- Karl Friedrich
- [tracker=/t1546-karl-friedrich#8615]
Name : Karl Friedrich
Epithet : Venomous Bartender
Age : 20
Height : 6 feet 1 inch (1.85m)
Weight : 176 lbs (80kg)
Species/Tribe : Human
Faction : Pirate
Crew : Red Wing Pirates
Ship : Emilia
Crew Role : Bartender
Devil Fruit : Doku Doku no Mi (Venom-Venom Fruit)
Bounty : [ber=r] 10,000,000
Quality Score : B
Balance : [ber] 133,726,643
[[childofdestiny]][[masterchef]]
[[improviseadaptovercome]]
Posts : 107
[Fighting Style] Doku Doku no Mi (Venom-Venom Fruit)
Sat Feb 15, 2020 12:19 pm
Venomous Bartender | Doku Doku no Mi (Venom-Venom Fruit)
Devil Fruit: Doku Doku no Mi (Venom-Venom Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance: The fruit is small enough to be held in one hand. It is round like the most perfect snowball, it's base color is black but it is mostly covered with purple swirls, it also has greenish stem.
Devil Fruit Description: Doku Doku no Mi (Venom-Venom Fruit) is a Paramecia type of fruit that grants the user the ability to produce and control different kinds of poison. Besides of producing and controlling poison, the fruit also grants him greater immunity to poisons compared to other people.
Fighting Style: Venomous Bartender
Weapon Utilization: N/A
Description: The fruit's abilities are to support his hand-to-hand combat abilities by offering him protection as well as the ability to land damage to opponents with different kinds of poisons. The style also offers long-range alternatives to cause damage to the opponents. The naming scheme of fruits abilities involves the world-known wide range of alcoholic drinks and cocktails.
Toggled and Passive Abilities:
Toggle: Tuxedo for defense! - Named after a cocktail involving Gin as the main alcoholic drink, also shares a name with a fancy type of formal suit. Karl covers his entire body with a thick oozing dark grey, borderline black poison layer, granting him greater defense from incoming attacks. The ability gives him 20% defense but reduces his attack by 20%
Toggle: Tuxedo for attack! - Named after a cocktail, this time involving more Gin than usual as the main alcoholic drink to pack more punch, also shares a name with a fancy type of formal suit. Karl covers his entire body with thin oozing dark grey, borderline black poison layer, granting him greater attacking power. The ability gives him 10% Attack power and 10% of reflex but reduces his Defense by 20%
Passive: Venom Slide - If the poison is thick enough, Karl can engulf himself in it, fully or partially, and use it to slide himself around in it faster, to get from point A to point B.
Passive: Poisonous effect - Karl can consume the poisonous types of liquid and food without them killing him. Instead of getting killed, it may cause him a case of diarrhea or vomit, depending on how strong the poison is.
Techniques
- Light Techniques:
Bee's knees
Technique Type: Stat Morph
Cooldown: 6
Duration: 2
Buffs: N/A
Debuffs: -25% Defense on enemies
Description: A cocktail that has a sour but also sweet aftertaste with the main ingredient being Gin. Karl breathes out light yellow smoke-like gas from his mouth with tear gas aspects.
Screwdriver
Technique Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: A cocktail that has a bitter but also slightly burning aftertaste with the main ingredient being Vodka. Karl's hand is covered in orange oozing liquid which he uses to boost his attacking power compared to a normal fist attack. Touching the target with it would cause them to have a burning feeling.
Smoker's Cough
Technique Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: One of the abominations of the cocktail world, a shot made out of an alcoholic drink with 56 herbs, spices, and grain, mixed with Mayo. Karl spits at the very thought of even making that drink let alone consume it. Touching that purple ooze would have the target to have a burning feeling.
Purple Rain
Technique Type: DoT
Cooldown: 2
Duration: 5
Buffs: N/A
Debuffs: N/A
Description: A cocktail whose main ingredient is grape juice mixed with a variety of alcoholic beverages. Karl would blow up a large purple bubble of liquid poison from his mouth, which he then shoots up into the sky. In the sky, the bubble snaps, sending out a rain of purple poison liquid at the target. Touching the target with it would cause them to have a burning feeling.
Barracuda
Technique Type: Stat Morph
Cooldown: 6
Duration: 2
Buffs: +25% Attack on himself
Debuffs: N/A
Description: A cocktail whose main ingredient is gold Rum, named after a fearsome-looking and ferocious-behaving Barracuda fish. Karl would cover his arms with a yellow-looking thick poison layer, maintaining it longer than that of a regular attack.
