Search found 9 matches for 2
- on Thu Nov 10, 2022 8:09 pm
- Search in: Graveyard
- Topic: [Episode] Caught in the Hunt
- Replies: 5
- Views: 375
[Episode] Caught in the Hunt
Xavier uses AOE on selfXavier uses UT on Zayn
Zayn uses LT on Xavier
Zayn uses LT on Xavier
Zayn uses LT on Xavier
Zayn uses UT on Xavier
- COMBAT TRACKERS:
- PLAYER STATS:
(List the current values for your stats below, accounting for stat morphs and damage.)
Level: 1
Total Base Stats (incl. equipment): 225
HP: 107/135
ATK: 45
DEF: 40
RX: 70+52=122
WP: 70
- PLAYER RATIOS:
(For each one of your opponents, list your current RX% and DMG% against them.)
vs. Zayn
RX%: 212%
DMG%: 0.9
- USED 1 TECHNIQUES | 0 TOGGLES | 0 HAKI:
(List all techniques (including UTs), toggles, and types of haki used/activated this turn and their effects.)
TECHNIQUES
Stimuli {#}71{/#}: Jaded | AOE| +62 HP | Heal | Self
UT | hit | 4 | Zayn
TOGGLES
{toggle name} | {toggle effect}
HAKI
{haki type} | {haki effect}
- 5 TECHNIQUES ACTIVE | 0 TOGGLES | 0 HAKI ACTIVE:
(List all techniques that have currently active effects and indicate the remaining duration. Also, indicate what effects they are dealing: e.g. DoT value, Stat Morph value.)
TECHNIQUES
Stimuli {#}4{/#}: Snap| 2 | Zayn| 3 posts
Stimuli {#}2{/#}: Blow | 2 | Zayn| 3 posts
Stimuli {#}1{/#}: Oni Headpoke | 1 | Zayn| 3 posts
Stimuli {#}3{/#}: Evil Eye | 1 | Zayn| 4 posts
Stimuli {#}43{/#}: Knee-jerk | +52 RFX | Zayn| 3 posts
TOGGLES
{active toggle name} | {toggle effect}
HAKI
{active haki type} | {haki effect} | {haki duration left}
- 0 TECHNIQUES COOLING DOWN | 0 HAKI COOLING DOWN:
(List all techniques and haki that are currently on cooldown and note the number of rounds before you can use them again.)
TECHNIQUES
{technique name} | {cooldown left}
HAKI
{haki type} | {cooldown left}
- OPPONENT STATS:
(For each one of your opponents, list the current values for the stats below, accounting for stat morphs and damage.)
Zayn
Level: 1
Total Base Stats: 215
HP: 95/125
ATK: 60
DEF: 50
RX: 55
WP: 50
- OPPONENT RATIOS:
(For each one of your opponents, list their current RX% and DMG% against you and your Crew Companions.)
Zayn vs. Xavier
RX%: 45%
DMG%: 1.5
- OPPONENT TECHNIQUES USED:
(List the class, damage, and target of techniques used by each one of your opponents if you or your Crew Companions are the direct targets.)
Zayn
LT |miss| 15 | Xavier
LT |hit| 15 | Xavier
LT |miss|15 | Xavier
UT |miss | 0 | Xavier
- on Thu Nov 10, 2022 6:13 pm
- Search in: Graveyard
- Topic: [Episode] Caught in the Hunt
- Replies: 5
- Views: 375
[Episode] Caught in the Hunt
Xavier uses HT on selfXavier uses LT on Zayn
Xavier uses UT on Zayn
Zayn uses LT on Xavier
Zayn uses LT on Xavier
Zayn uses LT on Xavier
Zayn uses UT on Xavier
- COMBAT TRACKERS:
- PLAYER STATS:
(List the current values for your stats below, accounting for stat morphs and damage.)
Level: 1
Total Base Stats (incl. equipment): 225
HP: 60/135
ATK: 45
DEF: 40
RX: 70+52=122
WP: 70
- PLAYER RATIOS:
(For each one of your opponents, list your current RX% and DMG% against them.)
vs. Zayn
RX%: 212%
DMG%: 0.9
- USED 2 TECHNIQUES | 0 TOGGLES | 0 HAKI:
(List all techniques (including UTs), toggles, and types of haki used/activated this turn and their effects.)
TECHNIQUES
Stimuli {#}4{/#}: Snap | HT| +52 RFX | Morph | Self
Stimuli {#}3{/#}: Evil Eye| LT| hit | DOT | 2 | Zayn
UT | hit | 4 | Zayn
TOGGLES
{toggle name} | {toggle effect}
HAKI
{haki type} | {haki effect}
- 3 TECHNIQUES ACTIVE | 0 TOGGLES | 0 HAKI ACTIVE:
(List all techniques that have currently active effects and indicate the remaining duration. Also, indicate what effects they are dealing: e.g. DoT value, Stat Morph value.)
TECHNIQUES
Stimuli {#}4{/#}: Snap| 2 | Zayn| 4 posts
Stimuli {#}2{/#}: Blow | 2 | Zayn| 4 posts
Stimuli {#}1{/#}: Oni Headpoke | 1 | Zayn| 4 posts
TOGGLES
{active toggle name} | {toggle effect}
HAKI
{active haki type} | {haki effect} | {haki duration left}
- 0 TECHNIQUES COOLING DOWN | 0 HAKI COOLING DOWN:
(List all techniques and haki that are currently on cooldown and note the number of rounds before you can use them again.)
