techniques:
Shipping: Crabid Caltrop Field!
Technique Type: Stat Morph - DoT Hybrid
Technique Level: 1
Maximum Base Range: 10m
Maximum Base AoE Radius: 2.5m
Cooldown: 11
Duration: 4
Buffs: N/A
Debuffs: Reflex -30%
Description: This dastardly field of special caltrops are made of Cruz's own flesh which, may I remind you, contains poison. Little red caltrops covered in Cruz's flesh-poison coat an area... Only the bravest should attempt to make their way through one of these little minefields and god help you if she spat them right on top of you.
Extremely useful for stopping an enemy advance in a hallway or other corridor or doorway.
- GuestGuest
Re: GanGan No Mi ][ Building stuff as a form of attack
Wed Feb 26, 2020 4:33 am
Moved for lvl 10 updates.
- GuestGuest
Re: GanGan No Mi ][ Building stuff as a form of attack
Wed Feb 26, 2020 6:36 pm
Approved again~
Cruz D. Malacos wrote:GanGan No Mi
Devil Fruit: GanGan No Mi
Devil Fruit Type: Paramecia
Devil Fruit Appearance: A brick-looking fruit with a grey stripe down the middle, it looks like it has a tin roof almost.
Devil Fruit Description: The GanGan No Mi turns the user into a living factory, a manufacturing human. The user can eat any non-living material or item (Barring seawater and seastone) and recycle it down to its basic materials inside their body. Once the raw material is in sufficient quantities it can be used to rapidly produce items like clothing, jewelry, weapons, etc.
Although it easily produces low-level equipment, hardier and more powerful equipment takes inordinately longer to produce.
Complexity and/or beauty =/= more powerful. Beautiful jewelry can easily be made with the right materials, intricate patterns and all, and (if the user possesses the knowledge) mechanisms like watches and clocks are made lickety-split. But if you want a sword that is better than the average navy cutlass you've come to the wrong place.
Fighting Style: Crabid Trickster
Weapon Utilization: Devil Fruit
Description: Cruz D. Malacos isn't much of a fighter, but she is especially fond of not dying. Most of her moves are debilitating attacks or consist of her releasing large quantities of annoying materials or toys onto the battlefield.
Toggled and Passive Abilities:
Harvester (Passive): Due to the nature of the GanGan No Mi the user is able to easily consume and break down any material, even if it is toxic, poisonous, or just otherwise hazardous.
Warehouse (Passive): Material that has been broken down and items that have been manufactured but not spat out yet remain in a large internal storage within the GanGan user, about the size of a modern storage warehouse. (Not technically infinite, but unlikely to be filled)
Factory (Passive): Materials within the warehouse can be manufactured based upon the knowledge of the user, not the skill. It is not necessary to have skill in creating what you manufacture, but it is necessary to have knowledge of how the manufactured item is structured.
Shipping (Passive): Completed manufactured products and raw material from the storage can be expunged from the user through the mouth, though it is not impossible to ship items larger than the user's mouth doing so causes the jaw to ache.
Scatter! (Toggle) Cruz puts a burst of speed into her movement in an effort to get the h*ll out of whatever situation she's in. +20% Reflex -20% Attack
Built Like They Used To (Toggle): By placing her claws strategically, Cruz can lessen the force of incoming blows more easily. Of course, this stance makes it a bit harder to properly pinch someone. +20% Defense -20% Attack
Techniques
(The following techniques can either be all devil fruit techniques, or a combination of devil fruit, and natural/weapon techniques)
- Light Techniques:
Crab Grab
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: The way of the crab is to grab. Take your grabbiest picher and grab a boyo. It doesn't do too much damage if I'm being honest, but confound if it doesn't hurt.
Shipping: Oobleck
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3
Duration: 2
Buffs: N/A
Debuffs: Willpower -25%
Description: Cruz just absolutely bastes a single target in a mix of random liquids from her storage, coating them in the most disgusting mixture she can think of. If that doesn't drain willpower, I don't know what will.
... That stuff is going to leave a nasty stain.
Crabwalk Climber
Technique Type: Stat Morph - DoT Hybrid
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 3
Duration: 2
Buffs: Reflex +10%
Debuffs: N/A
Description: Cruz uses her scary little legs to clumb up onto the body of one of her opponents, scuttling around on their body and using it as cover, all while pinching them all over. Sometimes she also makes hissing noises while she does it just for that extra level of creepiness.
Shipping: Thumpet
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Cruz uses her powers to quickly maufature and launch a trumpet at her opponent. This trumpet is not always made out of proper trumpet materials, but it shouldn't be too bad if you pick it up and give it a play.
- Medium Techniques:
Impressive Invertebrate Impact
Technique Type: Flat
Technique Level: 1
Maximum Base Range: Melee
Cooldown: 3
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Cruz just straight up hammers a loser with her claw. (her left one specifically, it's a little bit bigger than her right.)
Crab Shipping: Bubble Blusterscreen
Technique Type: Stat Morph
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 6
Duration: 3
Buffs: N/A
Debuffs: Reflex -50%
Description: A mass of naturally produced crab-bubbles and other bubbles like soap and oil are launched from Cruz's mouth with the intent of masking someones senses.
- Heavy Techniques:
Limb Return
Technique Type: Heal
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Did you know that many if not all spevies of crab can regrow their limbs? Now, apply that to a species native to the Grand Line. Cruz literally just straight-up regenerates herself, even repairing crippled or broken limbs.
By sinking her teeth into a friend she can extend this regeneration to them... for some inexplicable reason. Anyone who doesn't have a natural regeneration factor is still going to need to keep their severed arm close if they want it reattached this way, or at least the removed limb/organ will need to be recently lost, she's a crab, not a miracle worker.
Shipping: Fragile Products
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 5
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Cruz pelts her opponent with manufactured glassware or porcelain, it hurts.
Crab Shipping: Pinmissile
Technique Type: DoT
Technique Level: 10
Maximum Base Range: 100m
Cooldown: 5
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Making use of her bodies natural poisons, Cruz manufactures and fires a large needle-like projectile coated and filled with poison. Should it hit it will deliver it's dastardly payload. This stuff is in high enough concentration and quantity to damage fabrics and stain metals.
- AoE Techniques:
Crab Shipping: Crabid Caltrop Field!
Technique Type: Stat Morph - DoT Hybrid
Technique Level: 1
Maximum Base Range: 10m
Maximum Base AoE Radius: 2.5m
Cooldown: 11
Duration: 4
Buffs: N/A
Debuffs: Reflex -30%
Description: This dastardly field of special caltrops are made of Cruz's own flesh which, may I remind you, contains poison. Little red caltrops covered in Cruz's flesh-poison coat an area... Only the bravest should attempt to make their way through one of these little minefields and god help you if she spat them right on top of you.
Extremely useful for stopping an enemy advance in a hallway or other corridor or doorway.
Crab Shipping: Nightmare Oil Slick!
Technique Type: Stat Morph
Technique Level: 10
Maximum Base Range: 100m
Maximum Base AoE Radius: 25m
Cooldown: 11
Duration: 4
Buffs: N/A
Debuffs: Reflex -75%
Description: An oil slick once again mixed with crab poison, this slippery concoction has a mucous-like consistency and is incredibly difficult to clean out of clothes so it often leaves nasty stains. DO NOT ATTEMPT TO BURN IT, THAT WILL TRANSFER THE POISON INTO THE AIR.
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