Rusty nail
Technique Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Named after a cocktail whose main ingredient is whiskey. Karl would point his index finger and middle finger towards his target in a gun motion, shooting out a light brownish sharp poison short rod, resembling that of a rusted nail.
- Medium Techniques:
Blackout
Technique Type: Stat morph
Cooldown: 9
Duration: 3
Buffs: N/A
Debuffs: -50% Reflex on enemies
Description: Named after the sheer fact that after excessive consumption of any alcoholic beverage, you simply eventually black out. Karl would breathe out neutral fairly colorless gas, causing the target to feel sleepy.
Winter Blanket
Technique Type: Flat
Cooldown: 4
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: A nutty-tasting cocktail enjoyed during winter holidays with the main ingredients being cognac and bourbon. Karl would grab a hold of the light gray oozing purple and throw it over his target like a blanket.
Bull Shot
Technique Type: Flat
Cooldown: 4
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: A very old variation of the world-famous Bloody Mary cocktail, where instead of tomato juice beef stock is used, the main alcoholic ingredient still being strong spirit like vodka. Karl would headbutt his enemy with blood-red oozing poison covering the spot that he uses to hit.
Corpse Reviver
Technique Type: Stat morph
Cooldown: 9
Duration: 3
Buffs: +50% Reflex on himself
Debuffs: N/A
Description: A family of various cocktails that are sometimes drunk as alcoholic hangover tongue-in-cheek "cures", of potency or characteristics to be able to revive even a dead person. Karl carries a small flask around with him just for that. The notable alcoholic beverages that are involved in various Corpse Reviver cocktails are Cognac, Gin, or Brandy.
- Heavy Techniques:
Good time
Technique Type: Stat Morph
Cooldown: 12
Duration: 4
Buffs: N/A
Debuffs: -75% Willpower on enemies
Description: Karl would breathe out blue gas from his mouth. Once hitting the target, they would begin to laugh uncontrollably.
COCKtail shot
Technique Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: All of his power is concentrated into one shot, to land into one weak spot against the opponent, more delicate, or not.
U-boot
Technique Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: A powerful cocktail mixing vodka into beer. Karl's leg would be covered in dark yellow, a borderline orange-colored oozing layer of poison which boosts the Prowers of Karl's kick on his opponent.
- AoE Techniques:
Lava Flow
Technique Type: DoT
Cooldown: 8
Duration: 5
Buffs: N/A
Debuffs: N/A
Description: Colored red with a dash of light yellow in it, the cocktail has gotten its name from the tropical island which is home to a volcano, and for proper paradise, the main alcoholic ingredient to this tropical drink is light rum. Karl would have red-light-yellow ooze dripping down from him, creating a puddle of poison on the ground. Touching it will cause the targets to have a burning feeling.
Beer sea
Technique Type: Flat
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Men... And even women, dream of the sea full of beer, and those waves to surf on them! Karl can make their dream a reality... Only be careful what you wish for. These waves of golden yellow liquid hide a painful burning sensation... That's the nature of poison.
Wolfram
Technique Type: Canceler
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: 50 dmg from multiple targets, 75% buff from multiple targets
Description: A lesser-known cocktail involving Gin as its main alcoholic ingredient, also shares a name with a metal called tungsten. Karl would close himself off into a gray box with thick walls, blocking himself from different incoming attacks.
- Francis
[tracker=/t1376-francis-charlemagne#7655]
Name : Francis Charlemagne
Epithet : "The Golden Ogre of Tequila Wolf"
Age : 28
Height : 6'1" (186 cm)
Weight : 198 lbs (90 kg)
Species/Tribe : Human
Faction : Marines
World Position : Rear Admiral
Crew : 69th Battalion
Ship : SSS Méricour
Marine Rank : Rear Admiral
Crew Role : Fleet Commander
Income Bonus : +0.10
Balance : [bel] 120,050,000
[[baneoftheweak]][[freakofnature]][[childofdestiny]]
[[improviseadaptovercome]]
Posts : 106
Re: [Fighting Style] Doku Doku no Mi (Venom-Venom Fruit)
Sun Feb 16, 2020 7:13 am
[ Just a couple of small things that need fixing. See comments in red. ]
Karl Friedrich wrote:Doku Doku no Mi (Venom-Venom Fruit)
Devil Fruit: Doku Doku no Mi (Venom-Venom Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance: The fruit is small enough to be held in one hand. It is round like the most perfect snowball, it's base color is black but it is mostly covered with purple swirls, it also has greenish stem.