TECHNIQUES
{technique name} | {cooldown left}
HAKI
{haki type} | {cooldown left}
- OPPONENT STATS:
(For each one of your opponents, list the current values for the stats below, accounting for stat morphs and damage.)
Zayn
Level: 1
Total Base Stats: 215
HP: 105/125
ATK: 60
DEF: 50
RX: 55
WP: 50
- OPPONENT RATIOS:
(For each one of your opponents, list their current RX% and DMG% against you and your Crew Companions.)
Zayn vs. Xavier
RX%: 45%
DMG%: 1.5
- OPPONENT TECHNIQUES USED:
(List the class, damage, and target of techniques used by each one of your opponents if you or your Crew Companions are the direct targets.)
Zayn
LT | miss | 15 | Xavier
LT | hit| 15 | Xavier
LT | hit|15 | Xavier
UT | miss | 0 | Xavier
- on Thu Nov 10, 2022 7:18 am
- Search in: Graveyard
- Topic: [Episode] Caught in the Hunt
- Replies: 5
- Views: 375
[Episode] Caught in the Hunt
Xavier uses LT on ZaynXavier uses LT on Zayn
Xavier uses LT on Zayn
Xavier uses UT on Zayn
Zayn uses LT on Xavier
Zayn uses LT on Xavier
Zayn uses LT on Xavier
Zayn uses UT on Xavier
- COMBAT TRACKERS:
- PLAYER STATS:
(List the current values for your stats below, accounting for stat morphs and damage.)
Level: 1
Total Base Stats (incl. equipment): 225
HP: 90/135
ATK: 45
DEF: 40
RX: 70
WP: 70
- PLAYER RATIOS:
(For each one of your opponents, list your current RX% and DMG% against them.)
vs. Zayn
RX%: 127%
DMG%: 0.9
- USED 3 TECHNIQUES | 0 TOGGLES | 0 HAKI:
(List all techniques (including UTs), toggles, and types of haki used/activated this turn and their effects.)
TECHNIQUES
Stimuli {#}4{/#}: Snap | LT| hit | DOT | 2 | Zayn
Stimuli {#}2{/#}: Blow| LT| hit | DOT | 2 | Zayn
Stimuli {#}1{/#}: Oni Headpoke | LT| graze | DOT | 1| Zayn
UT | hit | 4 | Zayn
TOGGLES
{toggle name} | {toggle effect}
HAKI
{haki type} | {haki effect}
- 0 TECHNIQUES ACTIVE | 0 TOGGLES | 0 HAKI ACTIVE:
(List all techniques that have currently active effects and indicate the remaining duration. Also, indicate what effects they are dealing: e.g. DoT value, Stat Morph value.)
TECHNIQUES
{active technique name} | {damage/effects} | {target} | {duration left}
TOGGLES
{active toggle name} | {toggle effect}
HAKI
{active haki type} | {haki effect} | {haki duration left}
- 0 TECHNIQUES COOLING DOWN | 0 HAKI COOLING DOWN:
(List all techniques and haki that are currently on cooldown and note the number of rounds before you can use them again.)
TECHNIQUES
{technique name} | {cooldown left}
HAKI
{haki type} | {cooldown left}
- OPPONENT STATS:
(For each one of your opponents, list the current values for the stats below, accounting for stat morphs and damage.)
Zayn
Level: 1
Total Base Stats: 215
HP: 116/125
ATK: 60
DEF: 50
RX: 55
WP: 50
- OPPONENT RATIOS:
(For each one of your opponents, list their current RX% and DMG% against you and your Crew Companions.)
Zayn vs. Xavier
RX%: 78%
DMG%: 1.5
- OPPONENT TECHNIQUES USED:
(List the class, damage, and target of techniques used by each one of your opponents if you or your Crew Companions are the direct targets.)
Zayn
LT | hit | 15 | Xavier
LT | hit | 15 | Xavier
LT | hit|15 | Xavier
UT | miss | 0 | Xavier
- on Wed Nov 09, 2022 8:11 am
- Search in: Graveyard
- Topic: [Fighting Style] Shigeki Shigeki no Mi • Gokudō Kenjutsu
- Replies: 1
- Views: 826
[Fighting Style] Shigeki Shigeki no Mi • Gokudō Kenjutsu
Nice job getting this done correctly on your first try! I did change one spot where you said "STR" instead of "ATK".Approved!
Xavier Drake wrote:Shigeki Shigeki no Mi
Devil Fruit: Shigeki Shigeki no Mi [ 刺激 刺激 の実 ] "Stimuli Stimuli Fruit"
Devil Fruit Type: Paramecia
Devil Fruit Appearance: Has an akin similarity to an osage orange aka the brain fruit.
Devil Fruit Description: The Shigeki Shigeki no Mi is a paramecia type Devil Fruit that grants the user the ability to decrease and increase the electrical impulses/stimuli within their body and the body of others, granting them enhanced reflexes, senses & emotional control, effectively turning them into a Stimulation Human.
Due to their ability to control the electrical impulses/stimuli sent to their brain and throughout the body, it virtually grants the user near perfect control over their own body. They can perfectly control their emotions by reducing/increasing specific hormone stimuli in their body, increase their reflexes by increasing the speed of synapses, remove pain by dulling pain receptors, increase strength & speed by increasing adrenaline and increase senses by increasing their bodies sensory stimuli.
