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[Fighting Style] Wasteland Shot Style
Mon Oct 10, 2022 11:34 pm
Wasteland Shot Style
Fighting Style: Wasteland Shot Style
Weapon Utilization: Aria has a design of a special Rifle she uses, that shoots special ammunition
Description: Aria, over the course of years has developed a fighting style that utilizes both gun play and chemistry; two of her favorite things. She applies devastating effects from a range using bullets the size of someone's thumb, filled with calculated concoctions and stoppers that are set to release when the front makes contact with the ground, mixing the compound to gain the desired effect.
However, due to the size of the bullet, no commercially-available firearm could shoot them. So, she created her own; a streamlined rifle-like gun with a wider barrel than normal. The bottom of the gun has a spot where Aria can load her cartridges in, for a faster reload so she doesn't have to waste time.
She prefers to fight at a distance, however, if brought into melee, the gun's sturdy design can assist in blocking, and can even be used as a basic club if needed.
Toggled and Passive Abilities:
Passives:
Chem Bullet Surprise: Aria holds onto a variety of different effects within her bullets. Some prominent ones that she uses most involve; a sticky, pink substance that expands rapidly, a green, highly acidic(or sometimes basic) liquid, and one that just creates a lot of pressure in one direction to increase blunt-force trauma. These bullets are reflected through her tech's.
Toggles:
Scope: Aria simply looks down her scope to help her aim at more precise target weakness. Aria gains +20 Atk(to represent hitting a target) and -20 to Rx(as it's hard to notice someone when you are tunnel-visioning
Evasive Maneuvers: Aria starts taking a more conscious effort to avoid attacks and taking damage. +20Rx -20 def
Techniques
- Light Techniques:
Wasteland Concussion
Type: Flat
Cooldown: 2
Flavour: Aria takes a shot with one of her special concussive bullets, held in a silver cartridge. While normal bullets do piercing damage, this one feels like you were hit with a hammer.
Wasteland Foam Breaker
Type: Flat
Cooldown: 2
Flavour: Aria takes a shot using a bullet from a pink cartridge. The bullet breaks mid air, and a pink substance rapidly expands and hardens, before smacking into the victim
Wasteland Flare
Type: Flat
Cooldown: 2
Flavour: Aria takes a shot using a bullet from a red cartridge. when the bullet makes contact, a powder is exposed to the air causing it to ignite, burning the target
Wasteland Bubble Bouncer
Type: Flat
Cooldown: 2
Flavour: Aria takes a shot from the pink cartridge, exploding mid-air. However, the pink ball bounces- ricocheting off one or more object before colliding with the target
- Medium Techniques:
Wasteland Eye-line Melter
Type: D.O.T. Hybrid
Cooldown: 9
Duration: 3
Debuffs: 20% of Rx
Flavour: Aria takes a shot from one of her Green cartridges at the opponents eyes, temporarily blinding them. The acid or base burns the skin and eyes of the target over time.
Wasteland Concussive Barrage
Type: Flat
Cooldown: 4
Flavour: Aria unloads multiple shots from the Silver clip into the opponent, in order to press the damage from her concussive blasts
- Heavy Techniques:
Wasteland Full Body Foam
Type: Stat Morph
Cooldown: 12
Duration: 4
Debuffs: 75% of Rx
Flavour: Aria unloads several of her bullets from her pink cartridge into the enemy, causing multiple area's on their body to be constricted by the pink foam.
Wasteland Hyperion
Type: Flat
Cooldown: 6
Flavour: Aria takes a shot at the opponent using a black cartridge. The shot is similar to the Silver one, however the pulse comes from behind first, accelerating it, before colliding with the opponent in bludgeoning blast significantly more powerful than the original.
Wasteland Inferno
Type: D.O.T.
Cooldown: 6
Duration: 5
Flavour: Aria takes several shots using a red cartridge. when colliding with the target, a powder is released igniting immediately in a burst of white hot flame, igniting the target in a potent inferno.
- AoE Techniques:
Wasteland Foam Ocean
Type: Stat Morph
Cooldown: 14
Duration: 4
Debuffs: 75% of Rx
Flavour: Aria takes multiple shots from the pink cartridge, unloading its contents to completion while spreading out the shots. The result is a mass amount of the pink foam spreading rapidly over the battlefield, in an attempt to restrict as many enemies as possible in as short a period as she can.
Wasteland Bomber
Type: Flat
Cooldown: 8
Flavour: Aria throws a Red Cartridge towards a group of people, and shoots it with a bullet from the Silver cartridge, shattering it and releasing all of its contents at one. Due to the amount making contact with the air all at once, it results in a a massive explosion.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: [Fighting Style] Wasteland Shot Style
Tue Oct 11, 2022 12:33 pm
I like the bullet-type-dependent colour scheme for the techniques! Also, nice job getting this done correctly on the first try! Approved!