Devil Fruit Description: Doku Doku no Mi (Venom-Venom Fruit) is a Paramecia type of fruit that grants the user the ability to produce and control different kinds of poison. Besides of producing and controlling poison, the fruit also grants him greater immunity to poisons compared to other people.
Fighting Style: Venomous
Weapon Utilization: N/A
Description: The fruits abilities are to support his hand-to-hand combat abilities by offering him protection aswell as offering him the ability to grant damage to the opponents with different kinds of poisons. The style also offers long range alternatives to cause damage to the opponents.
Toggled and Passive Abilities:
Toggle: Thick Poison cloak - Karl covers his entire body with thick oozing dark grey poison layer, granting him greater defense from incoming attacks. The ability gives him 20% defense but reduces his reflex by 20%
Toggle: Avoid the poisonous touch - Karl covers his entire body with thin oozing purple poison layer, granting him greater attacking power. The ability gives him 10% Attack power and 10% of reflex but reduces his Defense by 20%
Passive: Venom Slide - If the poison is thick enough, Karl can engluf himself in it, fully or partially, and use it to slide himself around in it faster, to get from point A to point B.
Passive: Poisonous effect - Karl can consume the poisonous types of liquid and food without them killing him. Instead of getting killed, it may cause him a case of diarrhea or vomit, depending on how strong the poison is.
Techniques
(The following techniques can either be all devil fruit techniques, or a combination of devil fruit, and natural/weapon techniques)
- Light Techniques:
Tear Gas
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: 10
Cooldown: 4 [ Cooldown should be 3. (Base 1 plus 2 from duration. ]
Duration: 2
Buffs: N/A
Debuffs: 25% Defense on enemies
Description: Karl breathes out white smoke like gas from his mouth with tear gas aspects.
Poisonous Touch
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl's either of the hands is covered in purple oozing liquid which he uses to boost his attacking power compared to normal fist attack. Touching the target with it would cause them to have burning feel
Poisonous spit
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl spits out some purple oozing liquid from his mouth at his target. Touching the target with it would cause them to have burning feel
Poisonous Rain
Technique Type: DoT
Technique Level: 5
Maximum Base Range: 50
Cooldown: 3 [ Cooldown for DoTs is only 1 turn. ]
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would create a large purple bubble of liquid poison from his mouth, which he then shoots up in the sky. In the sky the bubble snaps, sending out a rain of purple poison liquid at the target. Touching the target with it would cause them to have burning feel
- Medium Techniques:
Sleep Gas
Technique Type: Stat morph
Technique Level: 1
Maximum Base Range: 10
Cooldown: 6
Duration: 3
Buffs: N/A
Debuffs: 50% Reflex on enemies
Description: Karl would breathe out yellow gas, causing the target to feel sleepy
Poisonous Carpet
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50
Cooldown: 3
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would wave with his hands, creating purple oozing wide sheet of poison to drop on the target. Touching the target with it would cause them to have burning feel
- Heavy Techniques:
Laughing Gas
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: 10
Cooldown: 9
Duration: 4
Buffs: N/A
Debuffs: 75% Willpower on enemies
Description: Karl would breathe out blue gas from his mouth. Once hitting the target, they would begin to laugh uncontrollably
Poisonous Slam
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50
Cooldown: 5
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would join his fists together, creating a large purple ooze joined fists and slam them above the target. Touching the target with it would cause them to have burning feel
Poisonous Bubble
Technique Type: Flat
Technique Level: 10
Maximum Base Range: 100
Cooldown: 5
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would create a large purple bubble of liquid poison from his mouth, sending it at the target. Touching the target with it would cause them to have burning feel
- AoE Techniques:
Poisonous puddle
Technique Type: DoT
Technique Level: 1
Maximum Base Range: 10
Maximum Base AoE Radius: 2.5
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would have purple ooze dripping down from him, creating a puddle of purple ooze on the ground. Touching it will cause the targets to have burning feel
Poisonous Waves
Technique Type: Flat
Technique Level: 10
Maximum Base Range: 100
Maximum Base AoE Radius: 25
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would have purple ooze burst out of all around him, creating waves of them. Touching it will cause the targets to have burning feel
- Francis
[tracker=/t1376-francis-charlemagne#7655]
Name : Francis Charlemagne
Epithet : "The Golden Ogre of Tequila Wolf"
Age : 28
Height : 6'1" (186 cm)
Weight : 198 lbs (90 kg)
Species/Tribe : Human
Faction : Marines
World Position : Rear Admiral
Crew : 69th Battalion
Ship : SSS Méricour
Marine Rank : Rear Admiral
Crew Role : Fleet Commander
Income Bonus : +0.10
Balance : [bel] 120,050,000
[[baneoftheweak]][[freakofnature]][[childofdestiny]]
[[improviseadaptovercome]]
Posts : 106
Re: [Fighting Style] Doku Doku no Mi (Venom-Venom Fruit)
Sun Feb 16, 2020 7:16 am
Approved!