The user can similiar use their powers on others once the person have some of sensory interaction with them (sight, touch or even the sound of their voice).
Fighting Style: Gokudō Kenjutsu [ 極道 剣術 ] "Extreme Path Swordsmanship"
Weapon Utilization: Sword
Description: Gokudō Kenjutsu is a style of swordsmanship utilized by the Yakuza samurai of Wano. While primarily a form of combat that emphasizes swordsmanship, unlike traditional Samurai the style is not limited by rules, hence why it's called the "Extreme Path". Yakuza swordsmen are taught to use any and all things they can to their advantage, having been taught how to fight with common weapons as well as their own sword. In Xavier's case, having eaten the Stim-Stim fruit, and preferring not to resort to drawing blood unless he really needs to, he utilizes his devil fruit in combat while only occasionally drawing his sword.
Another important aspect of Xavier's way of fighting, having been raised by the Yakuza who utilize fear as a weapon, is he tends invoke intimidation through bluffs. Even when he's losing, he constantly bluffs and pretends like he isn't trying in order to make people think he's stronger than he actually is, his devil fruit especially helps with this as he can make opponents feel intense pain with even simple attacks. Once a person falls for his bluffs, even if he's winning, he would usually abandon a fight altogether, unless he has an actual reason to fight.
Toggled and Passive Abilities:Gōken [ 豪剣 ] "Strong Sword"
Xavier switches his swordsmanship style to emphasize power over speed, significantly increasing his attack power. Since he usually tries to avoid a fight unless necessary, he rarely uses this form since when he does, he tends to focus much more on offense, with his attacks becoming much more relentless, rarely straying from the offensive.
[ +20% ATK • -20% WP ]Jūken [ 柔剣 ] "Gentle Sword"
Xavier switches his swordsmanship style to emphasize speed over power, significantly increasing his speed. While using this form he's primarily passive, focusing on defense and on sensing his/her environment, then releases it quickly in response to danger. Overall, in this form her fights not with power or anger, but with talent, skills, and wit
[ +20% RFX • -20%% WP ]Enhanced Senses
Xavier is capable of using his fruit to enhance his smell, hearing and sight to superhuman levels.Emotional Control
Xavier's fruit grants him perfect control over his own emotions, enabling him to "switch" them on and off at will. He can similarly lessen/heightened emotions in others (NPCs).Electric Presence
While the fruit doesn't actually manipulate lightning, as a product of its control of electrical impulses it causes Xavier's body to generate lightning whenever used. However, this is purely aesthetic.
Techniques
- Light Techniques:
Shigeki #1: Oni Dekopin [ 刺激 • 鬼デコピン ] "Stimuli #1: Oni Headpoke"
Type: DOT
Cooldown: 2 posts
Duration: 5 posts
Buffs: N/A
Debuffs: N/A
Flavour: Xavier hits his opponent with a simple finger flick while using his devil fruit to drastically increase the intensity of the pain in their head, causing an intense headache/migraine.
Shigeki #2: Fuku [ 刺激 • 吹く ] "Stimuli #2: Blow"
Type: DOT
Cooldown: 2 posts
Duration: 5 posts
Buffs: N/A
Debuffs: N/A
Flavour: Xavier blows air from his mouth while using his devil fruit to drastically increase the intensity of the pain, causing intense pain throughout their pain akin to being cold.
Shigeki #3: Jaakuna Me [ 刺激 • 邪悪な目 ] "Stimuli #3: Evil Eye"
Type: DOT
Cooldown: 2 posts
Duration: 5 posts
Buffs: N/A
Debuffs: N/A
Flavour: Xavier glares at his opponent while using his devil to drastically increase their bodies sensitivity and heighten their emotional fear, causing them intense pain and induce them with a feeling of fear.
Shigeki #4: Sunappu [ 刺激 • スナップ ] "Stimuli #4: Snap"
Type: DOT
Cooldown: 2 posts
Duration: 5 posts
Buffs: N/A
Debuffs: N/A
Flavour: Snapping his fingers, using his devil fruit to increase the sound of the snap, Xavier makes his opponent experience deafening pain.
- Medium Techniques:
Shigeki #21: Mayakashi [ 刺激 • まやかし ] "Stimuli #21: Deception"
Type: Canceller
Cooldown: 4 posts
Duration: Instant
Buffs: N/A
Debuffs: N/A
Flavour: Using his devil to alter the stimuli in a person's vision Xavier can make his opponent think they have hit him.
Shigeki #22: Ku [ 刺激 • 区 ] "Stimuli #31: Ward"
Type: Canceller
Cooldown: 4 posts
Duration: Instant
Buffs: N/A
Debuffs: N/A
Flavour: Xavier uses his sword to parry an opponent's attack.
- Heavy Techniques:
Shigeki #43: Hizamazuku [ 刺激 • ひざまずく ] "Stimuli #43: Knee-jerk"
Type: Buff
Cooldown: 12 posts
Duration: 4 posts
Buffs: +75% RFX
Debuffs: N/A
Flavour: Xavier uses his devil to increase his body's reaction to incoming stimuli, drastically increasing his speed and reflexes.
Shigeki #45: Dengen [ 刺激 • 電源 ] "Stimuli #45: Power Supply"
Type: Buff
Cooldown: 12 posts
Duration: 4 posts
Buffs: +75% STR
Debuffs: N/A
Flavour: Using his devil fruit to increase his adrenaline levels, Xavier drastically increases his strength.