Aria Senna wrote:Wasteland Shot Style
Fighting Style: Wasteland Shot Style
Weapon Utilization: Aria has a design of a special Rifle she uses, that shoots special ammunition
Description: Aria, over the course of years has developed a fighting style that utilizes both gun play and chemistry; two of her favorite things. She applies devastating effects from a range using bullets the size of someone's thumb, filled with calculated concoctions and stoppers that are set to release when the front makes contact with the ground, mixing the compound to gain the desired effect.
However, due to the size of the bullet, no commercially-available firearm could shoot them. So, she created her own; a streamlined rifle-like gun with a wider barrel than normal. The bottom of the gun has a spot where Aria can load her cartridges in, for a faster reload so she doesn't have to waste time.
She prefers to fight at a distance, however, if brought into melee, the gun's sturdy design can assist in blocking, and can even be used as a basic club if needed.
Toggled and Passive Abilities:
Passives:
Chem Bullet Surprise: Aria holds onto a variety of different effects within her bullets. Some prominent ones that she uses most involve; a sticky, pink substance that expands rapidly, a green, highly acidic(or sometimes basic) liquid, and one that just creates a lot of pressure in one direction to increase blunt-force trauma. These bullets are reflected through her tech's.
Toggles:
Scope: Aria simply looks down her scope to help her aim at more precise target weakness. Aria gains +20 Atk(to represent hitting a target) and -20 to Rx(as it's hard to notice someone when you are tunnel-visioning
Evasive Maneuvers: Aria starts taking a more conscious effort to avoid attacks and taking damage. +20Rx -20 def
Techniques
- Light Techniques:
Wasteland Concussion
Type: Flat
Cooldown: 2
Flavour: Aria takes a shot with one of her special concussive bullets, held in a silver cartridge. While normal bullets do piercing damage, this one feels like you were hit with a hammer.
Wasteland Foam Breaker
Type: Flat
Cooldown: 2
Flavour: Aria takes a shot using a bullet from a pink cartridge. The bullet breaks mid air, and a pink substance rapidly expands and hardens, before smacking into the victim
Wasteland Flare
Type: Flat
Cooldown: 2
Flavour: Aria takes a shot using a bullet from a red cartridge. when the bullet makes contact, a powder is exposed to the air causing it to ignite, burning the target
Wasteland Bubble Bouncer
Type: Flat
Cooldown: 2
Flavour: Aria takes a shot from the pink cartridge, exploding mid-air. However, the pink ball bounces- ricocheting off one or more object before colliding with the target
- Medium Techniques:
Wasteland Eye-line Melter
Type: D.O.T. Hybrid
Cooldown: 9
Duration: 3
Debuffs: 20% of Rx
Flavour: Aria takes a shot from one of her Green cartridges at the opponents eyes, temporarily blinding them. The acid or base burns the skin and eyes of the target over time.
Wasteland Concussive Barrage
Type: Flat
Cooldown: 4
Flavour: Aria unloads multiple shots from the Silver clip into the opponent, in order to press the damage from her concussive blasts
- Heavy Techniques:
Wasteland Full Body Foam
Type: Stat Morph
Cooldown: 12
Duration: 4
Debuffs: 75% of Rx
Flavour: Aria unloads several of her bullets from her pink cartridge into the enemy, causing multiple area's on their body to be constricted by the pink foam.
Wasteland Hyperion
Type: Flat
Cooldown: 6
Flavour: Aria takes a shot at the opponent using a black cartridge. The shot is similar to the Silver one, however the pulse comes from behind first, accelerating it, before colliding with the opponent in bludgeoning blast significantly more powerful than the original.
Wasteland Inferno
Type: D.O.T.
Cooldown: 6
Duration: 5
Flavour: Aria takes several shots using a red cartridge. when colliding with the target, a powder is released igniting immediately in a burst of white hot flame, igniting the target in a potent inferno.
- AoE Techniques:
Wasteland Foam Ocean
Type: Stat Morph
Cooldown: 14
Duration: 4
Debuffs: 75% of Rx
Flavour: Aria takes multiple shots from the pink cartridge, unloading its contents to completion while spreading out the shots. The result is a mass amount of the pink foam spreading rapidly over the battlefield, in an attempt to restrict as many enemies as possible in as short a period as she can.
Wasteland Bomber
Type: Flat
Cooldown: 8
Flavour: Aria throws a Red Cartridge towards a group of people, and shoots it with a bullet from the Silver cartridge, shattering it and releasing all of its contents at one. Due to the amount making contact with the air all at once, it results in a a massive explosion.
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