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Vikrum Belmont's Fighting Style.
Sun Jan 12, 2020 8:08 pm
♱Knight's Vow♱
Fighting Style: ♱Knight's Vow♱
Weapon Utilization: Rapier, longsword, or saber.
Description: Knight's Vow is a variation on the traditional Illusia Knight's fighting style (Western European Inspired). This style is both graceful and calculated, relying on balance and complicated footwork to outsmart their opponent. Disciplines of this sword school use prayer to supplement their fighting prowess in personal buffs.
Toggled and Passive Abilities: None.
Techniques
- Light Techniques:
♱Lance♱
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 5m
Cooldown: 1 Turn
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Lance is a thrust meant to pierce an opponent. Often incorporated with it is a dash or a leap to gap close and increase the piercing power of said technique.
♱Crusader Strike♱
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 4m
Cooldown: 1 Turn
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Crusader strike is a wide sweeping slash with the intent of bisecting an opponent.
♱Prayer of Strength♱
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Self
Cooldown: 3 turns
Duration: 2 turns
Buffs: +25% buff to Strength
Debuffs: N/A
Description: Vikrum prays for the strength to surpass his enemies. Straining the muscles in his arms-- they bulge with strength for 2 turns.
♱Prayer of Vigilance♱
Technique Type: Stat morph
Technique Level: 5
Maximum Base Range: Self
Cooldown: 3 turns
Duration: 2 turns
Buffs: +25% buff to Willpower
Debuffs: N/A
Description: Vikrum prays over his blade, breathing deeply to calm his nerves. From out of this prayer a new vigor! Vikrum displays intense focus and resolve for two turns. What determination!
- Medium Techniques:
♱Lance Wall♱
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 5m
Cooldown: 3 Turns
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Vikrum thrusts his blade repeatedly as his opponent. This is done at such great speed, after-images of his sword are generated. This is used to overwhelm opponents.
♱Holy Arrow♱
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 3 Turns
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Holy arrow is Vikrum's variation of the air slash or compressed 'wind blade', which is generated from swords. His variation is done from a thrust of his rapier. The air blades he generates are straight and thin, which have the likeness of an arrow(hence the name)
- Heavy Techniques:
♱Knight's Vow, Secret Technique: Dragon's Bite♱
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 5m
Cooldown: 5 Turns
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Dragon's Bite is a powerful sword thrust that manifests Vikrum's fighting spirit into a red spectral dragon. As the thrust is being preformed, Vikrum's body is engulfed in the dragon. When an opponent is struck by the technique the Dragon's jaws enclose them(No damage is done by the dragon itself, it is there to illustrate the power of the thrust).
♱Knight's Vow, Secret Technique: Lash of the Dragon's Tail♱
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 5m
Cooldown: 5 Turns
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Lash of the Dragon's Tail is a powerful sword slash that manifests the Vikrum's fighting spirit into a red spectral dragon. When being preformed, Vikrum's body is engulfed in the dragon. With perfect mimicry the dragon's tail strikes together with Vikrum's sword(No damage is done by the dragon itself as stated in 'Dragon's Bite').
♱Knight's Vow, Secret Technique: Prayer of the Fallen Order♱
Technique Type: Stat Morph
Technique Level: 10
Maximum Base Range: Self
Cooldown: 9 Turns
Duration: 4 Turns
Buffs: +20% Attack, +20% Defense Buff, +20% Reflex, +15% Willpower (75% total)
Debuffs: N/A
Description: Vikrum prays over the fallen knights of his order. His body imbued with their strength, Vikrum's fighting spirit manifests in Aura around him. For 4 turns he receives a boost to Attack, Defense, Reflex, and Willpower. This is used as a last resort when fighting against a powerful enemy.
- AoE Techniques:
♱Prayer of Shielding♱
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: 10m
Maximum Base AoE Radius: 2.5m
Cooldown: 11 Turns
Duration: 4 Turns
Buffs: +75% Defense
Debuffs: N/A
Description: Vikrum prays for the protection of his comrades, imbuing everyone within a area around him with a piece of his fighting spirit. A holy shield to keep the shadowy blades of his enemies at bay.