Shigeki #51: Aikyō [ 刺激 • 愛嬌 ] "Stimuli #51: Endearment"
Type: Canceller
Cooldown: 6 posts
Duration: Instant
Buffs: N/A
Debuffs: N/A
Flavour: Using his devil fruit Xavier makes his opponent experience feel a sense of endearment towards him, causing them to hesitate with their next attack.
- AoE Techniques:
Shigeki #66: Ishi-ryoku [ 刺激 • 意志力 ] "Stimuli #66: Willpower"
Type: Buff
Cooldown: 14 posts
Duration: 4
Buffs: 75% WP
Debuffs: N/A
Flavour: Using his devil fruit Xavier boosts the emotional resolve of himself and his allies, making them want to fight harder.
Shigeki #71: Tsukareta [ 刺激 • 疲れた ] "Stimuli #71: Jaded "
Type: Heal
Cooldown: 10 posts
Duration: Instant
Buffs: N/A
Debuffs: N/A
Flavour: Using his devil fruit Xavier dulls his and his allies pain receptors, enabling them to ignore their injuries.
- on Tue Nov 08, 2022 6:24 pm
- Search in: Graveyard
- Topic: [Fighting Style] Shigeki Shigeki no Mi • Gokudō Kenjutsu
- Replies: 1
- Views: 826
[Fighting Style] Shigeki Shigeki no Mi • Gokudō Kenjutsu
Shigeki Shigeki no Mi
Devil Fruit: Shigeki Shigeki no Mi [ 刺激 刺激 の実 ] "Stimuli Stimuli Fruit"
Devil Fruit Type: Paramecia
Devil Fruit Appearance: Has an akin similarity to an osage orange aka the brain fruit.
Devil Fruit Description: The Shigeki Shigeki no Mi is a paramecia type Devil Fruit that grants the user the ability to decrease and increase the electrical impulses/stimuli within their body and the body of others, granting them enhanced reflexes, senses & emotional control, effectively turning them into a Stimulation Human.
Due to their ability to control the electrical impulses/stimuli sent to their brain and throughout the body, it virtually grants the user near perfect control over their own body. They can perfectly control their emotions by reducing/increasing specific hormone stimuli in their body, increase their reflexes by increasing the speed of synapses, remove pain by dulling pain receptors, increase strength & speed by increasing adrenaline and increase senses by increasing their bodies sensory stimuli.
The user can similiar use their powers on others once the person have some of sensory interaction with them (sight, touch or even the sound of their voice).
Fighting Style: Gokudō Kenjutsu [ 極道 剣術 ] "Extreme Path Swordsmanship"
Weapon Utilization: Sword
Description: Gokudō Kenjutsu is a style of swordsmanship utilized by the Yakuza samurai of Wano. While primarily a form of combat that emphasizes swordsmanship, unlike traditional Samurai the style is not limited by rules, hence why it's called the "Extreme Path". Yakuza swordsmen are taught to use any and all things they can to their advantage, having been taught how to fight with common weapons as well as their own sword. In Xavier's case, having eaten the Stim-Stim fruit, and preferring not to resort to drawing blood unless he really needs to, he utilizes his devil fruit in combat while only occasionally drawing his sword.
Another important aspect of Xavier's way of fighting, having been raised by the Yakuza who utilize fear as a weapon, is he tends invoke intimidation through bluffs. Even when he's losing, he constantly bluffs and pretends like he isn't trying in order to make people think he's stronger than he actually is, his devil fruit especially helps with this as he can make opponents feel intense pain with even simple attacks. Once a person falls for his bluffs, even if he's winning, he would usually abandon a fight altogether, unless he has an actual reason to fight.
Toggled and Passive Abilities:
Xavier switches his swordsmanship style to emphasize power over speed, significantly increasing his attack power. Since he usually tries to avoid a fight unless necessary, he rarely uses this form since when he does, he tends to focus much more on offense, with his attacks becoming much more relentless, rarely straying from the offensive.
[ +20% ATK • -20% WP ]
Xavier switches his swordsmanship style to emphasize speed over power, significantly increasing his speed. While using this form he's primarily passive, focusing on defense and on sensing his/her environment, then releases it quickly in response to danger. Overall, in this form her fights not with power or anger, but with talent, skills, and wit
[ +20% RFX • -20%% WP ]
Xavier is capable of using his fruit to enhance his smell, hearing and sight to superhuman levels.
Xavier's fruit grants him perfect control over his own emotions, enabling him to "switch" them on and off at will. He can similarly lessen/heightened emotions in others (NPCs).
While the fruit doesn't actually manipulate lightning, as a product of its control of electrical impulses it causes Xavier's body to generate lightning whenever used. However, this is purely aesthetic.
Techniques
- Light Techniques:
Shigeki {#}1{/#}: Oni Dekopin [ 刺激 • 鬼デコピン ] "Stimuli {#}1{/#}: Oni Headpoke"
Type: DOT
Cooldown: 2 posts
Duration: 5 posts
Buffs: N/A
Debuffs: N/A
Flavour: Xavier hits his opponent with a simple finger flick while using his devil fruit to drastically increase the intensity of the pain in their head, causing an intense headache/migraine.
Shigeki {#}2{/#}: Fuku [ 刺激 • 吹く ] "Stimuli {#}2{/#}: Blow"
Type: DOT
Cooldown: 2 posts
Duration: 5 posts
Buffs: N/A
Debuffs: N/A
Flavour: Xavier blows air from his mouth while using his devil fruit to drastically increase the intensity of the pain, causing intense pain throughout their pain akin to being cold.