Karl Friedrich wrote:Doku Doku no Mi (Venom-Venom Fruit)
Devil Fruit: Doku Doku no Mi (Venom-Venom Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance: The fruit is small enough to be held in one hand. It is round like the most perfect snowball, it's base color is black but it is mostly covered with purple swirls, it also has greenish stem.
Devil Fruit Description: Doku Doku no Mi (Venom-Venom Fruit) is a Paramecia type of fruit that grants the user the ability to produce and control different kinds of poison. Besides of producing and controlling poison, the fruit also grants him greater immunity to poisons compared to other people.
Fighting Style: Venomous
Weapon Utilization: N/A
Description: The fruits abilities are to support his hand-to-hand combat abilities by offering him protection aswell as offering him the ability to grant damage to the opponents with different kinds of poisons. The style also offers long range alternatives to cause damage to the opponents.
Toggled and Passive Abilities:
Toggle: Thick Poison cloak - Karl covers his entire body with thick oozing dark grey poison layer, granting him greater defense from incoming attacks. The ability gives him 20% defense but reduces his reflex by 20%
Toggle: Avoid the poisonous touch - Karl covers his entire body with thin oozing purple poison layer, granting him greater attacking power. The ability gives him 10% Attack power and 10% of reflex but reduces his Defense by 20%
Passive: Venom Slide - If the poison is thick enough, Karl can engluf himself in it, fully or partially, and use it to slide himself around in it faster, to get from point A to point B.
Passive: Poisonous effect - Karl can consume the poisonous types of liquid and food without them killing him. Instead of getting killed, it may cause him a case of diarrhea or vomit, depending on how strong the poison is.
Techniques
(The following techniques can either be all devil fruit techniques, or a combination of devil fruit, and natural/weapon techniques)
- Light Techniques:
Tear Gas
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: 10
Cooldown: 3
Duration: 2
Buffs: N/A
Debuffs: 25% Defense on enemies
Description: Karl breathes out white smoke like gas from his mouth with tear gas aspects.
Poisonous Touch
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl's either of the hands is covered in purple oozing liquid which he uses to boost his attacking power compared to normal fist attack. Touching the target with it would cause them to have burning feel
Poisonous spit
Technique Type: Flat
Technique Level: 1
Maximum Base Range: 10
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl spits out some purple oozing liquid from his mouth at his target. Touching the target with it would cause them to have burning feel
Poisonous Rain
Technique Type: DoT
Technique Level: 5
Maximum Base Range: 50
Cooldown: 1
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would create a large purple bubble of liquid poison from his mouth, which he then shoots up in the sky. In the sky the bubble snaps, sending out a rain of purple poison liquid at the target. Touching the target with it would cause them to have burning feel
- Medium Techniques:
Sleep Gas
Technique Type: Stat morph
Technique Level: 1
Maximum Base Range: 10
Cooldown: 6
Duration: 3
Buffs: N/A
Debuffs: 50% Reflex on enemies
Description: Karl would breathe out yellow gas, causing the target to feel sleepy
Poisonous Carpet
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50
Cooldown: 3
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would wave with his hands, creating purple oozing wide sheet of poison to drop on the target. Touching the target with it would cause them to have burning feel
- Heavy Techniques:
Laughing Gas
Technique Type: Stat Morph
Technique Level: 1
Maximum Base Range: 10
Cooldown: 9
Duration: 4
Buffs: N/A
Debuffs: 75% Willpower on enemies
