- GuestGuest
Kazu's Stuff
Tue Feb 04, 2020 11:22 pm
Kazu's Equipment
Character Name: Kazu HiroHara
Number of Equipment Pieces: 2
Highest tiered equipment: 1
Total Equipment Stat Points: +10
Equipment Name: Metal Bat
Equipment Type: Its a metal baseball bat
Equipment Tier: 1
Equipment Stats: +5 Attack
Equipment Description: It's for smashing
Equipment Name: Sandals
Equipment Type: A pair of wooden Geta with metal plates attached to the bottoms.
Equipment Tier: 1
Equipment Stats: +5 Attack
Equipment Description: They are shoes designed to be worn on the feet, the addition of the metal plates allows for added offense and defense.
Techniques
- Equipment Techniques:
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Emi Roromiya
[tracker=/t1015-emi-roromiya#4973]
Name : Emi Roromiya
Epithet : Smiling Slayer
Age : 17
Height : 5'5"
Weight : 130 lbs
Species/Tribe : Human
Faction : Pirate
World Position : N/A
Crew : Meddling Kids
Ship : The Scorned Lady
Crew Role : Navigator/ First Mate
Devil Fruit : N/A
Bounty : [ber=r] 31,600,000
Balance : [ber] 22,050,000
Posts : 117
Re: Kazu's Stuff
Thu Feb 06, 2020 2:02 am
Kazu HiroHara wrote:Kazu's Equipment
Character Name: Kazu HiroHara
Number of Equipment Pieces: 2
Highest tiered equipment: 1
Total Equipment Stat Points: +10
Equipment Name: Metal Bat
Equipment Type: Its a metal baseball bat
Equipment Tier: 1
Equipment Stats: +5 Attack
Equipment Description: It's for smashing
Equipment Name: Sandals
Equipment Type: A pair of wooden Geta with metal plates attached to the bottoms.
Equipment Tier: 1
Equipment Stats: +5 Attack
Equipment Description: They are shoes designed to be worn on the feet, the addition of the metal plates allows for added offense and defense.
Techniques
- Equipment Techniques:
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
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