Shigeki {#}3{/#}: Jaakuna Me [ 刺激 • 邪悪な目 ] "Stimuli {#}3{/#}: Evil Eye"
Type: DOT
Cooldown: 2 posts
Duration: 5 posts
Buffs: N/A
Debuffs: N/A
Flavour: Xavier glares at his opponent while using his devil to drastically increase their bodies sensitivity and heighten their emotional fear, causing them intense pain and induce them with a feeling of fear.
Shigeki {#}4{/#}: Sunappu [ 刺激 • スナップ ] "Stimuli {#}4{/#}: Snap"
Type: DOT
Cooldown: 2 posts
Duration: 5 posts
Buffs: N/A
Debuffs: N/A
Flavour: Snapping his fingers, using his devil fruit to increase the sound of the snap, Xavier makes his opponent experience deafening pain.
- Medium Techniques:
Shigeki {#}21{/#}: Mayakashi [ 刺激 • まやかし ] "Stimuli {#}21{/#}: Deception"
Type: Canceller
Cooldown: 4 posts
Duration: Instant
Buffs: N/A
Debuffs: N/A
Flavour: Using his devil to alter the stimuli in a person's vision Xavier can make his opponent think they have hit him.
Shigeki {#}22{/#}: Ku [ 刺激 • 区 ] "Stimuli {#}31{/#}: Ward"
Type: Canceller
Cooldown: 4 posts
Duration: Instant
Buffs: N/A
Debuffs: N/A
Flavour: Xavier uses his sword to parry an opponent's attack.
- Heavy Techniques:
Shigeki {#}43{/#}: Hizamazuku [ 刺激 • ひざまずく ] "Stimuli {#}43{/#}: Knee-jerk"
Type: Buff
Cooldown: 12 posts
Duration: 4 posts
Buffs: +75% RFX
Debuffs: N/A
Flavour: Xavier uses his devil to increase his body's reaction to incoming stimuli, drastically increasing his speed and reflexes.
Shigeki {#}45{/#}: Dengen [ 刺激 • 電源 ] "Stimuli {#}45{/#}: Power Supply"
Type: Buff
Cooldown: 12 posts
Duration: 4 posts
Buffs: +75% ATK
Debuffs: N/A
Flavour: Using his devil fruit to increase his adrenaline levels, Xavier drastically increases his strength.
Shigeki {#}51{/#}: Aikyō [ 刺激 • 愛嬌 ] "Stimuli {#}51{/#}: Endearment"
Type: Canceller
Cooldown: 6 posts
Duration: Instant
Buffs: N/A
Debuffs: N/A
Flavour: Using his devil fruit Xavier makes his opponent experience feel a sense of endearment towards him, causing them to hesitate with their next attack.
- AoE Techniques:
Shigeki {#}66{/#}: Ishi-ryoku [ 刺激 • 意志力 ] "Stimuli {#}66{/#}: Willpower"
Type: Buff
Cooldown: 14 posts
Duration: 4
Buffs: 75% WP
Debuffs: N/A
Flavour: Using his devil fruit Xavier boosts the emotional resolve of himself and his allies, making them want to fight harder.
Shigeki {#}71{/#}: Tsukareta [ 刺激 • 疲れた ] "Stimuli {#}71{/#}: Jaded "
Type: Heal
Cooldown: 10 posts
Duration: Instant
Buffs: N/A
Debuffs: N/A
Flavour: Using his devil fruit Xavier dulls his and his allies pain receptors, enabling them to ignore their injuries.
- on Tue Nov 16, 2021 2:52 pm
- Search in: Baterilla
- Topic: [Episode] Iron Will
- Replies: 27
- Views: 1351
[Episode] Iron Will
The member 'Amadeus Rhodes' has done the following action : Dice Roll#1 'Reflex Check' : 1, 17,
--------------------------------
#2 'Reflex Check' : 18, 18, 11
---------------------------------
Gray struck out an extra roll from #1.
- on Sat Oct 24, 2020 11:36 pm
- Search in: Lvneel
- Topic: [Lvneel: Contestation Arc] [Part II] Disaster Breeds Sin - Who Wears The Crown
- Replies: 60
- Views: 2894
[Lvneel: Contestation Arc] [Part II] Disaster Breeds Sin - Who Wears The Crown
Stein's Shadows
In a mexican stand-off like fashion, Castor stared over at his night stand where his black metal blade stood erect. The assassins saw the man’s gaze, and immediately cut off his route from the weapon. Grinning, the Imp lunged from off the bed in the opposite direction, thrusting himself towards the first assassin. Snapping his fingers, a bolt of lightning surged from the Imp’s back into the skies, and Castor engaged in hand to hand combat, with the armed fighter. At every attempt, the assassin tried her hardest to land a fatal blow on the Logia, but his unique physiology made anything not laden in Hakii impossible to damage the lightning being.
“It’s like my blade slipping right through-” the assassin thought, as her movement was interrupted by an uppercut to his gut from the Imp, laced in electricity. The shockwave sent her staggering backwards, the other two using Castor’s moment of landing a solid hit, to initiate a flank assault. However, Castor grinned, predicting the men’s movements using his Kenbunshoku Haki, transformed into his element, merging his body into the floor, trailing a beam towards his blade. Reforming his body, Castor gripped his hand around the hilt of Zaigo, a black aura filled the room, as the cursed blade tried to impose it’s malice on Castor, however, Castor rejected it’s ego, resting the elongated blade on his shoulder.