Description: Karl would breathe out blue gas from his mouth. Once hitting the target, they would begin to laugh uncontrollably
Poisonous Slam
Technique Type: Flat
Technique Level: 5
Maximum Base Range: 50
Cooldown: 5
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would join his fists together, creating a large purple ooze joined fists and slam them above the target. Touching the target with it would cause them to have burning feel
Poisonous Bubble
Technique Type: Flat
Technique Level: 10
Maximum Base Range: 100
Cooldown: 5
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would create a large purple bubble of liquid poison from his mouth, sending it at the target. Touching the target with it would cause them to have burning feel
- AoE Techniques:
Poisonous puddle
Technique Type: DoT
Technique Level: 1
Maximum Base Range: 10
Maximum Base AoE Radius: 2.5
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would have purple ooze dripping down from him, creating a puddle of purple ooze on the ground. Touching it will cause the targets to have burning feel
Poisonous Waves
Technique Type: Flat
Technique Level: 10
Maximum Base Range: 100
Maximum Base AoE Radius: 25
Cooldown: 7
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would have purple ooze burst out of all around him, creating waves of them. Touching it will cause the targets to have burning feel
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: [Fighting Style] Doku Doku no Mi (Venom-Venom Fruit)
Fri Aug 14, 2020 2:47 pm
Unlocked for edits based on new Combat Updates.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: [Fighting Style] Doku Doku no Mi (Venom-Venom Fruit)
Mon Aug 17, 2020 6:01 pm
Approved!
Karl Friedrich wrote:Doku Doku no Mi (Venom-Venom Fruit)
Devil Fruit: Doku Doku no Mi (Venom-Venom Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance: The fruit is small enough to be held in one hand. It is round like the most perfect snowball, it's base color is black but it is mostly covered with purple swirls, it also has greenish stem.
Devil Fruit Description: Doku Doku no Mi (Venom-Venom Fruit) is a Paramecia type of fruit that grants the user the ability to produce and control different kinds of poison. Besides of producing and controlling poison, the fruit also grants him greater immunity to poisons compared to other people.
Fighting Style: Venomous
Weapon Utilization: N/A
Description: The fruits abilities are to support his hand-to-hand combat abilities by offering him protection aswell as offering him the ability to grant damage to the opponents with different kinds of poisons. The style also offers long range alternatives to cause damage to the opponents.
Toggled and Passive Abilities:
Toggle: Thick Poison cloak - Karl covers his entire body with thick oozing dark grey poison layer, granting him greater defense from incoming attacks. The ability gives him 20% defense but reduces his reflex by 20%
Toggle: Avoid the poisonous touch - Karl covers his entire body with thin oozing purple poison layer, granting him greater attacking power. The ability gives him 10% Attack power and 10% of reflex but reduces his Defense by 20%
Passive: Venom Slide - If the poison is thick enough, Karl can engluf himself in it, fully or partially, and use it to slide himself around in it faster, to get from point A to point B.
Passive: Poisonous effect - Karl can consume the poisonous types of liquid and food without them killing him. Instead of getting killed, it may cause him a case of diarrhea or vomit, depending on how strong the poison is.
Techniques
(The following techniques can either be all devil fruit techniques, or a combination of devil fruit, and natural/weapon techniques)
- Light Techniques:
Tear Gas
Technique Type: Stat Morph
Cooldown: 6
Duration: 2
Buffs: N/A
Debuffs: -25% Defense on enemies
Description: Karl breathes out white smoke like gas from his mouth with tear gas aspects.
