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Sheo Knight
Mon Jan 06, 2020 10:14 pm
Sheo Knight
Basic Character Information
Starting Bonus: Pocket Change | [Starting Bonus Roll]
First Name: Sheo
Middle Name/Initial: N/A
Last Name: Knight
Epithet: Flame Knight
Age: 21
Gender: Female
Race: Human
Faction: Bounty Hunter
Profession: Inventor/Blacksmith
Physical Appearance
Height: 5'10"
Weight: 117lbs
Hair Style: Back-length ponytail.
Hair Color: Bright red.
Eye Color: Crimson
Scars: None
Clothing and Accessories: Sheo dresses in a tight black crop top and shorts, augmented with a long white coat which is, to the observant eye, augmented with small plates of metal. Her boots are plain black and rugged, the kind of no-frills shoes you feel no guilt whatsoever about using to kick someone from here to next Tuesday if need be, and her shorts are augmented with a thick leather belt, bronze rivets holding on an eclectic collection of small to medium sized pouches which can contain anything from scraps of interesting metal to small, unfinished devices to vials of fuel oil and/or ammonium nitrate.
Description: Sheo cuts a striking figure; above-average height for a woman without being "too" tall, a toned physique, curves that draw the eye without being completely obscene, long legs, and vibrant red hair that hangs down to the middle of her back in a ponytail. She has a cute face, with thin lips usually curved up in a little self-assured smirk and a button nose, cheeks usually flushed with a combination of excitement and proximity to a heat source.
Sheo might be described as statuesque if she ever stood still long enough for anyone to make that mistake. Instead, she's... bouncy. Always moving, always doing something with her hands, never staying in one place if she can help it. If both feet are on the ground at the same time it's a rarity, whether that's because she's moving from one place to the next excitedly or leaning uncomfortably against a wall and fidgeting with her latest gadget or gizmo. Even at rest, she's not really still, usually tinkering or writing or gesturing expansively while she talks. Her presence tends to fill the room.
The Past
Main Traits: A crazed inventor with a deep love of fire both metaphorical and literal, who hunts bounties for fun and profit in order to fund her experimentation.
Likes: Inventing, Adventure, Novelty, Challenge.
Dislikes: Monotony, Rigid Authority, Failure, Pirates.
Unique laugh: BWA-HA-HA-HA-HA! (No, it's not original. Yes, it's always loud enough to qualify for both capital letters and bold.)
Hometown: Spider Miles, North Blue
Personality: Sheo is a hyperactive woman, never comfortable staying still or waiting around, constantly fidgeting if prevented from doing something. She's a very intelligent individual, but has a blind spot the size of an island when it comes to long-term planning or preparation, instead rushing from curiosity to curiosity like a hyperactive insect of some kind. In that way, Sheo embodies your archetypal mad scientist, though she lacks any of the focused malice common to that type of individual, instead simply pursuing ever more complex feats of invention and engineering for their own sake; her idea of heaven is a well-stocked workshop. She also evokes that archetype in her utter disregard for authority; she occasionally takes advice, if it's good advice, but more often than not will simply do what she wants, when she wants, and damn the torpedoes.
Sheo is personable when she has to be, but often has trouble maintaining a civil appearance for very long. She simply doesn't have the patience for things like chit-chat about the weather or the like. She doesn't hate people per se, but she is rather poor at interacting with them, and often just doesn't bother. Much like a cat, she's entirely comfortable being in the same room as someone she considers a friend and not visibly paying them any mind, instead just enjoying their company. You can tell she likes you when you can interrupt her work without her glaring at you.
- History:
Describe your character's past before starting off their adventure RP-wise in thorough detail. Mention important events starting from their birth, to the moment of the very first thread if possible. This is where you can create important relationships from your past, which you can then further build upon in your RPs.
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