Panting, “He’s faster than Lord Stein’s Elite Shadows… This will be quite the challenge.” the leader of the assassin troop declared.
“He has his weapon now. If he’s the man who defeated Lord Blitz in a duel… We must be careful.” the second assassin shouted.
Coughing up spit violently, the third assassin breathed frantically, trying to regain composure from Castor’s strike. Finally settling, the woman would wipe her mouth, and return to her feet.
“I’ll kill him! Little bastard! How dare you strike a lady?!” the third assassin shouted crazed.
“Strike? That was more of a love tap. However, since you’re begging to taste my hand.” Castor pondered with an empty unemotive gaze.
Suddenly, several bolts of lightning cascaded through the ceilings and across various locations throughout the battlefield, electrocuting those who stood beneath the heaven’s judgement. A loud clap of thunder bellowed loudly, causing those who weren’t struck by lightning to cower at its might. For the next five minutes, the room was filled with the screams of the three warriors, their skin covered in severe second to third degree burns, as the smell of cooking flesh filled the room. Rolling around on the floor, Castor simply sat on his bed yawning as the three assailants squirmed like exposed earthworms along his now shattered bedroom floor. [AOE][Blue Bolt Massacre]
Assassin #1, a man known by the back as Felt, lunged at Castor. Regaining his composure, the man instantly knew that what they were facing was much more complex than the original mission described. Felt carried two katana, each about thirty two inches, crossing them in front of him, his speed caught Castor off guard, he’d extended his two blades, one missed, the other grazed Castor’s cheek. [UT] [Assassin A] With a single strike from Zaigo, Castor swung his seemingly light blade, shattering the man’s katana in half. Wind from Zaigo’s massive movement sliced open the man’s chest, sending his body tumbling east from the force behind the attack. [UT] [Castor]
Assassin #2, a teenager known by the name of Figaro, assembled a chain and ball like fixture, the sphere covered in spikes and began to swing it above his head. It took a few attempts to get the momentum going, as his nerves and muscles convulsed from the electrical strike prior. Finally, in seemingly a magic manner, the ball disappeared from above his head, and shot off towards Castor like a cannonball. As the ball moved farther and farther away from Figaro, the ball’s circumference would increase in size. Stabbing Zaigo forward, like a lance, Castor stopped the spike ball’s momentum instantly.
Hopping off the bed, and running along the chain like a bridge, the Imp’s quick movements seemed like a blur to Figaro’s eyes, and within seconds, the assassin's shoulder blade was cut open by Zaigo’s fangs. [UT] [Castor] Blood spilled onto the floor, weakening the man’s grip on the chain, and rendering him to his feet. The final assassin used the fact Castor was focused on her brothers to erase her presence, even from that of his Kenbunshoku Haki. It was a skill learned through years of isolation from emotion, an unhuman like stillness that when Rosa finally reappeared, inches from Castor’s chest, removing her camouflage, the man’s eyes expanded with excitement.
“Tiger Fist Inferno” Rosa murmured, sinking her right, bawled first into Castor’s chest, pinning him onto the ground. [MT] [Assassin C] “Tiger Tail Inferno”, she’d announce next, following up with a rolling spin kick, beating Castor’s body into the floor, sending him two stories below his bed room, into the dinning room area, which was directly above the room.[LT] [Assassin C] Stunned Castor tried to shake the cobwebs out of his head, and return to standing position, only to be met with a double palm strike that sent the man flying ten meters backwards into a concrete wall. “Tiger Pounce Inferno” Rosa murmured. With each strike, chest, shoulder, and now solar plexus, Castor’s skin burned as if he’d been smacked with a hot iron fresh from the smolder’s cauldron. [LT] [Assassin C]
A light red aura could’ve been seen radiating from the woman’s hands, as she’d dashed to Castor’s position for follow-up strike to the face. Succeeding in delivering the strike, the wall behind Castor’s cracked with impact of the back of his skull being drilled into the wall. [UT] [Assassin C] Alas, no blood was drawn, the women's final strike was met with a silky smoothen blackened dome, which acted as the perfect shield in the form of Castor’s Busoshoku Haki. Counter striking, Castor attempted to castrate the woman’s arm but his killing intent caused her to lunge backwards, being barely nicked on her elbow from Zaigo’s strike. [UT] [Castor]
Stretching, the pirate captain had been woken up by the woman’s ferocious assault. Jumping through the hole in the floor, the other two assassins reappeared at her side. Cracking his neck, a sinister smile filled the Imp’s face. “It’s been awhile since I’ve felt pressured. Three targets to try my baby’s new teeth on.” Castor declared, his third eye opening the widest in excitement.
- COMBAT TRACKERS:
- Castor's STATS:
(List the current values for your stats below, accounting for stat morphs and damage.)
HP: 360/380 (20 Damage)
ATK: 360 (450) Toggle Debuff
DEF: 450
RX: 750 (525) Boost from Ken Active & Toggle Bonus
WP: 500
- PLAYER RATIOS:
(For each one of your opponents, list your current RX% and DMG% against them.)