Poisonous Touch
Technique Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl's either of the hands is covered in purple oozing liquid which he uses to boost his attacking power compared to normal fist attack. Touching the target with it would cause them to have burning feel
Poisonous spit
Technique Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl spits out some purple oozing liquid from his mouth at his target. Touching the target with it would cause them to have burning feel
Poisonous Rain
Technique Type: DoT
Cooldown: 2
Duration: 5
Buffs: N/A
Debuffs: N/A
Description: Karl would create a large purple bubble of liquid poison from his mouth, which he then shoots up in the sky. In the sky the bubble snaps, sending out a rain of purple poison liquid at the target. Touching the target with it would cause them to have burning feel
- Medium Techniques:
Sleep Gas
Technique Type: Stat morph
Cooldown: 9
Duration: 3
Buffs: N/A
Debuffs: -50% Reflex on enemies
Description: Karl would breathe out yellow gas, causing the target to feel sleepy
Poisonous Carpet
Technique Type: Flat
Cooldown: 4
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would wave with his hands, creating purple oozing wide sheet of poison to drop on the target. Touching the target with it would cause them to have burning feel
- Heavy Techniques:
Laughing Gas
Technique Type: Stat Morph
Cooldown: 12
Duration: 4
Buffs: N/A
Debuffs: -75% Willpower on enemies
Description: Karl would breathe out blue gas from his mouth. Once hitting the target, they would begin to laugh uncontrollably
Poisonous Slam
Technique Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would join his fists together, creating a large purple ooze joined fists and slam them above the target. Touching the target with it would cause them to have burning feel
Poisonous Bubble
Technique Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would create a large purple bubble of liquid poison from his mouth, sending it at the target. Touching the target with it would cause them to have burning feel
- AoE Techniques:
Poisonous puddle
Technique Type: DoT
Cooldown: 8
Duration: 5
Buffs: N/A
Debuffs: N/A
Description: Karl would have purple ooze dripping down from him, creating a puddle of purple ooze on the ground. Touching it will cause the targets to have burning feel
Poisonous Waves
Technique Type: Flat
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Karl would have purple ooze burst out of all around him, creating waves of them. Touching it will cause the targets to have burning feel
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: [Fighting Style] Doku Doku no Mi (Venom-Venom Fruit)
Tue Aug 23, 2022 9:02 pm
Fighting style unlocked for Tier 2 updates.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3990
Re: [Fighting Style] Doku Doku no Mi (Venom-Venom Fruit)
Sun Jun 04, 2023 6:01 am
[approved=The new naming scheme suits him well.]
Karl Friedrich wrote:Venomous Bartender | Doku Doku no Mi (Venom-Venom Fruit)
Devil Fruit: Doku Doku no Mi (Venom-Venom Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance: The fruit is small enough to be held in one hand. It is round like the most perfect snowball, it's base color is black but it is mostly covered with purple swirls, it also has greenish stem.
Devil Fruit Description: Doku Doku no Mi (Venom-Venom Fruit) is a Paramecia type of fruit that grants the user the ability to produce and control different kinds of poison. Besides of producing and controlling poison, the fruit also grants him greater immunity to poisons compared to other people.
Fighting Style: Venomous Bartender
Weapon Utilization: N/A
Description: The fruit's abilities are to support his hand-to-hand combat abilities by offering him protection as well as the ability to land damage to opponents with different kinds of poisons. The style also offers long-range alternatives to cause damage to the opponents. The naming scheme of fruits abilities involves the world-known wide range of alcoholic drinks and cocktails.
Toggled and Passive Abilities:
Toggle: Tuxedo for defense! - Named after a cocktail involving Gin as the main alcoholic drink, also shares a name with a fancy type of formal suit. Karl covers his entire body with a thick oozing dark grey, borderline black poison layer, granting him greater defense from incoming attacks. The ability gives him 20% defense but reduces his attack by 20%
Toggle: Tuxedo for attack! - Named after a cocktail, this time involving more Gin than usual as the main alcoholic drink to pack more punch, also shares a name with a fancy type of formal suit. Karl covers his entire body with thin oozing dark grey, borderline black poison layer, granting him greater attacking power. The ability gives him 10% Attack power and 10% of reflex but reduces his Defense by 20%
Passive: Venom Slide - If the poison is thick enough, Karl can engulf himself in it, fully or partially, and use it to slide himself around in it faster, to get from point A to point B.
Passive: Poisonous effect - Karl can consume the poisonous types of liquid and food without them killing him. Instead of getting killed, it may cause him a case of diarrhea or vomit, depending on how strong the poison is.
Techniques
- Light Techniques:
Bee's knees
Technique Type: Stat Morph
Cooldown: 6
Duration: 2
Buffs: N/A
Debuffs: -25% Defense on enemies
Description: A cocktail that has a sour but also sweet aftertaste with the main ingredient being Gin. Karl breathes out light yellow smoke-like gas from his mouth with tear gas aspects.
Screwdriver
Technique Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: A cocktail that has a bitter but also slightly burning aftertaste with the main ingredient being Vodka. Karl's hand is covered in orange oozing liquid which he uses to boost his attacking power compared to a normal fist attack. Touching the target with it would cause them to have a burning feeling.
