- GuestGuest
Precision Hunter
Fri Nov 29, 2019 9:45 pm
Precision Hunter
Fighting Style: Precision Hunter
Weapon Utilization: Bladed Melee Weapons [Swords, Axes, Pole Arms, Knives, Scissors], Projectile Weapons [Guns, Bows, Crossbows, etc.], Pencils [#2 preferred].
Description: Effective, primitive, and precise, are three words to describe this fighting style. Developed by kale to survive and hunt large monsters, she’s had to adapt it to deal with more human-shaped targets as time has gone on. The principal remains, however, strike against a target so as to make the fight take the least amount of time and energy. Unlike some who might battle for pleasure or to knock out others, Kale only fights with the express purpose of finishing off her target. Thusly the style centers around attacks that target more vital and vulnerable areas, debilitate targets, and to finish off as many opponents at once and as quickly as possible. Does it always work out that way? Absolutely not. Many a time Kale has been forced into a drawn-out fight, and it precisely that reason why she tries to hone her craft to where, eventually, no fight will last long.
Passive Abilities:
- One in the chamber: Kale always manages to load an extra round within the chamber of a projectile weapon.
Toggled Abilities:
- Extermination: In times when Kale must complete her goal(s) she’ll occasionally lose some of her reason in order to better kill the opposition. In this State Kale gains +20% to her attack but -20% to her willpower.
- Observation: The opposite of extermination, Kale will instead focus on seeing and baiting out the opponent’s techniques so as to better fight against them. In this state Kale gains +20% to defense but -20% to attack.
Techniques
- Light Techniques:
Commando Pro
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 1 Post
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale dashes towards a target up to ten meters, or if they are next to her just strike, and strikes with a bladed weapon at the opponent. Unlike a normal strike however the first “slash” is a feint, with a second strike aiming for a different target area quickly following the feint.
Down the Street
Technique Type: DoT
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale dashes forward up to ten meters to strike a target, or if they are next to her just strike, with a bladed weapon in such a way as to cause the target to bleed. It doesn’t have to be blood, it could be anything that functions similar, such as oil etc. this causes damage over time.
Sneak 100
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Self
Cooldown: 3
Duration: 2
Buffs: +25% Reflex
Debuffs: N/A
Description: Kale either hides off to the side before a fight begins and prepares herself to dash out or react to the targets movements when she strikes, or in the middle of battle observes her opponent and heightens her own reflexes to better combat them.
Dakka
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 1 Post
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale’s quickly observes a targets movement and fires a projectile towards them.
- Medium Techniques:
Stubborn Celestial
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Self
Cooldown: 6
Duration: 3
Buffs: +50% Willpower
Debuffs: N/A
Description: Despite potentially getting carried away in a fight Kale can always return to sanity whenever her goals are reflected upon. By stealing herself mentally Kale can regain some clarity allowing her to regain the stubbornness that she is, self-proclaimed, famous for.
Dakka Dakka
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 3
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale fires two projectiles, from a projectile weapon, with such speed they initially appear to just be one projectile. The projectiles can each target a separate area, and hopefully won’t just slam into each other.
- Heavy Techniques:
Begone Thots
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Self
Cooldown: 9
Duration: 4
Buffs: +75% to Attack
Debuffs: N/A
Description: Kale finally gets tired of dealing with her opponent and redoubles her focus, precision, and strength to attempt to end their lives. In this state she may spout more arrogant speeches and demeaning taunts.
Knife to Meet You
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 5
Duration: 0
Buffs: N/A
Debuffs: -
Description: Kale Throws a bladed weapon at a target with force and precision to try and deal as much damage as possible.
Dakka Dakka Dakka
Technique Type: Flat
Technique Level: 10
Maximum Base Range: 100 Meters
Cooldown: 5
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale unleashes a barrage of bullets forth from various different projectile weapons she has towards a target. Hey, if being subtle won’t work than sheer force will work.
- AoE Techniques:
Ultimate Edge Lord
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10 Meters
Maximum Base AoE Radius: 2.5 meters
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale strikes with melee weapons at every enemy within range and line of sight as quickly as possible, dashing to each target in sequence.
To Whom it May Concern
Technique Type: Flat
Technique Level: 10
Maximum Base Range: 100
Maximum Base AoE Radius: 25 Meters
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: kale throws a hand grenade into a crowd of people. She views it’s subtle and precise so long as everyone she wanted to hit was hit.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: Precision Hunter
Fri Nov 29, 2019 10:22 pm
Love the technique names! And looks like you really did your research. I couldn't find a single thing that needed correcting.
