- GuestGuest
[Equipment] John Ironsides
Sat Jul 09, 2022 3:59 pm
John Ironside's Equipment
Character Name: John Ironsides
Number of Equipment Pieces: 2
Highest tiered equipment: Tier 1
Total Equipment Stat Points: +10
Equipment Name: Sunder and Stagger
Equipment Type: Twin Hammers
Equipment Tier: Tier 1
Equipment Stats: +5 ATK
Equipment Description: A pair of one-handed steel hammers wrapped in leather handles. Each hammer has a leather strap that can be used to spin the hammer, either to deflect incoming attacks or increase the force of attacks.
Equipment Name: Amber Lead Watch
Equipment Type: Watch
Equipment Tier: Tier 1
Equipment Stats: +5 WP
Equipment Description: A White-Gold watch made of Amber Lead from Flevance. It is a symbol of all he has endured and learnt; it's presence give him strength.
Techniques
- Equipment Techniques:
Name of the technique
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Cooldown: How long before you can use this technique again?
Duration: Durations are only applicable for stat morphs or hybrids. (See Combat Guide for durations and cooldowns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3996
Re: [Equipment] John Ironsides
Sun Jul 10, 2022 12:23 pm
And once again, my OCD is triggered with all stats being multiples of 5s and not 10s.
Begrudgingly approved.
Begrudgingly approved.
John Ironsides wrote:John Ironside's Equipment
Character Name: John Ironsides
Number of Equipment Pieces: 2
Highest tiered equipment: Tier 1
Total Equipment Stat Points: +10
Equipment Name: Sunder and Stagger
Equipment Type: Twin Hammers
Equipment Tier: Tier 1
Equipment Stats: +5 ATK
Equipment Description: A pair of one-handed steel hammers wrapped in leather handles. Each hammer has a leather strap that can be used to spin the hammer, either to deflect incoming attacks or increase the force of attacks.
Equipment Name: Amber Lead Watch
Equipment Type: Watch
Equipment Tier: Tier 1
Equipment Stats: +5 WP
Equipment Description: A White-Gold watch made of Amber Lead from Flevance. It is a symbol of all he has endured and learnt; it's presence give him strength.
Techniques
- Equipment Techniques:
Name of the technique
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Cooldown: How long before you can use this technique again?
Duration: Durations are only applicable for stat morphs or hybrids. (See Combat Guide for durations and cooldowns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.
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