- GuestGuest
Noel's Equipment
Tue Oct 01, 2019 12:33 pm
Noel's Equipment
Character Name: Noel B. Babs
Number of Equipment Pieces: 3
Highest tiered equipment: 2
Total Equipment Stat Points: 30
Equipment Name: Cindy the Mallet
Equipment Type: Mallet
Equipment Tier: 2
Equipment Stats: +10 Attack
Equipment Description: A mallet with a wooden handle that is about the same height as Noel (5'5") while the head of the mallet which is black in color is big enough for someone of Noel's size to be able to stand on it (Both feet on each side if the mallet is placed upside down.) This mallet is Noel's main source of fighting...and smashing stuff in general. After a bit of tinkering, the head of the mallet has been given the ability to generate electricity through the flip of a little black switch on the side of the handle. Noel missed the ability to use her electro so she thought of the next best thing!
Equipment Name: White Gloves
Equipment Type: Gloves
Equipment Tier: 2
Equipment Stats: +5 Attack +5 Defense
Equipment Description: A pair of gloves that Noel is usually seen wearing. Makes punching things a whole lot easier for Noel, plus they're comfy!
Equipment Name: Clown Shoes
Equipment Type: Shoes
Equipment Tier: 2
Equipment Stats: +10 Reflex
Equipment Description: A pair of brown clown shoes that Noel is usually seen wearing. They are very easy to move around in, and makes bouncing around for Noel a whole lot easier! They also squeak!
Techniques
- Equipment Techniques:
Playful Jolt
Technique By: Cindy the Mallet
Technique Class: LT
Technique Type: Hybrid (Stat-Morph/DoT)
Technique Range: 200m
Technique Cooldown: 3 turns
Duration: 2 turns (5 turns for DoT)
Buffs: N/A
Debuffs: -10% Reflex to Opponent
Technique Description: With a flip of a switch, the head of Noel’s mallet begins generating a small jolt of electricity which she can fire off at her target which will give them quite the lasting shock!
- Devil Fruit Equipment Techniques:
Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: Noel's Equipment
Tue Oct 01, 2019 1:00 pm
Approved.
Noel B. Babs wrote:
Noel's Equipment
Character Name: Noel B. Babs
Number of Equipment Pieces: 2
Highest tiered equipment: 1
Total Equipment Stat Points: 10
Equipment Name: Cindy the Mallet
Equipment Type: Mallet
Equipment Tier: 1
Equipment Stats: +5 Attack
Equipment Description: A simple mallet with a wooden handle that is about the same height as Noel (5'5") while the head of the mallet which is black in color is big enough for someone of Noel's size to be able to stand on it (Both feet on each side if the mallet is placed upside down.) This mallet is Noel's main source of fighting...and smashing stuff in general.
Equipment Name: White Gloves
Equipment Type: Gloves
Equipment Tier: 1
Equipment Stats: +5 Attack
Equipment Description: A simple pair of gloves that Noel is usually seen wearing. Makes punching things a whole lot easier for Noel, plus they're comfy!
Techniques
- Equipment Techniques:
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Devil Fruit Equipment Techniques:
Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- GuestGuest
Re: Noel's Equipment
Mon Nov 04, 2019 5:35 am
Unlocked for the following equipment purchases: 2x T1 upgrades to T2 and 1x T2 equipment.
- Castor O. Nox
[tracker=/t980-castor-o-nox#4771]
Name : Castor O. Nox
Epithet : Sanpaku | The Azure Pheasant | Duke Of Lvneel | Saint Nox
Age : 25
Height : 5'9"
Weight : 175lbs
Species/Tribe : Three-Eye Tribesman
Faction : Pirate
World Position : Blockbuster
Alliance : -
Crew : Nox Pirates
Ship : The Wailing Calamity
Crew Role : Captain | Navigator | Book Collector | Pride Sin
Devil Fruit : Goro Goro no Mi
Bounty : [ber=r] 620,000,000
Quality Score : S
EXP Bonus : +0.20 (To all allies)
Income Bonus : +0.42 (Turf); +0.10 (Blockbuster); +0.20 (To all allies)
Shop Discount : -20%
Crew Pool : [bel=u] 96,000,000
Balance : [bel] 2,470,815,020
[[baneoftheweak]][[riseandshine]][[dreamsneverdie]]
[[bookworm]][[untouchable]][[childofdestiny]]
[[punchoutguru]][[berryprinter]]
Turf : [turf="/t296-turf-details-lvneel#1110"]Lvneel[/turf] [turf="/t309-turf-details-st-poplar#1124"]St. Poplar[/turf]
Posts : 795
Re: Noel's Equipment
Mon Nov 04, 2019 10:02 am
Equipment reapproved for T2 and technique approved!
Noel B. Babs wrote:
Noel's Equipment
Character Name: Noel B. Babs
Number of Equipment Pieces: 3
Highest tiered equipment: 2
Total Equipment Stat Points: 30
Equipment Name: Cindy the Mallet
Equipment Type: Mallet
Equipment Tier: 2
Equipment Stats: +10 Attack
Equipment Description: A mallet with a wooden handle that is about the same height as Noel (5'5") while the head of the mallet which is black in color is big enough for someone of Noel's size to be able to stand on it (Both feet on each side if the mallet is placed upside down.) This mallet is Noel's main source of fighting...and smashing stuff in general. After a bit of tinkering, the head of the mallet has been given the ability to generate electricity through the flip of a little black switch on the side of the handle. Noel missed the ability to use her electro so she thought of the next best thing!
Equipment Name: White Gloves
Equipment Type: Gloves
Equipment Tier: 2
Equipment Stats: +5 Attack +5 Defense
Equipment Description: A pair of gloves that Noel is usually seen wearing. Makes punching things a whole lot easier for Noel, plus they're comfy!
Equipment Name: Clown Shoes
Equipment Type: Shoes
Equipment Tier: 2
Equipment Stats: +10 Reflex
Equipment Description: A pair of brown clown shoes that Noel is usually seen wearing. They are very easy to move around in, and makes bouncing around for Noel a whole lot easier! They also squeak!
Techniques
- Equipment Techniques:
Playful Jolt
Technique By: Cindy the Mallet
Technique Class: LT
Technique Type: Hybrid (Stat-Morph/DoT)
Technique Range: 200m
Technique Cooldown: 3 turns
Duration: 2 turns (5 turns for DoT)
Buffs: N/A
Debuffs: -10% Reflex to Opponent
Technique Description: With a flip of a switch, the head of Noel’s mallet begins generating a small jolt of electricity which she can fire off at her target which will give them quite the lasting shock!
- Devil Fruit Equipment Techniques:
Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.
Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
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