♱Holy Arrow Rain♱
Technique Type: Flat.
Technique Level: 10
Maximum Base Range: 100m
Maximum Base AoE Radius: 25m
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Vikrum releases from his sword, a volley of his arrow-like 'air slashes' that barrage his opponents. Often used on large groups of enemies to thin their numbers, or to overwhelm a particularly pesky foe.
- Emi Roromiya
[tracker=/t1015-emi-roromiya#4973]
Name : Emi Roromiya
Epithet : Smiling Slayer
Age : 17
Height : 5'5"
Weight : 130 lbs
Species/Tribe : Human
Faction : Pirate
World Position : N/A
Crew : Meddling Kids
Ship : The Scorned Lady
Crew Role : Navigator/ First Mate
Devil Fruit : N/A
Bounty : [ber=r] 31,600,000
Balance : [ber] 22,050,000
Posts : 117
Re: Vikrum Belmont's Fighting Style.
Sun Jan 12, 2020 11:26 pm
[Comments are made in Red. I will also add in here that you need to put the section for AOE attacks back in. You should have one Level 1 AOE technique and one Level 10 technique. With the way that our system works, you would be severely putting yourself at a disadvantage with the way that your fighting style is at the current moment. If you have any questions feel free to ask them in the Help Desk channel on the discord and anything to do with our combat system can be found here!]
Vikrum Belmont wrote:Ritter Gelübde
Fighting Style: Ritter Gelübde (Knights Vow)
Weapon Utilization: Rapier.
Description: Ritter Gelübde is a variation on the traditional fencing style, requiring the user to wield a rapier. The style is commonly known by the Knights of Illusia. The users often focus on training speed and dexterity over raw strength. Ritter Gelübde techniques are named after Norse mythological figures or popular German folklore.
Toggled and Passive Abilities: N/A (To be developed)
Techniques
- Light Techniques:
Brünhilde (In the Norse tradition, Brunhild is a shieldmaiden)
Technique Type: Flat.
Technique Level: 1
Maximum Base Range: 5m
Cooldown: 2 turns [The cooldown for all Flat Light Techniques would be 1 post not two.]
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Brünhilde is a powerful thrust meant to pierce an opponent. Often incorporated with Brünhilde is a dash or a leap to gap close and increase the piercing power of said technique.
Ótr (In Norse mythology, Ótr is a shape shifting dwarf)
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 3m
Cooldown: 2 turns
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Ótr is a slash preformed from the sword being drawn. A variant of an Iado technique where the users draws then strikes in the same motion. Ótr uses the drawing motion to enhance the blades slashing power as well catch the opponent off guard.
[Being a level 10, you should be starting out with 3 Level 1 Light Techniques and 1 Level 5 Light Technique. As it stands, you need to add another level 1 technique and one level 5 technique.]
- Medium Techniques:
Sigurðr (In norse mythology Sigurðr is a dragon slayer)
Technique Type: Flat
Technique Level: 10 [There is no medium technique that is received at level 10. You should have a level 1 and a level 5 medium technique.]
Maximum Base Range: 4m
Cooldown: 3 turns
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Sigurðr is a succession of rapid sword thrusts. The thrusts are done at such great speed that after-images are generated from the users blade. This is a offensive technique used to overwhelm the opponent--attempting to strike them in multiple places.
- Heavy Techniques:
To be developed
[At level 10, you should have 3 Heavy Techniques. One Level 1 Heavy technique, one Level 5 Heavy technique, and one Level 10 Heavy technique.]
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: Vikrum Belmont's Fighting Style.
Mon Jan 20, 2020 2:51 pm
A very paladin-esque fighting style. Well done!
Approved!
Approved!
Vikrum Belmont wrote:♱Knight's Vow♱
Fighting Style: ♱Knight's Vow♱
Weapon Utilization: Rapier, longsword, or saber.
Description: Knight's Vow is a variation on the traditional Illusia Knight's fighting style (Western European Inspired). This style is both graceful and calculated, relying on balance and complicated footwork to outsmart their opponent. Disciplines of this sword school use prayer to supplement their fighting prowess in personal buffs.