Approved!
Approved!
Kale wrote:Precision Hunter
Fighting Style: Precision Hunter
Weapon Utilization: Bladed Melee Weapons [Swords, Axes, Pole Arms, Knives, Scissors], Projectile Weapons [Guns, Bows, Crossbows, etc.], Pencils [#2 preferred].
Description: Effective, primitive, and precise, are three words to describe this fighting style. Developed by kale to survive and hunt large monsters, she’s had to adapt it to deal with more human-shaped targets as time has gone on. The principal remains, however, strike against a target so as to make the fight take the least amount of time and energy. Unlike some who might battle for pleasure or to knock out others, Kale only fights with the express purpose of finishing off her target. Thusly the style centers around attacks that target more vital and vulnerable areas, debilitate targets, and to finish off as many opponents at once and as quickly as possible. Does it always work out that way? Absolutely not. Many a time Kale has been forced into a drawn-out fight, and it precisely that reason why she tries to hone her craft to where, eventually, no fight will last long.
Passive Abilities:
- One in the chamber: Kale always manages to load an extra round within the chamber of a projectile weapon.
Toggled Abilities:
- Extermination: In times when Kale must complete her goal(s) she’ll occasionally lose some of her reason in order to better kill the opposition. In this State Kale gains +20% to her attack but -20% to her willpower.
- Observation: The opposite of extermination, Kale will instead focus on seeing and baiting out the opponent’s techniques so as to better fight against them. In this state Kale gains +20% to defense but -20% to attack.
Techniques
- Light Techniques:
Commando Pro
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 1 Post
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale dashes towards a target up to ten meters, or if they are next to her just strike, and strikes with a bladed weapon at the opponent. Unlike a normal strike however the first “slash” is a feint, with a second strike aiming for a different target area quickly following the feint.
Down the Street
Technique Type: DoT
Technique Level: 1
Maximum Base Range: 10 Meters
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale dashes forward up to ten meters to strike a target, or if they are next to her just strike, with a bladed weapon in such a way as to cause the target to bleed. It doesn’t have to be blood, it could be anything that functions similar, such as oil etc. this causes damage over time.
Sneak 100
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Self
Cooldown: 3
Duration: 2
Buffs: +25% Reflex
Debuffs: N/A
Description: Kale either hides off to the side before a fight begins and prepares herself to dash out or react to the targets movements when she strikes, or in the middle of battle observes her opponent and heightens her own reflexes to better combat them.
Dakka
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 1 Post
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale’s quickly observes a targets movement and fires a projectile towards them.
- Medium Techniques:
Stubborn Celestial
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Self
Cooldown: 6
Duration: 3
Buffs: +50% Willpower
Debuffs: N/A
Description: Despite potentially getting carried away in a fight Kale can always return to sanity whenever her goals are reflected upon. By stealing herself mentally Kale can regain some clarity allowing her to regain the stubbornness that she is, self-proclaimed, famous for.
Dakka Dakka
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 3
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale fires two projectiles, from a projectile weapon, with such speed they initially appear to just be one projectile. The projectiles can each target a separate area, and hopefully won’t just slam into each other.
- Heavy Techniques:
Begone Thots
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: Self
Cooldown: 9
Duration: 4
Buffs: +75% to Attack
Debuffs: N/A
Description: Kale finally gets tired of dealing with her opponent and redoubles her focus, precision, and strength to attempt to end their lives. In this state she may spout more arrogant speeches and demeaning taunts.
Knife to Meet You
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50 Meters
Cooldown: 5
Duration: 0
Buffs: N/A
Debuffs: -
Description: Kale Throws a bladed weapon at a target with force and precision to try and deal as much damage as possible.
Dakka Dakka Dakka
Technique Type: Flat
Technique Level: 10
Maximum Base Range: 100 Meters
Cooldown: 5
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale unleashes a barrage of bullets forth from various different projectile weapons she has towards a target. Hey, if being subtle won’t work than sheer force will work.
- AoE Techniques:
Ultimate Edge Lord
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10 Meters
Maximum Base AoE Radius: 2.5 meters
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Kale strikes with melee weapons at every enemy within range and line of sight as quickly as possible, dashing to each target in sequence.
To Whom it May Concern
Technique Type: Flat
Technique Level: 10
Maximum Base Range: 100
Maximum Base AoE Radius: 25 Meters
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: kale throws a hand grenade into a crowd of people. She views it’s subtle and precise so long as everyone she wanted to hit was hit.
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