170, 160, 150
188, 158, 300
vs. {Assassin A}
RX%: 440
DMG%: 1.9
vs. {Assassin B}
RX%: 468
DMG%: 2.2
vs. {Assassin C}
RX%: 500
DMG%: 1.2
- USED 4 TECHNIQUES | 1 TOGGLES | 1 HAKI:
(List all techniques (including UTs), toggles, and types of haki used/activated this turn and their effects.)
TECHNIQUES
{Blue Bolt Masacre} | {AOE} | {hit} | {Stat Morph} | {effects: -50%, -25% Def} | {Assassin A}
{Blue Bolt Masacre} | {AOE} | {hit} | {Stat Morph} | {effects: -50%, -25% Def} | {Assassin B}
{Blue Bolt Masacre} | {AOE} | {hit} | {Stat Morph} | {effects: -50%, -25% Def} | {Assassin C}
{UT} | {hit} | {flat} | {damage: 9} | {Assassin A}
{UT} | {crit hit} | {flat} | {damage: 11} | {Assassin B}
{UT} | {hit} | {flat} | {damage: 5} | {Assassin C}
TOGGLES
{Raijin's Prophecy} | {+ 20% Reflex , - 20% Attack. }
HAKI
{Kenbunshoku} | {20% of WP}
- 1 TECHNIQUES ACTIVE | 1 TOGGLES | 1 HAKI ACTIVE:
(List all techniques that have currently active effects and indicate the remaining duration. Also, indicate what effects they are dealing: e.g. DoT value, Stat Morph value.)
TECHNIQUES
{Blue Bolt Masacre} | {effects:-50% Reflex, -25% Def} | {3/4}
TOGGLES
{Raijin's Prophecy} | {+ 20% Reflex , - 20% Attack. }
HAKI
{Kenbunshoku} | {20% of WP} | {4/5}
- 0 TECHNIQUES COOLING DOWN | 0 HAKI COOLING DOWN:
(List all techniques and haki that are currently on cooldown and note the number of rounds before you can use them again.)
TECHNIQUES
{technique name} | {cooldown left}
HAKI
{haki type} | {cooldown left}
- OPPONENT STATS:
(For each one of your opponents, list the current values for the stats below, accounting for stat morphs and damage.)
{Assassin A}
Level: 50
HP: 241/250
ATK: 290
DEF: 188 (250) Stat Morph Debuff
RX: 170 (340) Stat Morph Debuff
WP: 300
{Assassin B}
Level: 50
HP: 214/225
ATK: 400
DEF: 158 (210) Stat Morph Debuff
RX: 160 (320) Stat Morph Debuff
WP: 250
{Assassin C}
Level: 50
HP: 210/215
ATK: 250
DEF: 300 (400) Stat Morph Debuff
RX: 150 (300) Stat Morph Debuff
WP: 230
- OPPONENT RATIOS:
(For each one of your opponents, list their current RX% and DMG% against you and your Crew Companions.)
{Assassin A} vs. {Castor O. Nox}
RX%: 22
DMG%: 0.64
{Assassin B} vs. {Castor O. Nox}
RX%: 21
DMG%: 0.88
{Assassin C} vs. {Castor O. Nox}
RX%: 20
DMG%: 0.55
- OPPONENT TECHNIQUES USED:
(List the class, damage, and target of techniques used by each one of your opponents if you or your Crew Companions are the direct targets.)
{Opponent name}
{MT} | {miss} | {damage:0} | {Castor O. Nox}
{LT} | {miss} | {damage:0} | {Castor O. Nox}
{LT} | {miss} | {damage: 0} | {Castor O. Nox}
{UT} | {hit} | {damage: 3 | {Castor O. Nox}
**
{MT} | {miss} | {damage: N/A} | {Castor O. Nox}
{LT} | {miss} | {damage: N/A} | {Castor O. Nox}
{LT} | {miss} | {damage: N/A} | {Castor O. Nox}
{UT} | {miss} | {damage: N/A} | {Castor O. Nox}
**
{MT} | {grazed hit} | {damage: 5} | {Castor O. Nox}
{LT} | {hit} | {damage: 5} | {Castor O. Nox}
{LT} | {hit} | {damage: 5} | {Castor O. Nox}
{UT} | {hit} | {damage: 2} | {Castor O. Nox}
**
- on Thu Feb 06, 2020 6:46 pm
- Search in: Graveyard
- Topic: Searchlight Touring Division
- Replies: 0
- Views: 500
Searchlight Touring Division
Searchlight Touring Division
Name: Searchlight Touring Division
Faction: Marines
Number of Members: 4
Strength: Level 10
Insignia/Jolly Roger: N/A
Motive: To travel around the world and find missing persons to reunite them with their families or friends, by force if necessary. (Definitely not to waste time partying and vacationing under the false pretense of looking for missing persons who may or may not actually exist.)
Ship: Mary Jane
Captain: Henry Connivis
Fodder {#}1{/#}: Dorian Allgood
Fodder {#}2{/#}: Aoi Ravenport
Resident Missing Person: Yamamoto Maru
- on Tue Nov 12, 2019 5:21 pm
- Search in: Graveyard
- Topic: In Justice We Trust [Episode]
- Replies: 18
- Views: 614
In Justice We Trust [Episode]
- COMBAT TRACKERS:
- PLAYER STATS:
(List the current values for your stats below, accounting for stat morphs and damage.)
HP: 180
ATK: 70
DEF:70
RX: 90 (108 with current buff)
WP: 160
- PLAYER RATIOS:
(For each one of your opponents, list your current RX% and DMG% against them.)