Toggled and Passive Abilities: None.
Techniques
- Light Techniques:
♱Lance♱
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 5m
Cooldown: 1 Turn
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Lance is a thrust meant to pierce an opponent. Often incorporated with it is a dash or a leap to gap close and increase the piercing power of said technique.
♱Crusader Strike♱
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 4m
Cooldown: 1 Turn
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Crusader strike is a wide sweeping slash with the intent of bisecting an opponent.
♱Prayer of Strength♱
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Self
Cooldown: 3 turns
Duration: 2 turns
Buffs: +25% buff to Strength
Debuffs: N/A
Description: Vikrum prays for the strength to surpass his enemies. Straining the muscles in his arms-- they bulge with strength for 2 turns.
♱Prayer of Vigilance♱
Technique Type: Stat morph
Technique Level: 5
Maximum Base Range: Self
Cooldown: 3 turns
Duration: 2 turns
Buffs: +25% buff to Willpower
Debuffs: N/A
Description: Vikrum prays over his blade, breathing deeply to calm his nerves. From out of this prayer a new vigor! Vikrum displays intense focus and resolve for two turns. What determination!
- Medium Techniques:
♱Lance Wall♱
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 5m
Cooldown: 3 Turns
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Vikrum thrusts his blade repeatedly as his opponent. This is done at such great speed, after-images of his sword are generated. This is used to overwhelm opponents.
♱Holy Arrow♱
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50m
Cooldown: 3 Turns
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Holy arrow is Vikrum's variation of the air slash or compressed 'wind blade', which is generated from swords. His variation is done from a thrust of his rapier. The air blades he generates are straight and thin, which have the likeness of an arrow(hence the name)
- Heavy Techniques:
♱Knight's Vow, Secret Technique: Dragon's Bite♱
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 5m
Cooldown: 5 Turns
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Dragon's Bite is a powerful sword thrust that manifests Vikrum's fighting spirit into a red spectral dragon. As the thrust is being preformed, Vikrum's body is engulfed in the dragon. When an opponent is struck by the technique the Dragon's jaws enclose them(No damage is done by the dragon itself, it is there to illustrate the power of the thrust).
♱Knight's Vow, Secret Technique: Lash of the Dragon's Tail♱
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 5m
Cooldown: 5 Turns
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Lash of the Dragon's Tail is a powerful sword slash that manifests the Vikrum's fighting spirit into a red spectral dragon. When being preformed, Vikrum's body is engulfed in the dragon. With perfect mimicry the dragon's tail strikes together with Vikrum's sword(No damage is done by the dragon itself as stated in 'Dragon's Bite').
♱Knight's Vow, Secret Technique: Prayer of the Fallen Order♱
Technique Type: Stat Morph
Technique Level: 10
Maximum Base Range: Self
Cooldown: 9 Turns
Duration: 4 Turns
Buffs: +20% Attack, +20% Defense Buff, +20% Reflex, +15% Willpower (75% total)
Debuffs: N/A
Description: Vikrum prays over the fallen knights of his order. His body imbued with their strength, Vikrum's fighting spirit manifests in Aura around him. For 4 turns he receives a boost to Attack, Defense, Reflex, and Willpower. This is used as a last resort when fighting against a powerful enemy.
- AoE Techniques:
♱Prayer of Shielding♱
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: 10m
Maximum Base AoE Radius: 2.5m
Cooldown: 11 Turns
Duration: 4 Turns
Buffs: +75% Defense
Debuffs: N/A
Description: Vikrum prays for the protection of his comrades, imbuing everyone within a area around him with a piece of his fighting spirit. A holy shield to keep the shadowy blades of his enemies at bay.
♱Holy Arrow Rain♱
Technique Type: Flat.
Technique Level: 10
Maximum Base Range: 100m
Maximum Base AoE Radius: 25m
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Vikrum releases from his sword, a volley of his arrow-like 'air slashes' that barrage his opponents. Often used on large groups of enemies to thin their numbers, or to overwhelm a particularly pesky foe.
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