Smoker's Cough
Technique Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: One of the abominations of the cocktail world, a shot made out of an alcoholic drink with 56 herbs, spices, and grain, mixed with Mayo. Karl spits at the very thought of even making that drink let alone consume it. Touching that purple ooze would have the target to have a burning feeling.
Purple Rain
Technique Type: DoT
Cooldown: 2
Duration: 5
Buffs: N/A
Debuffs: N/A
Description: A cocktail whose main ingredient is grape juice mixed with a variety of alcoholic beverages. Karl would blow up a large purple bubble of liquid poison from his mouth, which he then shoots up into the sky. In the sky, the bubble snaps, sending out a rain of purple poison liquid at the target. Touching the target with it would cause them to have a burning feeling.
Barracuda
Technique Type: Stat Morph
Cooldown: 6
Duration: 2
Buffs: +25% Attack on himself
Debuffs: N/A
Description: A cocktail whose main ingredient is gold Rum, named after a fearsome-looking and ferocious-behaving Barracuda fish. Karl would cover his arms with a yellow-looking thick poison layer, maintaining it longer than that of a regular attack.
Rusty nail
Technique Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Named after a cocktail whose main ingredient is whiskey. Karl would point his index finger and middle finger towards his target in a gun motion, shooting out a light brownish sharp poison short rod, resembling that of a rusted nail.
- Medium Techniques:
Blackout
Technique Type: Stat morph
Cooldown: 9
Duration: 3
Buffs: N/A
Debuffs: -50% Reflex on enemies
Description: Named after the sheer fact that after excessive consumption of any alcoholic beverage, you simply eventually black out. Karl would breathe out neutral fairly colorless gas, causing the target to feel sleepy.
Winter Blanket
Technique Type: Flat
Cooldown: 4
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: A nutty-tasting cocktail enjoyed during winter holidays with the main ingredients being cognac and bourbon. Karl would grab a hold of the light gray oozing purple and throw it over his target like a blanket.
Bull Shot
Technique Type: Flat
Cooldown: 4
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: A very old variation of the world-famous Bloody Mary cocktail, where instead of tomato juice beef stock is used, the main alcoholic ingredient still being strong spirit like vodka. Karl would headbutt his enemy with blood-red oozing poison covering the spot that he uses to hit.
Corpse Reviver
Technique Type: Stat morph
Cooldown: 9
Duration: 3
Buffs: +50% Reflex on himself
Debuffs: N/A
Description: A family of various cocktails that are sometimes drunk as alcoholic hangover tongue-in-cheek "cures", of potency or characteristics to be able to revive even a dead person. Karl carries a small flask around with him just for that. The notable alcoholic beverages that are involved in various Corpse Reviver cocktails are Cognac, Gin, or Brandy.
- Heavy Techniques:
Good time
Technique Type: Stat Morph
Cooldown: 12
Duration: 4
Buffs: N/A
Debuffs: -75% Willpower on enemies
Description: Karl would breathe out blue gas from his mouth. Once hitting the target, they would begin to laugh uncontrollably.
COCKtail shot
Technique Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: All of his power is concentrated into one shot, to land into one weak spot against the opponent, more delicate, or not.
U-boot
Technique Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: A powerful cocktail mixing vodka into beer. Karl's leg would be covered in dark yellow, a borderline orange-colored oozing layer of poison which boosts the Prowers of Karl's kick on his opponent.
- AoE Techniques:
Lava Flow
Technique Type: DoT
Cooldown: 8
Duration: 5
Buffs: N/A
Debuffs: N/A
Description: Colored red with a dash of light yellow in it, the cocktail has gotten its name from the tropical island which is home to a volcano, and for proper paradise, the main alcoholic ingredient to this tropical drink is light rum. Karl would have red-light-yellow ooze dripping down from him, creating a puddle of poison on the ground. Touching it will cause the targets to have a burning feeling.
Beer sea
Technique Type: Flat
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: N/A
Description: Men... And even women, dream of the sea full of beer, and those waves to surf on them! Karl can make their dream a reality... Only be careful what you wish for. These waves of golden yellow liquid hide a painful burning sensation... That's the nature of poison.
Wolfram
Technique Type: Canceler
Cooldown: 8
Duration: N/A
Buffs: N/A
Debuffs: 50 dmg from multiple targets, 75% buff from multiple targets
Description: A lesser-known cocktail involving Gin as its main alcoholic ingredient, also shares a name with a metal called tungsten. Karl would close himself off into a gray box with thick walls, blocking himself from different incoming attacks.
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