[Burton]vs. {King Crab}[/u]
RX%: 60%
DMG%: .09 - 90%
- USED 3 TECHNIQUES | 0 TOGGLES | 0 HAKI:
(List all techniques (including UTs), toggles, and types of haki used/activated this turn and their effects.)
TECHNIQUES
{Tetris Fist - Force Motion} | {LT} | {Self} | {Stat Morph} | {By creating nearby compressed air cubes, Burton can push off of them, causing them to explode and propell him at a hightened speed to move even faster than usual. The eratic movement is almost as if Burton is being ping ponged all over.} | {Burton/Self}
{Tetris Fist- Falling Stars} | {LT} | {Hit: 12 and up/ Miss: 11 and down} | {Flat} | {9 Damage/ Creating a group of blocks compromised of compressed air, Burton sends a numerous amount of those projectiles to strike the target and detonate. Detonation can either be on contact or command. He can also manipulate the cubes to chase the target(s) as long as they remain within the base range.} | {King Crab}
{Tetris Fist - Burst Scattering} | {LT} | {Hit: 12 and up/ Miss: 11 and down} | {Flat} | {9 Damage/ Whenever Burton is using a technique involving Tetris Fist, he can either rupture the technique or the construct in order to create a shotgun spread of cubes to pummel the target. This can either be used with his basic manipulation of cubes/ cube constructs or a cube related technique. } | {King Crab}
TOGGLES
{None Yet} | {None Used Yet}
HAKI
{haki type} | {haki effect}
- 1 TECHNIQUES ACTIVE | 0 TOGGLES | 0 HAKI ACTIVE:
(List all techniques that have currently active effects and indicate the remaining duration. Also, indicate what effects they are dealing: e.g. DoT value, Stat Morph value.)
TECHNIQUES
{Tetris Fist - Force Motion} | {+25% RX} | {1/2}
TOGGLES
{active toggle name} | {toggle effect}
HAKI
{active haki type} | {haki effect} | {haki duration left}
- 0 TECHNIQUES COOLING DOWN | 0 HAKI COOLING DOWN:
(List all techniques and haki that are currently on cooldown and note the number of turns before you can use them again.)
TECHNIQUES
{technique name} | {cooldown left}
HAKI
{haki type} | {cooldown left}
- OPPONENT STATS:
(For each one of your opponents, list the current values for the stats below, accounting for stat morphs and damage.)
{King Crab}
Level: 15 (480 stat distribution )
HP: 135
ATK: 180
DEF: 70
RX: 180
WP: 70
- OPPONENT RATIOS:
(For each one of your opponents, list their current RX% and DMG% against you and your Crew Companions.)
{King Crab} vs. {Burton}
RX%: 160%
DMG%: 2.142 - 214%
- OPPONENT TECHNIQUES USED:
(List the class, damage, and target of techniques used by each one of your opponents if you or your Crew Companions are the direct targets.)
{Opponent name}
{LT} | {Hit: 2 and up/miss: miss if 1} | {21 damage / Shockwave clamp: By Clamping his claw, King Crab sends out a powerful shockwave that slams into a target he aims his claw at} | {Burton}
{LT} | {2 and up/miss: Miss if 1} | {21damage /Crab Hammer: Taking his crab like hand, he smashes it into a target with full force.} | {Burton}
{class} | {hit/miss} | {damage/effect} | {target}
{class} | {hit/miss} | {damage/effect} | {target}
Listing all techniques and relevant passives used here [spoiler]
mini post breakdown "I guess"
Listing all techniques and relevant passives used here
- Spoiler:
Tetris Fist- Falling Stars
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 1 Turn
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Creating a group of blocks compromised of compresed air, Burton sends a numerous amount of those projectiles to strike the target and detonate. Detonation can either be on contact or command. He can also manipulate the cubes to chase the target(s) as long as they remain within the base range.
Tetris Fist - Burst Scattering
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10m
Cooldown: 1 Turn
Duration: n/a
Buffs: n/a
Debuffs: n/a
Description: Whenever Burton is using a technique involving Tetris Fist, he can either rupture the technique or the construct in order to create a shotgun spread of cubes to pummel the target. This can either be used with his basic manipulation of cubes/ cube constructs or a cube related technique.
Tetris Fist - Force Motion
Technique Type: Stat Morph
Technique Level: 5
Maximum Base Range: Self
Cooldown: 3 Turns
Duration: 2 Turns
Buffs: +25% RX
Debuffs: n/a
Description: By creating nearby compressed air cubes, Burton can push off of them, causing them to explode and propell him at a hightened speed to move even faster than usual. The eratic movement is almost as if Burton is being ping ponged all over.
Cube Maker(Passive): The passive ability of the Cube Cube fruit consists of the manipulation of cubes, breaking things down or compressing them into cubes, and/or stacking them together to create basic constructs.
Burton uses LT ( Tetris Fist - Force Motion ) On Self
{#}1{/#} Burton uses LT ( Tetris Fist - Burst Scattering ) On King Crab for 9 damage
{#}2{/#} Burton Uses LT ( Tetris Fist- Falling Stars ) On King Crab for 9 damage
{#}3{/#} Burton Uses UT On King Crab for 4 damage
{#}1{/#} King Crab Uses LT (Shockwave Clamp) On burton for 21 damage
{#}2{/#} King Crab Uss LT ( Crab Hammer) on burton for 21 damage
{#}3{/#} King Crab Uses UT on Burton for 10 damage